Minor profiler fixes.

This commit is contained in:
Lars 2020-12-20 19:22:04 -08:00 committed by lhofhansl
parent 2c3593b51e
commit 289425f6bd
2 changed files with 4 additions and 1 deletions

@ -290,6 +290,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
*/
u32 vertex_count = 0;
u32 drawcall_count = 0;
// For limiting number of mesh animations per frame
u32 mesh_animate_count = 0;
@ -391,6 +392,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
}
driver->setMaterial(list.m);
drawcall_count += list.bufs.size();
for (auto &pair : list.bufs) {
scene::IMeshBuffer *buf = pair.second;
@ -411,6 +413,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
}
g_profiler->avg(prefix + "vertices drawn [#]", vertex_count);
g_profiler->avg(prefix + "drawcalls [#]", drawcall_count);
}
static bool getVisibleBrightness(Map *map, const v3f &p0, v3f dir, float step,

@ -38,7 +38,7 @@ ScopeProfiler::~ScopeProfiler()
return;
float duration_ms = m_timer->stop(true);
float duration = duration_ms / 1000.0;
float duration = duration_ms;
if (m_profiler) {
switch (m_type) {
case SPT_ADD: