forked from Mirrorlandia_minetest/minetest
Windows: Add manifest file and set "High DPI Aware" true
This resolves washy font and incorrect mouse handling on Windows if a screen with high DPI is used.
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15
misc/minetest.exe.manifest
Normal file
15
misc/minetest.exe.manifest
Normal file
@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
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<security>
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<requestedPrivileges>
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<requestedExecutionLevel level="asInvoker" uiAccess="false"></requestedExecutionLevel>
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</requestedPrivileges>
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</security>
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</trustInfo>
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<application xmlns="urn:schemas-microsoft-com:asm.v3">
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<windowsSettings>
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<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
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</windowsSettings>
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</application>
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</assembly>
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@ -474,6 +474,7 @@ set(common_SRCS
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# This gives us the icon and file version information
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if(WIN32)
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set(WINRESOURCE_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../misc/winresource.rc")
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set(MINETEST_EXE_MANIFEST_FILE "${CMAKE_CURRENT_SOURCE_DIR}/../misc/minetest.exe.manifest")
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if(MINGW)
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if(NOT CMAKE_RC_COMPILER)
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set(CMAKE_RC_COMPILER "windres.exe")
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@ -486,7 +487,7 @@ if(WIN32)
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DEPENDS ${WINRESOURCE_FILE})
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SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
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else(MINGW) # Probably MSVC
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set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE})
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set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE} ${MINETEST_EXE_MANIFEST_FILE})
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endif(MINGW)
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endif()
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