forked from Mirrorlandia_minetest/minetest
Attempt to begin to implement chests and furnace in Lua (with problems)
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@ -237,15 +237,6 @@ function minetest.node_dig(pos, node, digger)
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return
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end
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local meta = minetest.env:get_meta(pos)
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if meta ~= nil and not meta:get_allow_removal() then
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minetest.debug("dig prevented by metadata")
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minetest.log("info", digger:get_player_name() .. " tried to dig "
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.. node.name .. ", but removal is disabled by metadata "
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.. minetest.pos_to_string(pos))
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return
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end
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minetest.log('action', digger:get_player_name() .. " digs "
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.. node.name .. " at " .. minetest.pos_to_string(pos))
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@ -768,13 +768,6 @@ Deprecated:
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NodeMetaRef (this stuff is subject to change in a future version)
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methods:
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- get_type()
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- allows_text_input()
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- set_text(text) -- eg. set the text of a sign
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- get_text()
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- get_owner()
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- set_owner(string)
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Generic node metadata specific:
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- set_string(name, value)
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- get_string(name)
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- set_int(name, value)
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@ -1119,10 +1119,18 @@ minetest.register_node("default:chest", {
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tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
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"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
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paramtype2 = "facedir",
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metadata_name = "chest",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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--local n = minetest.env:get_node(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"invsize[8,9;]"..
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"list[current_name;0;0,0;8,4;]"..
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"list[current_player;main;0,5;8,4;]")
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meta:set_string("infotext", "Chest");
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end,
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})
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minetest.register_node("default:chest_locked", {
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@ -1130,10 +1138,18 @@ minetest.register_node("default:chest_locked", {
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tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
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"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
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paramtype2 = "facedir",
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metadata_name = "locked_chest",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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--local n = minetest.env:get_node(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"invsize[8,9;]"..
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"list[current_name;0;0,0;8,4;]"..
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"list[current_player;main;0,5;8,4;]")
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meta:set_string("infotext", "Locked Chest");
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end,
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})
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minetest.register_node("default:furnace", {
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@ -1141,10 +1157,19 @@ minetest.register_node("default:furnace", {
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tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
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paramtype2 = "facedir",
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metadata_name = "furnace",
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groups = {cracky=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"invsize[8,9;]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]")
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meta:set_string("infotext", "Furnace");
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end,
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})
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minetest.register_node("default:cobble", {
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