forked from Mirrorlandia_minetest/minetest
GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI class
Other enhancements: * Move update_profiler_gui to Game class * Move updateChat to Game class
This commit is contained in:
parent
fe510d90c1
commit
326b0faa5e
@ -708,11 +708,10 @@ ChatBuffer& ChatBackend::getRecentBuffer()
|
||||
return m_recent_buffer;
|
||||
}
|
||||
|
||||
EnrichedString ChatBackend::getRecentChat()
|
||||
EnrichedString ChatBackend::getRecentChat() const
|
||||
{
|
||||
EnrichedString result;
|
||||
for (u32 i = 0; i < m_recent_buffer.getLineCount(); ++i)
|
||||
{
|
||||
for (u32 i = 0; i < m_recent_buffer.getLineCount(); ++i) {
|
||||
const ChatLine& line = m_recent_buffer.getLine(i);
|
||||
if (i != 0)
|
||||
result += L"\n";
|
||||
|
@ -265,7 +265,7 @@ public:
|
||||
// Get the recent messages buffer
|
||||
ChatBuffer& getRecentBuffer();
|
||||
// Concatenate all recent messages
|
||||
EnrichedString getRecentChat();
|
||||
EnrichedString getRecentChat() const;
|
||||
// Get the console prompt
|
||||
ChatPrompt& getPrompt();
|
||||
|
||||
|
@ -58,8 +58,12 @@ void GameUI::init()
|
||||
// Status text (displays info when showing and hiding GUI stuff, etc.)
|
||||
m_guitext_status = gui::StaticText::add(guienv, L"<Status>",
|
||||
core::rect<s32>(0, 0, 0, 0), false, false, guiroot);
|
||||
|
||||
m_guitext_status->setVisible(false);
|
||||
|
||||
// Chat text
|
||||
m_guitext_chat = gui::StaticText::add(guienv, L"", core::rect<s32>(0, 0, 0, 0),
|
||||
//false, false); // Disable word wrap as of now
|
||||
false, true, guiroot);
|
||||
}
|
||||
|
||||
void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_control,
|
||||
@ -183,3 +187,30 @@ void GameUI::showMinimap(bool show)
|
||||
{
|
||||
m_flags.show_minimap = show;
|
||||
}
|
||||
|
||||
void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count,
|
||||
u32 profiler_current_page)
|
||||
{
|
||||
setStaticText(m_guitext_chat, chat_text);
|
||||
|
||||
// Update gui element size and position
|
||||
s32 chat_y = 5;
|
||||
|
||||
if (m_flags.show_debug)
|
||||
chat_y += 2 * g_fontengine->getLineHeight();
|
||||
|
||||
// first pass to calculate height of text to be set
|
||||
const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize();
|
||||
s32 width = std::min(g_fontengine->getTextWidth(chat_text.c_str()) + 10,
|
||||
window_size.X - 20);
|
||||
m_guitext_chat->setRelativePosition(core::rect<s32>(10, chat_y, width,
|
||||
chat_y + window_size.Y));
|
||||
|
||||
// now use real height of text and adjust rect according to this size
|
||||
m_guitext_chat->setRelativePosition(core::rect<s32>(10, chat_y, width,
|
||||
chat_y + m_guitext_chat->getTextHeight()));
|
||||
|
||||
// Don't show chat if disabled or empty or profiler is enabled
|
||||
m_guitext_chat->setVisible(m_flags.show_chat &&
|
||||
recent_chat_count != 0 && profiler_current_page == 0);
|
||||
}
|
||||
|
@ -21,7 +21,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#pragma once
|
||||
|
||||
#include <IGUIEnvironment.h>
|
||||
#include <util/pointedthing.h>
|
||||
#include "util/enriched_string.h"
|
||||
#include "util/pointedthing.h"
|
||||
#include "game.h"
|
||||
|
||||
using namespace irr;
|
||||
@ -54,7 +55,8 @@ public:
|
||||
|
||||
void init();
|
||||
void update(const RunStats &stats, Client *client, MapDrawControl *draw_control,
|
||||
const CameraOrientation &cam, const PointedThing &pointed_old, float dtime);
|
||||
const CameraOrientation &cam, const PointedThing &pointed_old,
|
||||
float dtime);
|
||||
|
||||
void initFlags();
|
||||
const Flags &getFlags() const { return m_flags; }
|
||||
@ -71,20 +73,24 @@ public:
|
||||
}
|
||||
inline void clearStatusText() { m_statustext.clear(); }
|
||||
|
||||
void setChatText(const EnrichedString &chat_text, u32 recent_chat_count,
|
||||
u32 profiler_current_page);
|
||||
|
||||
private:
|
||||
Flags m_flags;
|
||||
|
||||
gui::IGUIStaticText *m_guitext = nullptr; // First line of debug text
|
||||
gui::IGUIStaticText *m_guitext2 = nullptr; // Second line of debug text
|
||||
gui::IGUIStaticText *m_guitext = nullptr; // First line of debug text
|
||||
gui::IGUIStaticText *m_guitext2 = nullptr; // Second line of debug text
|
||||
|
||||
gui::IGUIStaticText *m_guitext_info = nullptr; // At the middle of the screen
|
||||
gui::IGUIStaticText *m_guitext_info = nullptr; // At the middle of the screen
|
||||
std::wstring m_infotext;
|
||||
|
||||
gui::IGUIStaticText *m_guitext_status = nullptr;
|
||||
std::wstring m_statustext;
|
||||
float m_statustext_time = 0.0f;
|
||||
|
||||
gui::IGUIStaticText *m_guitext_chat; // Chat text
|
||||
|
||||
// @TODO future move
|
||||
// gui::IGUIStaticText *m_guitext_chat; // Chat text
|
||||
// gui::IGUIStaticText *m_guitext_profiler; // Profiler text
|
||||
};
|
||||
|
184
src/game.cpp
184
src/game.cpp
@ -237,44 +237,6 @@ public:
|
||||
};
|
||||
|
||||
/* Profiler display */
|
||||
|
||||
void update_profiler_gui(gui::IGUIStaticText *guitext_profiler, FontEngine *fe,
|
||||
u32 show_profiler, u32 show_profiler_max, s32 screen_height)
|
||||
{
|
||||
if (show_profiler == 0) {
|
||||
guitext_profiler->setVisible(false);
|
||||
} else {
|
||||
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
g_profiler->printPage(os, show_profiler, show_profiler_max);
|
||||
std::wstring text = translate_string(utf8_to_wide(os.str()));
|
||||
setStaticText(guitext_profiler, text.c_str());
|
||||
guitext_profiler->setVisible(true);
|
||||
|
||||
s32 w = fe->getTextWidth(text);
|
||||
|
||||
if (w < 400)
|
||||
w = 400;
|
||||
|
||||
unsigned text_height = fe->getTextHeight();
|
||||
|
||||
core::position2di upper_left, lower_right;
|
||||
|
||||
upper_left.X = 6;
|
||||
upper_left.Y = (text_height + 5) * 2;
|
||||
lower_right.X = 12 + w;
|
||||
lower_right.Y = upper_left.Y + (text_height + 1) * MAX_PROFILER_TEXT_ROWS;
|
||||
|
||||
if (lower_right.Y > screen_height * 2 / 3)
|
||||
lower_right.Y = screen_height * 2 / 3;
|
||||
|
||||
core::rect<s32> rect(upper_left, lower_right);
|
||||
|
||||
guitext_profiler->setRelativePosition(rect);
|
||||
guitext_profiler->setVisible(true);
|
||||
}
|
||||
}
|
||||
|
||||
class ProfilerGraph
|
||||
{
|
||||
private:
|
||||
@ -954,65 +916,6 @@ static inline void create_formspec_menu(GUIFormSpecMenu **cur_formspec,
|
||||
#define SIZE_TAG "size[11,5.5,true]" // Fixed size on desktop
|
||||
#endif
|
||||
|
||||
/******************************************************************************/
|
||||
static void updateChat(Client &client, f32 dtime, bool show_debug,
|
||||
const v2u32 &screensize, bool show_chat, u32 show_profiler,
|
||||
ChatBackend &chat_backend, gui::IGUIStaticText *guitext_chat)
|
||||
{
|
||||
// Add chat log output for errors to be shown in chat
|
||||
static LogOutputBuffer chat_log_error_buf(g_logger, LL_ERROR);
|
||||
|
||||
// Get new messages from error log buffer
|
||||
while (!chat_log_error_buf.empty()) {
|
||||
std::wstring error_message = utf8_to_wide(chat_log_error_buf.get());
|
||||
if (!g_settings->getBool("disable_escape_sequences")) {
|
||||
error_message = L"\x1b(c@red)";
|
||||
error_message.append(error_message).append(L"\x1b(c@white)");
|
||||
}
|
||||
chat_backend.addMessage(L"", error_message);
|
||||
}
|
||||
|
||||
// Get new messages from client
|
||||
std::wstring message;
|
||||
while (client.getChatMessage(message)) {
|
||||
chat_backend.addUnparsedMessage(message);
|
||||
}
|
||||
|
||||
// Remove old messages
|
||||
chat_backend.step(dtime);
|
||||
|
||||
// Display all messages in a static text element
|
||||
unsigned int recent_chat_count = chat_backend.getRecentBuffer().getLineCount();
|
||||
EnrichedString recent_chat = chat_backend.getRecentChat();
|
||||
unsigned int line_height = g_fontengine->getLineHeight();
|
||||
|
||||
setStaticText(guitext_chat, recent_chat);
|
||||
|
||||
// Update gui element size and position
|
||||
s32 chat_y = 5;
|
||||
|
||||
if (show_debug)
|
||||
chat_y += 2 * line_height;
|
||||
|
||||
// first pass to calculate height of text to be set
|
||||
const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize();
|
||||
s32 width = std::min(g_fontengine->getTextWidth(recent_chat.c_str()) + 10,
|
||||
window_size.X - 20);
|
||||
core::rect<s32> rect(10, chat_y, width, chat_y + window_size.Y);
|
||||
guitext_chat->setRelativePosition(rect);
|
||||
|
||||
//now use real height of text and adjust rect according to this size
|
||||
rect = core::rect<s32>(10, chat_y, width,
|
||||
chat_y + guitext_chat->getTextHeight());
|
||||
|
||||
|
||||
guitext_chat->setRelativePosition(rect);
|
||||
// Don't show chat if disabled or empty or profiler is enabled
|
||||
guitext_chat->setVisible(
|
||||
show_chat && recent_chat_count != 0 && !show_profiler);
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
Fast key cache for main game loop
|
||||
****************************************************************************/
|
||||
@ -1373,6 +1276,8 @@ private:
|
||||
CameraOrientation *cam);
|
||||
void handleClientEvent_CloudParams(ClientEvent *event, CameraOrientation *cam);
|
||||
|
||||
void updateChat(f32 dtime, const v2u32 &screensize);
|
||||
void updateProfilerGUI();
|
||||
static const ClientEventHandler clientEventHandler[CLIENTEVENT_MAX];
|
||||
|
||||
InputHandler *input;
|
||||
@ -1435,7 +1340,6 @@ private:
|
||||
|
||||
/* GUI stuff
|
||||
*/
|
||||
gui::IGUIStaticText *guitext_chat; // Chat text
|
||||
gui::IGUIStaticText *guitext_profiler; // Profiler text
|
||||
|
||||
KeyCache keycache;
|
||||
@ -1976,14 +1880,6 @@ bool Game::initGui()
|
||||
{
|
||||
m_game_ui->init();
|
||||
|
||||
// Chat text
|
||||
guitext_chat = gui::StaticText::add(
|
||||
guienv,
|
||||
L"",
|
||||
core::rect<s32>(0, 0, 0, 0),
|
||||
//false, false); // Disable word wrap as of now
|
||||
false, true, guiroot);
|
||||
|
||||
// Remove stale "recent" chat messages from previous connections
|
||||
chat_backend->clearRecentChat();
|
||||
|
||||
@ -2320,9 +2216,7 @@ void Game::updateProfilers(const RunStats &stats, const FpsControl &draw_times,
|
||||
g_profiler->print(infostream);
|
||||
}
|
||||
|
||||
update_profiler_gui(guitext_profiler, g_fontengine,
|
||||
runData.profiler_current_page, runData.profiler_max_page,
|
||||
driver->getScreenSize().Height);
|
||||
updateProfilerGUI();
|
||||
|
||||
g_profiler->clear();
|
||||
}
|
||||
@ -2865,8 +2759,7 @@ void Game::toggleProfiler()
|
||||
(runData.profiler_current_page + 1) % (runData.profiler_max_page + 1);
|
||||
|
||||
// FIXME: This updates the profiler with incomplete values
|
||||
update_profiler_gui(guitext_profiler, g_fontengine, runData.profiler_current_page,
|
||||
runData.profiler_max_page, driver->getScreenSize().Height);
|
||||
updateProfilerGUI();
|
||||
|
||||
if (runData.profiler_current_page != 0) {
|
||||
wchar_t buf[255];
|
||||
@ -3384,6 +3277,71 @@ void Game::processClientEvents(CameraOrientation *cam)
|
||||
}
|
||||
}
|
||||
|
||||
void Game::updateChat(f32 dtime, const v2u32 &screensize)
|
||||
{
|
||||
// Add chat log output for errors to be shown in chat
|
||||
static LogOutputBuffer chat_log_error_buf(g_logger, LL_ERROR);
|
||||
|
||||
// Get new messages from error log buffer
|
||||
while (!chat_log_error_buf.empty()) {
|
||||
std::wstring error_message = utf8_to_wide(chat_log_error_buf.get());
|
||||
if (!g_settings->getBool("disable_escape_sequences")) {
|
||||
error_message = L"\x1b(c@red)";
|
||||
error_message.append(error_message).append(L"\x1b(c@white)");
|
||||
}
|
||||
chat_backend->addMessage(L"", error_message);
|
||||
}
|
||||
|
||||
// Get new messages from client
|
||||
std::wstring message;
|
||||
while (client->getChatMessage(message)) {
|
||||
chat_backend->addUnparsedMessage(message);
|
||||
}
|
||||
|
||||
// Remove old messages
|
||||
chat_backend->step(dtime);
|
||||
|
||||
// Display all messages in a static text element
|
||||
m_game_ui->setChatText(chat_backend->getRecentChat(),
|
||||
chat_backend->getRecentBuffer().getLineCount(), runData.profiler_current_page);
|
||||
}
|
||||
|
||||
void Game::updateProfilerGUI()
|
||||
{
|
||||
if (runData.profiler_current_page != 0) {
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
g_profiler->printPage(os, runData.profiler_current_page,
|
||||
runData.profiler_max_page);
|
||||
|
||||
std::wstring text = translate_string(utf8_to_wide(os.str()));
|
||||
setStaticText(guitext_profiler, text.c_str());
|
||||
|
||||
s32 w = g_fontengine->getTextWidth(text);
|
||||
|
||||
if (w < 400)
|
||||
w = 400;
|
||||
|
||||
unsigned text_height = g_fontengine->getTextHeight();
|
||||
|
||||
core::position2di upper_left, lower_right;
|
||||
|
||||
upper_left.X = 6;
|
||||
upper_left.Y = (text_height + 5) * 2;
|
||||
lower_right.X = 12 + w;
|
||||
lower_right.Y = upper_left.Y + (text_height + 1) * MAX_PROFILER_TEXT_ROWS;
|
||||
|
||||
s32 screen_height = driver->getScreenSize().Height;
|
||||
|
||||
if (lower_right.Y > screen_height * 2 / 3)
|
||||
lower_right.Y = screen_height * 2 / 3;
|
||||
|
||||
guitext_profiler->setRelativePosition(core::rect<s32>(upper_left, lower_right));
|
||||
}
|
||||
|
||||
guitext_profiler->setVisible(runData.profiler_current_page != 0);
|
||||
}
|
||||
|
||||
|
||||
void Game::updateCamera(u32 busy_time, f32 dtime)
|
||||
{
|
||||
LocalPlayer *player = client->getEnv().getLocalPlayer();
|
||||
@ -4191,9 +4149,7 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime,
|
||||
|
||||
v2u32 screensize = driver->getScreenSize();
|
||||
|
||||
updateChat(*client, dtime, m_game_ui->m_flags.show_debug, screensize,
|
||||
m_game_ui->m_flags.show_chat, runData.profiler_current_page,
|
||||
*chat_backend, guitext_chat);
|
||||
updateChat(dtime, screensize);
|
||||
|
||||
/*
|
||||
Inventory
|
||||
|
Loading…
Reference in New Issue
Block a user