forked from Mirrorlandia_minetest/minetest
Documentation for 'slippery' node group (#6345)
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@ -1452,7 +1452,7 @@ Another example: Make red wool from white wool and red dye:
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* `connect_to_raillike`: makes nodes of raillike drawtype with same group value
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* `connect_to_raillike`: makes nodes of raillike drawtype with same group value
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connect to each other
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connect to each other
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* `slippery`: Players and items will slide on the node.
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* `slippery`: Players and items will slide on the node.
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Only use `slippery = 3` for now to ensure forwards compatibility.
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Slipperiness rises steadily with `slippery` value, starting at 1.
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### Known damage and digging time defining groups
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### Known damage and digging time defining groups
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