forked from Mirrorlandia_minetest/minetest
Server::AsyncRunStep + Server::sendAddNode: modernize code
* Use various modern for loops * Make some loop iterator constants, whereas there weren't * Use empty on some size() > 0 tests * Various little codestyle fixes * Fix an hidden scope variable in Server::SendBlockNoLock
This commit is contained in:
parent
725a0f56db
commit
5d06ecb366
@ -766,7 +766,7 @@ void Server::AsyncRunStep(bool initial_step)
|
||||
if (aom.id == 0)
|
||||
break;
|
||||
|
||||
std::vector<ActiveObjectMessage>* message_list = NULL;
|
||||
std::vector<ActiveObjectMessage>* message_list = nullptr;
|
||||
std::unordered_map<u16, std::vector<ActiveObjectMessage>* >::iterator n;
|
||||
n = buffered_messages.find(aom.id);
|
||||
if (n == buffered_messages.end()) {
|
||||
@ -780,29 +780,24 @@ void Server::AsyncRunStep(bool initial_step)
|
||||
}
|
||||
|
||||
m_clients.lock();
|
||||
RemoteClientMap clients = m_clients.getClientList();
|
||||
const RemoteClientMap &clients = m_clients.getClientList();
|
||||
// Route data to every client
|
||||
for (std::unordered_map<u16, RemoteClient*>::iterator i = clients.begin();
|
||||
i != clients.end(); ++i) {
|
||||
RemoteClient *client = i->second;
|
||||
for (const auto &client_it : clients) {
|
||||
RemoteClient *client = client_it.second;
|
||||
std::string reliable_data;
|
||||
std::string unreliable_data;
|
||||
// Go through all objects in message buffer
|
||||
for (std::unordered_map<u16, std::vector<ActiveObjectMessage>* >::iterator
|
||||
j = buffered_messages.begin();
|
||||
j != buffered_messages.end(); ++j) {
|
||||
for (const auto &buffered_message : buffered_messages) {
|
||||
// If object is not known by client, skip it
|
||||
u16 id = j->first;
|
||||
u16 id = buffered_message.first;
|
||||
if (client->m_known_objects.find(id) == client->m_known_objects.end())
|
||||
continue;
|
||||
|
||||
// Get message list of object
|
||||
std::vector<ActiveObjectMessage>* list = j->second;
|
||||
std::vector<ActiveObjectMessage>* list = buffered_message.second;
|
||||
// Go through every message
|
||||
for (std::vector<ActiveObjectMessage>::iterator
|
||||
k = list->begin(); k != list->end(); ++k) {
|
||||
for (const ActiveObjectMessage &aom : *list) {
|
||||
// Compose the full new data with header
|
||||
ActiveObjectMessage aom = *k;
|
||||
std::string new_data;
|
||||
// Add object id
|
||||
char buf[2];
|
||||
@ -821,21 +816,19 @@ void Server::AsyncRunStep(bool initial_step)
|
||||
reliable_data and unreliable_data are now ready.
|
||||
Send them.
|
||||
*/
|
||||
if(reliable_data.size() > 0) {
|
||||
if (!reliable_data.empty()) {
|
||||
SendActiveObjectMessages(client->peer_id, reliable_data);
|
||||
}
|
||||
|
||||
if(unreliable_data.size() > 0) {
|
||||
if (!unreliable_data.empty()) {
|
||||
SendActiveObjectMessages(client->peer_id, unreliable_data, false);
|
||||
}
|
||||
}
|
||||
m_clients.unlock();
|
||||
|
||||
// Clear buffered_messages
|
||||
for (std::unordered_map<u16, std::vector<ActiveObjectMessage>* >::iterator
|
||||
i = buffered_messages.begin();
|
||||
i != buffered_messages.end(); ++i) {
|
||||
delete i->second;
|
||||
for (auto &buffered_message : buffered_messages) {
|
||||
delete buffered_message.second;
|
||||
}
|
||||
}
|
||||
|
||||
@ -859,8 +852,7 @@ void Server::AsyncRunStep(bool initial_step)
|
||||
// We'll log the amount of each
|
||||
Profiler prof;
|
||||
|
||||
while(m_unsent_map_edit_queue.size() != 0)
|
||||
{
|
||||
while (!m_unsent_map_edit_queue.empty()) {
|
||||
MapEditEvent* event = m_unsent_map_edit_queue.front();
|
||||
m_unsent_map_edit_queue.pop();
|
||||
|
||||
@ -890,10 +882,8 @@ void Server::AsyncRunStep(bool initial_step)
|
||||
case MEET_OTHER:
|
||||
infostream << "Server: MEET_OTHER" << std::endl;
|
||||
prof.add("MEET_OTHER", 1);
|
||||
for(std::set<v3s16>::iterator
|
||||
i = event->modified_blocks.begin();
|
||||
i != event->modified_blocks.end(); ++i) {
|
||||
setBlockNotSent(*i);
|
||||
for (const v3s16 &modified_block : event->modified_blocks) {
|
||||
setBlockNotSent(modified_block);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
@ -909,28 +899,19 @@ void Server::AsyncRunStep(bool initial_step)
|
||||
if (!far_players.empty()) {
|
||||
// Convert list format to that wanted by SetBlocksNotSent
|
||||
std::map<v3s16, MapBlock*> modified_blocks2;
|
||||
for(std::set<v3s16>::iterator
|
||||
i = event->modified_blocks.begin();
|
||||
i != event->modified_blocks.end(); ++i) {
|
||||
modified_blocks2[*i] =
|
||||
m_env->getMap().getBlockNoCreateNoEx(*i);
|
||||
for (const v3s16 &modified_block : event->modified_blocks) {
|
||||
modified_blocks2[modified_block] =
|
||||
m_env->getMap().getBlockNoCreateNoEx(modified_block);
|
||||
}
|
||||
|
||||
// Set blocks not sent
|
||||
for(std::vector<u16>::iterator
|
||||
i = far_players.begin();
|
||||
i != far_players.end(); ++i) {
|
||||
if(RemoteClient *client = getClient(*i))
|
||||
for (const u16 far_player : far_players) {
|
||||
if (RemoteClient *client = getClient(far_player))
|
||||
client->SetBlocksNotSent(modified_blocks2);
|
||||
}
|
||||
}
|
||||
|
||||
delete event;
|
||||
|
||||
/*// Don't send too many at a time
|
||||
count++;
|
||||
if(count >= 1 && m_unsent_map_edit_queue.size() < 100)
|
||||
break;*/
|
||||
}
|
||||
|
||||
if (event_count >= 5) {
|
||||
@ -1290,8 +1271,7 @@ void Server::setInventoryModified(const InventoryLocation &loc, bool playerSend)
|
||||
if (!playerSend)
|
||||
return;
|
||||
|
||||
RemotePlayer *player =
|
||||
dynamic_cast<RemotePlayer *>(m_env->getPlayer(loc.name.c_str()));
|
||||
RemotePlayer *player = m_env->getPlayer(loc.name.c_str());
|
||||
|
||||
if (!player)
|
||||
return;
|
||||
@ -2212,10 +2192,10 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
|
||||
v3f p_f = intToFloat(p, BS);
|
||||
|
||||
std::vector<u16> clients = m_clients.getClientIDs();
|
||||
for(std::vector<u16>::iterator i = clients.begin(); i != clients.end(); ++i) {
|
||||
for (const u16 client_id : clients) {
|
||||
if (far_players) {
|
||||
// Get player
|
||||
if (RemotePlayer *player = m_env->getPlayer(*i)) {
|
||||
if (RemotePlayer *player = m_env->getPlayer(client_id)) {
|
||||
PlayerSAO *sao = player->getPlayerSAO();
|
||||
if (!sao)
|
||||
continue;
|
||||
@ -2223,7 +2203,7 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
|
||||
// If player is far away, only set modified blocks not sent
|
||||
v3f player_pos = sao->getBasePosition();
|
||||
if(player_pos.getDistanceFrom(p_f) > maxd) {
|
||||
far_players->push_back(*i);
|
||||
far_players->push_back(client_id);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@ -2231,8 +2211,8 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
|
||||
|
||||
NetworkPacket pkt(TOCLIENT_ADDNODE, 6 + 2 + 1 + 1 + 1);
|
||||
m_clients.lock();
|
||||
RemoteClient* client = m_clients.lockedGetClientNoEx(*i);
|
||||
if (client != 0) {
|
||||
RemoteClient* client = m_clients.lockedGetClientNoEx(client_id);
|
||||
if (client) {
|
||||
pkt << p << n.param0 << n.param1 << n.param2
|
||||
<< (u8) (remove_metadata ? 0 : 1);
|
||||
}
|
||||
@ -2240,7 +2220,7 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
|
||||
|
||||
// Send as reliable
|
||||
if (pkt.getSize() > 0)
|
||||
m_clients.send(*i, 0, &pkt, true);
|
||||
m_clients.send(client_id, 0, &pkt, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -2248,9 +2228,8 @@ void Server::setBlockNotSent(v3s16 p)
|
||||
{
|
||||
std::vector<u16> clients = m_clients.getClientIDs();
|
||||
m_clients.lock();
|
||||
for(std::vector<u16>::iterator i = clients.begin();
|
||||
i != clients.end(); ++i) {
|
||||
RemoteClient *client = m_clients.lockedGetClientNoEx(*i);
|
||||
for (const u16 i : clients) {
|
||||
RemoteClient *client = m_clients.lockedGetClientNoEx(i);
|
||||
client->SetBlockNotSent(p);
|
||||
}
|
||||
m_clients.unlock();
|
||||
@ -2292,16 +2271,15 @@ void Server::SendBlocks(float dtime)
|
||||
s32 total_sending = 0;
|
||||
|
||||
{
|
||||
ScopeProfiler sp(g_profiler, "Server: selecting blocks for sending");
|
||||
ScopeProfiler sp2(g_profiler, "Server: selecting blocks for sending");
|
||||
|
||||
std::vector<u16> clients = m_clients.getClientIDs();
|
||||
|
||||
m_clients.lock();
|
||||
for(std::vector<u16>::iterator i = clients.begin();
|
||||
i != clients.end(); ++i) {
|
||||
RemoteClient *client = m_clients.lockedGetClientNoEx(*i, CS_Active);
|
||||
for (const u16 client_id : clients) {
|
||||
RemoteClient *client = m_clients.lockedGetClientNoEx(client_id, CS_Active);
|
||||
|
||||
if (client == NULL)
|
||||
if (!client)
|
||||
continue;
|
||||
|
||||
total_sending += client->SendingCount();
|
||||
|
Loading…
Reference in New Issue
Block a user