forked from Mirrorlandia_minetest/minetest
Implement minetest.sound_fade()
This commit is contained in:
parent
054c5dfaa3
commit
5f3a17eb65
@ -734,6 +734,13 @@ Call these functions only at load time!
|
||||
* `spec` is a `SimpleSoundSpec`
|
||||
* `parameters` is a sound parameter table
|
||||
* `minetest.sound_stop(handle)`
|
||||
* `handle` is a handle returned by `minetest.sound_play`
|
||||
* `minetest.sound_fade(handle, step, gain)`
|
||||
* `handle` is a handle returned by `minetest.sound_play`
|
||||
* `step` determines how fast a sound will fade.
|
||||
Negative step will lower the sound volume, positive step will increase
|
||||
the sound volume.
|
||||
* `gain` the target gain for the fade.
|
||||
|
||||
### Timing
|
||||
* `minetest.after(time, func, ...)`
|
||||
|
@ -209,7 +209,7 @@ int ModApiClient::l_gettext(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_node(pos)
|
||||
// get_node_or_nil(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiClient::l_get_node_or_nil(lua_State *L)
|
||||
{
|
||||
@ -228,6 +228,7 @@ int ModApiClient::l_get_node_or_nil(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_langauge()
|
||||
int ModApiClient::l_get_language(lua_State *L)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
@ -244,6 +245,7 @@ int ModApiClient::l_get_language(lua_State *L)
|
||||
return 2;
|
||||
}
|
||||
|
||||
// get_wielded_item()
|
||||
int ModApiClient::l_get_wielded_item(lua_State *L)
|
||||
{
|
||||
Client *client = getClient(L);
|
||||
@ -266,12 +268,14 @@ int ModApiClient::l_get_meta(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
// sound_play(spec, parameters)
|
||||
int ModApiClient::l_sound_play(lua_State *L)
|
||||
{
|
||||
ISoundManager *sound = getClient(L)->getSoundManager();
|
||||
|
||||
SimpleSoundSpec spec;
|
||||
read_soundspec(L, 1, spec);
|
||||
|
||||
float gain = 1.0f;
|
||||
float pitch = 1.0f;
|
||||
bool looped = false;
|
||||
@ -293,21 +297,32 @@ int ModApiClient::l_sound_play(lua_State *L)
|
||||
}
|
||||
}
|
||||
|
||||
handle = sound->playSound(spec.name, looped, gain * spec.gain, 0.0f, pitch);
|
||||
handle = sound->playSound(spec.name, looped, gain * spec.gain, spec.fade, pitch);
|
||||
lua_pushinteger(L, handle);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// sound_stop(handle)
|
||||
int ModApiClient::l_sound_stop(lua_State *L)
|
||||
{
|
||||
u32 handle = luaL_checkinteger(L, 1);
|
||||
s32 handle = luaL_checkinteger(L, 1);
|
||||
|
||||
getClient(L)->getSoundManager()->stopSound(handle);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// sound_fade(handle, step, gain)
|
||||
int ModApiClient::l_sound_fade(lua_State *L)
|
||||
{
|
||||
s32 handle = luaL_checkinteger(L, 1);
|
||||
float step = readParam<float>(L, 2);
|
||||
float gain = readParam<float>(L, 3);
|
||||
getClient(L)->getSoundManager()->fadeSound(handle, step, gain);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_server_info()
|
||||
int ModApiClient::l_get_server_info(lua_State *L)
|
||||
{
|
||||
@ -426,6 +441,7 @@ void ModApiClient::Initialize(lua_State *L, int top)
|
||||
API_FCT(get_meta);
|
||||
API_FCT(sound_play);
|
||||
API_FCT(sound_stop);
|
||||
API_FCT(sound_fade);
|
||||
API_FCT(get_server_info);
|
||||
API_FCT(get_item_def);
|
||||
API_FCT(get_node_def);
|
||||
|
@ -69,6 +69,7 @@ private:
|
||||
// get_node(pos)
|
||||
static int l_get_node_or_nil(lua_State *L);
|
||||
|
||||
// get_language()
|
||||
static int l_get_language(lua_State *L);
|
||||
|
||||
// get_wielded_item()
|
||||
@ -77,10 +78,15 @@ private:
|
||||
// get_meta(pos)
|
||||
static int l_get_meta(lua_State *L);
|
||||
|
||||
// sound_play(spec, parameters)
|
||||
static int l_sound_play(lua_State *L);
|
||||
|
||||
// sound_stop(handle)
|
||||
static int l_sound_stop(lua_State *L);
|
||||
|
||||
// sound_fade(handle, step, gain)
|
||||
static int l_sound_fade(lua_State *L);
|
||||
|
||||
// get_server_info()
|
||||
static int l_get_server_info(lua_State *L);
|
||||
|
||||
|
@ -55,11 +55,13 @@ Metadata* NodeMetaRef::getmeta(bool auto_create)
|
||||
|
||||
void NodeMetaRef::clearMeta()
|
||||
{
|
||||
SANITY_CHECK(!m_is_local);
|
||||
m_env->getMap().removeNodeMetadata(m_p);
|
||||
}
|
||||
|
||||
void NodeMetaRef::reportMetadataChange(const std::string *name)
|
||||
{
|
||||
SANITY_CHECK(!m_is_local);
|
||||
// NOTE: This same code is in rollback_interface.cpp
|
||||
// Inform other things that the metadata has changed
|
||||
NodeMetadata *meta = dynamic_cast<NodeMetadata*>(m_meta);
|
||||
|
Loading…
Reference in New Issue
Block a user