forked from Mirrorlandia_minetest/minetest
Fix some minor code issues all over the place
This commit is contained in:
parent
289425f6bd
commit
74762470b2
@ -1,15 +1,9 @@
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
|
||||
if(${CMAKE_VERSION} STREQUAL "2.8.2")
|
||||
# Bug http://vtk.org/Bug/view.php?id=11020
|
||||
message(WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
|
||||
endif()
|
||||
cmake_minimum_required(VERSION 3.5)
|
||||
|
||||
# This can be read from ${PROJECT_NAME} after project() is called
|
||||
project(minetest)
|
||||
set(PROJECT_NAME_CAPITALIZED "Minetest")
|
||||
|
||||
# Works only for cmake 3.1 and greater
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
set(GCC_MINIMUM_VERSION "4.8")
|
||||
set(CLANG_MINIMUM_VERSION "3.4")
|
||||
|
@ -1,5 +1,3 @@
|
||||
cmake_minimum_required(VERSION 2.4 FATAL_ERROR)
|
||||
|
||||
project(lua C)
|
||||
|
||||
set(LUA_VERSION_MAJOR 5)
|
||||
@ -15,9 +13,8 @@ set(LIBS)
|
||||
|
||||
if(APPLE)
|
||||
set(DEFAULT_POSIX TRUE)
|
||||
set(DEFAULT_DLOPEN ON)
|
||||
# use this on Mac OS X 10.3-
|
||||
option(LUA_USE_MACOSX "Mac OS X 10.3-" OFF)
|
||||
set(DEFAULT_DLOPEN OFF)
|
||||
set(COMMON_CFLAGS "${COMMON_CFLAGS} -DLUA_USE_MACOSX")
|
||||
elseif(UNIX OR CYGWIN)
|
||||
set(DEFAULT_POSIX TRUE)
|
||||
elseif(WIN32)
|
||||
@ -32,12 +29,6 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
set(DEFAULT_DLOPEN ON)
|
||||
endif()
|
||||
|
||||
# For "Mac OS X 10.3-"
|
||||
if(LUA_USE_MACOSX)
|
||||
set(COMMON_CFLAGS "${COMMON_CFLAGS} -DLUA_USE_MACOSX")
|
||||
set(LUA_USE_DLOPEN FALSE)
|
||||
endif(LUA_USE_MACOSX)
|
||||
|
||||
option(LUA_USE_DLOPEN "Enable dlopen support." ${DEFAULT_DLOPEN})
|
||||
mark_as_advanced(LUA_USE_DLOPEN)
|
||||
|
||||
|
@ -1,5 +1,3 @@
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
|
||||
project(minetest)
|
||||
|
||||
INCLUDE(CheckIncludeFiles)
|
||||
@ -124,27 +122,6 @@ option(ENABLE_FREETYPE "Enable FreeType2 (TrueType fonts and basic unicode suppo
|
||||
set(USE_FREETYPE FALSE)
|
||||
|
||||
if(ENABLE_FREETYPE)
|
||||
##
|
||||
## Note: FindFreetype.cmake seems to have been fixed in recent versions of
|
||||
## CMake. If issues persist, re-enable this workaround specificially for the
|
||||
## failing platforms.
|
||||
##
|
||||
# if(UNIX)
|
||||
# include(FindPkgConfig)
|
||||
# if(PKG_CONFIG_FOUND)
|
||||
# pkg_check_modules(FREETYPE QUIET freetype2)
|
||||
# if(FREETYPE_FOUND)
|
||||
# SET(FREETYPE_PKGCONFIG_FOUND TRUE)
|
||||
# SET(FREETYPE_LIBRARY ${FREETYPE_LIBRARIES})
|
||||
# # Because CMake is idiotic
|
||||
# string(REPLACE ";" " " FREETYPE_CFLAGS_STR ${FREETYPE_CFLAGS})
|
||||
# string(REPLACE ";" " " FREETYPE_LDFLAGS_STR ${FREETYPE_LDFLAGS})
|
||||
# endif(FREETYPE_FOUND)
|
||||
# endif(PKG_CONFIG_FOUND)
|
||||
# endif(UNIX)
|
||||
# if(NOT FREETYPE_FOUND)
|
||||
# find_package(Freetype)
|
||||
# endif()
|
||||
find_package(Freetype)
|
||||
if(FREETYPE_FOUND)
|
||||
message(STATUS "Freetype enabled.")
|
||||
|
@ -1165,7 +1165,7 @@ void GenericCAO::step(float dtime, ClientEnvironment *env)
|
||||
}
|
||||
}
|
||||
|
||||
if (!getParent() && std::fabs(m_prop.automatic_rotate) > 0.001) {
|
||||
if (!getParent() && node && fabs(m_prop.automatic_rotate) > 0.001f) {
|
||||
// This is the child node's rotation. It is only used for automatic_rotate.
|
||||
v3f local_rot = node->getRotation();
|
||||
local_rot.Y = modulo360f(local_rot.Y - dtime * core::RADTODEG *
|
||||
@ -1174,7 +1174,7 @@ void GenericCAO::step(float dtime, ClientEnvironment *env)
|
||||
}
|
||||
|
||||
if (!getParent() && m_prop.automatic_face_movement_dir &&
|
||||
(fabs(m_velocity.Z) > 0.001 || fabs(m_velocity.X) > 0.001)) {
|
||||
(fabs(m_velocity.Z) > 0.001f || fabs(m_velocity.X) > 0.001f)) {
|
||||
float target_yaw = atan2(m_velocity.Z, m_velocity.X) * 180 / M_PI
|
||||
+ m_prop.automatic_face_movement_dir_offset;
|
||||
float max_rotation_per_sec =
|
||||
|
@ -186,7 +186,7 @@ struct LocalFormspecHandler : public TextDest
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_client && m_client->modsLoaded())
|
||||
if (m_client->modsLoaded())
|
||||
m_client->getScript()->on_formspec_input(m_formname, fields);
|
||||
}
|
||||
|
||||
@ -583,7 +583,7 @@ public:
|
||||
|
||||
virtual IShaderConstantSetter* create()
|
||||
{
|
||||
GameGlobalShaderConstantSetter *scs = new GameGlobalShaderConstantSetter(
|
||||
auto *scs = new GameGlobalShaderConstantSetter(
|
||||
m_sky, m_force_fog_off, m_fog_range, m_client);
|
||||
if (!m_sky)
|
||||
created_nosky.push_back(scs);
|
||||
@ -1338,7 +1338,7 @@ bool Game::createClient(const GameStartData &start_data)
|
||||
return false;
|
||||
}
|
||||
|
||||
GameGlobalShaderConstantSetterFactory *scsf = new GameGlobalShaderConstantSetterFactory(
|
||||
auto *scsf = new GameGlobalShaderConstantSetterFactory(
|
||||
&m_flags.force_fog_off, &runData.fog_range, client);
|
||||
shader_src->addShaderConstantSetterFactory(scsf);
|
||||
|
||||
@ -1348,20 +1348,14 @@ bool Game::createClient(const GameStartData &start_data)
|
||||
/* Camera
|
||||
*/
|
||||
camera = new Camera(*draw_control, client);
|
||||
if (!camera || !camera->successfullyCreated(*error_message))
|
||||
if (!camera->successfullyCreated(*error_message))
|
||||
return false;
|
||||
client->setCamera(camera);
|
||||
|
||||
/* Clouds
|
||||
*/
|
||||
if (m_cache_enable_clouds) {
|
||||
if (m_cache_enable_clouds)
|
||||
clouds = new Clouds(smgr, -1, time(0));
|
||||
if (!clouds) {
|
||||
*error_message = "Memory allocation error (clouds)";
|
||||
errorstream << *error_message << std::endl;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/* Skybox
|
||||
*/
|
||||
@ -1369,12 +1363,6 @@ bool Game::createClient(const GameStartData &start_data)
|
||||
scsf->setSky(sky);
|
||||
skybox = NULL; // This is used/set later on in the main run loop
|
||||
|
||||
if (!sky) {
|
||||
*error_message = "Memory allocation error sky";
|
||||
errorstream << *error_message << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Pre-calculated values
|
||||
*/
|
||||
video::ITexture *t = texture_src->getTexture("crack_anylength.png");
|
||||
@ -1404,12 +1392,6 @@ bool Game::createClient(const GameStartData &start_data)
|
||||
|
||||
hud = new Hud(guienv, client, player, &player->inventory);
|
||||
|
||||
if (!hud) {
|
||||
*error_message = "Memory error: could not create HUD";
|
||||
errorstream << *error_message << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
mapper = client->getMinimap();
|
||||
|
||||
if (mapper && client->modsLoaded())
|
||||
@ -1431,11 +1413,6 @@ bool Game::initGui()
|
||||
// Chat backend and console
|
||||
gui_chat_console = new GUIChatConsole(guienv, guienv->getRootGUIElement(),
|
||||
-1, chat_backend, client, &g_menumgr);
|
||||
if (!gui_chat_console) {
|
||||
*error_message = "Could not allocate memory for chat console";
|
||||
errorstream << *error_message << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef HAVE_TOUCHSCREENGUI
|
||||
|
||||
@ -1492,9 +1469,6 @@ bool Game::connectToServer(const GameStartData &start_data,
|
||||
itemdef_manager, nodedef_manager, sound, eventmgr,
|
||||
connect_address.isIPv6(), m_game_ui.get());
|
||||
|
||||
if (!client)
|
||||
return false;
|
||||
|
||||
client->m_simple_singleplayer_mode = simple_singleplayer_mode;
|
||||
|
||||
infostream << "Connecting to server at ";
|
||||
|
@ -1055,9 +1055,9 @@ void drawItemStack(
|
||||
|
||||
if (def.type == ITEM_TOOL && item.wear != 0) {
|
||||
// Draw a progressbar
|
||||
float barheight = rect.getHeight() / 16;
|
||||
float barpad_x = rect.getWidth() / 16;
|
||||
float barpad_y = rect.getHeight() / 16;
|
||||
float barheight = static_cast<float>(rect.getHeight()) / 16;
|
||||
float barpad_x = static_cast<float>(rect.getWidth()) / 16;
|
||||
float barpad_y = static_cast<float>(rect.getHeight()) / 16;
|
||||
|
||||
core::rect<s32> progressrect(
|
||||
rect.UpperLeftCorner.X + barpad_x,
|
||||
|
@ -1201,13 +1201,13 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
|
||||
MapBlockMesh::~MapBlockMesh()
|
||||
{
|
||||
for (scene::IMesh *m : m_mesh) {
|
||||
if (m_enable_vbo && m)
|
||||
if (m_enable_vbo) {
|
||||
for (u32 i = 0; i < m->getMeshBufferCount(); i++) {
|
||||
scene::IMeshBuffer *buf = m->getMeshBuffer(i);
|
||||
RenderingEngine::get_video_driver()->removeHardwareBuffer(buf);
|
||||
}
|
||||
}
|
||||
m->drop();
|
||||
m = NULL;
|
||||
}
|
||||
delete m_minimap_mapblock;
|
||||
}
|
||||
|
@ -1633,6 +1633,13 @@ bool TextureSource::generateImagePart(std::string part_of_name,
|
||||
/* IMPORTANT: When changing this, getTextureForMesh() needs to be
|
||||
* updated too. */
|
||||
|
||||
if (!baseimg) {
|
||||
errorstream << "generateImagePart(): baseimg == NULL "
|
||||
<< "for part_of_name=\"" << part_of_name
|
||||
<< "\", cancelling." << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Apply the "clean transparent" filter, if configured.
|
||||
if (g_settings->getBool("texture_clean_transparent"))
|
||||
imageCleanTransparent(baseimg, 127);
|
||||
|
@ -295,31 +295,26 @@ bool RecursiveDelete(const std::string &path)
|
||||
|
||||
infostream<<"Removing \""<<path<<"\""<<std::endl;
|
||||
|
||||
//return false;
|
||||
|
||||
pid_t child_pid = fork();
|
||||
|
||||
if(child_pid == 0)
|
||||
{
|
||||
// Child
|
||||
char argv_data[3][10000];
|
||||
const char *argv[4] = {
|
||||
#ifdef __ANDROID__
|
||||
strcpy(argv_data[0], "/system/bin/rm");
|
||||
"/system/bin/rm",
|
||||
#else
|
||||
strcpy(argv_data[0], "/bin/rm");
|
||||
"/bin/rm",
|
||||
#endif
|
||||
strcpy(argv_data[1], "-rf");
|
||||
strncpy(argv_data[2], path.c_str(), sizeof(argv_data[2]) - 1);
|
||||
char *argv[4];
|
||||
argv[0] = argv_data[0];
|
||||
argv[1] = argv_data[1];
|
||||
argv[2] = argv_data[2];
|
||||
argv[3] = NULL;
|
||||
"-rf",
|
||||
path.c_str(),
|
||||
NULL
|
||||
};
|
||||
|
||||
verbosestream<<"Executing '"<<argv[0]<<"' '"<<argv[1]<<"' '"
|
||||
<<argv[2]<<"'"<<std::endl;
|
||||
|
||||
execv(argv[0], argv);
|
||||
execv(argv[0], const_cast<char**>(argv));
|
||||
|
||||
// Execv shouldn't return. Failed.
|
||||
_exit(1);
|
||||
@ -331,7 +326,6 @@ bool RecursiveDelete(const std::string &path)
|
||||
pid_t tpid;
|
||||
do{
|
||||
tpid = wait(&child_status);
|
||||
//if(tpid != child_pid) process_terminated(tpid);
|
||||
}while(tpid != child_pid);
|
||||
return (child_status == 0);
|
||||
}
|
||||
|
@ -881,8 +881,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
|
||||
s32 dyj = event.TouchInput.Y - m_screensize.Y + button_size * 5.0f / 2.0f;
|
||||
bool inside_joystick = (dxj * dxj + dyj * dyj <= button_size * button_size * 1.5 * 1.5);
|
||||
|
||||
if (m_joystick_has_really_moved ||
|
||||
(!m_joystick_has_really_moved && inside_joystick) ||
|
||||
if (m_joystick_has_really_moved || inside_joystick ||
|
||||
(!m_fixed_joystick &&
|
||||
distance_sq > m_touchscreen_threshold * m_touchscreen_threshold)) {
|
||||
m_joystick_has_really_moved = true;
|
||||
|
@ -356,7 +356,7 @@ namespace gui
|
||||
load_flags = FT_LOAD_DEFAULT | FT_LOAD_RENDER;
|
||||
if (!useHinting()) load_flags |= FT_LOAD_NO_HINTING;
|
||||
if (!useAutoHinting()) load_flags |= FT_LOAD_NO_AUTOHINT;
|
||||
if (useMonochrome()) load_flags |= FT_LOAD_MONOCHROME | FT_LOAD_TARGET_MONO | FT_RENDER_MODE_MONO;
|
||||
if (useMonochrome()) load_flags |= FT_LOAD_MONOCHROME | FT_LOAD_TARGET_MONO;
|
||||
else load_flags |= FT_LOAD_TARGET_NORMAL;
|
||||
}
|
||||
u32 getWidthFromCharacter(wchar_t c) const;
|
||||
|
@ -1331,7 +1331,7 @@ public:
|
||||
{
|
||||
u32 i;
|
||||
const uchar16_t* oa = other.c_str();
|
||||
for(i=0; array[i] && oa[i] && i < n; ++i)
|
||||
for(i=0; i < n && array[i] && oa[i]; ++i)
|
||||
if (array[i] != oa[i])
|
||||
return false;
|
||||
|
||||
@ -1350,7 +1350,7 @@ public:
|
||||
if (!str)
|
||||
return false;
|
||||
u32 i;
|
||||
for(i=0; array[i] && str[i] && i < n; ++i)
|
||||
for(i=0; i < n && array[i] && str[i]; ++i)
|
||||
if (array[i] != str[i])
|
||||
return false;
|
||||
|
||||
|
@ -297,7 +297,7 @@ int MapgenV7::getSpawnLevelAtPoint(v2s16 p)
|
||||
int iters = 256;
|
||||
while (iters > 0 && y <= max_spawn_y) {
|
||||
if (!getMountainTerrainAtPoint(p.X, y + 1, p.Y)) {
|
||||
if (y <= water_level || y > max_spawn_y)
|
||||
if (y <= water_level)
|
||||
return MAX_MAP_GENERATION_LIMIT; // Unsuitable spawn point
|
||||
|
||||
// y + 1 due to biome 'dust'
|
||||
|
@ -406,7 +406,8 @@ treegen::error make_ltree(MMVManip &vmanip, v3s16 p0,
|
||||
v3f(position.X, position.Y, position.Z - 1),
|
||||
tree_definition
|
||||
);
|
||||
} if (!stack_orientation.empty()) {
|
||||
}
|
||||
if (!stack_orientation.empty()) {
|
||||
s16 size = 1;
|
||||
for (x = -size; x <= size; x++)
|
||||
for (y = -size; y <= size; y++)
|
||||
|
@ -316,7 +316,7 @@ void Server::handleCommand_Init2(NetworkPacket* pkt)
|
||||
// Send active objects
|
||||
{
|
||||
PlayerSAO *sao = getPlayerSAO(peer_id);
|
||||
if (client && sao)
|
||||
if (sao)
|
||||
SendActiveObjectRemoveAdd(client, sao);
|
||||
}
|
||||
|
||||
|
@ -617,7 +617,7 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
|
||||
bool has_scale = tiledef.scale > 0;
|
||||
bool use_autoscale = tsettings.autoscale_mode == AUTOSCALE_FORCE ||
|
||||
(tsettings.autoscale_mode == AUTOSCALE_ENABLE && !has_scale);
|
||||
if (use_autoscale && layer->texture) {
|
||||
if (use_autoscale) {
|
||||
auto texture_size = layer->texture->getOriginalSize();
|
||||
float base_size = tsettings.node_texture_size;
|
||||
float size = std::fmin(texture_size.Width, texture_size.Height);
|
||||
|
@ -398,10 +398,9 @@ bool ScriptApiSecurity::safeLoadFile(lua_State *L, const char *path, const char
|
||||
lua_pushfstring(L, "%s: %s", path, strerror(errno));
|
||||
return false;
|
||||
}
|
||||
chunk_name = new char[strlen(display_name) + 2];
|
||||
chunk_name[0] = '@';
|
||||
chunk_name[1] = '\0';
|
||||
strcat(chunk_name, display_name);
|
||||
size_t len = strlen(display_name) + 2;
|
||||
chunk_name = new char[len];
|
||||
snprintf(chunk_name, len, "@%s", display_name);
|
||||
}
|
||||
|
||||
size_t start = 0;
|
||||
|
@ -1015,10 +1015,10 @@ void srp_user_process_challenge(struct SRPUser *usr,
|
||||
goto cleanup_and_exit;
|
||||
|
||||
*bytes_M = usr->M;
|
||||
if (len_M) *len_M = hash_length(usr->hash_alg);
|
||||
*len_M = hash_length(usr->hash_alg);
|
||||
} else {
|
||||
*bytes_M = NULL;
|
||||
if (len_M) *len_M = 0;
|
||||
*len_M = 0;
|
||||
}
|
||||
|
||||
cleanup_and_exit:
|
||||
|
@ -633,7 +633,7 @@ static bool parseNamedColorString(const std::string &value, video::SColor &color
|
||||
color_name = value;
|
||||
}
|
||||
|
||||
color_name = lowercase(value);
|
||||
color_name = lowercase(color_name);
|
||||
|
||||
std::map<const std::string, unsigned>::const_iterator it;
|
||||
it = named_colors.colors.find(color_name);
|
||||
|
Loading…
Reference in New Issue
Block a user