forked from Mirrorlandia_minetest/minetest
Allow server-side teleporting
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@ -222,7 +222,11 @@ void cmd_teleport(std::wostringstream &os,
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<<PP(ctx->player->getPosition()/BS)<<" to "
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<<PP(dest/BS)<<std::endl;
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ctx->player->setPosition(dest);
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//ctx->player->setPosition(dest);
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// Use the ServerActiveObject interface of ServerRemotePlayer
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ServerRemotePlayer *srp = (ServerRemotePlayer*)ctx->player;
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srp->setPos(dest);
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ctx->server->SendMovePlayer(ctx->player);
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os<< L"-!- Teleported.";
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