forked from Mirrorlandia_minetest/minetest
Improve mini Lua reference
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@ -168,6 +168,7 @@
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-- - get_owner()
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-- Generic node metadata specific:
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-- - set_infotext(infotext)
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-- - get_inventory() -> InvRef
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-- - inventory_set_list(name, {item1, item2, ...})
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-- - inventory_get_list(name)
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-- - set_inventory_draw_spec(string)
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@ -206,6 +207,7 @@
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-- - select_horiz_by_yawpitch=false)
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-- Player-only:
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-- - get_player_name(): will return nil if is not a player
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-- - get_inventory() -> InvRef
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-- - inventory_set_list(name, {item1, item2, ...})
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-- - inventory_get_list(name) -> {item1, item2, ...}
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-- - get_look_dir(): get camera direction as a unit vector
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@ -225,8 +227,8 @@
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-- ItemStack
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-- - peek_item(): return item from stack without removing it
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-- - take_item(): remove item from stack and return it
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-- - put_item(): put item in stack; return false if not possible
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-- - put_stackstring(): put stackstring in stack; return false if not possible
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-- - put_item(item): put item in stack; return false if not possible
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-- - put_stackstring(stackstring): return false if not possible
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--
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-- Registered entities:
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-- - Functions receive a "luaentity" as self:
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