forked from Mirrorlandia_minetest/minetest
parent
9b24041394
commit
957a3e52fe
@ -21,7 +21,7 @@ vec4 applyBloom(vec4 color, vec2 uv)
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if (uv.x > 0.5 && uv.y < 0.5)
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return vec4(light, color.a);
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if (uv.x < 0.5)
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return light;
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return color;
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#endif
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color.rgb = mix(color.rgb, light, bloomIntensity);
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return color;
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