Mapgen V6: Add flag to stop mud flow

This commit is contained in:
kwolekr 2014-01-12 18:20:53 -05:00
parent 676f34a02b
commit a358c040f2
3 changed files with 4 additions and 1 deletions

@ -47,6 +47,7 @@ FlagDesc flagdesc_mapgen[] = {
{"v6_biome_blend", MGV6_BIOME_BLEND},
{"flat", MG_FLAT},
{"nolight", MG_NOLIGHT},
{"v6_nomudflow", MGV6_NOMUDFLOW},
{NULL, 0}
};

@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define MG_NOLIGHT 0x40
#define MGV7_MOUNTAINS 0x80
#define MGV7_RIDGES 0x100
#define MGV6_NOMUDFLOW 0x200
/////////////////// Ore generation flags
// Use absolute value of height to determine ore placement

@ -439,7 +439,8 @@ void MapgenV6::makeChunk(BlockMakeData *data) {
addDirtGravelBlobs();
// Flow mud away from steep edges
flowMud(mudflow_minpos, mudflow_maxpos);
if (!(flags & MGV6_NOMUDFLOW))
flowMud(mudflow_minpos, mudflow_maxpos);
}