Fix editbox default text being pre-selected in some cases

This commit is contained in:
MetaDucky 2013-05-27 19:33:33 +02:00 committed by Kahrl
parent 7721948a2f
commit a61aa6690b
3 changed files with 10 additions and 1 deletions

@ -135,6 +135,9 @@ void GUICreateWorld::regenerateGui(v2u32 screensize)
evt.EventType = EET_KEY_INPUT_EVENT;
evt.KeyInput.Key = KEY_END;
evt.KeyInput.PressedDown = true;
evt.KeyInput.Char = 0;
evt.KeyInput.Control = 0;
evt.KeyInput.Shift = 0;
e->OnEvent(evt);
}
{

@ -418,9 +418,12 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
e->setTextAlignment(gui::EGUIA_UPPERLEFT, gui::EGUIA_UPPERLEFT);
} else {
irr::SEvent evt;
evt.KeyInput.Key = KEY_END;
evt.EventType = EET_KEY_INPUT_EVENT;
evt.KeyInput.Key = KEY_END;
evt.KeyInput.PressedDown = true;
evt.KeyInput.Char = 0;
evt.KeyInput.Control = 0;
evt.KeyInput.Shift = 0;
e->OnEvent(evt);
}

@ -121,6 +121,9 @@ void GUITextInputMenu::regenerateGui(v2u32 screensize)
evt.EventType = EET_KEY_INPUT_EVENT;
evt.KeyInput.Key = KEY_END;
evt.KeyInput.PressedDown = true;
evt.KeyInput.Char = 0;
evt.KeyInput.Control = 0;
evt.KeyInput.Shift = 0;
e->OnEvent(evt);
}
changeCtype("");