Center status text for better visibility.

This commit is contained in:
Kodexky 2014-12-11 23:53:19 -04:30 committed by Craig Robbins
parent 62feade05d
commit a79a116ac8

@ -4050,10 +4050,13 @@ void Game::updateGui(float *statustext_time, const RunStats &stats,
guitext_status->setVisible(!statustext.empty());
if (!statustext.empty()) {
s32 status_y = screensize.Y - 130;
s32 status_width = guitext_status->getTextWidth();
s32 status_height = guitext_status->getTextHeight();
s32 status_y = screensize.Y - 150;
s32 status_x = (screensize.X - status_width) / 2;
core::rect<s32> rect(
10, status_y - guitext_status->getTextHeight(),
10 + guitext_status->getTextWidth(), status_y
status_x , status_y - status_height,
status_x + status_width, status_y
);
guitext_status->setRelativePosition(rect);