When mouse button is held down in air, show continuous animation

This commit is contained in:
Perttu Ahola 2012-03-11 12:22:37 +02:00
parent 611fe41588
commit a87d19cd7e

@ -1889,7 +1889,6 @@ void the_game(
}
bool left_punch = false;
bool left_punch_muted = false;
if(playeritem_usable && input->getLeftState())
{
@ -2109,10 +2108,15 @@ void the_game(
client.interact(3, pointed); // place
}
}
else if(input->getLeftState())
{
// When button is held down in air, show continuous animation
left_punch = true;
}
pointed_old = pointed;
if(left_punch || (input->getLeftClicked() && !left_punch_muted))
if(left_punch || input->getLeftClicked())
{
camera.setDigging(0); // left click animation
}