forked from Mirrorlandia_minetest/minetest
Use skin font for usernames (fixes #2363)
This commit is contained in:
parent
cf4045ff0f
commit
aa31e3c7f3
@ -962,7 +962,7 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
|
||||
// Add a text node for showing the name
|
||||
gui::IGUIEnvironment* gui = irr->getGUIEnvironment();
|
||||
std::wstring wname = narrow_to_wide(m_name);
|
||||
m_textnode = smgr->addTextSceneNode(gui->getBuiltInFont(),
|
||||
m_textnode = smgr->addTextSceneNode(gui->getSkin()->getFont(),
|
||||
wname.c_str(), video::SColor(255,255,255,255), node);
|
||||
m_textnode->grab();
|
||||
m_textnode->setPosition(v3f(0, BS*1.1, 0));
|
||||
|
Loading…
Reference in New Issue
Block a user