Add session_t typedef + remove unused functions (#6470)

* Add session_t typedef + remove unused functions

u16 peer_id is used everywhere, to be more consistent and permit some evolutions on this type in the future (i'm working on a PoC), uniformize u16 peer_id to SessionId peer_id
This commit is contained in:
Loïc Blot 2017-09-27 19:47:36 +02:00 committed by GitHub
parent 50b2185ced
commit ad7daf7b52
24 changed files with 294 additions and 283 deletions

@ -1218,11 +1218,7 @@ void Client::sendPlayerPos()
//infostream << "Sending Player Position information" << std::endl;
u16 our_peer_id;
{
//MutexAutoLock lock(m_con_mutex); //bulk comment-out
our_peer_id = m_con->GetPeerID();
}
session_t our_peer_id = m_con->GetPeerID();
// Set peer id if not set already
if(myplayer->peer_id == PEER_ID_INEXISTENT)
@ -1243,7 +1239,7 @@ void Client::sendPlayerItem(u16 item)
if(myplayer == NULL)
return;
u16 our_peer_id = m_con->GetPeerID();
session_t our_peer_id = m_con->GetPeerID();
// Set peer id if not set already
if(myplayer->peer_id == PEER_ID_INEXISTENT)

@ -669,8 +669,8 @@ void ClientInterface::UpdatePlayerList()
}
}
void ClientInterface::send(u16 peer_id, u8 channelnum,
NetworkPacket* pkt, bool reliable)
void ClientInterface::send(session_t peer_id, u8 channelnum,
NetworkPacket *pkt, bool reliable)
{
m_con->Send(peer_id, channelnum, pkt, reliable);
}
@ -714,7 +714,7 @@ void ClientInterface::sendToAllCompat(NetworkPacket *pkt, NetworkPacket *legacyp
}
}
RemoteClient* ClientInterface::getClientNoEx(u16 peer_id, ClientState state_min)
RemoteClient* ClientInterface::getClientNoEx(session_t peer_id, ClientState state_min)
{
MutexAutoLock clientslock(m_clients_mutex);
RemoteClientMap::const_iterator n = m_clients.find(peer_id);
@ -729,7 +729,7 @@ RemoteClient* ClientInterface::getClientNoEx(u16 peer_id, ClientState state_min)
return NULL;
}
RemoteClient* ClientInterface::lockedGetClientNoEx(u16 peer_id, ClientState state_min)
RemoteClient* ClientInterface::lockedGetClientNoEx(session_t peer_id, ClientState state_min)
{
RemoteClientMap::const_iterator n = m_clients.find(peer_id);
// The client may not exist; clients are immediately removed if their
@ -743,7 +743,7 @@ RemoteClient* ClientInterface::lockedGetClientNoEx(u16 peer_id, ClientState stat
return NULL;
}
ClientState ClientInterface::getClientState(u16 peer_id)
ClientState ClientInterface::getClientState(session_t peer_id)
{
MutexAutoLock clientslock(m_clients_mutex);
RemoteClientMap::const_iterator n = m_clients.find(peer_id);
@ -755,7 +755,7 @@ ClientState ClientInterface::getClientState(u16 peer_id)
return n->second->getState();
}
void ClientInterface::setPlayerName(u16 peer_id,std::string name)
void ClientInterface::setPlayerName(session_t peer_id, const std::string &name)
{
MutexAutoLock clientslock(m_clients_mutex);
RemoteClientMap::iterator n = m_clients.find(peer_id);
@ -765,7 +765,7 @@ void ClientInterface::setPlayerName(u16 peer_id,std::string name)
n->second->setName(name);
}
void ClientInterface::DeleteClient(u16 peer_id)
void ClientInterface::DeleteClient(session_t peer_id)
{
MutexAutoLock conlock(m_clients_mutex);
@ -795,7 +795,7 @@ void ClientInterface::DeleteClient(u16 peer_id)
m_clients.erase(peer_id);
}
void ClientInterface::CreateClient(u16 peer_id)
void ClientInterface::CreateClient(session_t peer_id)
{
MutexAutoLock conlock(m_clients_mutex);
@ -810,7 +810,7 @@ void ClientInterface::CreateClient(u16 peer_id)
m_clients[client->peer_id] = client;
}
void ClientInterface::event(u16 peer_id, ClientStateEvent event)
void ClientInterface::event(session_t peer_id, ClientStateEvent event)
{
{
MutexAutoLock clientlock(m_clients_mutex);
@ -832,7 +832,7 @@ void ClientInterface::event(u16 peer_id, ClientStateEvent event)
}
}
u16 ClientInterface::getProtocolVersion(u16 peer_id)
u16 ClientInterface::getProtocolVersion(session_t peer_id)
{
MutexAutoLock conlock(m_clients_mutex);
@ -846,7 +846,8 @@ u16 ClientInterface::getProtocolVersion(u16 peer_id)
return n->second->net_proto_version;
}
void ClientInterface::setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full)
void ClientInterface::setClientVersion(session_t peer_id, u8 major, u8 minor, u8 patch,
const std::string &full)
{
MutexAutoLock conlock(m_clients_mutex);
@ -857,5 +858,5 @@ void ClientInterface::setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch
if (n == m_clients.end())
return;
n->second->setVersionInfo(major,minor,patch,full);
n->second->setVersionInfo(major, minor, patch, full);
}

@ -205,7 +205,7 @@ enum ClientStateEvent
*/
struct PrioritySortedBlockTransfer
{
PrioritySortedBlockTransfer(float a_priority, const v3s16 &a_pos, u16 a_peer_id)
PrioritySortedBlockTransfer(float a_priority, const v3s16 &a_pos, session_t a_peer_id)
{
priority = a_priority;
pos = a_pos;
@ -217,7 +217,7 @@ struct PrioritySortedBlockTransfer
}
float priority;
v3s16 pos;
u16 peer_id;
session_t peer_id;
};
class RemoteClient
@ -227,7 +227,7 @@ public:
// NOTE: If client is made allowed to exist while peer doesn't,
// this has to be set to 0 when there is no peer.
// Also, the client must be moved to some other container.
u16 peer_id = PEER_ID_INEXISTENT;
session_t peer_id = PEER_ID_INEXISTENT;
// The serialization version to use with the client
u8 serialization_version = SER_FMT_VER_INVALID;
//
@ -431,38 +431,39 @@ public:
const std::vector<std::string> &getPlayerNames() const { return m_clients_names; }
/* send message to client */
void send(u16 peer_id, u8 channelnum, NetworkPacket* pkt, bool reliable);
void send(session_t peer_id, u8 channelnum, NetworkPacket *pkt, bool reliable);
/* send to all clients */
void sendToAll(NetworkPacket *pkt);
void sendToAllCompat(NetworkPacket *pkt, NetworkPacket *legacypkt, u16 min_proto_ver);
/* delete a client */
void DeleteClient(u16 peer_id);
void DeleteClient(session_t peer_id);
/* create client */
void CreateClient(u16 peer_id);
void CreateClient(session_t peer_id);
/* get a client by peer_id */
RemoteClient* getClientNoEx(u16 peer_id, ClientState state_min=CS_Active);
RemoteClient *getClientNoEx(session_t peer_id, ClientState state_min = CS_Active);
/* get client by peer_id (make sure you have list lock before!*/
RemoteClient* lockedGetClientNoEx(u16 peer_id, ClientState state_min=CS_Active);
RemoteClient *lockedGetClientNoEx(session_t peer_id, ClientState state_min = CS_Active);
/* get state of client by id*/
ClientState getClientState(u16 peer_id);
ClientState getClientState(session_t peer_id);
/* set client playername */
void setPlayerName(u16 peer_id,std::string name);
void setPlayerName(session_t peer_id, const std::string &name);
/* get protocol version of client */
u16 getProtocolVersion(u16 peer_id);
u16 getProtocolVersion(session_t peer_id);
/* set client version */
void setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full);
void setClientVersion(session_t peer_id, u8 major, u8 minor, u8 patch,
const std::string &full);
/* event to update client state */
void event(u16 peer_id, ClientStateEvent event);
void event(session_t peer_id, ClientStateEvent event);
/* Set environment. Do not call this function if environment is already set */
void setEnv(ServerEnvironment *env)

@ -784,7 +784,7 @@ bool LuaEntitySAO::collideWithObjects() const
// No prototype, PlayerSAO does not need to be deserialized
PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, u16 peer_id_,
PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t peer_id_,
bool is_singleplayer):
UnitSAO(env_, v3f(0,0,0)),
m_player(player_),

@ -19,7 +19,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include <util/numeric.h>
#include "network/networkprotocol.h"
#include "util/numeric.h"
#include "serverobject.h"
#include "itemgroup.h"
#include "object_properties.h"
@ -196,7 +197,8 @@ class RemotePlayer;
class PlayerSAO : public UnitSAO
{
public:
PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, u16 peer_id_, bool is_singleplayer);
PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t peer_id_,
bool is_singleplayer);
~PlayerSAO();
ActiveObjectType getType() const
{ return ACTIVEOBJECT_TYPE_PLAYER; }
@ -311,7 +313,7 @@ public:
void disconnected();
RemotePlayer *getPlayer() { return m_player; }
u16 getPeerID() const { return m_peer_id; }
session_t getPeerID() const { return m_peer_id; }
// Cheat prevention
@ -372,7 +374,7 @@ private:
void unlinkPlayerSessionAndSave();
RemotePlayer *m_player = nullptr;
u16 m_peer_id = 0;
session_t m_peer_id = 0;
Inventory *m_inventory = nullptr;
s16 m_damage = 0;

@ -247,7 +247,7 @@ bool EmergeManager::isRunning()
bool EmergeManager::enqueueBlockEmerge(
u16 peer_id,
session_t peer_id,
v3s16 blockpos,
bool allow_generate,
bool ignore_queue_limits)
@ -264,7 +264,7 @@ bool EmergeManager::enqueueBlockEmerge(
bool EmergeManager::enqueueBlockEmergeEx(
v3s16 blockpos,
u16 peer_id,
session_t peer_id,
u16 flags,
EmergeCompletionCallback callback,
void *callback_param)

@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <map>
#include <mutex>
#include "network/networkprotocol.h"
#include "irr_v3d.h"
#include "util/container.h"
#include "mapgen.h" // for MapgenParams
@ -123,14 +124,14 @@ public:
bool isRunning();
bool enqueueBlockEmerge(
u16 peer_id,
session_t peer_id,
v3s16 blockpos,
bool allow_generate,
bool ignore_queue_limits=false);
bool enqueueBlockEmergeEx(
v3s16 blockpos,
u16 peer_id,
session_t peer_id,
u16 flags,
EmergeCompletionCallback callback,
void *callback_param);

@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <cassert>
#include "util/basic_macros.h"
bool ModChannel::registerConsumer(u16 peer_id)
bool ModChannel::registerConsumer(session_t peer_id)
{
// ignore if peer_id already joined
@ -33,7 +33,7 @@ bool ModChannel::registerConsumer(u16 peer_id)
return true;
}
bool ModChannel::removeConsumer(u16 peer_id)
bool ModChannel::removeConsumer(session_t peer_id)
{
bool found = false;
auto peer_removal_fct = [peer_id, &found](u16 p) {
@ -112,7 +112,7 @@ bool ModChannelMgr::removeChannel(const std::string &channel)
return true;
}
bool ModChannelMgr::joinChannel(const std::string &channel, u16 peer_id)
bool ModChannelMgr::joinChannel(const std::string &channel, session_t peer_id)
{
if (!channelRegistered(channel))
registerChannel(channel);
@ -120,7 +120,7 @@ bool ModChannelMgr::joinChannel(const std::string &channel, u16 peer_id)
return m_registered_channels[channel]->registerConsumer(peer_id);
}
bool ModChannelMgr::leaveChannel(const std::string &channel, u16 peer_id)
bool ModChannelMgr::leaveChannel(const std::string &channel, session_t peer_id)
{
if (!channelRegistered(channel))
return false;
@ -135,7 +135,7 @@ bool ModChannelMgr::leaveChannel(const std::string &channel, u16 peer_id)
return consumerRemoved;
}
void ModChannelMgr::leaveAllChannels(u16 peer_id)
void ModChannelMgr::leaveAllChannels(session_t peer_id)
{
for (auto &channel_it : m_registered_channels)
channel_it.second->removeConsumer(peer_id);

@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string>
#include <vector>
#include <memory>
#include "network/networkprotocol.h"
#include "irrlichttypes.h"
enum ModChannelState : u8
@ -40,8 +41,8 @@ public:
~ModChannel() = default;
const std::string &getName() const { return m_name; }
bool registerConsumer(u16 peer_id);
bool removeConsumer(u16 peer_id);
bool registerConsumer(session_t peer_id);
bool removeConsumer(session_t peer_id);
const std::vector<u16> &getChannelPeers() const { return m_client_consumers; }
bool canWrite() const;
void setState(ModChannelState state);
@ -70,8 +71,8 @@ public:
void registerChannel(const std::string &channel);
bool setChannelState(const std::string &channel, ModChannelState state);
bool joinChannel(const std::string &channel, u16 peer_id);
bool leaveChannel(const std::string &channel, u16 peer_id);
bool joinChannel(const std::string &channel, session_t peer_id);
bool leaveChannel(const std::string &channel, session_t peer_id);
bool channelRegistered(const std::string &channel) const;
ModChannel *getModChannel(const std::string &channel);
/**
@ -81,7 +82,7 @@ public:
* @return true if write is allowed
*/
bool canWriteOnChannel(const std::string &channel) const;
void leaveAllChannels(u16 peer_id);
void leaveAllChannels(session_t peer_id);
const std::vector<u16> &getChannelPeers(const std::string &channel) const;
private:

@ -56,7 +56,7 @@ std::mutex log_message_mutex;
#define PING_TIMEOUT 5.0
BufferedPacket makePacket(Address &address, SharedBuffer<u8> data,
u32 protocol_id, u16 sender_peer_id, u8 channel)
u32 protocol_id, session_t sender_peer_id, u8 channel)
{
u32 packet_size = data.getSize() + BASE_HEADER_SIZE;
BufferedPacket p(packet_size);
@ -501,7 +501,7 @@ void IncomingSplitBuffer::removeUnreliableTimedOuts(float dtime, float timeout)
ConnectionCommand
*/
void ConnectionCommand::send(u16 peer_id_, u8 channelnum_, NetworkPacket *pkt,
void ConnectionCommand::send(session_t peer_id_, u8 channelnum_, NetworkPacket *pkt,
bool reliable_)
{
type = CONNCMD_SEND;
@ -1198,10 +1198,10 @@ void Connection::TriggerSend()
m_sendThread->Trigger();
}
PeerHelper Connection::getPeerNoEx(u16 peer_id)
PeerHelper Connection::getPeerNoEx(session_t peer_id)
{
MutexAutoLock peerlock(m_peers_mutex);
std::map<u16, Peer*>::iterator node = m_peers.find(peer_id);
std::map<session_t, Peer *>::iterator node = m_peers.find(peer_id);
if (node == m_peers.end()) {
return PeerHelper(NULL);
@ -1237,17 +1237,7 @@ u16 Connection::lookupPeer(Address& sender)
return PEER_ID_INEXISTENT;
}
std::list<Peer*> Connection::getPeers()
{
std::list<Peer*> list;
for (auto &p : m_peers) {
Peer *peer = p.second;
list.push_back(peer);
}
return list;
}
bool Connection::deletePeer(u16 peer_id, bool timeout)
bool Connection::deletePeer(session_t peer_id, bool timeout)
{
Peer *peer = 0;
@ -1316,7 +1306,7 @@ bool Connection::Connected()
if (m_peers.size() != 1)
return false;
std::map<u16, Peer*>::iterator node = m_peers.find(PEER_ID_SERVER);
std::map<session_t, Peer *>::iterator node = m_peers.find(PEER_ID_SERVER);
if (node == m_peers.end())
return false;
@ -1371,8 +1361,8 @@ void Connection::Receive(NetworkPacket* pkt)
throw NoIncomingDataException("No incoming data");
}
void Connection::Send(u16 peer_id, u8 channelnum,
NetworkPacket* pkt, bool reliable)
void Connection::Send(session_t peer_id, u8 channelnum,
NetworkPacket *pkt, bool reliable)
{
assert(channelnum < CHANNEL_COUNT); // Pre-condition
@ -1382,7 +1372,7 @@ void Connection::Send(u16 peer_id, u8 channelnum,
putCommand(c);
}
Address Connection::GetPeerAddress(u16 peer_id)
Address Connection::GetPeerAddress(session_t peer_id)
{
PeerHelper peer = getPeerNoEx(peer_id);
@ -1393,7 +1383,7 @@ Address Connection::GetPeerAddress(u16 peer_id)
return peer_address;
}
float Connection::getPeerStat(u16 peer_id, rtt_stat_type type)
float Connection::getPeerStat(session_t peer_id, rtt_stat_type type)
{
PeerHelper peer = getPeerNoEx(peer_id);
if (!peer) return -1;
@ -1440,7 +1430,7 @@ u16 Connection::createPeer(Address& sender, MTProtocols protocol, int fd)
// Somebody wants to make a new connection
// Get a unique peer id (2 or higher)
u16 peer_id_new = m_next_remote_peer_id;
session_t peer_id_new = m_next_remote_peer_id;
u16 overflow = MAX_UDP_PEERS;
/*
@ -1508,14 +1498,14 @@ const std::string Connection::getDesc()
itos(m_udpSocket.GetHandle())+"/"+itos(m_peer_id)+")";
}
void Connection::DisconnectPeer(u16 peer_id)
void Connection::DisconnectPeer(session_t peer_id)
{
ConnectionCommand discon;
discon.disconnect_peer(peer_id);
putCommand(discon);
}
void Connection::sendAck(u16 peer_id, u8 channelnum, u16 seqnum)
void Connection::sendAck(session_t peer_id, u8 channelnum, u16 seqnum)
{
assert(channelnum < CHANNEL_COUNT); // Pre-condition

@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/container.h"
#include "util/thread.h"
#include "util/numeric.h"
#include "networkprotocol.h"
#include <iostream>
#include <fstream>
#include <list>
@ -103,7 +104,7 @@ struct BufferedPacket
// This adds the base headers to the data and makes a packet out of it
BufferedPacket makePacket(Address &address, SharedBuffer<u8> data,
u32 protocol_id, u16 sender_peer_id, u8 channel);
u32 protocol_id, session_t sender_peer_id, u8 channel);
// Depending on size, make a TYPE_ORIGINAL or TYPE_SPLIT packet
// Increments split_seqnum if a split packet is made
@ -139,7 +140,7 @@ A packet is sent through a channel to a peer with a basic header:
TODO: Should we have a receiver_peer_id also?
Header (7 bytes):
[0] u32 protocol_id
[4] u16 sender_peer_id
[4] session_t sender_peer_id
[6] u8 channel
sender_peer_id:
Unique to each peer.
@ -164,7 +165,7 @@ controltype and data description:
CONTROLTYPE_ACK
[2] u16 seqnum
CONTROLTYPE_SET_PEER_ID
[2] u16 peer_id_new
[2] session_t peer_id_new
CONTROLTYPE_PING
- There is no actual reply, but this can be sent in a reliable
packet to get a reply
@ -289,13 +290,13 @@ private:
struct OutgoingPacket
{
u16 peer_id;
session_t peer_id;
u8 channelnum;
SharedBuffer<u8> data;
bool reliable;
bool ack;
OutgoingPacket(u16 peer_id_, u8 channelnum_, const SharedBuffer<u8> &data_,
OutgoingPacket(session_t peer_id_, u8 channelnum_, const SharedBuffer<u8> &data_,
bool reliable_,bool ack_=false):
peer_id(peer_id_),
channelnum(channelnum_),
@ -323,7 +324,7 @@ struct ConnectionCommand
{
enum ConnectionCommandType type = CONNCMD_NONE;
Address address;
u16 peer_id = PEER_ID_INEXISTENT;
session_t peer_id = PEER_ID_INEXISTENT;
u8 channelnum = 0;
Buffer<u8> data;
bool reliable = false;
@ -357,15 +358,15 @@ struct ConnectionCommand
{
type = CONNCMD_DISCONNECT;
}
void disconnect_peer(u16 peer_id_)
void disconnect_peer(session_t peer_id_)
{
type = CONNCMD_DISCONNECT_PEER;
peer_id = peer_id_;
}
void send(u16 peer_id_, u8 channelnum_, NetworkPacket* pkt, bool reliable_);
void send(session_t peer_id_, u8 channelnum_, NetworkPacket *pkt, bool reliable_);
void ack(u16 peer_id_, u8 channelnum_, const SharedBuffer<u8> &data_)
void ack(session_t peer_id_, u8 channelnum_, const SharedBuffer<u8> &data_)
{
type = CONCMD_ACK;
peer_id = peer_id_;
@ -374,7 +375,7 @@ struct ConnectionCommand
reliable = false;
}
void createPeer(u16 peer_id_, const SharedBuffer<u8> &data_)
void createPeer(session_t peer_id_, const SharedBuffer<u8> &data_)
{
type = CONCMD_CREATE_PEER;
peer_id = peer_id_;
@ -384,7 +385,7 @@ struct ConnectionCommand
raw = true;
}
void disableLegacy(u16 peer_id_, const SharedBuffer<u8> &data_)
void disableLegacy(session_t peer_id_, const SharedBuffer<u8> &data_)
{
type = CONCMD_DISABLE_LEGACY;
peer_id = peer_id_;
@ -716,7 +717,7 @@ enum ConnectionEventType{
struct ConnectionEvent
{
enum ConnectionEventType type = CONNEVENT_NONE;
u16 peer_id = 0;
session_t peer_id = 0;
Buffer<u8> data;
bool timeout = false;
Address address;
@ -740,19 +741,19 @@ struct ConnectionEvent
return "Invalid ConnectionEvent";
}
void dataReceived(u16 peer_id_, const SharedBuffer<u8> &data_)
void dataReceived(session_t peer_id_, const SharedBuffer<u8> &data_)
{
type = CONNEVENT_DATA_RECEIVED;
peer_id = peer_id_;
data = data_;
}
void peerAdded(u16 peer_id_, Address address_)
void peerAdded(session_t peer_id_, Address address_)
{
type = CONNEVENT_PEER_ADDED;
peer_id = peer_id_;
address = address_;
}
void peerRemoved(u16 peer_id_, bool timeout_, Address address_)
void peerRemoved(session_t peer_id_, bool timeout_, Address address_)
{
type = CONNEVENT_PEER_REMOVED;
peer_id = peer_id_;
@ -787,30 +788,30 @@ public:
bool Connected();
void Disconnect();
void Receive(NetworkPacket* pkt);
void Send(u16 peer_id, u8 channelnum, NetworkPacket* pkt, bool reliable);
u16 GetPeerID() { return m_peer_id; }
Address GetPeerAddress(u16 peer_id);
float getPeerStat(u16 peer_id, rtt_stat_type type);
void Send(session_t peer_id, u8 channelnum, NetworkPacket *pkt, bool reliable);
session_t GetPeerID() const { return m_peer_id; }
Address GetPeerAddress(session_t peer_id);
float getPeerStat(session_t peer_id, rtt_stat_type type);
float getLocalStat(rate_stat_type type);
const u32 GetProtocolID() const { return m_protocol_id; };
const std::string getDesc();
void DisconnectPeer(u16 peer_id);
void DisconnectPeer(session_t peer_id);
protected:
PeerHelper getPeerNoEx(u16 peer_id);
PeerHelper getPeerNoEx(session_t peer_id);
u16 lookupPeer(Address& sender);
u16 createPeer(Address& sender, MTProtocols protocol, int fd);
UDPPeer* createServerPeer(Address& sender);
bool deletePeer(u16 peer_id, bool timeout);
bool deletePeer(session_t peer_id, bool timeout);
void SetPeerID(u16 id) { m_peer_id = id; }
void SetPeerID(session_t id) { m_peer_id = id; }
void sendAck(u16 peer_id, u8 channelnum, u16 seqnum);
void sendAck(session_t peer_id, u8 channelnum, u16 seqnum);
void PrintInfo(std::ostream &out);
std::list<u16> getPeerIDs()
std::list<session_t> getPeerIDs()
{
MutexAutoLock peerlock(m_peers_mutex);
return m_peer_ids;
@ -823,15 +824,13 @@ protected:
void TriggerSend();
private:
std::list<Peer*> getPeers();
MutexedQueue<ConnectionEvent> m_event_queue;
u16 m_peer_id = 0;
session_t m_peer_id = 0;
u32 m_protocol_id;
std::map<u16, Peer*> m_peers;
std::list<u16> m_peer_ids;
std::map<session_t, Peer *> m_peers;
std::list<session_t> m_peer_ids;
std::mutex m_peers_mutex;
std::unique_ptr<ConnectionSendThread> m_sendThread;
@ -845,7 +844,7 @@ private:
bool m_shutting_down = false;
u16 m_next_remote_peer_id = 2;
session_t m_next_remote_peer_id = 2;
};
} // namespace

@ -53,7 +53,7 @@ std::mutex log_conthread_mutex;
#define WINDOW_SIZE 5
static u16 readPeerId(u8 *packetdata)
static session_t readPeerId(u8 *packetdata)
{
return readU16(&packetdata[4]);
}
@ -138,12 +138,12 @@ void ConnectionSendThread::Trigger()
bool ConnectionSendThread::packetsQueued()
{
std::list<u16> peerIds = m_connection->getPeerIDs();
std::list<session_t> peerIds = m_connection->getPeerIDs();
if (!m_outgoing_queue.empty() && !peerIds.empty())
return true;
for (u16 peerId : peerIds) {
for (session_t peerId : peerIds) {
PeerHelper peer = m_connection->getPeerNoEx(peerId);
if (!peer)
@ -165,10 +165,10 @@ bool ConnectionSendThread::packetsQueued()
void ConnectionSendThread::runTimeouts(float dtime)
{
std::list<u16> timeouted_peers;
std::list<u16> peerIds = m_connection->getPeerIDs();
std::list<session_t> timeouted_peers;
std::list<session_t> peerIds = m_connection->getPeerIDs();
for (u16 &peerId : peerIds) {
for (session_t &peerId : peerIds) {
PeerHelper peer = m_connection->getPeerNoEx(peerId);
if (!peer)
@ -231,7 +231,7 @@ void ConnectionSendThread::runTimeouts(float dtime)
for (std::list<BufferedPacket>::iterator k = timed_outs.begin();
k != timed_outs.end(); ++k) {
u16 peer_id = readPeerId(*(k->data));
session_t peer_id = readPeerId(*(k->data));
u8 channelnum = readChannel(*(k->data));
u16 seqnum = readU16(&(k->data[BASE_HEADER_SIZE + 1]));
@ -329,7 +329,7 @@ void ConnectionSendThread::sendAsPacketReliable(BufferedPacket &p, Channel *chan
rawSend(p);
}
bool ConnectionSendThread::rawSendAsPacket(u16 peer_id, u8 channelnum,
bool ConnectionSendThread::rawSendAsPacket(session_t peer_id, u8 channelnum,
SharedBuffer<u8> data, bool reliable)
{
PeerHelper peer = m_connection->getPeerNoEx(peer_id);
@ -557,14 +557,14 @@ void ConnectionSendThread::disconnect()
// Send to all
std::list<u16> peerids = m_connection->getPeerIDs();
std::list<session_t> peerids = m_connection->getPeerIDs();
for (u16 peerid : peerids) {
for (session_t peerid : peerids) {
sendAsPacket(peerid, 0, data, false);
}
}
void ConnectionSendThread::disconnect_peer(u16 peer_id)
void ConnectionSendThread::disconnect_peer(session_t peer_id)
{
LOG(dout_con << m_connection->getDesc() << " disconnecting peer" << std::endl);
@ -586,7 +586,7 @@ void ConnectionSendThread::disconnect_peer(u16 peer_id)
dynamic_cast<UDPPeer *>(&peer)->m_pending_disconnect = true;
}
void ConnectionSendThread::send(u16 peer_id, u8 channelnum,
void ConnectionSendThread::send(session_t peer_id, u8 channelnum,
SharedBuffer<u8> data)
{
assert(channelnum < CHANNEL_COUNT); // Pre-condition
@ -629,18 +629,18 @@ void ConnectionSendThread::sendReliable(ConnectionCommand &c)
void ConnectionSendThread::sendToAll(u8 channelnum, SharedBuffer<u8> data)
{
std::list<u16> peerids = m_connection->getPeerIDs();
std::list<session_t> peerids = m_connection->getPeerIDs();
for (u16 peerid : peerids) {
for (session_t peerid : peerids) {
send(peerid, channelnum, data);
}
}
void ConnectionSendThread::sendToAllReliable(ConnectionCommand &c)
{
std::list<u16> peerids = m_connection->getPeerIDs();
std::list<session_t> peerids = m_connection->getPeerIDs();
for (u16 peerid : peerids) {
for (session_t peerid : peerids) {
PeerHelper peer = m_connection->getPeerNoEx(peerid);
if (!peer)
@ -652,11 +652,11 @@ void ConnectionSendThread::sendToAllReliable(ConnectionCommand &c)
void ConnectionSendThread::sendPackets(float dtime)
{
std::list<u16> peerIds = m_connection->getPeerIDs();
std::list<u16> pendingDisconnect;
std::map<u16, bool> pending_unreliable;
std::list<session_t> peerIds = m_connection->getPeerIDs();
std::list<session_t> pendingDisconnect;
std::map<session_t, bool> pending_unreliable;
for (u16 peerId : peerIds) {
for (session_t peerId : peerIds) {
PeerHelper peer = m_connection->getPeerNoEx(peerId);
//peer may have been removed
if (!peer) {
@ -780,14 +780,14 @@ void ConnectionSendThread::sendPackets(float dtime)
}
}
for (u16 peerId : pendingDisconnect) {
for (session_t peerId : pendingDisconnect) {
if (!pending_unreliable[peerId]) {
m_connection->deletePeer(peerId, false);
}
}
}
void ConnectionSendThread::sendAsPacket(u16 peer_id, u8 channelnum,
void ConnectionSendThread::sendAsPacket(session_t peer_id, u8 channelnum,
SharedBuffer<u8> data, bool ack)
{
OutgoingPacket packet(peer_id, channelnum, data, false, ack);
@ -835,9 +835,9 @@ void *ConnectionReceiveThread::run()
if (debug_print_timer > 20.0) {
debug_print_timer -= 20.0;
std::list<u16> peerids = m_connection->getPeerIDs();
std::list<session_t> peerids = m_connection->getPeerIDs();
for (std::list<u16>::iterator i = peerids.begin();
for (std::list<session_t>::iterator i = peerids.begin();
i != peerids.end();
i++)
{
@ -910,7 +910,7 @@ void ConnectionReceiveThread::receive()
try {
if (packet_queued) {
bool data_left = true;
u16 peer_id;
session_t peer_id;
SharedBuffer<u8> resultdata;
while (data_left) {
try {
@ -943,7 +943,7 @@ void ConnectionReceiveThread::receive()
continue;
}
u16 peer_id = readPeerId(*packetdata);
session_t peer_id = readPeerId(*packetdata);
u8 channelnum = readChannel(*packetdata);
if (channelnum > CHANNEL_COUNT - 1) {
@ -1044,11 +1044,11 @@ void ConnectionReceiveThread::receive()
}
}
bool ConnectionReceiveThread::getFromBuffers(u16 &peer_id, SharedBuffer<u8> &dst)
bool ConnectionReceiveThread::getFromBuffers(session_t &peer_id, SharedBuffer<u8> &dst)
{
std::list<u16> peerids = m_connection->getPeerIDs();
std::list<session_t> peerids = m_connection->getPeerIDs();
for (u16 peerid : peerids) {
for (session_t peerid : peerids) {
PeerHelper peer = m_connection->getPeerNoEx(peerid);
if (!peer)
continue;
@ -1066,7 +1066,7 @@ bool ConnectionReceiveThread::getFromBuffers(u16 &peer_id, SharedBuffer<u8> &dst
}
bool ConnectionReceiveThread::checkIncomingBuffers(Channel *channel,
u16 &peer_id, SharedBuffer<u8> &dst)
session_t &peer_id, SharedBuffer<u8> &dst)
{
u16 firstseqnum = 0;
if (channel->incoming_reliables.getFirstSeqnum(firstseqnum)) {
@ -1098,7 +1098,7 @@ bool ConnectionReceiveThread::checkIncomingBuffers(Channel *channel,
}
SharedBuffer<u8> ConnectionReceiveThread::processPacket(Channel *channel,
SharedBuffer<u8> packetdata, u16 peer_id, u8 channelnum, bool reliable)
SharedBuffer<u8> packetdata, session_t peer_id, u8 channelnum, bool reliable)
{
PeerHelper peer = m_connection->getPeerNoEx(peer_id);
@ -1197,7 +1197,7 @@ SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Control(Channel *chan
if (packetdata.getSize() < 4)
throw InvalidIncomingDataException
("packetdata.getSize() < 4 (SET_PEER_ID header size)");
u16 peer_id_new = readU16(&packetdata[2]);
session_t peer_id_new = readU16(&packetdata[2]);
LOG(dout_con << m_connection->getDesc() << "Got new peer id: " << peer_id_new
<< "... " << std::endl);

@ -53,22 +53,22 @@ private:
void runTimeouts(float dtime);
void rawSend(const BufferedPacket &packet);
bool rawSendAsPacket(
u16 peer_id, u8 channelnum, SharedBuffer<u8> data, bool reliable);
session_t peer_id, u8 channelnum, SharedBuffer<u8> data, bool reliable);
void processReliableCommand(ConnectionCommand &c);
void processNonReliableCommand(ConnectionCommand &c);
void serve(Address bind_address);
void connect(Address address);
void disconnect();
void disconnect_peer(u16 peer_id);
void send(u16 peer_id, u8 channelnum, SharedBuffer<u8> data);
void disconnect_peer(session_t peer_id);
void send(session_t peer_id, u8 channelnum, SharedBuffer<u8> data);
void sendReliable(ConnectionCommand &c);
void sendToAll(u8 channelnum, SharedBuffer<u8> data);
void sendToAllReliable(ConnectionCommand &c);
void sendPackets(float dtime);
void sendAsPacket(u16 peer_id, u8 channelnum, SharedBuffer<u8> data,
void sendAsPacket(session_t peer_id, u8 channelnum, SharedBuffer<u8> data,
bool ack = false);
void sendAsPacketReliable(BufferedPacket &p, Channel *channel);
@ -106,9 +106,9 @@ private:
// Returns next data from a buffer if possible
// If found, returns true; if not, false.
// If found, sets peer_id and dst
bool getFromBuffers(u16 &peer_id, SharedBuffer<u8> &dst);
bool getFromBuffers(session_t &peer_id, SharedBuffer<u8> &dst);
bool checkIncomingBuffers(Channel *channel, u16 &peer_id, SharedBuffer<u8> &dst);
bool checkIncomingBuffers(Channel *channel, session_t &peer_id, SharedBuffer<u8> &dst);
/*
Processes a packet with the basic header stripped out.
@ -119,7 +119,7 @@ private:
reliable: true if recursing into a reliable packet
*/
SharedBuffer<u8> processPacket(Channel *channel, SharedBuffer<u8> packetdata,
u16 peer_id, u8 channelnum, bool reliable);
session_t peer_id, u8 channelnum, bool reliable);
SharedBuffer<u8> handlePacketType_Control(Channel *channel,
SharedBuffer<u8> packetdata, Peer *peer, u8 channelnum,

@ -21,8 +21,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <sstream>
#include "networkexceptions.h"
#include "util/serialize.h"
#include "networkprotocol.h"
NetworkPacket::NetworkPacket(u16 command, u32 datasize, u16 peer_id):
NetworkPacket::NetworkPacket(u16 command, u32 datasize, session_t peer_id):
m_datasize(datasize), m_command(command), m_peer_id(peer_id)
{
m_data.resize(m_datasize);
@ -49,7 +50,7 @@ void NetworkPacket::checkReadOffset(u32 from_offset, u32 field_size)
}
}
void NetworkPacket::putRawPacket(u8 *data, u32 datasize, u16 peer_id)
void NetworkPacket::putRawPacket(u8 *data, u32 datasize, session_t peer_id)
{
// If a m_command is already set, we are rewriting on same packet
// This is not permitted

@ -22,23 +22,24 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <ctime>
#include "util/pointer.h"
#include "util/numeric.h"
#include "networkprotocol.h"
#include <SColor.h>
class NetworkPacket
{
public:
NetworkPacket(u16 command, u32 datasize, u16 peer_id);
NetworkPacket(u16 command, u32 datasize, session_t peer_id);
NetworkPacket(u16 command, u32 datasize);
NetworkPacket() = default;
~NetworkPacket();
void putRawPacket(u8 *data, u32 datasize, u16 peer_id);
void putRawPacket(u8 *data, u32 datasize, session_t peer_id);
// Getters
u32 getSize() { return m_datasize; }
u16 getPeerId() { return m_peer_id; }
u32 getSize() const { return m_datasize; }
session_t getPeerId() const { return m_peer_id; }
u16 getCommand() { return m_command; }
const u32 getRemainingBytes() const { return m_datasize - m_read_offset; }
const char *getRemainingString() { return getString(m_read_offset); }
@ -135,5 +136,5 @@ private:
u32 m_datasize = 0;
u32 m_read_offset = 0;
u16 m_command = 0;
u16 m_peer_id = 0;
session_t m_peer_id = 0;
};

@ -206,6 +206,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
typedef u16 session_t;
enum ToClientCommand
{
TOCLIENT_HELLO = 0x02,

@ -19,6 +19,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include "networkprotocol.h"
namespace con
{
@ -53,21 +55,22 @@ public:
virtual void deletingPeer(Peer *peer, bool timeout) = 0;
};
enum PeerChangeType
enum PeerChangeType : u8
{
PEER_ADDED,
PEER_REMOVED
};
struct PeerChange
{
PeerChange(PeerChangeType t, u16 _peer_id, bool _timeout)
PeerChange(PeerChangeType t, session_t _peer_id, bool _timeout)
: type(t), peer_id(_peer_id), timeout(_timeout)
{
}
PeerChange() = delete;
PeerChangeType type;
u16 peer_id;
session_t peer_id;
bool timeout;
};
}

@ -356,7 +356,7 @@ void Server::handleCommand_RequestMedia(NetworkPacket* pkt)
void Server::handleCommand_ClientReady(NetworkPacket* pkt)
{
u16 peer_id = pkt->getPeerId();
session_t peer_id = pkt->getPeerId();
PlayerSAO* playersao = StageTwoClientInit(peer_id);

@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes_bloated.h"
#include "inventory.h"
#include "constants.h"
#include "network/networkprotocol.h"
#include "util/basic_macros.h"
#include <list>
#include <mutex>
@ -146,7 +147,7 @@ public:
v2s32 local_animations[4];
float local_animation_speed;
u16 peer_id = PEER_ID_INEXISTENT;
session_t peer_id = PEER_ID_INEXISTENT;
std::string inventory_formspec;

@ -974,7 +974,7 @@ void Server::AsyncRunStep(bool initial_step)
void Server::Receive()
{
u16 peer_id;
session_t peer_id;
try {
NetworkPacket pkt;
m_con->Receive(&pkt);
@ -995,7 +995,7 @@ void Server::Receive()
}
}
PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
PlayerSAO* Server::StageTwoClientInit(session_t peer_id)
{
std::string playername;
PlayerSAO *playersao = NULL;
@ -1297,14 +1297,14 @@ void Server::deletingPeer(con::Peer *peer, bool timeout)
m_peer_change_queue.push(con::PeerChange(con::PEER_REMOVED, peer->id, timeout));
}
bool Server::getClientConInfo(u16 peer_id, con::rtt_stat_type type, float* retval)
bool Server::getClientConInfo(session_t peer_id, con::rtt_stat_type type, float* retval)
{
*retval = m_con->getPeerStat(peer_id,type);
return *retval != -1;
}
bool Server::getClientInfo(
u16 peer_id,
session_t peer_id,
ClientState* state,
u32* uptime,
u8* ser_vers,
@ -1381,7 +1381,7 @@ void Server::Send(NetworkPacket *pkt)
Send(pkt->getPeerId(), pkt);
}
void Server::Send(u16 peer_id, NetworkPacket *pkt)
void Server::Send(session_t peer_id, NetworkPacket *pkt)
{
m_clients.send(peer_id,
clientCommandFactoryTable[pkt->getCommand()].channel,
@ -1389,7 +1389,7 @@ void Server::Send(u16 peer_id, NetworkPacket *pkt)
clientCommandFactoryTable[pkt->getCommand()].reliable);
}
void Server::SendMovement(u16 peer_id)
void Server::SendMovement(session_t peer_id)
{
std::ostringstream os(std::ios_base::binary);
@ -1416,7 +1416,7 @@ void Server::SendPlayerHPOrDie(PlayerSAO *playersao)
if (!g_settings->getBool("enable_damage"))
return;
u16 peer_id = playersao->getPeerID();
session_t peer_id = playersao->getPeerID();
bool is_alive = playersao->getHP() > 0;
if (is_alive)
@ -1425,21 +1425,21 @@ void Server::SendPlayerHPOrDie(PlayerSAO *playersao)
DiePlayer(peer_id);
}
void Server::SendHP(u16 peer_id, u16 hp)
void Server::SendHP(session_t peer_id, u16 hp)
{
NetworkPacket pkt(TOCLIENT_HP, 1, peer_id);
pkt << hp;
Send(&pkt);
}
void Server::SendBreath(u16 peer_id, u16 breath)
void Server::SendBreath(session_t peer_id, u16 breath)
{
NetworkPacket pkt(TOCLIENT_BREATH, 2, peer_id);
pkt << (u16) breath;
Send(&pkt);
}
void Server::SendAccessDenied(u16 peer_id, AccessDeniedCode reason,
void Server::SendAccessDenied(session_t peer_id, AccessDeniedCode reason,
const std::string &custom_reason, bool reconnect)
{
assert(reason < SERVER_ACCESSDENIED_MAX);
@ -1454,14 +1454,14 @@ void Server::SendAccessDenied(u16 peer_id, AccessDeniedCode reason,
Send(&pkt);
}
void Server::SendAccessDenied_Legacy(u16 peer_id,const std::wstring &reason)
void Server::SendAccessDenied_Legacy(session_t peer_id,const std::wstring &reason)
{
NetworkPacket pkt(TOCLIENT_ACCESS_DENIED_LEGACY, 0, peer_id);
pkt << reason;
Send(&pkt);
}
void Server::SendDeathscreen(u16 peer_id,bool set_camera_point_target,
void Server::SendDeathscreen(session_t peer_id, bool set_camera_point_target,
v3f camera_point_target)
{
NetworkPacket pkt(TOCLIENT_DEATHSCREEN, 1 + sizeof(v3f), peer_id);
@ -1469,7 +1469,7 @@ void Server::SendDeathscreen(u16 peer_id,bool set_camera_point_target,
Send(&pkt);
}
void Server::SendItemDef(u16 peer_id,
void Server::SendItemDef(session_t peer_id,
IItemDefManager *itemdef, u16 protocol_version)
{
NetworkPacket pkt(TOCLIENT_ITEMDEF, 0, peer_id);
@ -1492,7 +1492,7 @@ void Server::SendItemDef(u16 peer_id,
Send(&pkt);
}
void Server::SendNodeDef(u16 peer_id,
void Server::SendNodeDef(session_t peer_id,
INodeDefManager *nodedef, u16 protocol_version)
{
NetworkPacket pkt(TOCLIENT_NODEDEF, 0, peer_id);
@ -1539,7 +1539,7 @@ void Server::SendInventory(PlayerSAO* playerSAO)
Send(&pkt);
}
void Server::SendChatMessage(u16 peer_id, const ChatMessage &message)
void Server::SendChatMessage(session_t peer_id, const ChatMessage &message)
{
NetworkPacket pkt(TOCLIENT_CHAT_MESSAGE, 0, peer_id);
u8 version = 1;
@ -1557,7 +1557,7 @@ void Server::SendChatMessage(u16 peer_id, const ChatMessage &message)
}
}
void Server::SendShowFormspecMessage(u16 peer_id, const std::string &formspec,
void Server::SendShowFormspecMessage(session_t peer_id, const std::string &formspec,
const std::string &formname)
{
NetworkPacket pkt(TOCLIENT_SHOW_FORMSPEC, 0 , peer_id);
@ -1573,7 +1573,7 @@ void Server::SendShowFormspecMessage(u16 peer_id, const std::string &formspec,
}
// Spawns a particle on peer with peer_id
void Server::SendSpawnParticle(u16 peer_id, u16 protocol_version,
void Server::SendSpawnParticle(session_t peer_id, u16 protocol_version,
v3f pos, v3f velocity, v3f acceleration,
float expirationtime, float size, bool collisiondetection,
bool collision_removal,
@ -1624,7 +1624,7 @@ void Server::SendSpawnParticle(u16 peer_id, u16 protocol_version,
}
// Adds a ParticleSpawner on peer with peer_id
void Server::SendAddParticleSpawner(u16 peer_id, u16 protocol_version,
void Server::SendAddParticleSpawner(session_t peer_id, u16 protocol_version,
u16 amount, float spawntime, v3f minpos, v3f maxpos,
v3f minvel, v3f maxvel, v3f minacc, v3f maxacc, float minexptime, float maxexptime,
float minsize, float maxsize, bool collisiondetection, bool collision_removal,
@ -1667,7 +1667,7 @@ void Server::SendAddParticleSpawner(u16 peer_id, u16 protocol_version,
Send(&pkt);
}
void Server::SendDeleteParticleSpawner(u16 peer_id, u32 id)
void Server::SendDeleteParticleSpawner(session_t peer_id, u32 id)
{
NetworkPacket pkt(TOCLIENT_DELETE_PARTICLESPAWNER, 4, peer_id);
@ -1681,7 +1681,7 @@ void Server::SendDeleteParticleSpawner(u16 peer_id, u32 id)
}
void Server::SendHUDAdd(u16 peer_id, u32 id, HudElement *form)
void Server::SendHUDAdd(session_t peer_id, u32 id, HudElement *form)
{
NetworkPacket pkt(TOCLIENT_HUDADD, 0 , peer_id);
@ -1692,14 +1692,14 @@ void Server::SendHUDAdd(u16 peer_id, u32 id, HudElement *form)
Send(&pkt);
}
void Server::SendHUDRemove(u16 peer_id, u32 id)
void Server::SendHUDRemove(session_t peer_id, u32 id)
{
NetworkPacket pkt(TOCLIENT_HUDRM, 4, peer_id);
pkt << id;
Send(&pkt);
}
void Server::SendHUDChange(u16 peer_id, u32 id, HudElementStat stat, void *value)
void Server::SendHUDChange(session_t peer_id, u32 id, HudElementStat stat, void *value)
{
NetworkPacket pkt(TOCLIENT_HUDCHANGE, 0, peer_id);
pkt << id << (u8) stat;
@ -1732,7 +1732,7 @@ void Server::SendHUDChange(u16 peer_id, u32 id, HudElementStat stat, void *value
Send(&pkt);
}
void Server::SendHUDSetFlags(u16 peer_id, u32 flags, u32 mask)
void Server::SendHUDSetFlags(session_t peer_id, u32 flags, u32 mask)
{
NetworkPacket pkt(TOCLIENT_HUD_SET_FLAGS, 4 + 4, peer_id);
@ -1743,14 +1743,14 @@ void Server::SendHUDSetFlags(u16 peer_id, u32 flags, u32 mask)
Send(&pkt);
}
void Server::SendHUDSetParam(u16 peer_id, u16 param, const std::string &value)
void Server::SendHUDSetParam(session_t peer_id, u16 param, const std::string &value)
{
NetworkPacket pkt(TOCLIENT_HUD_SET_PARAM, 0, peer_id);
pkt << param << value;
Send(&pkt);
}
void Server::SendSetSky(u16 peer_id, const video::SColor &bgcolor,
void Server::SendSetSky(session_t peer_id, const video::SColor &bgcolor,
const std::string &type, const std::vector<std::string> &params,
bool &clouds)
{
@ -1765,7 +1765,7 @@ void Server::SendSetSky(u16 peer_id, const video::SColor &bgcolor,
Send(&pkt);
}
void Server::SendCloudParams(u16 peer_id, float density,
void Server::SendCloudParams(session_t peer_id, float density,
const video::SColor &color_bright,
const video::SColor &color_ambient,
float height,
@ -1779,7 +1779,7 @@ void Server::SendCloudParams(u16 peer_id, float density,
Send(&pkt);
}
void Server::SendOverrideDayNightRatio(u16 peer_id, bool do_override,
void Server::SendOverrideDayNightRatio(session_t peer_id, bool do_override,
float ratio)
{
NetworkPacket pkt(TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO,
@ -1790,7 +1790,7 @@ void Server::SendOverrideDayNightRatio(u16 peer_id, bool do_override,
Send(&pkt);
}
void Server::SendTimeOfDay(u16 peer_id, u16 time, f32 time_speed)
void Server::SendTimeOfDay(session_t peer_id, u16 time, f32 time_speed)
{
NetworkPacket pkt(TOCLIENT_TIME_OF_DAY, 0, peer_id);
pkt << time << time_speed;
@ -1803,7 +1803,7 @@ void Server::SendTimeOfDay(u16 peer_id, u16 time, f32 time_speed)
}
}
void Server::SendPlayerHP(u16 peer_id)
void Server::SendPlayerHP(session_t peer_id)
{
PlayerSAO *playersao = getPlayerSAO(peer_id);
// In some rare case if the player is disconnected
@ -1828,7 +1828,7 @@ void Server::SendPlayerBreath(PlayerSAO *sao)
SendBreath(sao->getPeerID(), sao->getBreath());
}
void Server::SendMovePlayer(u16 peer_id)
void Server::SendMovePlayer(session_t peer_id)
{
RemotePlayer *player = m_env->getPlayer(peer_id);
assert(player);
@ -1850,7 +1850,8 @@ void Server::SendMovePlayer(u16 peer_id)
Send(&pkt);
}
void Server::SendLocalPlayerAnimations(u16 peer_id, v2s32 animation_frames[4], f32 animation_speed)
void Server::SendLocalPlayerAnimations(session_t peer_id, v2s32 animation_frames[4],
f32 animation_speed)
{
NetworkPacket pkt(TOCLIENT_LOCAL_PLAYER_ANIMATIONS, 0,
peer_id);
@ -1861,13 +1862,14 @@ void Server::SendLocalPlayerAnimations(u16 peer_id, v2s32 animation_frames[4], f
Send(&pkt);
}
void Server::SendEyeOffset(u16 peer_id, v3f first, v3f third)
void Server::SendEyeOffset(session_t peer_id, v3f first, v3f third)
{
NetworkPacket pkt(TOCLIENT_EYE_OFFSET, 0, peer_id);
pkt << first << third;
Send(&pkt);
}
void Server::SendPlayerPrivileges(u16 peer_id)
void Server::SendPlayerPrivileges(session_t peer_id)
{
RemotePlayer *player = m_env->getPlayer(peer_id);
assert(player);
@ -1887,7 +1889,7 @@ void Server::SendPlayerPrivileges(u16 peer_id)
Send(&pkt);
}
void Server::SendPlayerInventoryFormspec(u16 peer_id)
void Server::SendPlayerInventoryFormspec(session_t peer_id)
{
RemotePlayer *player = m_env->getPlayer(peer_id);
assert(player);
@ -1899,7 +1901,7 @@ void Server::SendPlayerInventoryFormspec(u16 peer_id)
Send(&pkt);
}
u32 Server::SendActiveObjectRemoveAdd(u16 peer_id, const std::string &datas)
u32 Server::SendActiveObjectRemoveAdd(session_t peer_id, const std::string &datas)
{
NetworkPacket pkt(TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD, datas.size(), peer_id);
pkt.putRawString(datas.c_str(), datas.size());
@ -1907,7 +1909,8 @@ u32 Server::SendActiveObjectRemoveAdd(u16 peer_id, const std::string &datas)
return pkt.getSize();
}
void Server::SendActiveObjectMessages(u16 peer_id, const std::string &datas, bool reliable)
void Server::SendActiveObjectMessages(session_t peer_id, const std::string &datas,
bool reliable)
{
NetworkPacket pkt(TOCLIENT_ACTIVE_OBJECT_MESSAGES,
datas.size(), peer_id);
@ -1919,7 +1922,7 @@ void Server::SendActiveObjectMessages(u16 peer_id, const std::string &datas, boo
&pkt, reliable);
}
void Server::SendCSMFlavourLimits(u16 peer_id)
void Server::SendCSMFlavourLimits(session_t peer_id)
{
NetworkPacket pkt(TOCLIENT_CSM_FLAVOUR_LIMITS,
sizeof(m_csm_flavour_limits) + sizeof(m_csm_noderange_limit), peer_id);
@ -2151,7 +2154,8 @@ void Server::setBlockNotSent(v3s16 p)
m_clients.unlock();
}
void Server::SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver, u16 net_proto_version)
void Server::SendBlockNoLock(session_t peer_id, MapBlock *block, u8 ver,
u16 net_proto_version)
{
v3s16 p = block->getPos();
@ -2332,7 +2336,7 @@ void Server::fillMediaCache()
}
}
void Server::sendMediaAnnouncement(u16 peer_id, const std::string &lang_code)
void Server::sendMediaAnnouncement(session_t peer_id, const std::string &lang_code)
{
verbosestream << "Server: Announcing files to id(" << peer_id << ")"
<< std::endl;
@ -2375,7 +2379,7 @@ struct SendableMedia
{}
};
void Server::sendRequestedMedia(u16 peer_id,
void Server::sendRequestedMedia(session_t peer_id,
const std::vector<std::string> &tosend)
{
verbosestream<<"Server::sendRequestedMedia(): "
@ -2474,7 +2478,7 @@ void Server::sendRequestedMedia(u16 peer_id,
}
}
void Server::sendDetachedInventory(const std::string &name, u16 peer_id)
void Server::sendDetachedInventory(const std::string &name, session_t peer_id)
{
if(m_detached_inventories.count(name) == 0) {
errorstream<<FUNCTION_NAME<<": \""<<name<<"\" not found"<<std::endl;
@ -2505,7 +2509,7 @@ void Server::sendDetachedInventory(const std::string &name, u16 peer_id)
}
}
void Server::sendDetachedInventories(u16 peer_id)
void Server::sendDetachedInventories(session_t peer_id)
{
for (const auto &detached_inventory : m_detached_inventories) {
const std::string &name = detached_inventory.first;
@ -2518,7 +2522,7 @@ void Server::sendDetachedInventories(u16 peer_id)
Something random
*/
void Server::DiePlayer(u16 peer_id)
void Server::DiePlayer(session_t peer_id)
{
PlayerSAO *playersao = getPlayerSAO(peer_id);
// In some rare cases this can be NULL -- if the player is disconnected
@ -2539,7 +2543,7 @@ void Server::DiePlayer(u16 peer_id)
SendDeathscreen(peer_id, false, v3f(0,0,0));
}
void Server::RespawnPlayer(u16 peer_id)
void Server::RespawnPlayer(session_t peer_id)
{
PlayerSAO *playersao = getPlayerSAO(peer_id);
assert(playersao);
@ -2561,14 +2565,14 @@ void Server::RespawnPlayer(u16 peer_id)
}
void Server::DenySudoAccess(u16 peer_id)
void Server::DenySudoAccess(session_t peer_id)
{
NetworkPacket pkt(TOCLIENT_DENY_SUDO_MODE, 0, peer_id);
Send(&pkt);
}
void Server::DenyAccessVerCompliant(u16 peer_id, u16 proto_ver, AccessDeniedCode reason,
void Server::DenyAccessVerCompliant(session_t peer_id, u16 proto_ver, AccessDeniedCode reason,
const std::string &str_reason, bool reconnect)
{
SendAccessDenied(peer_id, reason, str_reason, reconnect);
@ -2578,7 +2582,8 @@ void Server::DenyAccessVerCompliant(u16 peer_id, u16 proto_ver, AccessDeniedCode
}
void Server::DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::string &custom_reason)
void Server::DenyAccess(session_t peer_id, AccessDeniedCode reason,
const std::string &custom_reason)
{
SendAccessDenied(peer_id, reason, custom_reason);
m_clients.event(peer_id, CSE_SetDenied);
@ -2587,20 +2592,20 @@ void Server::DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::string
// 13/03/15: remove this function when protocol version 25 will become
// the minimum version for MT users, maybe in 1 year
void Server::DenyAccess_Legacy(u16 peer_id, const std::wstring &reason)
void Server::DenyAccess_Legacy(session_t peer_id, const std::wstring &reason)
{
SendAccessDenied_Legacy(peer_id, reason);
m_clients.event(peer_id, CSE_SetDenied);
DisconnectPeer(peer_id);
}
void Server::DisconnectPeer(u16 peer_id)
void Server::DisconnectPeer(session_t peer_id)
{
m_modchannel_mgr->leaveAllChannels(peer_id);
m_con->DisconnectPeer(peer_id);
}
void Server::acceptAuth(u16 peer_id, bool forSudoMode)
void Server::acceptAuth(session_t peer_id, bool forSudoMode)
{
if (!forSudoMode) {
RemoteClient* client = getClient(peer_id, CS_Invalid);
@ -2629,7 +2634,7 @@ void Server::acceptAuth(u16 peer_id, bool forSudoMode)
}
}
void Server::DeleteClient(u16 peer_id, ClientDeletionReason reason)
void Server::DeleteClient(session_t peer_id, ClientDeletionReason reason)
{
std::wstring message;
{
@ -2814,7 +2819,7 @@ std::wstring Server::handleChat(const std::string &name, const std::wstring &wna
if they are using protocol version >= 29
*/
u16 peer_id_to_avoid_sending = (player ? player->peer_id : PEER_ID_INEXISTENT);
session_t peer_id_to_avoid_sending = (player ? player->peer_id : PEER_ID_INEXISTENT);
if (player && player->protocol_version >= 29)
peer_id_to_avoid_sending = PEER_ID_INEXISTENT;
@ -2839,7 +2844,7 @@ void Server::handleAdminChat(const ChatEventChat *evt)
}
}
RemoteClient* Server::getClient(u16 peer_id, ClientState state_min)
RemoteClient *Server::getClient(session_t peer_id, ClientState state_min)
{
RemoteClient *client = getClientNoEx(peer_id,state_min);
if(!client)
@ -2847,12 +2852,12 @@ RemoteClient* Server::getClient(u16 peer_id, ClientState state_min)
return client;
}
RemoteClient* Server::getClientNoEx(u16 peer_id, ClientState state_min)
RemoteClient *Server::getClientNoEx(session_t peer_id, ClientState state_min)
{
return m_clients.getClientNoEx(peer_id, state_min);
}
std::string Server::getPlayerName(u16 peer_id)
std::string Server::getPlayerName(session_t peer_id)
{
RemotePlayer *player = m_env->getPlayer(peer_id);
if (!player)
@ -2860,7 +2865,7 @@ std::string Server::getPlayerName(u16 peer_id)
return player->getName();
}
PlayerSAO* Server::getPlayerSAO(u16 peer_id)
PlayerSAO *Server::getPlayerSAO(session_t peer_id)
{
RemotePlayer *player = m_env->getPlayer(peer_id);
if (!player)
@ -3104,7 +3109,7 @@ const std::string& Server::hudGetHotbarSelectedImage(RemotePlayer *player) const
return player->getHotbarSelectedImage();
}
Address Server::getPeerAddress(u16 peer_id)
Address Server::getPeerAddress(session_t peer_id)
{
return m_con->GetPeerAddress(peer_id);
}
@ -3186,7 +3191,8 @@ void Server::spawnParticle(const std::string &playername, v3f pos,
if (!m_env)
return;
u16 peer_id = PEER_ID_INEXISTENT, proto_ver = 0;
session_t peer_id = PEER_ID_INEXISTENT;
u16 proto_ver = 0;
if (!playername.empty()) {
RemotePlayer *player = m_env->getPlayer(playername.c_str());
if (!player)
@ -3212,7 +3218,8 @@ u32 Server::addParticleSpawner(u16 amount, float spawntime,
if (!m_env)
return -1;
u16 peer_id = PEER_ID_INEXISTENT, proto_ver = 0;
session_t peer_id = PEER_ID_INEXISTENT;
u16 proto_ver = 0;
if (!playername.empty()) {
RemotePlayer *player = m_env->getPlayer(playername.c_str());
if (!player)
@ -3244,7 +3251,7 @@ void Server::deleteParticleSpawner(const std::string &playername, u32 id)
if (!m_env)
throw ServerError("Can't delete particle spawners during initialisation!");
u16 peer_id = PEER_ID_INEXISTENT;
session_t peer_id = PEER_ID_INEXISTENT;
if (!playername.empty()) {
RemotePlayer *player = m_env->getPlayer(playername.c_str());
if (!player)
@ -3475,7 +3482,7 @@ void Server::requestShutdown(const std::string &msg, bool reconnect, float delay
}
}
PlayerSAO* Server::emergePlayer(const char *name, u16 peer_id, u16 proto_version)
PlayerSAO* Server::emergePlayer(const char *name, session_t peer_id, u16 proto_version)
{
/*
Try to get an existing player
@ -3636,7 +3643,7 @@ void Server::broadcastModChannelMessage(const std::string &channel,
NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_MSG,
2 + channel.size() + 2 + sender.size() + 2 + message.size());
resp_pkt << channel << sender << message;
for (u16 peer_id : peers) {
for (session_t peer_id : peers) {
// Ignore sender
if (peer_id == from_peer)
continue;

@ -103,7 +103,7 @@ struct ServerPlayingSound
{
ServerSoundParams params;
SimpleSoundSpec spec;
std::unordered_set<u16> clients; // peer ids
std::unordered_set<session_t> clients; // peer ids
};
class Server : public con::PeerHandler, public MapEventReceiver,
@ -133,7 +133,7 @@ public:
// This is run by ServerThread and does the actual processing
void AsyncRunStep(bool initial_step=false);
void Receive();
PlayerSAO* StageTwoClientInit(u16 peer_id);
PlayerSAO* StageTwoClientInit(session_t peer_id);
/*
* Command Handlers
@ -170,7 +170,7 @@ public:
void ProcessData(NetworkPacket *pkt);
void Send(NetworkPacket *pkt);
void Send(u16 peer_id, NetworkPacket *pkt);
void Send(session_t peer_id, NetworkPacket *pkt);
// Helper for handleCommand_PlayerPos and handleCommand_Interact
void process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao,
@ -296,7 +296,7 @@ public:
void hudSetHotbarSelectedImage(RemotePlayer *player, std::string name);
const std::string &hudGetHotbarSelectedImage(RemotePlayer *player) const;
Address getPeerAddress(u16 peer_id);
Address getPeerAddress(session_t peer_id);
bool setLocalPlayerAnimations(RemotePlayer *player, v2s32 animation_frames[4],
f32 frame_speed);
@ -318,15 +318,16 @@ public:
void peerAdded(con::Peer *peer);
void deletingPeer(con::Peer *peer, bool timeout);
void DenySudoAccess(u16 peer_id);
void DenyAccessVerCompliant(u16 peer_id, u16 proto_ver, AccessDeniedCode reason,
void DenySudoAccess(session_t peer_id);
void DenyAccessVerCompliant(session_t peer_id, u16 proto_ver, AccessDeniedCode reason,
const std::string &str_reason = "", bool reconnect = false);
void DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::string &custom_reason="");
void acceptAuth(u16 peer_id, bool forSudoMode);
void DenyAccess_Legacy(u16 peer_id, const std::wstring &reason);
void DisconnectPeer(u16 peer_id);
bool getClientConInfo(u16 peer_id, con::rtt_stat_type type, float* retval);
bool getClientInfo(u16 peer_id,ClientState* state, u32* uptime,
void DenyAccess(session_t peer_id, AccessDeniedCode reason,
const std::string &custom_reason = "");
void acceptAuth(session_t peer_id, bool forSudoMode);
void DenyAccess_Legacy(session_t peer_id, const std::wstring &reason);
void DisconnectPeer(session_t peer_id);
bool getClientConInfo(session_t peer_id, con::rtt_stat_type type, float *retval);
bool getClientInfo(session_t peer_id, ClientState *state, u32 *uptime,
u8* ser_vers, u16* prot_vers, u8* major, u8* minor, u8* patch,
std::string* vers_string);
@ -335,7 +336,7 @@ public:
void SendPlayerHPOrDie(PlayerSAO *player);
void SendPlayerBreath(PlayerSAO *sao);
void SendInventory(PlayerSAO* playerSAO);
void SendMovePlayer(u16 peer_id);
void SendMovePlayer(session_t peer_id);
virtual bool registerModStorage(ModMetadata *storage);
virtual void unregisterModStorage(const std::string &name);
@ -356,46 +357,49 @@ private:
friend class EmergeThread;
friend class RemoteClient;
void SendMovement(u16 peer_id);
void SendHP(u16 peer_id, u16 hp);
void SendBreath(u16 peer_id, u16 breath);
void SendAccessDenied(u16 peer_id, AccessDeniedCode reason,
void SendMovement(session_t peer_id);
void SendHP(session_t peer_id, u16 hp);
void SendBreath(session_t peer_id, u16 breath);
void SendAccessDenied(session_t peer_id, AccessDeniedCode reason,
const std::string &custom_reason, bool reconnect = false);
void SendAccessDenied_Legacy(u16 peer_id, const std::wstring &reason);
void SendDeathscreen(u16 peer_id,bool set_camera_point_target, v3f camera_point_target);
void SendItemDef(u16 peer_id,IItemDefManager *itemdef, u16 protocol_version);
void SendNodeDef(u16 peer_id,INodeDefManager *nodedef, u16 protocol_version);
void SendAccessDenied_Legacy(session_t peer_id, const std::wstring &reason);
void SendDeathscreen(session_t peer_id, bool set_camera_point_target,
v3f camera_point_target);
void SendItemDef(session_t peer_id, IItemDefManager *itemdef, u16 protocol_version);
void SendNodeDef(session_t peer_id, INodeDefManager *nodedef, u16 protocol_version);
/* mark blocks not sent for all clients */
void SetBlocksNotSent(std::map<v3s16, MapBlock *>& block);
void SendChatMessage(u16 peer_id, const ChatMessage &message);
void SendTimeOfDay(u16 peer_id, u16 time, f32 time_speed);
void SendPlayerHP(u16 peer_id);
void SendChatMessage(session_t peer_id, const ChatMessage &message);
void SendTimeOfDay(session_t peer_id, u16 time, f32 time_speed);
void SendPlayerHP(session_t peer_id);
void SendLocalPlayerAnimations(u16 peer_id, v2s32 animation_frames[4], f32 animation_speed);
void SendEyeOffset(u16 peer_id, v3f first, v3f third);
void SendPlayerPrivileges(u16 peer_id);
void SendPlayerInventoryFormspec(u16 peer_id);
void SendShowFormspecMessage(u16 peer_id, const std::string &formspec, const std::string &formname);
void SendHUDAdd(u16 peer_id, u32 id, HudElement *form);
void SendHUDRemove(u16 peer_id, u32 id);
void SendHUDChange(u16 peer_id, u32 id, HudElementStat stat, void *value);
void SendHUDSetFlags(u16 peer_id, u32 flags, u32 mask);
void SendHUDSetParam(u16 peer_id, u16 param, const std::string &value);
void SendSetSky(u16 peer_id, const video::SColor &bgcolor,
void SendLocalPlayerAnimations(session_t peer_id, v2s32 animation_frames[4],
f32 animation_speed);
void SendEyeOffset(session_t peer_id, v3f first, v3f third);
void SendPlayerPrivileges(session_t peer_id);
void SendPlayerInventoryFormspec(session_t peer_id);
void SendShowFormspecMessage(session_t peer_id, const std::string &formspec,
const std::string &formname);
void SendHUDAdd(session_t peer_id, u32 id, HudElement *form);
void SendHUDRemove(session_t peer_id, u32 id);
void SendHUDChange(session_t peer_id, u32 id, HudElementStat stat, void *value);
void SendHUDSetFlags(session_t peer_id, u32 flags, u32 mask);
void SendHUDSetParam(session_t peer_id, u16 param, const std::string &value);
void SendSetSky(session_t peer_id, const video::SColor &bgcolor,
const std::string &type, const std::vector<std::string> &params,
bool &clouds);
void SendCloudParams(u16 peer_id, float density,
void SendCloudParams(session_t peer_id, float density,
const video::SColor &color_bright,
const video::SColor &color_ambient,
float height,
float thickness,
const v2f &speed);
void SendOverrideDayNightRatio(u16 peer_id, bool do_override, float ratio);
void SendOverrideDayNightRatio(session_t peer_id, bool do_override, float ratio);
void broadcastModChannelMessage(const std::string &channel,
const std::string &message, u16 from_peer);
const std::string &message, session_t from_peer);
/*
Send a node removal/addition event to all clients except ignore_id.
@ -411,21 +415,21 @@ private:
void setBlockNotSent(v3s16 p);
// Environment and Connection must be locked when called
void SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver, u16 net_proto_version);
void SendBlockNoLock(session_t peer_id, MapBlock *block, u8 ver, u16 net_proto_version);
// Sends blocks to clients (locks env and con on its own)
void SendBlocks(float dtime);
void fillMediaCache();
void sendMediaAnnouncement(u16 peer_id, const std::string &lang_code);
void sendRequestedMedia(u16 peer_id,
void sendMediaAnnouncement(session_t peer_id, const std::string &lang_code);
void sendRequestedMedia(session_t peer_id,
const std::vector<std::string> &tosend);
void sendDetachedInventory(const std::string &name, u16 peer_id);
void sendDetachedInventories(u16 peer_id);
void sendDetachedInventory(const std::string &name, session_t peer_id);
void sendDetachedInventories(session_t peer_id);
// Adds a ParticleSpawner on peer with peer_id (PEER_ID_INEXISTENT == all)
void SendAddParticleSpawner(u16 peer_id, u16 protocol_version,
void SendAddParticleSpawner(session_t peer_id, u16 protocol_version,
u16 amount, float spawntime,
v3f minpos, v3f maxpos,
v3f minvel, v3f maxvel,
@ -437,27 +441,28 @@ private:
bool vertical, const std::string &texture, u32 id,
const struct TileAnimationParams &animation, u8 glow);
void SendDeleteParticleSpawner(u16 peer_id, u32 id);
void SendDeleteParticleSpawner(session_t peer_id, u32 id);
// Spawns particle on peer with peer_id (PEER_ID_INEXISTENT == all)
void SendSpawnParticle(u16 peer_id, u16 protocol_version,
void SendSpawnParticle(session_t peer_id, u16 protocol_version,
v3f pos, v3f velocity, v3f acceleration,
float expirationtime, float size,
bool collisiondetection, bool collision_removal,
bool vertical, const std::string &texture,
const struct TileAnimationParams &animation, u8 glow);
u32 SendActiveObjectRemoveAdd(u16 peer_id, const std::string &datas);
void SendActiveObjectMessages(u16 peer_id, const std::string &datas, bool reliable = true);
void SendCSMFlavourLimits(u16 peer_id);
u32 SendActiveObjectRemoveAdd(session_t peer_id, const std::string &datas);
void SendActiveObjectMessages(session_t peer_id, const std::string &datas,
bool reliable = true);
void SendCSMFlavourLimits(session_t peer_id);
/*
Something random
*/
void DiePlayer(u16 peer_id);
void RespawnPlayer(u16 peer_id);
void DeleteClient(u16 peer_id, ClientDeletionReason reason);
void DiePlayer(session_t peer_id);
void RespawnPlayer(session_t peer_id);
void DeleteClient(session_t peer_id, ClientDeletionReason reason);
void UpdateCrafting(RemotePlayer *player);
void handleChatInterfaceEvent(ChatEvent *evt);
@ -470,12 +475,12 @@ private:
void handleAdminChat(const ChatEventChat *evt);
// When called, connection mutex should be locked
RemoteClient* getClient(u16 peer_id,ClientState state_min=CS_Active);
RemoteClient* getClientNoEx(u16 peer_id,ClientState state_min=CS_Active);
RemoteClient* getClient(session_t peer_id, ClientState state_min = CS_Active);
RemoteClient* getClientNoEx(session_t peer_id, ClientState state_min = CS_Active);
// When called, environment mutex should be locked
std::string getPlayerName(u16 peer_id);
PlayerSAO* getPlayerSAO(u16 peer_id);
std::string getPlayerName(session_t peer_id);
PlayerSAO *getPlayerSAO(session_t peer_id);
/*
Get a player from memory or creates one.
@ -484,7 +489,7 @@ private:
Call with env and con locked.
*/
PlayerSAO *emergePlayer(const char *name, u16 peer_id, u16 proto_version);
PlayerSAO *emergePlayer(const char *name, session_t peer_id, u16 proto_version);
void handlePeerChanges();
@ -628,7 +633,7 @@ private:
this peed id as the disabled recipient
This is behind m_env_mutex
*/
u16 m_ignore_map_edit_events_peer_id = 0;
session_t m_ignore_map_edit_events_peer_id = 0;
// media files known to server
std::unordered_map<std::string, MediaInfo> m_media;

@ -405,7 +405,7 @@ ServerMap & ServerEnvironment::getServerMap()
return *m_map;
}
RemotePlayer *ServerEnvironment::getPlayer(const u16 peer_id)
RemotePlayer *ServerEnvironment::getPlayer(const session_t peer_id)
{
for (RemotePlayer *player : m_players) {
if (player->peer_id == peer_id)
@ -523,7 +523,7 @@ void ServerEnvironment::savePlayer(RemotePlayer *player)
}
PlayerSAO *ServerEnvironment::loadPlayer(RemotePlayer *player, bool *new_player,
u16 peer_id, bool is_singleplayer)
session_t peer_id, bool is_singleplayer)
{
PlayerSAO *playersao = new PlayerSAO(this, player, peer_id, is_singleplayer);
// Create player if it doesn't exist

@ -219,7 +219,7 @@ public:
// Save players
void saveLoadedPlayers();
void savePlayer(RemotePlayer *player);
PlayerSAO *loadPlayer(RemotePlayer *player, bool *new_player, u16 peer_id,
PlayerSAO *loadPlayer(RemotePlayer *player, bool *new_player, session_t peer_id,
bool is_singleplayer);
void addPlayer(RemotePlayer *player);
void removePlayer(RemotePlayer *player);
@ -341,7 +341,7 @@ public:
void setStaticForActiveObjectsInBlock(v3s16 blockpos,
bool static_exists, v3s16 static_block=v3s16(0,0,0));
RemotePlayer *getPlayer(const u16 peer_id);
RemotePlayer *getPlayer(const session_t peer_id);
RemotePlayer *getPlayer(const char* name);
u32 getPlayerCount() const { return m_players.size(); }

@ -81,7 +81,7 @@ void TestConnection::testHelpers()
{
// Some constants for testing
u32 proto_id = 0x12345678;
u16 peer_id = 123;
session_t peer_id = 123;
u8 channel = 2;
SharedBuffer<u8> data1(1);
data1[0] = 100;
@ -94,7 +94,7 @@ void TestConnection::testHelpers()
We should now have a packet with this data:
Header:
[0] u32 protocol_id
[4] u16 sender_peer_id
[4] session_t sender_peer_id
[6] u8 channel
Data:
[7] u8 data1[0]
@ -264,7 +264,7 @@ void TestConnection::testConnectSendReceive()
UASSERT(memcmp(*sentdata, *recvdata, recvdata.getSize()) == 0);
}
u16 peer_id_client = 2;
session_t peer_id_client = 2;
/*
Send a large packet
*/
@ -296,7 +296,7 @@ void TestConnection::testConnectSendReceive()
SharedBuffer<u8> recvdata;
infostream << "** running client.Receive()" << std::endl;
u16 peer_id = 132;
session_t peer_id = 132;
u16 size = 0;
bool received = false;
u64 timems0 = porting::getTimeMs();