--world implies local game

This commit is contained in:
Perttu Ahola 2012-03-11 16:11:07 +02:00
parent 1b670a293b
commit bcaab74f1f

@ -777,7 +777,7 @@ int main(int argc, char *argv[])
allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING,
"Same as --world (deprecated)"));
allowed_options.insert("world", ValueSpec(VALUETYPE_STRING,
"Set world path"));
"Set world path (implies local game)"));
allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG,
"Print more information to console"));
allowed_options.insert("logfile", ValueSpec(VALUETYPE_STRING,
@ -1059,6 +1059,8 @@ int main(int argc, char *argv[])
std::string address = g_settings->get("address");
if(cmd_args.exists("address"))
address = cmd_args.get("address");
else if(cmd_args.exists("world"))
address = "";
std::string playername = g_settings->get("name");
if(cmd_args.exists("name"))