forked from Mirrorlandia_minetest/minetest
Do not clear address in main menu if starting a singleplayer game by double clicking the world
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@ -866,9 +866,10 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
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{
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switch(event.GUIEvent.Caller->getID())
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{
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case GUI_ID_WORLD_LISTBOX:
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case GUI_ID_WORLD_LISTBOX:
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acceptInput();
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m_data->address = L""; // Force local game
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if(getTab() != TAB_SINGLEPLAYER)
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m_data->address = L""; // Force local game
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quitMenu();
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return true;
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}
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