Merge 0.4.16 into stable-0.4
28
.clang-format
Normal file
@ -0,0 +1,28 @@
|
||||
BasedOnStyle: LLVM
|
||||
IndentWidth: 8
|
||||
UseTab: Always
|
||||
BreakBeforeBraces: Custom
|
||||
Standard: Cpp03
|
||||
BraceWrapping:
|
||||
AfterClass: true
|
||||
AfterControlStatement: false
|
||||
AfterEnum: true
|
||||
AfterFunction: true
|
||||
AfterNamespace: true
|
||||
AfterStruct: true
|
||||
AfterUnion: true
|
||||
BeforeCatch: false
|
||||
BeforeElse: false
|
||||
AllowShortIfStatementsOnASingleLine: false
|
||||
IndentCaseLabels: false
|
||||
AccessModifierOffset: -8
|
||||
ColumnLimit: 90
|
||||
AllowShortFunctionsOnASingleLine: Inline
|
||||
SortIncludes: false
|
||||
IncludeCategories:
|
||||
- Regex: '^".*'
|
||||
Priority: 2
|
||||
- Regex: '^<.*'
|
||||
Priority: 1
|
||||
AlignAfterOpenBracket: DontAlign
|
||||
ContinuationIndentWidth: 16
|
14
.gitignore
vendored
@ -22,9 +22,12 @@ tags
|
||||
!tags/
|
||||
gtags.files
|
||||
.idea/*
|
||||
# Codelite
|
||||
*.project
|
||||
|
||||
## Files related to minetest development cycle
|
||||
/*.patch
|
||||
*.diff
|
||||
# GNU Patch reject file
|
||||
*.rej
|
||||
|
||||
@ -43,11 +46,17 @@ gtags.files
|
||||
!/mods/minetest/mods_here.txt
|
||||
/worlds
|
||||
/world/
|
||||
/clientmods/*
|
||||
!/clientmods/preview/
|
||||
/client/mod_storage/
|
||||
|
||||
## Configuration/log files
|
||||
minetest.conf
|
||||
debug.txt
|
||||
|
||||
## Other files generated by minetest
|
||||
screenshot_*.png
|
||||
|
||||
## Doxygen files
|
||||
doc/Doxyfile
|
||||
doc/html/
|
||||
@ -74,16 +83,19 @@ locale/
|
||||
*.a
|
||||
*.ninja
|
||||
.ninja*
|
||||
*.gch
|
||||
cmake-build-debug/
|
||||
cmake-build-release/
|
||||
|
||||
## Android build files
|
||||
build/android/src/main/assets
|
||||
build/android/build
|
||||
build/android/deps
|
||||
build/android/libs
|
||||
build/android/jni/lib
|
||||
build/android/jni/src
|
||||
build/android/src/main/jniLibs
|
||||
build/android/obj
|
||||
build/android/local.properties
|
||||
build/android/.gradle
|
||||
timestamp
|
||||
|
||||
|
223
.gitlab-ci.yml
Normal file
@ -0,0 +1,223 @@
|
||||
---
|
||||
# Github repository is cloned every day on Gitlab.com
|
||||
# https://gitlab.com/minetest/minetest
|
||||
# Pipelines URL: https://gitlab.com/minetest/minetest/pipelines
|
||||
|
||||
stages:
|
||||
- build
|
||||
- package
|
||||
- deploy
|
||||
|
||||
variables:
|
||||
MINETEST_GAME_REPO: "https://github.com/minetest/minetest_game.git"
|
||||
|
||||
.build_template: &build_definition
|
||||
stage: build
|
||||
script:
|
||||
- mkdir cmakebuild
|
||||
- mkdir -p artifact/minetest/usr/
|
||||
- cd cmakebuild
|
||||
- cmake -DCMAKE_INSTALL_PREFIX=../artifact/minetest/usr/ -DCMAKE_BUILD_TYPE=Release -DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE -DBUILD_SERVER=TRUE ..
|
||||
- make -j2
|
||||
- make install
|
||||
artifacts:
|
||||
when: on_success
|
||||
expire_in: 1h
|
||||
paths:
|
||||
- artifact/*
|
||||
|
||||
.debpkg_template: &debpkg_template
|
||||
stage: package
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get install -y git
|
||||
- mkdir -p build/deb/minetest/DEBIAN/
|
||||
- cp misc/debpkg-control build/deb/minetest/DEBIAN/control
|
||||
- cp -Rp artifact/minetest/usr build/deb/minetest/
|
||||
script:
|
||||
- git clone $MINETEST_GAME_REPO build/deb/minetest/usr/share/minetest/games/minetest
|
||||
- rm -Rf build/deb/minetest/usr/share/minetest/games/minetest/.git
|
||||
- sed -i 's/DATEPLACEHOLDER/'$(date +%y.%m.%d)'/g' build/deb/minetest/DEBIAN/control
|
||||
- sed -i 's/LEVELDB_PLACEHOLDER/'$LEVELDB_PKG'/g' build/deb/minetest/DEBIAN/control
|
||||
- cd build/deb/ && dpkg-deb -b minetest/
|
||||
artifacts:
|
||||
when: on_success
|
||||
expire_in: 30 day
|
||||
paths:
|
||||
- build/deb/*.deb
|
||||
|
||||
.debpkg_install: &debpkg_install
|
||||
stage: deploy
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get install -y libc6 libcurl3-gnutls libfreetype6 libirrlicht1.8 $LEVELDB_PKG liblua5.1-0 libluajit-5.1-2 libopenal1 libstdc++6 libvorbisfile3 libx11-6 zlib1g
|
||||
script:
|
||||
- dpkg -i build/deb/*.deb
|
||||
|
||||
##
|
||||
## Debian
|
||||
##
|
||||
|
||||
# Jessie
|
||||
|
||||
build:debian-8:
|
||||
<<: *build_definition
|
||||
image: debian:8
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:debian-8:
|
||||
image: debian:8
|
||||
dependencies:
|
||||
- build:debian-8
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1
|
||||
<<: *debpkg_template
|
||||
|
||||
deploy:debian-8:
|
||||
image: debian:8
|
||||
dependencies:
|
||||
- package:debian-8
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1
|
||||
<<: *debpkg_install
|
||||
|
||||
# Stretch
|
||||
|
||||
build:debian-9:
|
||||
<<: *build_definition
|
||||
image: debian:9
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:debian-9:
|
||||
image: debian:9
|
||||
dependencies:
|
||||
- build:debian-9
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
<<: *debpkg_template
|
||||
|
||||
deploy:debian-9:
|
||||
image: debian:9
|
||||
dependencies:
|
||||
- package:debian-9
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
<<: *debpkg_install
|
||||
|
||||
##
|
||||
## Ubuntu
|
||||
##
|
||||
|
||||
# Trusty
|
||||
|
||||
build:ubuntu-14.04:
|
||||
<<: *build_definition
|
||||
image: ubuntu:trusty
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:ubuntu-14.04:
|
||||
image: ubuntu:trusty
|
||||
dependencies:
|
||||
- build:ubuntu-14.04
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1
|
||||
<<: *debpkg_template
|
||||
|
||||
deploy:ubuntu-14.04:
|
||||
image: ubuntu:trusty
|
||||
dependencies:
|
||||
- package:ubuntu-14.04
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1
|
||||
<<: *debpkg_install
|
||||
|
||||
# Xenial
|
||||
|
||||
build:ubuntu-16.04:
|
||||
<<: *build_definition
|
||||
image: ubuntu:xenial
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:ubuntu-16.04:
|
||||
image: ubuntu:xenial
|
||||
dependencies:
|
||||
- build:ubuntu-16.04
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
<<: *debpkg_template
|
||||
|
||||
deploy:ubuntu-16.04:
|
||||
image: ubuntu:xenial
|
||||
dependencies:
|
||||
- package:ubuntu-16.04
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
<<: *debpkg_install
|
||||
|
||||
# Yakkety
|
||||
|
||||
build:ubuntu-16.10:
|
||||
<<: *build_definition
|
||||
image: ubuntu:yakkety
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:ubuntu-16.10:
|
||||
image: ubuntu:yakkety
|
||||
dependencies:
|
||||
- build:ubuntu-16.10
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
<<: *debpkg_template
|
||||
|
||||
deploy:ubuntu-16.10:
|
||||
image: ubuntu:yakkety
|
||||
dependencies:
|
||||
- package:ubuntu-16.10
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
<<: *debpkg_install
|
||||
|
||||
# Zesty
|
||||
|
||||
build:ubuntu-17.04:
|
||||
<<: *build_definition
|
||||
image: ubuntu:zesty
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:ubuntu-17.04:
|
||||
image: ubuntu:zesty
|
||||
dependencies:
|
||||
- build:ubuntu-17.04
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
<<: *debpkg_template
|
||||
|
||||
deploy:ubuntu-17.04:
|
||||
image: ubuntu:zesty
|
||||
dependencies:
|
||||
- package:ubuntu-17.04
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
<<: *debpkg_install
|
||||
|
||||
##
|
||||
## Fedora
|
||||
##
|
||||
|
||||
build:fedora-24:
|
||||
<<: *build_definition
|
||||
image: fedora:24
|
||||
before_script:
|
||||
- dnf -y install make automake gcc gcc-c++ kernel-devel cmake libcurl* openal* libvorbis* libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel irrlicht-devel bzip2-libs gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel doxygen spatialindex-devel bzip2-devel
|
@ -22,6 +22,14 @@ matrix:
|
||||
- env: PLATFORM=Unix COMPILER=clang
|
||||
compiler: clang
|
||||
os: linux
|
||||
- env: PLATFORM=Unix COMPILER=clang VALGRIND=1
|
||||
compiler: clang
|
||||
os: linux
|
||||
dist: trusty
|
||||
- env: COMPILER=none LINT=1
|
||||
compiler: clang
|
||||
os: linux
|
||||
dist: trusty
|
||||
- env: PLATFORM=Unix COMPILER=g++-6
|
||||
compiler: gcc
|
||||
os: linux
|
||||
|
@ -13,7 +13,7 @@ set(PROJECT_NAME_CAPITALIZED "Minetest")
|
||||
# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
|
||||
set(VERSION_MAJOR 0)
|
||||
set(VERSION_MINOR 4)
|
||||
set(VERSION_PATCH 15)
|
||||
set(VERSION_PATCH 16)
|
||||
set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
|
||||
|
||||
# Change to false for releases
|
||||
@ -26,6 +26,11 @@ elseif(DEVELOPMENT_BUILD)
|
||||
set(VERSION_STRING "${VERSION_STRING}-dev")
|
||||
endif()
|
||||
|
||||
if (CMAKE_BUILD_TYPE STREQUAL Debug)
|
||||
# Append "-debug" to version string
|
||||
set(VERSION_STRING "${VERSION_STRING}-debug")
|
||||
endif()
|
||||
|
||||
message(STATUS "*** Will build version ${VERSION_STRING} ***")
|
||||
|
||||
|
||||
@ -49,7 +54,6 @@ if(NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
|
||||
endif()
|
||||
|
||||
|
||||
# Included stuff
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
|
||||
|
||||
@ -82,7 +86,7 @@ elseif(UNIX) # Linux, BSD etc
|
||||
set(EXAMPLE_CONF_DIR ".")
|
||||
set(MANDIR "unix/man")
|
||||
set(XDG_APPS_DIR "unix/applications")
|
||||
set(APPDATADIR "unix/appdata")
|
||||
set(APPDATADIR "unix/metainfo")
|
||||
set(ICONDIR "unix/icons")
|
||||
set(LOCALEDIR "locale")
|
||||
else()
|
||||
@ -92,7 +96,7 @@ elseif(UNIX) # Linux, BSD etc
|
||||
set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
|
||||
set(EXAMPLE_CONF_DIR ${DOCDIR})
|
||||
set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
|
||||
set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/share/appdata")
|
||||
set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/share/metainfo")
|
||||
set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
|
||||
set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale")
|
||||
endif()
|
||||
@ -152,6 +156,7 @@ endif()
|
||||
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/clientmods" DESTINATION "${SHAREDIR}")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games" DESTINATION "${SHAREDIR}" PATTERN ".git*" EXCLUDE)
|
||||
|
||||
if(BUILD_CLIENT)
|
||||
@ -173,8 +178,8 @@ install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
|
||||
install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
|
||||
install(FILES "misc/minetest.appdata.xml" DESTINATION "${APPDATADIR}")
|
||||
install(FILES "misc/net.minetest.minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
|
||||
install(FILES "misc/net.minetest.minetest.appdata.xml" DESTINATION "${APPDATADIR}")
|
||||
install(FILES "misc/minetest.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
|
||||
install(FILES "misc/minetest-xorg-icon-128.png"
|
||||
DESTINATION "${ICONDIR}/hicolor/128x128/apps"
|
||||
@ -186,6 +191,10 @@ if(APPLE)
|
||||
install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents")
|
||||
endif()
|
||||
|
||||
# Library pack
|
||||
find_package(GMP REQUIRED)
|
||||
find_package(Json REQUIRED)
|
||||
find_package(Lua REQUIRED)
|
||||
|
||||
# Subdirectories
|
||||
# Be sure to add all relevant definitions above this
|
||||
|
@ -25,7 +25,6 @@ If you are planning to start some significant coding, you would benefit from ask
|
||||
- Have a title which begins with a capital letter
|
||||
- Be descriptive. (e.g. no `Update init.lua` or `Fix a problem`)
|
||||
- Have a first line with less than *80 characters* and have a second line that is *empty*
|
||||
- Do **not** [sign your commits](https://git-scm.com/book/uz/v2/Git-Tools-Signing-Your-Work), as Minetest offers automatically built ppas over launchpad and it [would break](https://bugs.launchpad.net/bzr-git/+bug/1084403) if there were signed commits in master
|
||||
|
||||
4. Once you are happy with your changes, submit a pull request.
|
||||
- Open the [pull-request form](https://github.com/minetest/minetest/pull/new/master)
|
||||
|
37
README.txt
@ -3,7 +3,7 @@ Minetest
|
||||
|
||||
An InfiniMiner/Minecraft inspired game.
|
||||
|
||||
Copyright (c) 2010-2013 Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (c) 2010-2017 Perttu Ahola <celeron55@gmail.com>
|
||||
and contributors (see source file comments and the version control log)
|
||||
|
||||
In case you downloaded the source code:
|
||||
@ -43,7 +43,7 @@ Default controls
|
||||
- 0-9: Select item
|
||||
- Z: Zoom (needs zoom privilege)
|
||||
- T: Chat
|
||||
- /: Commad
|
||||
- /: Command
|
||||
|
||||
- Esc: Pause menu/abort/exit (pauses only singleplayer game)
|
||||
- R: Enable/disable full range view
|
||||
@ -85,7 +85,7 @@ $bin = /usr/bin
|
||||
$share = /usr/share/minetest
|
||||
$user = ~/.minetest
|
||||
|
||||
OS X:
|
||||
macOS:
|
||||
$bin = Contents/MacOS
|
||||
$share = Contents/Resources
|
||||
$user = Contents/User OR ~/Library/Application Support/minetest
|
||||
@ -101,7 +101,9 @@ Configuration file:
|
||||
$user/minetest.conf
|
||||
- It is created by Minetest when it is ran the first time.
|
||||
- A specific file can be specified on the command line:
|
||||
--config <path-to-file>
|
||||
--config <path-to-file>
|
||||
- A run-in-place build will look for the configuration file in
|
||||
$location_of_exe/../minetest.conf and also $location_of_exe/../../minetest.conf
|
||||
|
||||
Command-line options:
|
||||
---------------------
|
||||
@ -117,7 +119,7 @@ For Fedora users:
|
||||
$ sudo dnf install make automake gcc gcc-c++ kernel-devel cmake libcurl* openal* libvorbis* libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel irrlicht-devel bzip2-libs gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel doxygen spatialindex-devel bzip2-devel
|
||||
|
||||
You can install git for easily keeping your copy up to date.
|
||||
If you dont want git, read below on how to get the source without git.
|
||||
If you don’t want git, read below on how to get the source without git.
|
||||
This is an example for installing git on Debian/Ubuntu:
|
||||
$ sudo apt-get install git
|
||||
|
||||
@ -178,7 +180,7 @@ ENABLE_FREETYPE - Build with FreeType2; Allows using TTF fonts
|
||||
ENABLE_GETTEXT - Build with Gettext; Allows using translations
|
||||
ENABLE_GLES - Search for Open GLES headers & libraries and use them
|
||||
ENABLE_LEVELDB - Build with LevelDB; Enables use of LevelDB map backend
|
||||
ENABLE_POSTGRESQL - Build with libpq; Enables use of PostgreSQL map backend (PostgreSQL 9.5 or greater required)
|
||||
ENABLE_POSTGRESQL - Build with libpq; Enables use of PostgreSQL map backend (PostgreSQL 9.5 or greater recommended)
|
||||
ENABLE_REDIS - Build with libhiredis; Enables use of Redis map backend
|
||||
ENABLE_SPATIAL - Build with LibSpatial; Speeds up AreaStores
|
||||
ENABLE_SOUND - Build with OpenAL, libogg & libvorbis; in-game Sounds
|
||||
@ -212,7 +214,7 @@ IRRLICHT_LIBRARY - Path to libIrrlicht.a/libIrrlicht.so/libIrrlic
|
||||
LEVELDB_INCLUDE_DIR - Only when building with LevelDB; directory that contains db.h
|
||||
LEVELDB_LIBRARY - Only when building with LevelDB; path to libleveldb.a/libleveldb.so/libleveldb.dll.a
|
||||
LEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dll
|
||||
POSTGRESQL_INCLUDE_DIR - Only when building with PostgreSQL; directory that contains libpq-fe.h
|
||||
PostgreSQL_INCLUDE_DIR - Only when building with PostgreSQL; directory that contains libpq-fe.h
|
||||
POSTGRESQL_LIBRARY - Only when building with PostgreSQL; path to libpq.a/libpq.so
|
||||
REDIS_INCLUDE_DIR - Only when building with Redis; directory that contains hiredis.h
|
||||
REDIS_LIBRARY - Only when building with Redis; path to libhiredis.a/libhiredis.so
|
||||
@ -427,7 +429,7 @@ License of Minetest source code
|
||||
-------------------------------
|
||||
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2010-2017 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
@ -502,7 +504,7 @@ Lua is licensed under the terms of the MIT license reproduced below.
|
||||
This means that Lua is free software and can be used for both academic
|
||||
and commercial purposes at absolutely no cost.
|
||||
|
||||
For details and rationale, see http://www.lua.org/license.html .
|
||||
For details and rationale, see https://www.lua.org/license.html .
|
||||
|
||||
Copyright (C) 1994-2008 Lua.org, PUC-Rio.
|
||||
|
||||
@ -527,25 +529,18 @@ THE SOFTWARE.
|
||||
Fonts
|
||||
---------------
|
||||
|
||||
DejaVu Sans Mono:
|
||||
|
||||
Fonts are (c) Bitstream (see below). DejaVu changes are in public domain.
|
||||
Glyphs imported from Arev fonts are (c) Tavmjong Bah (see below)
|
||||
|
||||
Bitstream Vera Fonts Copyright:
|
||||
|
||||
Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is
|
||||
a trademark of Bitstream, Inc.
|
||||
|
||||
Arev Fonts Copyright:
|
||||
Arimo - Apache License, version 2.0
|
||||
Digitized data copyright (c) 2010-2012 Google Corporation.
|
||||
|
||||
Copyright (c) 2006 by Tavmjong Bah. All Rights Reserved.
|
||||
Cousine - Apache License, version 2.0
|
||||
Digitized data copyright (c) 2010-2012 Google Corporation.
|
||||
|
||||
Liberation Fonts Copyright:
|
||||
|
||||
Copyright (c) 2007 Red Hat, Inc. All rights reserved. LIBERATION is a trademark of Red Hat, Inc.
|
||||
|
||||
DroidSansFallback:
|
||||
DroidSansFallBackFull:
|
||||
|
||||
Copyright (C) 2008 The Android Open Source Project
|
||||
|
||||
|
@ -35,7 +35,7 @@ TARGET_CXXFLAGS_ADDON = $(TARGET_CFLAGS_ADDON)
|
||||
TARGET_ARCH = armv7
|
||||
CROSS_PREFIX = arm-linux-androideabi-
|
||||
COMPILER_VERSION = 4.9
|
||||
HAVE_LEVELDB = 1
|
||||
HAVE_LEVELDB = 0
|
||||
|
||||
################################################################################
|
||||
# toolchain config for little endian mips
|
||||
@ -59,7 +59,7 @@ HAVE_LEVELDB = 1
|
||||
#CROSS_PREFIX = i686-linux-android-
|
||||
#TARGET_ARCH = x86
|
||||
#COMPILER_VERSION = 4.9
|
||||
#HAVE_LEVELDB = 1
|
||||
#HAVE_LEVELDB = 0
|
||||
|
||||
################################################################################
|
||||
ASSETS_TIMESTAMP = deps/assets_timestamp
|
||||
@ -84,14 +84,14 @@ OGG_TIMESTAMP = $(OGG_DIR)timestamp
|
||||
OGG_TIMESTAMP_INT = $(ANDR_ROOT)/deps/ogg_timestamp
|
||||
OGG_URL_GIT = https://github.com/vincentjames501/libvorbis-libogg-android
|
||||
|
||||
IRRLICHT_REVISION = 5122
|
||||
IRRLICHT_REVISION = 5145
|
||||
IRRLICHT_DIR = $(ANDR_ROOT)/deps/irrlicht/
|
||||
IRRLICHT_LIB = $(IRRLICHT_DIR)lib/Android/libIrrlicht.a
|
||||
IRRLICHT_TIMESTAMP = $(IRRLICHT_DIR)timestamp
|
||||
IRRLICHT_TIMESTAMP_INT = $(ANDR_ROOT)/deps/irrlicht_timestamp
|
||||
IRRLICHT_URL_SVN = https://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@$(IRRLICHT_REVISION)
|
||||
|
||||
OPENSSL_VERSION = 1.0.2j
|
||||
OPENSSL_VERSION = 1.0.2k
|
||||
OPENSSL_BASEDIR = openssl-$(OPENSSL_VERSION)
|
||||
OPENSSL_DIR = $(ANDR_ROOT)/deps/$(OPENSSL_BASEDIR)/
|
||||
OPENSSL_LIB = $(OPENSSL_DIR)/libssl.so.1.0.0
|
||||
@ -99,7 +99,7 @@ OPENSSL_TIMESTAMP = $(OPENSSL_DIR)timestamp
|
||||
OPENSSL_TIMESTAMP_INT = $(ANDR_ROOT)/deps/openssl_timestamp
|
||||
OPENSSL_URL = https://www.openssl.org/source/openssl-$(OPENSSL_VERSION).tar.gz
|
||||
|
||||
CURL_VERSION = 7.52.0
|
||||
CURL_VERSION = 7.54.0
|
||||
CURL_DIR = $(ANDR_ROOT)/deps/curl-$(CURL_VERSION)
|
||||
CURL_LIB = $(CURL_DIR)/lib/.libs/libcurl.a
|
||||
CURL_TIMESTAMP = $(CURL_DIR)/timestamp
|
||||
@ -126,8 +126,8 @@ ICONV_TIMESTAMP = $(ICONV_DIR)timestamp
|
||||
ICONV_TIMESTAMP_INT = $(ANDR_ROOT)/deps/iconv_timestamp
|
||||
ICONV_URL_HTTP = https://ftp.gnu.org/pub/gnu/libiconv/libiconv-$(ICONV_VERSION).tar.gz
|
||||
|
||||
SQLITE3_FOLDER = sqlite-amalgamation-3150200
|
||||
SQLITE3_URL = https://www.sqlite.org/2016/$(SQLITE3_FOLDER).zip
|
||||
SQLITE3_FOLDER = sqlite-amalgamation-3180000
|
||||
SQLITE3_URL = https://www.sqlite.org/2017/$(SQLITE3_FOLDER).zip
|
||||
|
||||
ANDROID_SDK = $(shell grep '^sdk\.dir' local.properties | sed 's/^.*=[[:space:]]*//')
|
||||
ANDROID_NDK = $(shell grep '^ndk\.dir' local.properties | sed 's/^.*=[[:space:]]*//')
|
||||
@ -352,7 +352,7 @@ leveldb_download :
|
||||
fi
|
||||
|
||||
leveldb : $(LEVELDB_LIB)
|
||||
|
||||
ifeq ($(HAVE_LEVELDB),1)
|
||||
$(LEVELDB_LIB): $(LEVELDB_TIMESTAMP)
|
||||
@REFRESH=0; \
|
||||
if [ ! -e ${LEVELDB_TIMESTAMP_INT} ] ; then \
|
||||
@ -384,6 +384,7 @@ $(LEVELDB_LIB): $(LEVELDB_TIMESTAMP)
|
||||
else \
|
||||
echo "nothing to be done for leveldb"; \
|
||||
fi
|
||||
endif
|
||||
|
||||
clean_leveldb :
|
||||
$(RM) -rf deps/leveldb
|
||||
@ -679,8 +680,7 @@ deps/${SQLITE3_FOLDER}/sqlite3.c :
|
||||
wget ${SQLITE3_URL}; \
|
||||
unzip ${SQLITE3_FOLDER}.zip; \
|
||||
ln -s ${SQLITE3_FOLDER} sqlite; \
|
||||
cd ${SQLITE3_FOLDER}; \
|
||||
patch sqlite3.c < ${ANDR_ROOT}/patches/sqlite3-readonly-fix.patch
|
||||
cd ${SQLITE3_FOLDER};
|
||||
|
||||
clean_sqlite3:
|
||||
cd deps && $(RM) -rf ${SQLITE3_FOLDER} && $(RM) -f ${SQLITE3_FOLDER}.zip && \
|
||||
@ -781,7 +781,7 @@ apk: local.properties assets $(ICONV_LIB) $(IRRLICHT_LIB) $(CURL_LIB) $(GMP_LIB)
|
||||
fi; \
|
||||
export VERSION_STR="${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}" && \
|
||||
export BUILD_TYPE_C=$$(echo "$${BUILD_TYPE}" | sed 's/./\U&/') && \
|
||||
gradle assemble$$BUILD_TYPE_C && \
|
||||
./gradlew assemble$$BUILD_TYPE_C && \
|
||||
echo "APK stored at: build/outputs/apk/Minetest-$$BUILD_TYPE.apk" && \
|
||||
echo "You can install it with \`make install_$$BUILD_TYPE\`"
|
||||
|
||||
@ -795,11 +795,14 @@ install_release:
|
||||
|
||||
prep_srcdir :
|
||||
@if [ ! -e ${ANDR_ROOT}/jni/src ]; then \
|
||||
ln -s ${PROJ_ROOT}/src ${ANDR_ROOT}/jni/src; \
|
||||
ln -s ${PROJ_ROOT}/src ${ANDR_ROOT}/jni/src; \
|
||||
fi; \
|
||||
if [ ! -e ${ANDR_ROOT}/jni/lib ]; then \
|
||||
ln -s ${PROJ_ROOT}/lib ${ANDR_ROOT}/jni/lib; \
|
||||
fi
|
||||
|
||||
clean_apk :
|
||||
gradle clean
|
||||
./gradlew clean
|
||||
|
||||
clean_all :
|
||||
@$(MAKE) clean_apk; \
|
||||
|
@ -10,11 +10,11 @@ buildscript {
|
||||
apply plugin: "com.android.application"
|
||||
|
||||
android {
|
||||
compileSdkVersion 23
|
||||
buildToolsVersion "23.0.3"
|
||||
compileSdkVersion 25
|
||||
buildToolsVersion "25.0.3"
|
||||
|
||||
defaultConfig {
|
||||
versionCode 16
|
||||
versionCode 17
|
||||
versionName "${System.env.VERSION_STR}.${versionCode}"
|
||||
minSdkVersion 9
|
||||
targetSdkVersion 9
|
||||
@ -46,4 +46,3 @@ android {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
BIN
build/android/gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
6
build/android/gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@ -0,0 +1,6 @@
|
||||
#Sat Aug 27 20:10:09 CEST 2016
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14.1-all.zip
|
164
build/android/gradlew
vendored
Executable file
@ -0,0 +1,164 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn ( ) {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die ( ) {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
esac
|
||||
|
||||
# For Cygwin, ensure paths are in UNIX format before anything is touched.
|
||||
if $cygwin ; then
|
||||
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
|
||||
fi
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >&-
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >&-
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin, switch paths to Windows format before running java
|
||||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=$((i+1))
|
||||
done
|
||||
case $i in
|
||||
(0) set -- ;;
|
||||
(1) set -- "$args0" ;;
|
||||
(2) set -- "$args0" "$args1" ;;
|
||||
(3) set -- "$args0" "$args1" "$args2" ;;
|
||||
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
|
||||
function splitJvmOpts() {
|
||||
JVM_OPTS=("$@")
|
||||
}
|
||||
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
|
||||
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
|
||||
|
||||
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
|
90
build/android/gradlew.bat
vendored
Normal file
@ -0,0 +1,90 @@
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windowz variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
if "%@eval[2+2]" == "4" goto 4NT_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
set CMD_LINE_ARGS=
|
||||
set _SKIP=2
|
||||
|
||||
:win9xME_args_slurp
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
goto execute
|
||||
|
||||
:4NT_args
|
||||
@rem Get arguments from the 4NT Shell from JP Software
|
||||
set CMD_LINE_ARGS=%$
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
@ -98,8 +98,8 @@ endif
|
||||
LOCAL_C_INCLUDES := \
|
||||
jni/src \
|
||||
jni/src/script \
|
||||
jni/src/lua/src \
|
||||
jni/src/jsoncpp \
|
||||
jni/lib/lua/src \
|
||||
jni/lib/jsoncpp \
|
||||
jni/src/cguittfont \
|
||||
deps/irrlicht/include \
|
||||
deps/libiconv/include \
|
||||
@ -117,6 +117,7 @@ LOCAL_SRC_FILES := \
|
||||
jni/src/cavegen.cpp \
|
||||
jni/src/chat.cpp \
|
||||
jni/src/client.cpp \
|
||||
jni/src/clientenvironment.cpp \
|
||||
jni/src/clientiface.cpp \
|
||||
jni/src/clientmap.cpp \
|
||||
jni/src/clientmedia.cpp \
|
||||
@ -133,6 +134,7 @@ LOCAL_SRC_FILES := \
|
||||
jni/src/convert_json.cpp \
|
||||
jni/src/craftdef.cpp \
|
||||
jni/src/database-dummy.cpp \
|
||||
jni/src/database-files.cpp \
|
||||
jni/src/database-sqlite3.cpp \
|
||||
jni/src/database.cpp \
|
||||
jni/src/debug.cpp \
|
||||
@ -141,6 +143,7 @@ LOCAL_SRC_FILES := \
|
||||
jni/src/dungeongen.cpp \
|
||||
jni/src/emerge.cpp \
|
||||
jni/src/environment.cpp \
|
||||
jni/src/face_position_cache.cpp \
|
||||
jni/src/filecache.cpp \
|
||||
jni/src/filesys.cpp \
|
||||
jni/src/fontengine.cpp \
|
||||
@ -163,6 +166,7 @@ LOCAL_SRC_FILES := \
|
||||
jni/src/inventory.cpp \
|
||||
jni/src/inventorymanager.cpp \
|
||||
jni/src/itemdef.cpp \
|
||||
jni/src/itemstackmetadata.cpp \
|
||||
jni/src/keycode.cpp \
|
||||
jni/src/light.cpp \
|
||||
jni/src/localplayer.cpp \
|
||||
@ -183,6 +187,8 @@ LOCAL_SRC_FILES := \
|
||||
jni/src/mapnode.cpp \
|
||||
jni/src/mapsector.cpp \
|
||||
jni/src/mesh.cpp \
|
||||
jni/src/mesh_generator_thread.cpp \
|
||||
jni/src/metadata.cpp \
|
||||
jni/src/mg_biome.cpp \
|
||||
jni/src/mg_decoration.cpp \
|
||||
jni/src/mg_ore.cpp \
|
||||
@ -203,12 +209,14 @@ LOCAL_SRC_FILES := \
|
||||
jni/src/porting.cpp \
|
||||
jni/src/profiler.cpp \
|
||||
jni/src/quicktune.cpp \
|
||||
jni/src/raycast.cpp \
|
||||
jni/src/reflowscan.cpp \
|
||||
jni/src/remoteplayer.cpp \
|
||||
jni/src/rollback.cpp \
|
||||
jni/src/rollback_interface.cpp \
|
||||
jni/src/serialization.cpp \
|
||||
jni/src/server.cpp \
|
||||
jni/src/serverenvironment.cpp \
|
||||
jni/src/serverlist.cpp \
|
||||
jni/src/serverobject.cpp \
|
||||
jni/src/shader.cpp \
|
||||
@ -218,6 +226,7 @@ LOCAL_SRC_FILES := \
|
||||
jni/src/sound_openal.cpp \
|
||||
jni/src/staticobject.cpp \
|
||||
jni/src/subgame.cpp \
|
||||
jni/src/tileanimation.cpp \
|
||||
jni/src/tool.cpp \
|
||||
jni/src/treegen.cpp \
|
||||
jni/src/version.cpp \
|
||||
@ -261,6 +270,7 @@ LOCAL_SRC_FILES := \
|
||||
jni/src/settings.cpp \
|
||||
jni/src/wieldmesh.cpp \
|
||||
jni/src/client/clientlauncher.cpp \
|
||||
jni/src/client/inputhandler.cpp \
|
||||
jni/src/client/tile.cpp \
|
||||
jni/src/client/joystick_controller.cpp \
|
||||
jni/src/irrlicht_changes/static_text.cpp
|
||||
@ -284,6 +294,7 @@ LOCAL_SRC_FILES += \
|
||||
jni/src/script/common/c_types.cpp \
|
||||
jni/src/script/cpp_api/s_async.cpp \
|
||||
jni/src/script/cpp_api/s_base.cpp \
|
||||
jni/src/script/cpp_api/s_client.cpp \
|
||||
jni/src/script/cpp_api/s_entity.cpp \
|
||||
jni/src/script/cpp_api/s_env.cpp \
|
||||
jni/src/script/cpp_api/s_inventory.cpp \
|
||||
@ -296,12 +307,18 @@ LOCAL_SRC_FILES += \
|
||||
jni/src/script/cpp_api/s_server.cpp \
|
||||
jni/src/script/lua_api/l_areastore.cpp \
|
||||
jni/src/script/lua_api/l_base.cpp \
|
||||
jni/src/script/lua_api/l_camera.cpp \
|
||||
jni/src/script/lua_api/l_client.cpp \
|
||||
jni/src/script/lua_api/l_craft.cpp \
|
||||
jni/src/script/lua_api/l_env.cpp \
|
||||
jni/src/script/lua_api/l_inventory.cpp \
|
||||
jni/src/script/lua_api/l_item.cpp \
|
||||
jni/src/script/lua_api/l_itemstackmeta.cpp\
|
||||
jni/src/script/lua_api/l_localplayer.cpp \
|
||||
jni/src/script/lua_api/l_mainmenu.cpp \
|
||||
jni/src/script/lua_api/l_mapgen.cpp \
|
||||
jni/src/script/lua_api/l_metadata.cpp \
|
||||
jni/src/script/lua_api/l_minimap.cpp \
|
||||
jni/src/script/lua_api/l_nodemeta.cpp \
|
||||
jni/src/script/lua_api/l_nodetimer.cpp \
|
||||
jni/src/script/lua_api/l_noise.cpp \
|
||||
@ -310,10 +327,13 @@ LOCAL_SRC_FILES += \
|
||||
jni/src/script/lua_api/l_rollback.cpp \
|
||||
jni/src/script/lua_api/l_server.cpp \
|
||||
jni/src/script/lua_api/l_settings.cpp \
|
||||
jni/src/script/lua_api/l_sound.cpp \
|
||||
jni/src/script/lua_api/l_http.cpp \
|
||||
jni/src/script/lua_api/l_storage.cpp \
|
||||
jni/src/script/lua_api/l_util.cpp \
|
||||
jni/src/script/lua_api/l_vmanip.cpp \
|
||||
jni/src/script/scripting_game.cpp \
|
||||
jni/src/script/scripting_client.cpp \
|
||||
jni/src/script/scripting_server.cpp \
|
||||
jni/src/script/scripting_mainmenu.cpp
|
||||
|
||||
#freetype2 support
|
||||
@ -321,36 +341,36 @@ LOCAL_SRC_FILES += jni/src/cguittfont/xCGUITTFont.cpp
|
||||
|
||||
# Lua
|
||||
LOCAL_SRC_FILES += \
|
||||
jni/src/lua/src/lapi.c \
|
||||
jni/src/lua/src/lauxlib.c \
|
||||
jni/src/lua/src/lbaselib.c \
|
||||
jni/src/lua/src/lcode.c \
|
||||
jni/src/lua/src/ldblib.c \
|
||||
jni/src/lua/src/ldebug.c \
|
||||
jni/src/lua/src/ldo.c \
|
||||
jni/src/lua/src/ldump.c \
|
||||
jni/src/lua/src/lfunc.c \
|
||||
jni/src/lua/src/lgc.c \
|
||||
jni/src/lua/src/linit.c \
|
||||
jni/src/lua/src/liolib.c \
|
||||
jni/src/lua/src/llex.c \
|
||||
jni/src/lua/src/lmathlib.c \
|
||||
jni/src/lua/src/lmem.c \
|
||||
jni/src/lua/src/loadlib.c \
|
||||
jni/src/lua/src/lobject.c \
|
||||
jni/src/lua/src/lopcodes.c \
|
||||
jni/src/lua/src/loslib.c \
|
||||
jni/src/lua/src/lparser.c \
|
||||
jni/src/lua/src/lstate.c \
|
||||
jni/src/lua/src/lstring.c \
|
||||
jni/src/lua/src/lstrlib.c \
|
||||
jni/src/lua/src/ltable.c \
|
||||
jni/src/lua/src/ltablib.c \
|
||||
jni/src/lua/src/ltm.c \
|
||||
jni/src/lua/src/lundump.c \
|
||||
jni/src/lua/src/lvm.c \
|
||||
jni/src/lua/src/lzio.c \
|
||||
jni/src/lua/src/print.c
|
||||
jni/lib/lua/src/lapi.c \
|
||||
jni/lib/lua/src/lauxlib.c \
|
||||
jni/lib/lua/src/lbaselib.c \
|
||||
jni/lib/lua/src/lcode.c \
|
||||
jni/lib/lua/src/ldblib.c \
|
||||
jni/lib/lua/src/ldebug.c \
|
||||
jni/lib/lua/src/ldo.c \
|
||||
jni/lib/lua/src/ldump.c \
|
||||
jni/lib/lua/src/lfunc.c \
|
||||
jni/lib/lua/src/lgc.c \
|
||||
jni/lib/lua/src/linit.c \
|
||||
jni/lib/lua/src/liolib.c \
|
||||
jni/lib/lua/src/llex.c \
|
||||
jni/lib/lua/src/lmathlib.c \
|
||||
jni/lib/lua/src/lmem.c \
|
||||
jni/lib/lua/src/loadlib.c \
|
||||
jni/lib/lua/src/lobject.c \
|
||||
jni/lib/lua/src/lopcodes.c \
|
||||
jni/lib/lua/src/loslib.c \
|
||||
jni/lib/lua/src/lparser.c \
|
||||
jni/lib/lua/src/lstate.c \
|
||||
jni/lib/lua/src/lstring.c \
|
||||
jni/lib/lua/src/lstrlib.c \
|
||||
jni/lib/lua/src/ltable.c \
|
||||
jni/lib/lua/src/ltablib.c \
|
||||
jni/lib/lua/src/ltm.c \
|
||||
jni/lib/lua/src/lundump.c \
|
||||
jni/lib/lua/src/lvm.c \
|
||||
jni/lib/lua/src/lzio.c \
|
||||
jni/lib/lua/src/print.c
|
||||
|
||||
# SQLite3
|
||||
LOCAL_SRC_FILES += deps/sqlite/sqlite3.c
|
||||
@ -363,7 +383,7 @@ LOCAL_SRC_FILES += \
|
||||
jni/src/threading/thread.cpp
|
||||
|
||||
# JSONCPP
|
||||
LOCAL_SRC_FILES += jni/src/jsoncpp/json/jsoncpp.cpp
|
||||
LOCAL_SRC_FILES += jni/lib/jsoncpp/jsoncpp.cpp
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := iconv openal ogg vorbis gmp
|
||||
LOCAL_STATIC_LIBRARIES := Irrlicht freetype curl ssl crypto android_native_app_glue $(PROFILER_LIBS)
|
||||
@ -380,4 +400,3 @@ ifdef GPROF
|
||||
$(call import-module,android-ndk-profiler)
|
||||
endif
|
||||
$(call import-module,android/native_app_glue)
|
||||
|
||||
|
@ -1,17 +0,0 @@
|
||||
--- sqlite3.c 2016-11-29 02:29:24.000000000 +0000
|
||||
+++ sqlite3.c 2016-12-08 22:54:54.206465377 +0000
|
||||
@@ -30445,7 +30445,14 @@
|
||||
#if OS_VXWORKS
|
||||
struct vxworksFileId *pId; /* Unique file ID for vxworks. */
|
||||
#else
|
||||
- ino_t ino; /* Inode number */
|
||||
+ #ifdef ANDROID
|
||||
+ // Bionic's struct stat has a 64 bit st_ino on both 32 and
|
||||
+ // 64 bit architectures. ino_t remains 32 bits wide on 32 bit
|
||||
+ // architectures and can lead to inode truncation.
|
||||
+ unsigned long long ino; /* Inode number */
|
||||
+ #else
|
||||
+ ino_t ino; /* Inode number */
|
||||
+ #endif
|
||||
#endif
|
||||
};
|
65
builtin/client/chatcommands.lua
Normal file
@ -0,0 +1,65 @@
|
||||
-- Minetest: builtin/client/chatcommands.lua
|
||||
|
||||
|
||||
core.register_on_sending_chat_messages(function(message)
|
||||
if message:sub(1,2) == ".." then
|
||||
return false
|
||||
end
|
||||
|
||||
local first_char = message:sub(1,1)
|
||||
if first_char == "/" or first_char == "." then
|
||||
core.display_chat_message(core.gettext("issued command: ") .. message)
|
||||
end
|
||||
|
||||
if first_char ~= "." then
|
||||
return false
|
||||
end
|
||||
|
||||
local cmd, param = string.match(message, "^%.([^ ]+) *(.*)")
|
||||
param = param or ""
|
||||
|
||||
if not cmd then
|
||||
core.display_chat_message(core.gettext("-!- Empty command"))
|
||||
return true
|
||||
end
|
||||
|
||||
local cmd_def = core.registered_chatcommands[cmd]
|
||||
if cmd_def then
|
||||
core.set_last_run_mod(cmd_def.mod_origin)
|
||||
local _, message = cmd_def.func(param)
|
||||
if message then
|
||||
core.display_chat_message(message)
|
||||
end
|
||||
else
|
||||
core.display_chat_message(core.gettext("-!- Invalid command: ") .. cmd)
|
||||
end
|
||||
|
||||
return true
|
||||
end)
|
||||
|
||||
core.register_chatcommand("list_players", {
|
||||
description = core.gettext("List online players"),
|
||||
func = function(param)
|
||||
local players = table.concat(core.get_player_names(), ", ")
|
||||
core.display_chat_message(core.gettext("Online players: ") .. players)
|
||||
end
|
||||
})
|
||||
|
||||
core.register_chatcommand("disconnect", {
|
||||
description = core.gettext("Exit to main menu"),
|
||||
func = function(param)
|
||||
core.disconnect()
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("clear_chat_queue", {
|
||||
description = core.gettext("Clear the out chat queue"),
|
||||
func = function(param)
|
||||
core.clear_out_chat_queue()
|
||||
return true, core.gettext("The out chat queue is now empty")
|
||||
end,
|
||||
})
|
||||
|
||||
function core.run_server_chatcommand(cmd, param)
|
||||
core.send_chat_message("/" .. cmd .. " " .. param)
|
||||
end
|
23
builtin/client/init.lua
Normal file
@ -0,0 +1,23 @@
|
||||
-- Minetest: builtin/client/init.lua
|
||||
local scriptpath = core.get_builtin_path()..DIR_DELIM
|
||||
local clientpath = scriptpath.."client"..DIR_DELIM
|
||||
local commonpath = scriptpath.."common"..DIR_DELIM
|
||||
|
||||
dofile(clientpath .. "register.lua")
|
||||
dofile(commonpath .. "after.lua")
|
||||
dofile(commonpath .. "chatcommands.lua")
|
||||
dofile(clientpath .. "chatcommands.lua")
|
||||
dofile(commonpath .. "vector.lua")
|
||||
|
||||
core.register_on_death(function()
|
||||
core.display_chat_message("You died.")
|
||||
local formspec = "size[11,5.5]bgcolor[#320000b4;true]" ..
|
||||
"label[4.85,1.35;" .. fgettext("You died.") .. "]button_exit[4,3;3,0.5;btn_respawn;".. fgettext("Respawn") .."]"
|
||||
core.show_formspec("bultin:death", formspec)
|
||||
end)
|
||||
|
||||
core.register_on_formspec_input(function(formname, fields)
|
||||
if formname == "bultin:death" then
|
||||
core.send_respawn()
|
||||
end
|
||||
end)
|
73
builtin/client/register.lua
Normal file
@ -0,0 +1,73 @@
|
||||
|
||||
core.callback_origins = {}
|
||||
|
||||
local getinfo = debug.getinfo
|
||||
debug.getinfo = nil
|
||||
|
||||
function core.run_callbacks(callbacks, mode, ...)
|
||||
assert(type(callbacks) == "table")
|
||||
local cb_len = #callbacks
|
||||
if cb_len == 0 then
|
||||
if mode == 2 or mode == 3 then
|
||||
return true
|
||||
elseif mode == 4 or mode == 5 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
local ret
|
||||
for i = 1, cb_len do
|
||||
local cb_ret = callbacks[i](...)
|
||||
|
||||
if mode == 0 and i == 1 or mode == 1 and i == cb_len then
|
||||
ret = cb_ret
|
||||
elseif mode == 2 then
|
||||
if not cb_ret or i == 1 then
|
||||
ret = cb_ret
|
||||
end
|
||||
elseif mode == 3 then
|
||||
if cb_ret then
|
||||
return cb_ret
|
||||
end
|
||||
ret = cb_ret
|
||||
elseif mode == 4 then
|
||||
if (cb_ret and not ret) or i == 1 then
|
||||
ret = cb_ret
|
||||
end
|
||||
elseif mode == 5 and cb_ret then
|
||||
return cb_ret
|
||||
end
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
--
|
||||
-- Callback registration
|
||||
--
|
||||
|
||||
local function make_registration()
|
||||
local t = {}
|
||||
local registerfunc = function(func)
|
||||
t[#t + 1] = func
|
||||
core.callback_origins[func] = {
|
||||
mod = core.get_current_modname() or "??",
|
||||
name = getinfo(1, "n").name or "??"
|
||||
}
|
||||
--local origin = core.callback_origins[func]
|
||||
--print(origin.name .. ": " .. origin.mod .. " registering cbk " .. tostring(func))
|
||||
end
|
||||
return t, registerfunc
|
||||
end
|
||||
|
||||
core.registered_globalsteps, core.register_globalstep = make_registration()
|
||||
core.registered_on_shutdown, core.register_on_shutdown = make_registration()
|
||||
core.registered_on_connect, core.register_on_connect = make_registration()
|
||||
core.registered_on_receiving_chat_messages, core.register_on_receiving_chat_messages = make_registration()
|
||||
core.registered_on_sending_chat_messages, core.register_on_sending_chat_messages = make_registration()
|
||||
core.registered_on_death, core.register_on_death = make_registration()
|
||||
core.registered_on_hp_modification, core.register_on_hp_modification = make_registration()
|
||||
core.registered_on_damage_taken, core.register_on_damage_taken = make_registration()
|
||||
core.registered_on_formspec_input, core.register_on_formspec_input = make_registration()
|
||||
core.registered_on_dignode, core.register_on_dignode = make_registration()
|
||||
core.registered_on_punchnode, core.register_on_punchnode = make_registration()
|
||||
core.registered_on_placenode, core.register_on_placenode = make_registration()
|
||||
core.registered_on_item_use, core.register_on_item_use = make_registration()
|
33
builtin/common/after.lua
Normal file
@ -0,0 +1,33 @@
|
||||
local jobs = {}
|
||||
local time = 0.0
|
||||
|
||||
core.register_globalstep(function(dtime)
|
||||
time = time + dtime
|
||||
|
||||
if #jobs < 1 then
|
||||
return
|
||||
end
|
||||
|
||||
-- Iterate backwards so that we miss any new timers added by
|
||||
-- a timer callback, and so that we don't skip the next timer
|
||||
-- in the list if we remove one.
|
||||
for i = #jobs, 1, -1 do
|
||||
local job = jobs[i]
|
||||
if time >= job.expire then
|
||||
core.set_last_run_mod(job.mod_origin)
|
||||
job.func(unpack(job.arg))
|
||||
table.remove(jobs, i)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function core.after(after, func, ...)
|
||||
assert(tonumber(after) and type(func) == "function",
|
||||
"Invalid core.after invocation")
|
||||
jobs[#jobs + 1] = {
|
||||
func = func,
|
||||
expire = time + after,
|
||||
arg = {...},
|
||||
mod_origin = core.get_last_run_mod()
|
||||
}
|
||||
end
|
112
builtin/common/chatcommands.lua
Normal file
@ -0,0 +1,112 @@
|
||||
-- Minetest: builtin/common/chatcommands.lua
|
||||
|
||||
core.registered_chatcommands = {}
|
||||
|
||||
function core.register_chatcommand(cmd, def)
|
||||
def = def or {}
|
||||
def.params = def.params or ""
|
||||
def.description = def.description or ""
|
||||
def.privs = def.privs or {}
|
||||
def.mod_origin = core.get_current_modname() or "??"
|
||||
core.registered_chatcommands[cmd] = def
|
||||
end
|
||||
|
||||
function core.unregister_chatcommand(name)
|
||||
if core.registered_chatcommands[name] then
|
||||
core.registered_chatcommands[name] = nil
|
||||
else
|
||||
core.log("warning", "Not unregistering chatcommand " ..name..
|
||||
" because it doesn't exist.")
|
||||
end
|
||||
end
|
||||
|
||||
function core.override_chatcommand(name, redefinition)
|
||||
local chatcommand = core.registered_chatcommands[name]
|
||||
assert(chatcommand, "Attempt to override non-existent chatcommand "..name)
|
||||
for k, v in pairs(redefinition) do
|
||||
rawset(chatcommand, k, v)
|
||||
end
|
||||
core.registered_chatcommands[name] = chatcommand
|
||||
end
|
||||
|
||||
local cmd_marker = "/"
|
||||
|
||||
local function gettext(...)
|
||||
return ...
|
||||
end
|
||||
|
||||
local function gettext_replace(text, replace)
|
||||
return text:gsub("$1", replace)
|
||||
end
|
||||
|
||||
|
||||
if INIT == "client" then
|
||||
cmd_marker = "."
|
||||
gettext = core.gettext
|
||||
gettext_replace = fgettext_ne
|
||||
end
|
||||
|
||||
local function do_help_cmd(name, param)
|
||||
local function format_help_line(cmd, def)
|
||||
local msg = core.colorize("#00ffff", cmd_marker .. cmd)
|
||||
if def.params and def.params ~= "" then
|
||||
msg = msg .. " " .. def.params
|
||||
end
|
||||
if def.description and def.description ~= "" then
|
||||
msg = msg .. ": " .. def.description
|
||||
end
|
||||
return msg
|
||||
end
|
||||
if param == "" then
|
||||
local cmds = {}
|
||||
for cmd, def in pairs(core.registered_chatcommands) do
|
||||
if INIT == "client" or core.check_player_privs(name, def.privs) then
|
||||
cmds[#cmds + 1] = cmd
|
||||
end
|
||||
end
|
||||
table.sort(cmds)
|
||||
return true, gettext("Available commands: ") .. table.concat(cmds, " ") .. "\n"
|
||||
.. gettext_replace("Use '$1help <cmd>' to get more information,"
|
||||
.. " or '$1help all' to list everything.", cmd_marker)
|
||||
elseif param == "all" then
|
||||
local cmds = {}
|
||||
for cmd, def in pairs(core.registered_chatcommands) do
|
||||
if INIT == "client" or core.check_player_privs(name, def.privs) then
|
||||
cmds[#cmds + 1] = format_help_line(cmd, def)
|
||||
end
|
||||
end
|
||||
table.sort(cmds)
|
||||
return true, gettext("Available commands:").."\n"..table.concat(cmds, "\n")
|
||||
elseif INIT == "game" and param == "privs" then
|
||||
local privs = {}
|
||||
for priv, def in pairs(core.registered_privileges) do
|
||||
privs[#privs + 1] = priv .. ": " .. def.description
|
||||
end
|
||||
table.sort(privs)
|
||||
return true, "Available privileges:\n"..table.concat(privs, "\n")
|
||||
else
|
||||
local cmd = param
|
||||
local def = core.registered_chatcommands[cmd]
|
||||
if not def then
|
||||
return false, gettext("Command not available: ")..cmd
|
||||
else
|
||||
return true, format_help_line(cmd, def)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if INIT == "client" then
|
||||
core.register_chatcommand("help", {
|
||||
params = gettext("[all/<cmd>]"),
|
||||
description = gettext("Get help for commands"),
|
||||
func = function(param)
|
||||
return do_help_cmd(nil, param)
|
||||
end,
|
||||
})
|
||||
else
|
||||
core.register_chatcommand("help", {
|
||||
params = "[all/privs/<cmd>]",
|
||||
description = "Get help for commands or list privileges",
|
||||
func = do_help_cmd,
|
||||
})
|
||||
end
|
@ -289,6 +289,9 @@ function sort_mod_list(self)
|
||||
table.sort(self.m_processed_list, function(a, b)
|
||||
-- Show game mods at bottom
|
||||
if a.typ ~= b.typ then
|
||||
if b.typ == "game" then
|
||||
return a.typ ~= "game_mod"
|
||||
end
|
||||
return b.typ == "game_mod"
|
||||
end
|
||||
-- If in same or no modpack, sort by name
|
||||
|
@ -197,16 +197,17 @@ assert(table.indexof({"foo", "bar"}, "foo") == 1)
|
||||
assert(table.indexof({"foo", "bar"}, "baz") == -1)
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function file_exists(filename)
|
||||
local f = io.open(filename, "r")
|
||||
if f == nil then
|
||||
return false
|
||||
else
|
||||
f:close()
|
||||
return true
|
||||
if INIT ~= "client" then
|
||||
function file_exists(filename)
|
||||
local f = io.open(filename, "r")
|
||||
if f == nil then
|
||||
return false
|
||||
else
|
||||
f:close()
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function string:trim()
|
||||
return (self:gsub("^%s*(.-)%s*$", "%1"))
|
||||
@ -307,7 +308,7 @@ function core.formspec_escape(text)
|
||||
end
|
||||
|
||||
|
||||
function core.splittext(text,charlimit)
|
||||
function core.wrap_text(text, charlimit)
|
||||
local retval = {}
|
||||
|
||||
local current_idx = 1
|
||||
@ -462,7 +463,7 @@ if INIT == "game" then
|
||||
|
||||
core.rotate_node = function(itemstack, placer, pointed_thing)
|
||||
core.rotate_and_place(itemstack, placer, pointed_thing,
|
||||
core.setting_getbool("creative_mode"),
|
||||
core.settings:get_bool("creative_mode"),
|
||||
{invert_wall = placer:get_player_control().sneak})
|
||||
return itemstack
|
||||
end
|
||||
@ -606,7 +607,9 @@ if INIT == "mainmenu" then
|
||||
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
if INIT == "client" or INIT == "mainmenu" then
|
||||
function fgettext_ne(text, ...)
|
||||
text = core.gettext(text)
|
||||
local arg = {n=select('#', ...), ...}
|
||||
@ -637,3 +640,86 @@ if INIT == "mainmenu" then
|
||||
end
|
||||
end
|
||||
|
||||
local ESCAPE_CHAR = string.char(0x1b)
|
||||
|
||||
-- Client-side mods don't have access to settings
|
||||
if core.settings and core.settings:get_bool("disable_escape_sequences") then
|
||||
|
||||
function core.get_color_escape_sequence(color)
|
||||
return ""
|
||||
end
|
||||
|
||||
function core.get_background_escape_sequence(color)
|
||||
return ""
|
||||
end
|
||||
|
||||
function core.colorize(color, message)
|
||||
return message
|
||||
end
|
||||
|
||||
else
|
||||
|
||||
function core.get_color_escape_sequence(color)
|
||||
return ESCAPE_CHAR .. "(c@" .. color .. ")"
|
||||
end
|
||||
|
||||
function core.get_background_escape_sequence(color)
|
||||
return ESCAPE_CHAR .. "(b@" .. color .. ")"
|
||||
end
|
||||
|
||||
function core.colorize(color, message)
|
||||
local lines = tostring(message):split("\n", true)
|
||||
local color_code = core.get_color_escape_sequence(color)
|
||||
|
||||
for i, line in ipairs(lines) do
|
||||
lines[i] = color_code .. line
|
||||
end
|
||||
|
||||
return table.concat(lines, "\n") .. core.get_color_escape_sequence("#ffffff")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function core.strip_foreground_colors(str)
|
||||
return (str:gsub(ESCAPE_CHAR .. "%(c@[^)]+%)", ""))
|
||||
end
|
||||
|
||||
function core.strip_background_colors(str)
|
||||
return (str:gsub(ESCAPE_CHAR .. "%(b@[^)]+%)", ""))
|
||||
end
|
||||
|
||||
function core.strip_colors(str)
|
||||
return (str:gsub(ESCAPE_CHAR .. "%([bc]@[^)]+%)", ""))
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Returns the exact coordinate of a pointed surface
|
||||
--------------------------------------------------------------------------------
|
||||
function core.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||
local eye_offset_first = placer:get_eye_offset()
|
||||
local node_pos = pointed_thing.under
|
||||
local camera_pos = placer:get_pos()
|
||||
local pos_off = vector.multiply(
|
||||
vector.subtract(pointed_thing.above, node_pos), 0.5)
|
||||
local look_dir = placer:get_look_dir()
|
||||
local offset, nc
|
||||
local oc = {}
|
||||
|
||||
for c, v in pairs(pos_off) do
|
||||
if nc or v == 0 then
|
||||
oc[#oc + 1] = c
|
||||
else
|
||||
offset = v
|
||||
nc = c
|
||||
end
|
||||
end
|
||||
|
||||
local fine_pos = {[nc] = node_pos[nc] + offset}
|
||||
camera_pos.y = camera_pos.y + 1.625 + eye_offset_first.y / 10
|
||||
local f = (node_pos[nc] + offset - camera_pos[nc]) / look_dir[nc]
|
||||
|
||||
for i = 1, #oc do
|
||||
fine_pos[oc[i]] = camera_pos[oc[i]] + look_dir[oc[i]] * f
|
||||
end
|
||||
return fine_pos
|
||||
end
|
||||
|
@ -186,6 +186,10 @@ local safe_env = {
|
||||
}
|
||||
|
||||
function core.deserialize(str, safe)
|
||||
if type(str) ~= "string" then
|
||||
return nil, "Cannot deserialize type '"..type(str)
|
||||
.."'. Argument must be a string."
|
||||
end
|
||||
if str:byte(1) == 0x1B then
|
||||
return nil, "Bytecode prohibited"
|
||||
end
|
||||
|
@ -3,6 +3,7 @@
|
||||
-- This ignores mod namespaces (variables with the same name as the current mod).
|
||||
local WARN_INIT = false
|
||||
|
||||
local getinfo = debug.getinfo
|
||||
|
||||
function core.global_exists(name)
|
||||
if type(name) ~= "string" then
|
||||
@ -18,7 +19,7 @@ local declared = {}
|
||||
local warned = {}
|
||||
|
||||
function meta:__newindex(name, value)
|
||||
local info = debug.getinfo(2, "Sl")
|
||||
local info = getinfo(2, "Sl")
|
||||
local desc = ("%s:%d"):format(info.short_src, info.currentline)
|
||||
if not declared[name] then
|
||||
local warn_key = ("%s\0%d\0%s"):format(info.source,
|
||||
@ -42,7 +43,7 @@ end
|
||||
|
||||
|
||||
function meta:__index(name)
|
||||
local info = debug.getinfo(2, "Sl")
|
||||
local info = getinfo(2, "Sl")
|
||||
local warn_key = ("%s\0%d\0%s"):format(info.source, info.currentline, name)
|
||||
if not declared[name] and not warned[warn_key] and info.what ~= "C" then
|
||||
core.log("warning", ("Undeclared global variable %q accessed at %s:%s")
|
||||
|
@ -138,3 +138,8 @@ function vector.divide(a, b)
|
||||
z = a.z / b}
|
||||
end
|
||||
end
|
||||
|
||||
function vector.sort(a, b)
|
||||
return {x = math.min(a.x, b.x), y = math.min(a.y, b.y), z = math.min(a.z, b.z)},
|
||||
{x = math.max(a.x, b.x), y = math.max(a.y, b.y), z = math.max(a.z, b.z)}
|
||||
end
|
||||
|
@ -167,7 +167,7 @@ local function switch_to_tab(self, index)
|
||||
self.current_tab = self.tablist[index].name
|
||||
|
||||
if (self.autosave_tab) then
|
||||
core.setting_set(self.name .. "_LAST",self.current_tab)
|
||||
core.settings:set(self.name .. "_LAST",self.current_tab)
|
||||
end
|
||||
|
||||
-- call for tab to enter
|
||||
|
@ -106,7 +106,7 @@ core.builtin_auth_handler = {
|
||||
end
|
||||
end
|
||||
-- For the admin, give everything
|
||||
elseif name == core.setting_get("name") then
|
||||
elseif name == core.settings:get("name") then
|
||||
for priv, def in pairs(core.registered_privileges) do
|
||||
privileges[priv] = true
|
||||
end
|
||||
@ -125,7 +125,7 @@ core.builtin_auth_handler = {
|
||||
core.log('info', "Built-in authentication handler adding player '"..name.."'")
|
||||
core.auth_table[name] = {
|
||||
password = password,
|
||||
privileges = core.string_to_privs(core.setting_get("default_privs")),
|
||||
privileges = core.string_to_privs(core.settings:get("default_privs")),
|
||||
last_login = os.time(),
|
||||
}
|
||||
save_auth_file()
|
||||
@ -148,7 +148,7 @@ core.builtin_auth_handler = {
|
||||
if not core.auth_table[name] then
|
||||
core.builtin_auth_handler.create_auth(name,
|
||||
core.get_password_hash(name,
|
||||
core.setting_get("default_password")))
|
||||
core.settings:get("default_password")))
|
||||
end
|
||||
core.auth_table[name].privileges = privileges
|
||||
core.notify_authentication_modified(name)
|
||||
|
@ -1,27 +1,28 @@
|
||||
-- Minetest: builtin/chatcommands.lua
|
||||
-- Minetest: builtin/game/chatcommands.lua
|
||||
|
||||
--
|
||||
-- Chat command handler
|
||||
--
|
||||
|
||||
core.chatcommands = {}
|
||||
function core.register_chatcommand(cmd, def)
|
||||
def = def or {}
|
||||
def.params = def.params or ""
|
||||
def.description = def.description or ""
|
||||
def.privs = def.privs or {}
|
||||
def.mod_origin = core.get_current_modname() or "??"
|
||||
core.chatcommands[cmd] = def
|
||||
end
|
||||
core.chatcommands = core.registered_chatcommands -- BACKWARDS COMPATIBILITY
|
||||
|
||||
core.register_on_chat_message(function(name, message)
|
||||
local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
|
||||
if not param then
|
||||
param = ""
|
||||
if message:sub(1,1) ~= "/" then
|
||||
return
|
||||
end
|
||||
local cmd_def = core.chatcommands[cmd]
|
||||
|
||||
local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
|
||||
if not cmd then
|
||||
core.chat_send_player(name, "-!- Empty command")
|
||||
return true
|
||||
end
|
||||
|
||||
param = param or ""
|
||||
|
||||
local cmd_def = core.registered_chatcommands[cmd]
|
||||
if not cmd_def then
|
||||
return false
|
||||
core.chat_send_player(name, "-!- Invalid command: " .. cmd)
|
||||
return true
|
||||
end
|
||||
local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs)
|
||||
if has_privs then
|
||||
@ -38,7 +39,7 @@ core.register_on_chat_message(function(name, message)
|
||||
return true -- Handled chat message
|
||||
end)
|
||||
|
||||
if core.setting_getbool("profiler.load") then
|
||||
if core.settings:get_bool("profiler.load") then
|
||||
-- Run after register_chatcommand and its register_on_chat_message
|
||||
-- Before any chattcommands that should be profiled
|
||||
profiler.init_chatcommand()
|
||||
@ -70,7 +71,8 @@ end
|
||||
--
|
||||
core.register_chatcommand("me", {
|
||||
params = "<action>",
|
||||
description = "chat action (eg. /me orders a pizza)",
|
||||
description = "Display chat action (e.g., '/me orders a pizza' displays"
|
||||
.. " '<player name> orders a pizza')",
|
||||
privs = {shout=true},
|
||||
func = function(name, param)
|
||||
core.chat_send_all("* " .. name .. " " .. param)
|
||||
@ -80,7 +82,7 @@ core.register_chatcommand("me", {
|
||||
core.register_chatcommand("admin", {
|
||||
description = "Show the name of the server owner",
|
||||
func = function(name)
|
||||
local admin = minetest.setting_get("name")
|
||||
local admin = minetest.settings:get("name")
|
||||
if admin then
|
||||
return true, "The administrator of this server is "..admin.."."
|
||||
else
|
||||
@ -89,64 +91,9 @@ core.register_chatcommand("admin", {
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("help", {
|
||||
privs = {},
|
||||
params = "[all/privs/<cmd>]",
|
||||
description = "Get help for commands or list privileges",
|
||||
func = function(name, param)
|
||||
local function format_help_line(cmd, def)
|
||||
local msg = core.colorize("#00ffff", "/"..cmd)
|
||||
if def.params and def.params ~= "" then
|
||||
msg = msg .. " " .. def.params
|
||||
end
|
||||
if def.description and def.description ~= "" then
|
||||
msg = msg .. ": " .. def.description
|
||||
end
|
||||
return msg
|
||||
end
|
||||
if param == "" then
|
||||
local msg = ""
|
||||
local cmds = {}
|
||||
for cmd, def in pairs(core.chatcommands) do
|
||||
if core.check_player_privs(name, def.privs) then
|
||||
cmds[#cmds + 1] = cmd
|
||||
end
|
||||
end
|
||||
table.sort(cmds)
|
||||
return true, "Available commands: " .. table.concat(cmds, " ") .. "\n"
|
||||
.. "Use '/help <cmd>' to get more information,"
|
||||
.. " or '/help all' to list everything."
|
||||
elseif param == "all" then
|
||||
local cmds = {}
|
||||
for cmd, def in pairs(core.chatcommands) do
|
||||
if core.check_player_privs(name, def.privs) then
|
||||
cmds[#cmds + 1] = format_help_line(cmd, def)
|
||||
end
|
||||
end
|
||||
table.sort(cmds)
|
||||
return true, "Available commands:\n"..table.concat(cmds, "\n")
|
||||
elseif param == "privs" then
|
||||
local privs = {}
|
||||
for priv, def in pairs(core.registered_privileges) do
|
||||
privs[#privs + 1] = priv .. ": " .. def.description
|
||||
end
|
||||
table.sort(privs)
|
||||
return true, "Available privileges:\n"..table.concat(privs, "\n")
|
||||
else
|
||||
local cmd = param
|
||||
local def = core.chatcommands[cmd]
|
||||
if not def then
|
||||
return false, "Command not available: "..cmd
|
||||
else
|
||||
return true, format_help_line(cmd, def)
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("privs", {
|
||||
params = "<name>",
|
||||
description = "print out privileges of player",
|
||||
description = "Print privileges of player",
|
||||
func = function(caller, param)
|
||||
param = param:trim()
|
||||
local name = (param ~= "" and param or caller)
|
||||
@ -161,8 +108,8 @@ local function handle_grant_command(caller, grantname, grantprivstr)
|
||||
if not (caller_privs.privs or caller_privs.basic_privs) then
|
||||
return false, "Your privileges are insufficient."
|
||||
end
|
||||
|
||||
if not core.auth_table[grantname] then
|
||||
|
||||
if not core.get_auth_handler().get_auth(grantname) then
|
||||
return false, "Player " .. grantname .. " does not exist."
|
||||
end
|
||||
local grantprivs = core.string_to_privs(grantprivstr)
|
||||
@ -172,7 +119,7 @@ local function handle_grant_command(caller, grantname, grantprivstr)
|
||||
local privs = core.get_player_privs(grantname)
|
||||
local privs_unknown = ""
|
||||
local basic_privs =
|
||||
core.string_to_privs(core.setting_get("basic_privs") or "interact,shout")
|
||||
core.string_to_privs(core.settings:get("basic_privs") or "interact,shout")
|
||||
for priv, _ in pairs(grantprivs) do
|
||||
if not basic_privs[priv] and not caller_privs.privs then
|
||||
return false, "Your privileges are insufficient."
|
||||
@ -204,7 +151,7 @@ core.register_chatcommand("grant", {
|
||||
local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
|
||||
if not grantname or not grantprivstr then
|
||||
return false, "Invalid parameters (see /help grant)"
|
||||
end
|
||||
end
|
||||
return handle_grant_command(name, grantname, grantprivstr)
|
||||
end,
|
||||
})
|
||||
@ -215,7 +162,7 @@ core.register_chatcommand("grantme", {
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
return false, "Invalid parameters (see /help grantme)"
|
||||
end
|
||||
end
|
||||
return handle_grant_command(name, name, param)
|
||||
end,
|
||||
})
|
||||
@ -232,13 +179,13 @@ core.register_chatcommand("revoke", {
|
||||
local revoke_name, revoke_priv_str = string.match(param, "([^ ]+) (.+)")
|
||||
if not revoke_name or not revoke_priv_str then
|
||||
return false, "Invalid parameters (see /help revoke)"
|
||||
elseif not core.auth_table[revoke_name] then
|
||||
elseif not core.get_auth_handler().get_auth(revoke_name) then
|
||||
return false, "Player " .. revoke_name .. " does not exist."
|
||||
end
|
||||
local revoke_privs = core.string_to_privs(revoke_priv_str)
|
||||
local privs = core.get_player_privs(revoke_name)
|
||||
local basic_privs =
|
||||
core.string_to_privs(core.setting_get("basic_privs") or "interact,shout")
|
||||
core.string_to_privs(core.settings:get("basic_privs") or "interact,shout")
|
||||
for priv, _ in pairs(revoke_privs) do
|
||||
if not basic_privs[priv] and
|
||||
not core.check_player_privs(name, {privs=true}) then
|
||||
@ -269,7 +216,7 @@ core.register_chatcommand("revoke", {
|
||||
|
||||
core.register_chatcommand("setpassword", {
|
||||
params = "<name> <password>",
|
||||
description = "set given password",
|
||||
description = "Set player's password",
|
||||
privs = {password=true},
|
||||
func = function(name, param)
|
||||
local toname, raw_password = string.match(param, "^([^ ]+) +(.+)$")
|
||||
@ -307,7 +254,7 @@ core.register_chatcommand("setpassword", {
|
||||
|
||||
core.register_chatcommand("clearpassword", {
|
||||
params = "<name>",
|
||||
description = "set empty password",
|
||||
description = "Set empty password",
|
||||
privs = {password=true},
|
||||
func = function(name, param)
|
||||
local toname = param
|
||||
@ -324,7 +271,7 @@ core.register_chatcommand("clearpassword", {
|
||||
|
||||
core.register_chatcommand("auth_reload", {
|
||||
params = "",
|
||||
description = "reload authentication data",
|
||||
description = "Reload authentication data",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
local done = core.auth_reload()
|
||||
@ -332,9 +279,34 @@ core.register_chatcommand("auth_reload", {
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("remove_player", {
|
||||
params = "<name>",
|
||||
description = "Remove player data",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
local toname = param
|
||||
if toname == "" then
|
||||
return false, "Name field required"
|
||||
end
|
||||
|
||||
local rc = core.remove_player(toname)
|
||||
|
||||
if rc == 0 then
|
||||
core.log("action", name .. " removed player data of " .. toname .. ".")
|
||||
return true, "Player \"" .. toname .. "\" removed."
|
||||
elseif rc == 1 then
|
||||
return true, "No such player \"" .. toname .. "\" to remove."
|
||||
elseif rc == 2 then
|
||||
return true, "Player \"" .. toname .. "\" is connected, cannot remove."
|
||||
end
|
||||
|
||||
return false, "Unhandled remove_player return code " .. rc .. ""
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("teleport", {
|
||||
params = "<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>",
|
||||
description = "teleport to given position",
|
||||
description = "Teleport to player or position",
|
||||
privs = {teleport=true},
|
||||
func = function(name, param)
|
||||
-- Returns (pos, true) if found, otherwise (pos, false)
|
||||
@ -365,7 +337,7 @@ core.register_chatcommand("teleport", {
|
||||
p.y = tonumber(p.y)
|
||||
p.z = tonumber(p.z)
|
||||
if p.x and p.y and p.z then
|
||||
local lm = tonumber(minetest.setting_get("map_generation_limit") or 31000)
|
||||
local lm = 31000
|
||||
if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then
|
||||
return false, "Cannot teleport out of map bounds!"
|
||||
end
|
||||
@ -442,25 +414,25 @@ core.register_chatcommand("teleport", {
|
||||
|
||||
core.register_chatcommand("set", {
|
||||
params = "[-n] <name> <value> | <name>",
|
||||
description = "set or read server configuration setting",
|
||||
description = "Set or read server configuration setting",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
|
||||
if arg and arg == "-n" and setname and setvalue then
|
||||
core.setting_set(setname, setvalue)
|
||||
core.settings:set(setname, setvalue)
|
||||
return true, setname .. " = " .. setvalue
|
||||
end
|
||||
local setname, setvalue = string.match(param, "([^ ]+) (.+)")
|
||||
if setname and setvalue then
|
||||
if not core.setting_get(setname) then
|
||||
if not core.settings:get(setname) then
|
||||
return false, "Failed. Use '/set -n <name> <value>' to create a new setting."
|
||||
end
|
||||
core.setting_set(setname, setvalue)
|
||||
core.settings:set(setname, setvalue)
|
||||
return true, setname .. " = " .. setvalue
|
||||
end
|
||||
local setname = string.match(param, "([^ ]+)")
|
||||
if setname then
|
||||
local setvalue = core.setting_get(setname)
|
||||
local setvalue = core.settings:get(setname)
|
||||
if not setvalue then
|
||||
setvalue = "<not set>"
|
||||
end
|
||||
@ -497,7 +469,7 @@ end
|
||||
|
||||
core.register_chatcommand("emergeblocks", {
|
||||
params = "(here [radius]) | (<pos1> <pos2>)",
|
||||
description = "starts loading (or generating, if inexistent) map blocks "
|
||||
description = "Load (or, if nonexistent, generate) map blocks "
|
||||
.. "contained in area pos1 to pos2",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
@ -523,7 +495,7 @@ core.register_chatcommand("emergeblocks", {
|
||||
|
||||
core.register_chatcommand("deleteblocks", {
|
||||
params = "(here [radius]) | (<pos1> <pos2>)",
|
||||
description = "delete map blocks contained in area pos1 to pos2",
|
||||
description = "Delete map blocks contained in area pos1 to pos2",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
local p1, p2 = parse_range_str(name, param)
|
||||
@ -540,6 +512,25 @@ core.register_chatcommand("deleteblocks", {
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("fixlight", {
|
||||
params = "(here [radius]) | (<pos1> <pos2>)",
|
||||
description = "Resets lighting in the area between pos1 and pos2",
|
||||
privs = {server = true},
|
||||
func = function(name, param)
|
||||
local p1, p2 = parse_range_str(name, param)
|
||||
if p1 == false then
|
||||
return false, p2
|
||||
end
|
||||
|
||||
if core.fix_light(p1, p2) then
|
||||
return true, "Successfully reset light in the area ranging from " ..
|
||||
core.pos_to_string(p1, 1) .. " to " .. core.pos_to_string(p2, 1)
|
||||
else
|
||||
return false, "Failed to load one or more blocks in area"
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("mods", {
|
||||
params = "",
|
||||
description = "List mods installed on the server",
|
||||
@ -587,7 +578,7 @@ end
|
||||
|
||||
core.register_chatcommand("give", {
|
||||
params = "<name> <ItemString>",
|
||||
description = "give item to player",
|
||||
description = "Give item to player",
|
||||
privs = {give=true},
|
||||
func = function(name, param)
|
||||
local toname, itemstring = string.match(param, "^([^ ]+) +(.+)$")
|
||||
@ -600,7 +591,7 @@ core.register_chatcommand("give", {
|
||||
|
||||
core.register_chatcommand("giveme", {
|
||||
params = "<ItemString>",
|
||||
description = "give item to yourself",
|
||||
description = "Give item to yourself",
|
||||
privs = {give=true},
|
||||
func = function(name, param)
|
||||
local itemstring = string.match(param, "(.+)$")
|
||||
@ -671,12 +662,12 @@ end)
|
||||
|
||||
core.register_chatcommand("rollback_check", {
|
||||
params = "[<range>] [<seconds>] [limit]",
|
||||
description = "Check who has last touched a node or near it,"
|
||||
.. " max. <seconds> ago (default range=0,"
|
||||
.. " seconds=86400=24h, limit=5)",
|
||||
description = "Check who last touched a node or a node near it"
|
||||
.. " within the time specified by <seconds>. Default: range = 0,"
|
||||
.. " seconds = 86400 = 24h, limit = 5",
|
||||
privs = {rollback=true},
|
||||
func = function(name, param)
|
||||
if not core.setting_getbool("enable_rollback_recording") then
|
||||
if not core.settings:get_bool("enable_rollback_recording") then
|
||||
return false, "Rollback functions are disabled."
|
||||
end
|
||||
local range, seconds, limit =
|
||||
@ -724,10 +715,10 @@ core.register_chatcommand("rollback_check", {
|
||||
|
||||
core.register_chatcommand("rollback", {
|
||||
params = "<player name> [<seconds>] | :<actor> [<seconds>]",
|
||||
description = "revert actions of a player; default for <seconds> is 60",
|
||||
description = "Revert actions of a player. Default for <seconds> is 60",
|
||||
privs = {rollback=true},
|
||||
func = function(name, param)
|
||||
if not core.setting_getbool("enable_rollback_recording") then
|
||||
if not core.settings:get_bool("enable_rollback_recording") then
|
||||
return false, "Rollback functions are disabled."
|
||||
end
|
||||
local target_name, seconds = string.match(param, ":([^ ]+) *(%d*)")
|
||||
@ -769,7 +760,7 @@ core.register_chatcommand("status", {
|
||||
|
||||
core.register_chatcommand("time", {
|
||||
params = "<0..23>:<0..59> | <0..24000>",
|
||||
description = "set time of day",
|
||||
description = "Set time of day",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
@ -815,12 +806,21 @@ core.register_chatcommand("days", {
|
||||
})
|
||||
|
||||
core.register_chatcommand("shutdown", {
|
||||
description = "shutdown server",
|
||||
description = "Shutdown server",
|
||||
params = "[delay_in_seconds (non-negative number, or -1 to cancel)] [reconnect] [message]",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
core.log("action", name .. " shuts down server")
|
||||
core.request_shutdown()
|
||||
core.chat_send_all("*** Server shutting down (operator request).")
|
||||
local delay, reconnect, message = param:match("([^ ][-]?[0-9]+)([^ ]+)(.*)")
|
||||
message = message or ""
|
||||
|
||||
if delay ~= "" then
|
||||
delay = tonumber(param) or 0
|
||||
else
|
||||
delay = 0
|
||||
core.log("action", name .. " shuts down server")
|
||||
core.chat_send_all("*** Server shutting down (operator request).")
|
||||
end
|
||||
core.request_shutdown(message:trim(), core.is_yes(reconnect), delay)
|
||||
end,
|
||||
})
|
||||
|
||||
@ -846,7 +846,7 @@ core.register_chatcommand("ban", {
|
||||
|
||||
core.register_chatcommand("unban", {
|
||||
params = "<name/ip>",
|
||||
description = "remove IP ban",
|
||||
description = "Remove IP ban",
|
||||
privs = {ban=true},
|
||||
func = function(name, param)
|
||||
if not core.unban_player_or_ip(param) then
|
||||
@ -859,7 +859,7 @@ core.register_chatcommand("unban", {
|
||||
|
||||
core.register_chatcommand("kick", {
|
||||
params = "<name> [reason]",
|
||||
description = "kick a player",
|
||||
description = "Kick a player",
|
||||
privs = {kick=true},
|
||||
func = function(name, param)
|
||||
local tokick, reason = param:match("([^ ]+) (.+)")
|
||||
@ -878,7 +878,7 @@ core.register_chatcommand("kick", {
|
||||
|
||||
core.register_chatcommand("clearobjects", {
|
||||
params = "[full|quick]",
|
||||
description = "clear all objects in world",
|
||||
description = "Clear all objects in world",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
local options = {}
|
||||
@ -938,3 +938,31 @@ core.register_chatcommand("last-login", {
|
||||
return false, "Last login time is unknown"
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("clearinv", {
|
||||
params = "[name]",
|
||||
description = "Clear the inventory of yourself or another player",
|
||||
func = function(name, param)
|
||||
local player
|
||||
if param and param ~= "" and param ~= name then
|
||||
if not core.check_player_privs(name, {server=true}) then
|
||||
return false, "You don't have permission"
|
||||
.. " to run this command (missing privilege: server)"
|
||||
end
|
||||
player = core.get_player_by_name(param)
|
||||
core.chat_send_player(param, name.." cleared your inventory.")
|
||||
else
|
||||
player = core.get_player_by_name(name)
|
||||
end
|
||||
|
||||
if player then
|
||||
player:get_inventory():set_list("main", {})
|
||||
player:get_inventory():set_list("craft", {})
|
||||
player:get_inventory():set_list("craftpreview", {})
|
||||
core.log("action", name.." clears "..player:get_player_name().."'s inventory")
|
||||
return true, "Cleared "..player:get_player_name().."'s inventory."
|
||||
else
|
||||
return false, "Player must be online to clear inventory!"
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -49,3 +49,24 @@ setmetatable(core.env, {
|
||||
function core.rollback_get_last_node_actor(pos, range, seconds)
|
||||
return core.rollback_get_node_actions(pos, range, seconds, 1)[1]
|
||||
end
|
||||
|
||||
--
|
||||
-- core.setting_*
|
||||
--
|
||||
|
||||
local settings = core.settings
|
||||
|
||||
local function setting_proxy(name)
|
||||
return function(...)
|
||||
core.log("deprecated", "WARNING: minetest.setting_* "..
|
||||
"functions are deprecated. "..
|
||||
"Use methods on the minetest.settings object.")
|
||||
return settings[name](settings, ...)
|
||||
end
|
||||
end
|
||||
|
||||
core.setting_set = setting_proxy("set")
|
||||
core.setting_get = setting_proxy("get")
|
||||
core.setting_setbool = setting_proxy("set_bool")
|
||||
core.setting_getbool = setting_proxy("get_bool")
|
||||
core.setting_save = setting_proxy("write")
|
||||
|
@ -18,9 +18,11 @@ core.register_entity(":__builtin:falling_node", {
|
||||
},
|
||||
|
||||
node = {},
|
||||
meta = {},
|
||||
|
||||
set_node = function(self, node)
|
||||
set_node = function(self, node, meta)
|
||||
self.node = node
|
||||
self.meta = meta or {}
|
||||
self.object:set_properties({
|
||||
is_visible = true,
|
||||
textures = {node.name},
|
||||
@ -28,15 +30,21 @@ core.register_entity(":__builtin:falling_node", {
|
||||
end,
|
||||
|
||||
get_staticdata = function(self)
|
||||
return core.serialize(self.node)
|
||||
local ds = {
|
||||
node = self.node,
|
||||
meta = self.meta,
|
||||
}
|
||||
return core.serialize(ds)
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
self.object:set_armor_groups({immortal = 1})
|
||||
|
||||
local node = core.deserialize(staticdata)
|
||||
if node then
|
||||
self:set_node(node)
|
||||
local ds = core.deserialize(staticdata)
|
||||
if ds and ds.node then
|
||||
self:set_node(ds.node, ds.meta)
|
||||
elseif ds then
|
||||
self:set_node(ds)
|
||||
elseif staticdata ~= "" then
|
||||
self:set_node({name = staticdata})
|
||||
end
|
||||
@ -83,7 +91,7 @@ core.register_entity(":__builtin:falling_node", {
|
||||
-- it's drops
|
||||
if n2.name ~= "air" and (not nd or nd.liquidtype == "none") then
|
||||
core.remove_node(np)
|
||||
if nd.buildable_to == false then
|
||||
if nd and nd.buildable_to == false then
|
||||
-- Add dropped items
|
||||
local drops = core.get_node_drops(n2.name, "")
|
||||
for _, dropped_item in pairs(drops) do
|
||||
@ -98,6 +106,10 @@ core.register_entity(":__builtin:falling_node", {
|
||||
-- Create node and remove entity
|
||||
if core.registered_nodes[self.node.name] then
|
||||
core.add_node(np, self.node)
|
||||
if self.meta then
|
||||
local meta = core.get_meta(np)
|
||||
meta:from_table(self.meta)
|
||||
end
|
||||
end
|
||||
self.object:remove()
|
||||
core.check_for_falling(np)
|
||||
@ -111,13 +123,27 @@ core.register_entity(":__builtin:falling_node", {
|
||||
end
|
||||
})
|
||||
|
||||
local function spawn_falling_node(p, node)
|
||||
local function spawn_falling_node(p, node, meta)
|
||||
local obj = core.add_entity(p, "__builtin:falling_node")
|
||||
if obj then
|
||||
obj:get_luaentity():set_node(node)
|
||||
obj:get_luaentity():set_node(node, meta)
|
||||
end
|
||||
end
|
||||
|
||||
function core.spawn_falling_node(pos)
|
||||
local node = core.get_node(pos)
|
||||
if node.name == "air" or node.name == "ignore" then
|
||||
return false
|
||||
end
|
||||
local obj = core.add_entity(pos, "__builtin:falling_node")
|
||||
if obj then
|
||||
obj:get_luaentity():set_node(node)
|
||||
core.remove_node(pos)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local function drop_attached_node(p)
|
||||
local nn = core.get_node(p).name
|
||||
core.remove_node(p)
|
||||
@ -134,7 +160,8 @@ end
|
||||
function builtin_shared.check_attached_node(p, n)
|
||||
local def = core.registered_nodes[n.name]
|
||||
local d = {x = 0, y = 0, z = 0}
|
||||
if def.paramtype2 == "wallmounted" then
|
||||
if def.paramtype2 == "wallmounted" or
|
||||
def.paramtype2 == "colorwallmounted" then
|
||||
-- The fallback vector here is in case 'wallmounted to dir' is nil due
|
||||
-- to voxelmanip placing a wallmounted node without resetting a
|
||||
-- pre-existing param2 value that is out-of-range for wallmounted.
|
||||
@ -174,8 +201,13 @@ function core.check_single_for_falling(p)
|
||||
|
||||
(not d_bottom.walkable or d_bottom.buildable_to) then
|
||||
n.level = core.get_node_level(p)
|
||||
local meta = core.get_meta(p)
|
||||
local metatable = {}
|
||||
if meta ~= nil then
|
||||
metatable = meta:to_table()
|
||||
end
|
||||
core.remove_node(p)
|
||||
spawn_falling_node(p, n)
|
||||
spawn_falling_node(p, n, metatable)
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
@ -9,6 +9,8 @@ core.features = {
|
||||
no_legacy_abms = true,
|
||||
texture_names_parens = true,
|
||||
area_store_custom_ids = true,
|
||||
add_entity_with_staticdata = true,
|
||||
no_chat_message_prediction = true,
|
||||
}
|
||||
|
||||
function core.has_feature(arg)
|
||||
|
@ -40,7 +40,7 @@ function core.forceload_block(pos, transient)
|
||||
elseif other_table[hash] ~= nil then
|
||||
relevant_table[hash] = 1
|
||||
else
|
||||
if total_forceloaded >= (tonumber(core.setting_get("max_forceloaded_blocks")) or 16) then
|
||||
if total_forceloaded >= (tonumber(core.settings:get("max_forceloaded_blocks")) or 16) then
|
||||
return false
|
||||
end
|
||||
total_forceloaded = total_forceloaded+1
|
||||
|
@ -13,15 +13,17 @@ dofile(gamepath.."constants.lua")
|
||||
assert(loadfile(gamepath.."item.lua"))(builtin_shared)
|
||||
dofile(gamepath.."register.lua")
|
||||
|
||||
if core.setting_getbool("profiler.load") then
|
||||
if core.settings:get_bool("profiler.load") then
|
||||
profiler = dofile(scriptpath.."profiler"..DIR_DELIM.."init.lua")
|
||||
end
|
||||
|
||||
dofile(commonpath .. "after.lua")
|
||||
dofile(gamepath.."item_entity.lua")
|
||||
dofile(gamepath.."deprecated.lua")
|
||||
dofile(gamepath.."misc.lua")
|
||||
dofile(gamepath.."privileges.lua")
|
||||
dofile(gamepath.."auth.lua")
|
||||
dofile(commonpath .. "chatcommands.lua")
|
||||
dofile(gamepath.."chatcommands.lua")
|
||||
dofile(gamepath.."static_spawn.lua")
|
||||
dofile(gamepath.."detached_inventory.lua")
|
||||
|
@ -109,7 +109,7 @@ local facedir_to_dir_map = {
|
||||
1, 4, 3, 2,
|
||||
}
|
||||
function core.facedir_to_dir(facedir)
|
||||
return facedir_to_dir[facedir_to_dir_map[facedir]]
|
||||
return facedir_to_dir[facedir_to_dir_map[facedir % 32]]
|
||||
end
|
||||
|
||||
function core.dir_to_wallmounted(dir)
|
||||
@ -144,11 +144,20 @@ local wallmounted_to_dir = {
|
||||
{x = 0, y = 0, z = -1},
|
||||
}
|
||||
function core.wallmounted_to_dir(wallmounted)
|
||||
return wallmounted_to_dir[wallmounted]
|
||||
return wallmounted_to_dir[wallmounted % 8]
|
||||
end
|
||||
|
||||
function core.dir_to_yaw(dir)
|
||||
return -math.atan2(dir.x, dir.z)
|
||||
end
|
||||
|
||||
function core.yaw_to_dir(yaw)
|
||||
return {x = -math.sin(yaw), y = 0, z = math.cos(yaw)}
|
||||
end
|
||||
|
||||
function core.get_node_drops(nodename, toolname)
|
||||
local drop = ItemStack({name=nodename}):get_definition().drop
|
||||
local def = core.registered_nodes[nodename]
|
||||
local drop = def and def.drop
|
||||
if drop == nil then
|
||||
-- default drop
|
||||
return {nodename}
|
||||
@ -197,7 +206,6 @@ function core.get_node_drops(nodename, toolname)
|
||||
end
|
||||
|
||||
function core.item_place_node(itemstack, placer, pointed_thing, param2)
|
||||
local item = itemstack:peek_item()
|
||||
local def = itemstack:get_definition()
|
||||
if def.type ~= "node" or pointed_thing.type ~= "node" then
|
||||
return itemstack, false
|
||||
@ -207,20 +215,21 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
|
||||
local oldnode_under = core.get_node_or_nil(under)
|
||||
local above = pointed_thing.above
|
||||
local oldnode_above = core.get_node_or_nil(above)
|
||||
local playername = placer:get_player_name()
|
||||
|
||||
if not oldnode_under or not oldnode_above then
|
||||
core.log("info", placer:get_player_name() .. " tried to place"
|
||||
core.log("info", playername .. " tried to place"
|
||||
.. " node in unloaded position " .. core.pos_to_string(above))
|
||||
return itemstack, false
|
||||
end
|
||||
|
||||
local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
|
||||
local olddef_under = core.registered_nodes[oldnode_under.name]
|
||||
olddef_under = olddef_under or core.nodedef_default
|
||||
local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
|
||||
local olddef_above = core.registered_nodes[oldnode_above.name]
|
||||
olddef_above = olddef_above or core.nodedef_default
|
||||
|
||||
if not olddef_above.buildable_to and not olddef_under.buildable_to then
|
||||
core.log("info", placer:get_player_name() .. " tried to place"
|
||||
core.log("info", playername .. " tried to place"
|
||||
.. " node in invalid position " .. core.pos_to_string(above)
|
||||
.. ", replacing " .. oldnode_above.name)
|
||||
return itemstack, false
|
||||
@ -235,17 +244,17 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
|
||||
place_to = {x = under.x, y = under.y, z = under.z}
|
||||
end
|
||||
|
||||
if core.is_protected(place_to, placer:get_player_name()) and
|
||||
if core.is_protected(place_to, playername) and
|
||||
not minetest.check_player_privs(placer, "protection_bypass") then
|
||||
core.log("action", placer:get_player_name()
|
||||
core.log("action", playername
|
||||
.. " tried to place " .. def.name
|
||||
.. " at protected position "
|
||||
.. core.pos_to_string(place_to))
|
||||
core.record_protection_violation(place_to, placer:get_player_name())
|
||||
core.record_protection_violation(place_to, playername)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
core.log("action", placer:get_player_name() .. " places node "
|
||||
core.log("action", playername .. " places node "
|
||||
.. def.name .. " at " .. core.pos_to_string(place_to))
|
||||
|
||||
local oldnode = core.get_node(place_to)
|
||||
@ -254,7 +263,8 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
|
||||
-- Calculate direction for wall mounted stuff like torches and signs
|
||||
if def.place_param2 ~= nil then
|
||||
newnode.param2 = def.place_param2
|
||||
elseif def.paramtype2 == 'wallmounted' and not param2 then
|
||||
elseif (def.paramtype2 == "wallmounted" or
|
||||
def.paramtype2 == "colorwallmounted") and not param2 then
|
||||
local dir = {
|
||||
x = under.x - above.x,
|
||||
y = under.y - above.y,
|
||||
@ -262,7 +272,8 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
|
||||
}
|
||||
newnode.param2 = core.dir_to_wallmounted(dir)
|
||||
-- Calculate the direction for furnaces and chests and stuff
|
||||
elseif def.paramtype2 == 'facedir' and not param2 then
|
||||
elseif (def.paramtype2 == "facedir" or
|
||||
def.paramtype2 == "colorfacedir") and not param2 then
|
||||
local placer_pos = placer:getpos()
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
@ -300,7 +311,6 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
|
||||
end
|
||||
|
||||
-- Run script hook
|
||||
local _, callback
|
||||
for _, callback in ipairs(core.registered_on_placenodes) do
|
||||
-- Deepcopy pos, node and pointed_thing because callback can modify them
|
||||
local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
|
||||
@ -441,8 +451,9 @@ function core.handle_node_drops(pos, drops, digger)
|
||||
end
|
||||
|
||||
function core.node_dig(pos, node, digger)
|
||||
local def = ItemStack({name=node.name}):get_definition()
|
||||
if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
|
||||
local def = core.registered_nodes[node.name]
|
||||
if def and (not def.diggable or
|
||||
(def.can_dig and not def.can_dig(pos, digger))) then
|
||||
core.log("info", digger:get_player_name() .. " tried to dig "
|
||||
.. node.name .. " which is not diggable "
|
||||
.. core.pos_to_string(pos))
|
||||
@ -467,12 +478,12 @@ function core.node_dig(pos, node, digger)
|
||||
|
||||
local wdef = wielded:get_definition()
|
||||
local tp = wielded:get_tool_capabilities()
|
||||
local dp = core.get_dig_params(def.groups, tp)
|
||||
local dp = core.get_dig_params(def and def.groups, tp)
|
||||
if wdef and wdef.after_use then
|
||||
wielded = wdef.after_use(wielded, digger, node, dp) or wielded
|
||||
else
|
||||
-- Wear out tool
|
||||
if not core.setting_getbool("creative_mode") then
|
||||
if not core.settings:get_bool("creative_mode") then
|
||||
wielded:add_wear(dp.wear)
|
||||
if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
|
||||
core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5})
|
||||
@ -485,7 +496,7 @@ function core.node_dig(pos, node, digger)
|
||||
core.handle_node_drops(pos, drops, digger)
|
||||
|
||||
local oldmetadata = nil
|
||||
if def.after_dig_node then
|
||||
if def and def.after_dig_node then
|
||||
oldmetadata = core.get_meta(pos):to_table()
|
||||
end
|
||||
|
||||
@ -493,7 +504,7 @@ function core.node_dig(pos, node, digger)
|
||||
core.remove_node(pos)
|
||||
|
||||
-- Run callback
|
||||
if def.after_dig_node then
|
||||
if def and def.after_dig_node then
|
||||
-- Copy pos and node because callback can modify them
|
||||
local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
|
||||
|
@ -14,7 +14,7 @@ end
|
||||
-- If item_entity_ttl is not set, enity will have default life time
|
||||
-- Setting it to -1 disables the feature
|
||||
|
||||
local time_to_live = tonumber(core.setting_get("item_entity_ttl"))
|
||||
local time_to_live = tonumber(core.settings:get("item_entity_ttl"))
|
||||
if not time_to_live then
|
||||
time_to_live = 900
|
||||
end
|
||||
@ -53,6 +53,8 @@ core.register_entity(":__builtin:item", {
|
||||
if itemtable then
|
||||
itemname = stack:to_table().name
|
||||
end
|
||||
-- Backwards compatibility: old clients use the texture
|
||||
-- to get the type of the item
|
||||
local item_texture = nil
|
||||
local item_type = ""
|
||||
if core.registered_items[itemname] then
|
||||
@ -66,6 +68,7 @@ core.register_entity(":__builtin:item", {
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c},
|
||||
automatic_rotate = math.pi * 0.5,
|
||||
wield_item = itemstring,
|
||||
}
|
||||
self.object:set_properties(prop)
|
||||
end,
|
||||
@ -101,31 +104,39 @@ core.register_entity(":__builtin:item", {
|
||||
self:set_item(self.itemstring)
|
||||
end,
|
||||
|
||||
-- moves items from this stack to an other stack
|
||||
try_merge_with = function(self, own_stack, object, obj)
|
||||
-- other item's stack
|
||||
local stack = ItemStack(obj.itemstring)
|
||||
if own_stack:get_name() == stack:get_name() and stack:get_free_space() > 0 then
|
||||
-- only merge if items are the same
|
||||
if own_stack:get_name() == stack:get_name() and
|
||||
own_stack:get_meta() == stack:get_meta() and
|
||||
own_stack:get_wear() == stack:get_wear() and
|
||||
stack:get_free_space() > 0 then
|
||||
local overflow = false
|
||||
local count = stack:get_count() + own_stack:get_count()
|
||||
local max_count = stack:get_stack_max()
|
||||
if count > max_count then
|
||||
overflow = true
|
||||
stack:set_count(max_count)
|
||||
count = count - max_count
|
||||
own_stack:set_count(count)
|
||||
else
|
||||
self.itemstring = ''
|
||||
stack:set_count(count)
|
||||
end
|
||||
local pos = object:getpos()
|
||||
pos.y = pos.y + (count - stack:get_count()) / max_count * 0.15
|
||||
object:moveto(pos, false)
|
||||
local s, c
|
||||
local max_count = stack:get_stack_max()
|
||||
local name = stack:get_name()
|
||||
if not overflow then
|
||||
obj.itemstring = name .. " " .. count
|
||||
obj.itemstring = stack:to_string()
|
||||
s = 0.2 + 0.1 * (count / max_count)
|
||||
c = s
|
||||
object:set_properties({
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c}
|
||||
collisionbox = {-c, -c, -c, c, c, c},
|
||||
wield_item = obj.itemstring
|
||||
})
|
||||
self.object:remove()
|
||||
-- merging succeeded
|
||||
@ -133,18 +144,20 @@ core.register_entity(":__builtin:item", {
|
||||
else
|
||||
s = 0.4
|
||||
c = 0.3
|
||||
obj.itemstring = stack:to_string()
|
||||
object:set_properties({
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c}
|
||||
collisionbox = {-c, -c, -c, c, c, c},
|
||||
wield_item = obj.itemstring
|
||||
})
|
||||
obj.itemstring = name .. " " .. max_count
|
||||
s = 0.2 + 0.1 * (count / max_count)
|
||||
c = s
|
||||
self.itemstring = own_stack:to_string()
|
||||
self.object:set_properties({
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c}
|
||||
collisionbox = {-c, -c, -c, c, c, c},
|
||||
wield_item = self.itemstring
|
||||
})
|
||||
self.itemstring = name .. " " .. count
|
||||
end
|
||||
end
|
||||
-- merging didn't succeed
|
||||
|
@ -4,50 +4,6 @@
|
||||
-- Misc. API functions
|
||||
--
|
||||
|
||||
local jobs = {}
|
||||
local time = 0.0
|
||||
local last = core.get_us_time() / 1000000
|
||||
|
||||
core.register_globalstep(function(dtime)
|
||||
local new = core.get_us_time() / 1000000
|
||||
if new > last then
|
||||
time = time + (new - last)
|
||||
else
|
||||
-- Overflow, we may lose a little bit of time here but
|
||||
-- only 1 tick max, potentially running timers slightly
|
||||
-- too early.
|
||||
time = time + new
|
||||
end
|
||||
last = new
|
||||
|
||||
if #jobs < 1 then
|
||||
return
|
||||
end
|
||||
|
||||
-- Iterate backwards so that we miss any new timers added by
|
||||
-- a timer callback, and so that we don't skip the next timer
|
||||
-- in the list if we remove one.
|
||||
for i = #jobs, 1, -1 do
|
||||
local job = jobs[i]
|
||||
if time >= job.expire then
|
||||
core.set_last_run_mod(job.mod_origin)
|
||||
job.func(unpack(job.arg))
|
||||
table.remove(jobs, i)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function core.after(after, func, ...)
|
||||
assert(tonumber(after) and type(func) == "function",
|
||||
"Invalid core.after invocation")
|
||||
jobs[#jobs + 1] = {
|
||||
func = func,
|
||||
expire = time + after,
|
||||
arg = {...},
|
||||
mod_origin = core.get_last_run_mod()
|
||||
}
|
||||
end
|
||||
|
||||
function core.check_player_privs(name, ...)
|
||||
local arg_type = type(name)
|
||||
if (arg_type == "userdata" or arg_type == "table") and
|
||||
@ -56,11 +12,11 @@ function core.check_player_privs(name, ...)
|
||||
elseif arg_type ~= "string" then
|
||||
error("Invalid core.check_player_privs argument type: " .. arg_type, 2)
|
||||
end
|
||||
|
||||
|
||||
local requested_privs = {...}
|
||||
local player_privs = core.get_player_privs(name)
|
||||
local missing_privileges = {}
|
||||
|
||||
|
||||
if type(requested_privs[1]) == "table" then
|
||||
-- We were provided with a table like { privA = true, privB = true }.
|
||||
for priv, value in pairs(requested_privs[1]) do
|
||||
@ -76,11 +32,11 @@ function core.check_player_privs(name, ...)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if #missing_privileges > 0 then
|
||||
return false, missing_privileges
|
||||
end
|
||||
|
||||
|
||||
return true, ""
|
||||
end
|
||||
|
||||
@ -114,6 +70,10 @@ function core.get_connected_players()
|
||||
return temp_table
|
||||
end
|
||||
|
||||
function minetest.player_exists(name)
|
||||
return minetest.get_auth_handler().get_auth(name) ~= nil
|
||||
end
|
||||
|
||||
-- Returns two position vectors representing a box of `radius` in each
|
||||
-- direction centered around the player corresponding to `player_name`
|
||||
function core.get_player_radius_area(player_name, radius)
|
||||
@ -161,7 +121,7 @@ function core.get_node_group(name, group)
|
||||
end
|
||||
|
||||
function core.setting_get_pos(name)
|
||||
local value = core.setting_get(name)
|
||||
local value = core.settings:get(name)
|
||||
if not value then
|
||||
return nil
|
||||
end
|
||||
@ -210,38 +170,11 @@ function core.http_add_fetch(httpenv)
|
||||
return httpenv
|
||||
end
|
||||
|
||||
if minetest.setting_getbool("disable_escape_sequences") then
|
||||
|
||||
function core.get_color_escape_sequence(color)
|
||||
return ""
|
||||
end
|
||||
|
||||
function core.get_background_escape_sequence(color)
|
||||
return ""
|
||||
end
|
||||
|
||||
function core.colorize(color, message)
|
||||
return message
|
||||
end
|
||||
|
||||
else
|
||||
|
||||
local ESCAPE_CHAR = string.char(0x1b)
|
||||
function core.get_color_escape_sequence(color)
|
||||
return ESCAPE_CHAR .. "(c@" .. color .. ")"
|
||||
end
|
||||
|
||||
function core.get_background_escape_sequence(color)
|
||||
return ESCAPE_CHAR .. "(b@" .. color .. ")"
|
||||
end
|
||||
|
||||
function core.colorize(color, message)
|
||||
return core.get_color_escape_sequence(color) .. message .. core.get_color_escape_sequence("#ffffff")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function core.close_formspec(player_name, formname)
|
||||
return minetest.show_formspec(player_name, formname, "")
|
||||
end
|
||||
|
||||
function core.cancel_shutdown_requests()
|
||||
core.request_shutdown("", false, -1)
|
||||
end
|
||||
|
||||
|
@ -331,8 +331,8 @@ core.register_item(":unknown", {
|
||||
|
||||
core.register_node(":air", {
|
||||
description = "Air (you hacker you!)",
|
||||
inventory_image = "unknown_node.png",
|
||||
wield_image = "unknown_node.png",
|
||||
inventory_image = "air.png",
|
||||
wield_image = "air.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
@ -348,8 +348,8 @@ core.register_node(":air", {
|
||||
|
||||
core.register_node(":ignore", {
|
||||
description = "Ignore (you hacker you!)",
|
||||
inventory_image = "unknown_node.png",
|
||||
wield_image = "unknown_node.png",
|
||||
inventory_image = "ignore.png",
|
||||
wield_image = "ignore.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "none",
|
||||
sunlight_propagates = false,
|
||||
|
@ -1,3 +1,5 @@
|
||||
-- cache setting
|
||||
local enable_damage = core.settings:get_bool("enable_damage")
|
||||
|
||||
local health_bar_definition =
|
||||
{
|
||||
@ -42,9 +44,8 @@ local function initialize_builtin_statbars(player)
|
||||
player:hud_set_flags(player:hud_get_flags())
|
||||
end
|
||||
|
||||
if player:hud_get_flags().healthbar and
|
||||
core.is_yes(core.setting_get("enable_damage")) then
|
||||
if hud_ids[name].id_healthbar == nil then
|
||||
if player:hud_get_flags().healthbar and enable_damage then
|
||||
if hud_ids[name].id_healthbar == nil then
|
||||
health_bar_definition.number = player:get_hp()
|
||||
hud_ids[name].id_healthbar = player:hud_add(health_bar_definition)
|
||||
end
|
||||
@ -56,8 +57,7 @@ local function initialize_builtin_statbars(player)
|
||||
end
|
||||
|
||||
if (player:get_breath() < 11) then
|
||||
if player:hud_get_flags().breathbar and
|
||||
core.is_yes(core.setting_get("enable_damage")) then
|
||||
if player:hud_get_flags().breathbar and enable_damage then
|
||||
if hud_ids[name].id_breathbar == nil then
|
||||
hud_ids[name].id_breathbar = player:hud_add(breath_bar_definition)
|
||||
end
|
||||
|
@ -1,10 +1,10 @@
|
||||
-- Minetest: builtin/static_spawn.lua
|
||||
|
||||
local function warn_invalid_static_spawnpoint()
|
||||
if core.setting_get("static_spawnpoint") and
|
||||
if core.settings:get("static_spawnpoint") and
|
||||
not core.setting_get_pos("static_spawnpoint") then
|
||||
core.log("error", "The static_spawnpoint setting is invalid: \""..
|
||||
core.setting_get("static_spawnpoint").."\"")
|
||||
core.settings:get("static_spawnpoint").."\"")
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -27,6 +27,7 @@ minetest = core
|
||||
-- Load other files
|
||||
local scriptdir = core.get_builtin_path() .. DIR_DELIM
|
||||
local gamepath = scriptdir .. "game" .. DIR_DELIM
|
||||
local clientpath = scriptdir .. "client" .. DIR_DELIM
|
||||
local commonpath = scriptdir .. "common" .. DIR_DELIM
|
||||
local asyncpath = scriptdir .. "async" .. DIR_DELIM
|
||||
|
||||
@ -37,15 +38,17 @@ dofile(commonpath .. "misc_helpers.lua")
|
||||
if INIT == "game" then
|
||||
dofile(gamepath .. "init.lua")
|
||||
elseif INIT == "mainmenu" then
|
||||
local mainmenuscript = core.setting_get("main_menu_script")
|
||||
if mainmenuscript ~= nil and mainmenuscript ~= "" then
|
||||
dofile(mainmenuscript)
|
||||
local mm_script = core.settings:get("main_menu_script")
|
||||
if mm_script and mm_script ~= "" then
|
||||
dofile(mm_script)
|
||||
else
|
||||
dofile(core.get_mainmenu_path() .. DIR_DELIM .. "init.lua")
|
||||
end
|
||||
elseif INIT == "async" then
|
||||
dofile(asyncpath .. "init.lua")
|
||||
elseif INIT == "client" then
|
||||
os.setlocale = nil
|
||||
dofile(clientpath .. "init.lua")
|
||||
else
|
||||
error(("Unrecognized builtin initialization type %s!"):format(tostring(INIT)))
|
||||
end
|
||||
|
||||
|
@ -43,10 +43,10 @@ end
|
||||
local function configure_selected_world_params(idx)
|
||||
local worldconfig = modmgr.get_worldconfig(menudata.worldlist:get_list()[idx].path)
|
||||
if worldconfig.creative_mode then
|
||||
core.setting_set("creative_mode", worldconfig.creative_mode)
|
||||
core.settings:set("creative_mode", worldconfig.creative_mode)
|
||||
end
|
||||
if worldconfig.enable_damage then
|
||||
core.setting_set("enable_damage", worldconfig.enable_damage)
|
||||
core.settings:set("enable_damage", worldconfig.enable_damage)
|
||||
end
|
||||
end
|
||||
|
||||
@ -54,7 +54,12 @@ end
|
||||
function image_column(tooltip, flagname)
|
||||
return "image,tooltip=" .. core.formspec_escape(tooltip) .. "," ..
|
||||
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
|
||||
"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
|
||||
"1=" .. core.formspec_escape(defaulttexturedir ..
|
||||
(flagname and "server_flags_" .. flagname .. ".png" or "blank.png")) .. "," ..
|
||||
"2=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
|
||||
"3=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
|
||||
"4=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
|
||||
"5=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
@ -77,7 +82,7 @@ function order_favorite_list(list)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function render_favorite(spec, is_favorite)
|
||||
function render_serverlist_row(spec, is_favorite)
|
||||
local text = ""
|
||||
if spec.name then
|
||||
text = text .. core.formspec_escape(spec.name:trim())
|
||||
@ -97,6 +102,21 @@ function render_favorite(spec, is_favorite)
|
||||
details = "0,"
|
||||
end
|
||||
|
||||
if spec.ping then
|
||||
local ping = spec.ping * 1000
|
||||
if ping <= 50 then
|
||||
details = details .. "2,"
|
||||
elseif ping <= 100 then
|
||||
details = details .. "3,"
|
||||
elseif ping <= 250 then
|
||||
details = details .. "4,"
|
||||
else
|
||||
details = details .. "5,"
|
||||
end
|
||||
else
|
||||
details = details .. "0,"
|
||||
end
|
||||
|
||||
if spec.clients and spec.clients_max then
|
||||
local clients_color = ''
|
||||
local clients_percent = 100 * spec.clients / spec.clients_max
|
||||
@ -144,8 +164,8 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
os.tempfolder = function()
|
||||
if core.setting_get("TMPFolder") then
|
||||
return core.setting_get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
|
||||
if core.settings:get("TMPFolder") then
|
||||
return core.settings:get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
|
||||
end
|
||||
|
||||
local filetocheck = os.tmpname()
|
||||
@ -186,7 +206,7 @@ function menu_handle_key_up_down(fields, textlist, settingname)
|
||||
oldidx < menudata.worldlist:size() then
|
||||
newidx = oldidx + 1
|
||||
end
|
||||
core.setting_set(settingname, menudata.worldlist:get_raw_index(newidx))
|
||||
core.settings:set(settingname, menudata.worldlist:get_raw_index(newidx))
|
||||
configure_selected_world_params(newidx)
|
||||
return true
|
||||
end
|
||||
@ -230,7 +250,7 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency)
|
||||
local textlines = core.splittext(text, textlen)
|
||||
local textlines = core.wrap_text(text, textlen)
|
||||
local retval = "textlist[" .. xpos .. "," .. ypos .. ";" .. width ..
|
||||
"," .. height .. ";" .. tl_name .. ";"
|
||||
|
||||
@ -308,9 +328,9 @@ function menu_worldmt_legacy(selected)
|
||||
for _, mode_name in pairs(modes_names) do
|
||||
local mode_val = menu_worldmt(selected, mode_name)
|
||||
if mode_val then
|
||||
core.setting_set(mode_name, mode_val)
|
||||
core.settings:set(mode_name, mode_val)
|
||||
else
|
||||
menu_worldmt(selected, mode_name, core.setting_get(mode_name))
|
||||
menu_worldmt(selected, mode_name, core.settings:get(mode_name))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -17,14 +17,13 @@
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
local enabled_all = false
|
||||
local enabled_all = false
|
||||
|
||||
local function modname_valid(name)
|
||||
return not name:find("[^a-z0-9_]")
|
||||
end
|
||||
|
||||
local function get_formspec(data)
|
||||
|
||||
local mod = data.list:get_list()[data.selected_mod]
|
||||
|
||||
local retval =
|
||||
@ -32,24 +31,12 @@ local function get_formspec(data)
|
||||
"label[0.5,0;" .. fgettext("World:") .. "]" ..
|
||||
"label[1.75,0;" .. data.worldspec.name .. "]"
|
||||
|
||||
if data.hide_gamemods then
|
||||
retval = retval .. "checkbox[1,6;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]"
|
||||
else
|
||||
retval = retval .. "checkbox[1,6;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]"
|
||||
end
|
||||
|
||||
if data.hide_modpackcontents then
|
||||
retval = retval .. "checkbox[6,6;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]"
|
||||
else
|
||||
retval = retval .. "checkbox[6,6;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]"
|
||||
end
|
||||
|
||||
if mod == nil then
|
||||
mod = {name=""}
|
||||
end
|
||||
|
||||
local hard_deps, soft_deps = modmgr.get_dependencies(mod.path)
|
||||
|
||||
|
||||
retval = retval ..
|
||||
"label[0,0.7;" .. fgettext("Mod:") .. "]" ..
|
||||
"label[0.75,0.7;" .. mod.name .. "]" ..
|
||||
@ -62,41 +49,45 @@ local function get_formspec(data)
|
||||
"button[3.25,7;2.5,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" ..
|
||||
"button[5.75,7;2.5,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]"
|
||||
|
||||
if mod ~= nil and mod.name ~= "" and mod.typ ~= "game_mod" then
|
||||
if mod and mod.name ~= "" and not mod.is_game_content then
|
||||
if mod.is_modpack then
|
||||
local rawlist = data.list:get_raw_list()
|
||||
|
||||
local all_enabled = true
|
||||
for j=1,#rawlist,1 do
|
||||
if rawlist[j].modpack == mod.name and
|
||||
rawlist[j].enabled ~= true then
|
||||
all_enabled = false
|
||||
break
|
||||
for j = 1, #rawlist, 1 do
|
||||
if rawlist[j].modpack == mod.name and not rawlist[j].enabled then
|
||||
all_enabled = false
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if all_enabled == false then
|
||||
retval = retval .. "button[5.5,0.125;2.5,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]"
|
||||
if all_enabled then
|
||||
retval = retval .. "button[5.5,0.125;2.5,0.5;btn_mp_disable;" ..
|
||||
fgettext("Disable MP") .. "]"
|
||||
else
|
||||
retval = retval .. "button[5.5,0.125;2.5,0.5;btn_mp_disable;" .. fgettext("Disable MP") .. "]"
|
||||
retval = retval .. "button[5.5,0.125;2.5,0.5;btn_mp_enable;" ..
|
||||
fgettext("Enable MP") .. "]"
|
||||
end
|
||||
else
|
||||
if mod.enabled then
|
||||
retval = retval .. "checkbox[5.5,-0.125;cb_mod_enable;" .. fgettext("enabled") .. ";true]"
|
||||
retval = retval .. "checkbox[5.5,-0.125;cb_mod_enable;" ..
|
||||
fgettext("enabled") .. ";true]"
|
||||
else
|
||||
retval = retval .. "checkbox[5.5,-0.125;cb_mod_enable;" .. fgettext("enabled") .. ";false]"
|
||||
retval = retval .. "checkbox[5.5,-0.125;cb_mod_enable;" ..
|
||||
fgettext("enabled") .. ";false]"
|
||||
end
|
||||
end
|
||||
end
|
||||
if enabled_all then
|
||||
if enabled_all then
|
||||
retval = retval ..
|
||||
"button[8.75,0.125;2.5,0.5;btn_disable_all_mods;" .. fgettext("Disable all") .. "]" ..
|
||||
"textlist[5.5,0.75;5.75,5.4;world_config_modlist;"
|
||||
"button[8.75,0.125;2.5,0.5;btn_disable_all_mods;" .. fgettext("Disable all") .. "]"
|
||||
else
|
||||
retval = retval ..
|
||||
"button[8.75,0.125;2.5,0.5;btn_enable_all_mods;" .. fgettext("Enable all") .. "]" ..
|
||||
"textlist[5.5,0.75;5.75,5.4;world_config_modlist;"
|
||||
"button[8.75,0.125;2.5,0.5;btn_enable_all_mods;" .. fgettext("Enable all") .. "]"
|
||||
end
|
||||
retval = retval ..
|
||||
"tablecolumns[color;tree;text]" ..
|
||||
"table[5.5,0.75;5.75,6;world_config_modlist;"
|
||||
retval = retval .. modmgr.render_modlist(data.list)
|
||||
retval = retval .. ";" .. data.selected_mod .."]"
|
||||
|
||||
@ -106,7 +97,7 @@ end
|
||||
local function enable_mod(this, toset)
|
||||
local mod = this.data.list:get_list()[this.data.selected_mod]
|
||||
|
||||
if mod.typ == "game_mod" then
|
||||
if mod.is_game_content then
|
||||
-- game mods can't be enabled or disabled
|
||||
elseif not mod.is_modpack then
|
||||
if toset == nil then
|
||||
@ -129,16 +120,15 @@ end
|
||||
|
||||
|
||||
local function handle_buttons(this, fields)
|
||||
|
||||
if fields["world_config_modlist"] ~= nil then
|
||||
local event = core.explode_textlist_event(fields["world_config_modlist"])
|
||||
this.data.selected_mod = event.index
|
||||
core.setting_set("world_config_selected_mod", event.index)
|
||||
local event = core.explode_table_event(fields["world_config_modlist"])
|
||||
this.data.selected_mod = event.row
|
||||
core.settings:set("world_config_selected_mod", event.row)
|
||||
|
||||
if event.type == "DCL" then
|
||||
enable_mod(this)
|
||||
end
|
||||
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
@ -160,44 +150,7 @@ local function handle_buttons(this, fields)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_hide_gamemods"] ~= nil or
|
||||
fields["cb_hide_mpcontent"] ~= nil then
|
||||
local current = this.data.list:get_filtercriteria()
|
||||
|
||||
if current == nil then
|
||||
current = {}
|
||||
end
|
||||
|
||||
if fields["cb_hide_gamemods"] ~= nil then
|
||||
if core.is_yes(fields["cb_hide_gamemods"]) then
|
||||
current.hide_game = true
|
||||
this.data.hide_gamemods = true
|
||||
core.setting_set("world_config_hide_gamemods", "true")
|
||||
else
|
||||
current.hide_game = false
|
||||
this.data.hide_gamemods = false
|
||||
core.setting_set("world_config_hide_gamemods", "false")
|
||||
end
|
||||
end
|
||||
|
||||
if fields["cb_hide_mpcontent"] ~= nil then
|
||||
if core.is_yes(fields["cb_hide_mpcontent"]) then
|
||||
current.hide_modpackcontents = true
|
||||
this.data.hide_modpackcontents = true
|
||||
core.setting_set("world_config_hide_modpackcontents", "true")
|
||||
else
|
||||
current.hide_modpackcontents = false
|
||||
this.data.hide_modpackcontents = false
|
||||
core.setting_set("world_config_hide_modpackcontents", "false")
|
||||
end
|
||||
end
|
||||
|
||||
this.data.list:set_filtercriteria(current)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_config_world_save"] then
|
||||
|
||||
local filename = this.data.worldspec.path ..
|
||||
DIR_DELIM .. "world.mt"
|
||||
|
||||
@ -209,7 +162,7 @@ local function handle_buttons(this, fields)
|
||||
local i,mod
|
||||
for i,mod in ipairs(rawlist) do
|
||||
if not mod.is_modpack and
|
||||
mod.typ ~= "game_mod" then
|
||||
not mod.is_game_content then
|
||||
if modname_valid(mod.name) then
|
||||
worldfile:set("load_mod_"..mod.name, tostring(mod.enabled))
|
||||
else
|
||||
@ -231,7 +184,7 @@ local function handle_buttons(this, fields)
|
||||
if not worldfile:write() then
|
||||
core.log("error", "Failed to write world config file")
|
||||
end
|
||||
|
||||
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
@ -245,19 +198,21 @@ local function handle_buttons(this, fields)
|
||||
local list = this.data.list:get_raw_list()
|
||||
|
||||
for i = 1, #list do
|
||||
if list[i].typ ~= "game_mod" and not list[i].is_modpack then
|
||||
if not list[i].is_game_content
|
||||
and not list[i].is_modpack then
|
||||
list[i].enabled = true
|
||||
end
|
||||
end
|
||||
enabled_all = true
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
if fields.btn_disable_all_mods then
|
||||
local list = this.data.list:get_raw_list()
|
||||
|
||||
for i = 1, #list do
|
||||
if list[i].typ ~= "game_mod" and not list[i].is_modpack then
|
||||
if not list[i].is_game_content
|
||||
and not list[i].is_modpack then
|
||||
list[i].enabled = false
|
||||
end
|
||||
end
|
||||
@ -269,15 +224,12 @@ local function handle_buttons(this, fields)
|
||||
end
|
||||
|
||||
function create_configure_world_dlg(worldidx)
|
||||
|
||||
local dlg = dialog_create("sp_config_world",
|
||||
get_formspec,
|
||||
handle_buttons,
|
||||
nil)
|
||||
|
||||
dlg.data.hide_gamemods = core.setting_getbool("world_config_hide_gamemods")
|
||||
dlg.data.hide_modpackcontents = core.setting_getbool("world_config_hide_modpackcontents")
|
||||
dlg.data.selected_mod = tonumber(core.setting_get("world_config_selected_mod"))
|
||||
dlg.data.selected_mod = tonumber(core.settings:get("world_config_selected_mod"))
|
||||
if dlg.data.selected_mod == nil then
|
||||
dlg.data.selected_mod = 0
|
||||
end
|
||||
@ -286,14 +238,14 @@ function create_configure_world_dlg(worldidx)
|
||||
if dlg.data.worldspec == nil then dlg:delete() return nil end
|
||||
|
||||
dlg.data.worldconfig = modmgr.get_worldconfig(dlg.data.worldspec.path)
|
||||
|
||||
|
||||
if dlg.data.worldconfig == nil or dlg.data.worldconfig.id == nil or
|
||||
dlg.data.worldconfig.id == "" then
|
||||
|
||||
dlg:delete()
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
dlg.data.list = filterlist.create(
|
||||
modmgr.preparemodlist, --refresh
|
||||
modmgr.comparemod, --compare
|
||||
@ -302,16 +254,16 @@ function create_configure_world_dlg(worldidx)
|
||||
return true
|
||||
end
|
||||
end,
|
||||
function(element,criteria)
|
||||
function(element, criteria)
|
||||
if criteria.hide_game and
|
||||
element.typ == "game_mod" then
|
||||
return false
|
||||
element.is_game_content then
|
||||
return false
|
||||
end
|
||||
|
||||
if criteria.hide_modpackcontents and
|
||||
element.modpack ~= nil then
|
||||
return false
|
||||
end
|
||||
element.modpack ~= nil then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end, --filter
|
||||
{ worldpath= dlg.data.worldspec.path,
|
||||
|
@ -18,8 +18,8 @@
|
||||
local function create_world_formspec(dialogdata)
|
||||
local mapgens = core.get_mapgen_names()
|
||||
|
||||
local current_seed = core.setting_get("fixed_map_seed") or ""
|
||||
local current_mg = core.setting_get("mg_name")
|
||||
local current_seed = core.settings:get("fixed_map_seed") or ""
|
||||
local current_mg = core.settings:get("mg_name")
|
||||
|
||||
local mglist = ""
|
||||
local selindex = 1
|
||||
@ -33,7 +33,7 @@ local function create_world_formspec(dialogdata)
|
||||
end
|
||||
mglist = mglist:sub(1, -2)
|
||||
|
||||
local gameid = core.setting_get("menu_last_game")
|
||||
local gameid = core.settings:get("menu_last_game")
|
||||
|
||||
local game, gameidx = nil , 0
|
||||
if gameid ~= nil then
|
||||
@ -90,10 +90,10 @@ local function create_world_buttonhandler(this, fields)
|
||||
|
||||
local message = nil
|
||||
|
||||
core.setting_set("fixed_map_seed", fields["te_seed"])
|
||||
core.settings:set("fixed_map_seed", fields["te_seed"])
|
||||
|
||||
if not menudata.worldlist:uid_exists_raw(worldname) then
|
||||
core.setting_set("mg_name",fields["dd_mapgen"])
|
||||
core.settings:set("mg_name",fields["dd_mapgen"])
|
||||
message = core.create_world(worldname,gameindex)
|
||||
else
|
||||
message = fgettext("A world named \"$1\" already exists", worldname)
|
||||
@ -102,13 +102,13 @@ local function create_world_buttonhandler(this, fields)
|
||||
if message ~= nil then
|
||||
gamedata.errormessage = message
|
||||
else
|
||||
core.setting_set("menu_last_game",gamemgr.games[gameindex].id)
|
||||
core.settings:set("menu_last_game",gamemgr.games[gameindex].id)
|
||||
if this.data.update_worldlist_filter then
|
||||
menudata.worldlist:set_filtercriteria(gamemgr.games[gameindex].id)
|
||||
mm_texture.update("singleplayer", gamemgr.games[gameindex].id)
|
||||
end
|
||||
menudata.worldlist:refresh()
|
||||
core.setting_set("mainmenu_last_selected_world",
|
||||
core.settings:set("mainmenu_last_selected_world",
|
||||
menudata.worldlist:raw_index_by_uid(worldname))
|
||||
end
|
||||
else
|
||||
|
@ -344,11 +344,86 @@ local function parse_config_file(read_all, parse_mods)
|
||||
return settings
|
||||
end
|
||||
|
||||
local settings = parse_config_file(false, true)
|
||||
local function filter_settings(settings, searchstring)
|
||||
if not searchstring or searchstring == "" then
|
||||
return settings, -1
|
||||
end
|
||||
|
||||
-- Setup the keyword list
|
||||
local keywords = {}
|
||||
for word in searchstring:lower():gmatch("%S+") do
|
||||
table.insert(keywords, word)
|
||||
end
|
||||
|
||||
local result = {}
|
||||
local category_stack = {}
|
||||
local current_level = 0
|
||||
local best_setting = nil
|
||||
for _, entry in pairs(settings) do
|
||||
if entry.type == "category" then
|
||||
-- Remove all settingless categories
|
||||
while #category_stack > 0 and entry.level <= current_level do
|
||||
table.remove(category_stack, #category_stack)
|
||||
if #category_stack > 0 then
|
||||
current_level = category_stack[#category_stack].level
|
||||
else
|
||||
current_level = 0
|
||||
end
|
||||
end
|
||||
|
||||
-- Push category onto stack
|
||||
category_stack[#category_stack + 1] = entry
|
||||
current_level = entry.level
|
||||
else
|
||||
-- See if setting matches keywords
|
||||
local setting_score = 0
|
||||
for k = 1, #keywords do
|
||||
local keyword = keywords[k]
|
||||
|
||||
if string.find(entry.name:lower(), keyword, 1, true) then
|
||||
setting_score = setting_score + 1
|
||||
end
|
||||
|
||||
if entry.readable_name and
|
||||
string.find(fgettext(entry.readable_name):lower(), keyword, 1, true) then
|
||||
setting_score = setting_score + 1
|
||||
end
|
||||
|
||||
if entry.comment and
|
||||
string.find(fgettext_ne(entry.comment):lower(), keyword, 1, true) then
|
||||
setting_score = setting_score + 1
|
||||
end
|
||||
end
|
||||
|
||||
-- Add setting to results if match
|
||||
if setting_score > 0 then
|
||||
-- Add parent categories
|
||||
for _, category in pairs(category_stack) do
|
||||
result[#result + 1] = category
|
||||
end
|
||||
category_stack = {}
|
||||
|
||||
-- Add setting
|
||||
result[#result + 1] = entry
|
||||
entry.score = setting_score
|
||||
|
||||
if not best_setting or
|
||||
setting_score > result[best_setting].score then
|
||||
best_setting = #result
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return result, best_setting or -1
|
||||
end
|
||||
|
||||
local full_settings = parse_config_file(false, true)
|
||||
local search_string = ""
|
||||
local settings = full_settings
|
||||
local selected_setting = 1
|
||||
|
||||
local function get_current_value(setting)
|
||||
local value = core.setting_get(setting.name)
|
||||
local value = core.settings:get(setting.name)
|
||||
if value == nil then
|
||||
value = setting.default
|
||||
end
|
||||
@ -464,11 +539,11 @@ local function handle_change_setting_buttons(this, fields)
|
||||
if setting.type == "bool" then
|
||||
local new_value = fields["dd_setting_value"]
|
||||
-- Note: new_value is the actual (translated) value shown in the dropdown
|
||||
core.setting_setbool(setting.name, new_value == fgettext("Enabled"))
|
||||
core.settings:set_bool(setting.name, new_value == fgettext("Enabled"))
|
||||
|
||||
elseif setting.type == "enum" then
|
||||
local new_value = fields["dd_setting_value"]
|
||||
core.setting_set(setting.name, new_value)
|
||||
core.settings:set(setting.name, new_value)
|
||||
|
||||
elseif setting.type == "int" then
|
||||
local new_value = tonumber(fields["te_setting_value"])
|
||||
@ -490,7 +565,7 @@ local function handle_change_setting_buttons(this, fields)
|
||||
core.update_formspec(this:get_formspec())
|
||||
return true
|
||||
end
|
||||
core.setting_set(setting.name, new_value)
|
||||
core.settings:set(setting.name, new_value)
|
||||
|
||||
elseif setting.type == "float" then
|
||||
local new_value = tonumber(fields["te_setting_value"])
|
||||
@ -500,7 +575,7 @@ local function handle_change_setting_buttons(this, fields)
|
||||
core.update_formspec(this:get_formspec())
|
||||
return true
|
||||
end
|
||||
core.setting_set(setting.name, new_value)
|
||||
core.settings:set(setting.name, new_value)
|
||||
|
||||
elseif setting.type == "flags" then
|
||||
local new_value = fields["te_setting_value"]
|
||||
@ -514,13 +589,13 @@ local function handle_change_setting_buttons(this, fields)
|
||||
return true
|
||||
end
|
||||
end
|
||||
core.setting_set(setting.name, new_value)
|
||||
core.settings:set(setting.name, new_value)
|
||||
|
||||
else
|
||||
local new_value = fields["te_setting_value"]
|
||||
core.setting_set(setting.name, new_value)
|
||||
core.settings:set(setting.name, new_value)
|
||||
end
|
||||
core.setting_save()
|
||||
core.settings:write()
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
@ -544,14 +619,17 @@ end
|
||||
|
||||
local function create_settings_formspec(tabview, name, tabdata)
|
||||
local formspec = "size[12,6.5;true]" ..
|
||||
"tablecolumns[color;tree;text;text]" ..
|
||||
"tablecolumns[color;tree;text,width=32;text]" ..
|
||||
"tableoptions[background=#00000000;border=false]" ..
|
||||
"table[0,0;12,5.5;list_settings;"
|
||||
"field[0.3,0.1;10.2,1;search_string;;" .. core.formspec_escape(search_string) .. "]" ..
|
||||
"field_close_on_enter[search_string;false]" ..
|
||||
"button[10.2,-0.2;2,1;search;" .. fgettext("Search") .. "]" ..
|
||||
"table[0,0.8;12,4.5;list_settings;"
|
||||
|
||||
local current_level = 0
|
||||
for _, entry in ipairs(settings) do
|
||||
local name
|
||||
if not core.setting_getbool("main_menu_technical_settings") and entry.readable_name then
|
||||
if not core.settings:get_bool("main_menu_technical_settings") and entry.readable_name then
|
||||
name = fgettext_ne(entry.readable_name)
|
||||
else
|
||||
name = entry.name
|
||||
@ -588,7 +666,7 @@ local function create_settings_formspec(tabview, name, tabdata)
|
||||
"button[10,6;2,1;btn_edit;" .. fgettext("Edit") .. "]" ..
|
||||
"button[7,6;3,1;btn_restore;" .. fgettext("Restore Default") .. "]" ..
|
||||
"checkbox[0,5.3;cb_tech_settings;" .. fgettext("Show technical names") .. ";"
|
||||
.. dump(core.setting_getbool("main_menu_technical_settings")) .. "]"
|
||||
.. dump(core.settings:get_bool("main_menu_technical_settings")) .. "]"
|
||||
|
||||
return formspec
|
||||
end
|
||||
@ -597,13 +675,13 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
local list_enter = false
|
||||
if fields["list_settings"] then
|
||||
selected_setting = core.get_table_index("list_settings")
|
||||
if core.explode_table_event(fields["list_settings"]).type == "DCL" then
|
||||
if core.explode_table_event(fields["list_settings"]).type == "DCL" then
|
||||
-- Directly toggle booleans
|
||||
local setting = settings[selected_setting]
|
||||
if setting.type == "bool" then
|
||||
if setting and setting.type == "bool" then
|
||||
local current_value = get_current_value(setting)
|
||||
core.setting_setbool(setting.name, not core.is_yes(current_value))
|
||||
core.setting_save()
|
||||
core.settings:set_bool(setting.name, not core.is_yes(current_value))
|
||||
core.settings:write()
|
||||
return true
|
||||
else
|
||||
list_enter = true
|
||||
@ -613,9 +691,39 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
end
|
||||
end
|
||||
|
||||
if fields.search or fields.key_enter_field == "search_string" then
|
||||
if search_string == fields.search_string then
|
||||
if selected_setting > 0 then
|
||||
-- Go to next result on enter press
|
||||
local i = selected_setting + 1
|
||||
local looped = false
|
||||
while i > #settings or settings[i].type == "category" do
|
||||
i = i + 1
|
||||
if i > #settings then
|
||||
-- Stop infinte looping
|
||||
if looped then
|
||||
return false
|
||||
end
|
||||
i = 1
|
||||
looped = true
|
||||
end
|
||||
end
|
||||
selected_setting = i
|
||||
core.update_formspec(this:get_formspec())
|
||||
return true
|
||||
end
|
||||
else
|
||||
-- Search for setting
|
||||
search_string = fields.search_string
|
||||
settings, selected_setting = filter_settings(full_settings, search_string)
|
||||
core.update_formspec(this:get_formspec())
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_edit"] or list_enter then
|
||||
local setting = settings[selected_setting]
|
||||
if setting.type ~= "category" then
|
||||
if setting and setting.type ~= "category" then
|
||||
local edit_dialog = dialog_create("change_setting", create_change_setting_formspec,
|
||||
handle_change_setting_buttons)
|
||||
edit_dialog:set_parent(this)
|
||||
@ -627,9 +735,9 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
|
||||
if fields["btn_restore"] then
|
||||
local setting = settings[selected_setting]
|
||||
if setting.type ~= "category" then
|
||||
core.setting_set(setting.name, setting.default)
|
||||
core.setting_save()
|
||||
if setting and setting.type ~= "category" then
|
||||
core.settings:set(setting.name, setting.default)
|
||||
core.settings:write()
|
||||
core.update_formspec(this:get_formspec())
|
||||
end
|
||||
return true
|
||||
@ -641,8 +749,8 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
end
|
||||
|
||||
if fields["cb_tech_settings"] then
|
||||
core.setting_set("main_menu_technical_settings", fields["cb_tech_settings"])
|
||||
core.setting_save()
|
||||
core.settings:set("main_menu_technical_settings", fields["cb_tech_settings"])
|
||||
core.settings:write()
|
||||
core.update_formspec(this:get_formspec())
|
||||
return true
|
||||
end
|
||||
@ -661,10 +769,4 @@ end
|
||||
|
||||
-- Generate minetest.conf.example and settings_translation_file.cpp
|
||||
|
||||
-- *** Please note ***
|
||||
-- There is text in minetest.conf.example that will not be generated from
|
||||
-- settingtypes.txt but must be preserved:
|
||||
-- The documentation of mapgen noise parameter formats (title plus 16 lines)
|
||||
-- Noise parameter 'mgv5_np_ground' in group format (13 lines)
|
||||
|
||||
--assert(loadfile(core.get_mainmenu_path()..DIR_DELIM.."generate_from_settingtypes.lua"))(parse_config_file(true, false))
|
||||
--assert(loadfile(core.get_builtin_path()..DIR_DELIM.."mainmenu"..DIR_DELIM.."generate_from_settingtypes.lua"))(parse_config_file(true, false))
|
||||
|
@ -68,10 +68,10 @@ end
|
||||
function gamemgr.gamelist()
|
||||
local retval = ""
|
||||
if #gamemgr.games > 0 then
|
||||
retval = retval .. gamemgr.games[1].name
|
||||
retval = retval .. core.formspec_escape(gamemgr.games[1].name)
|
||||
|
||||
for i=2,#gamemgr.games,1 do
|
||||
retval = retval .. "," .. gamemgr.games[i].name
|
||||
retval = retval .. "," .. core.formspec_escape(gamemgr.games[i].name)
|
||||
end
|
||||
end
|
||||
return retval
|
||||
|
@ -16,9 +16,9 @@
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
mt_color_grey = "#AAAAAA"
|
||||
mt_color_blue = "#0000DD"
|
||||
mt_color_green = "#00DD00"
|
||||
mt_color_dark_green = "#003300"
|
||||
mt_color_blue = "#6389FF"
|
||||
mt_color_green = "#72FF63"
|
||||
mt_color_dark_green = "#25C191"
|
||||
|
||||
--for all other colors ask sfan5 to complete his work!
|
||||
|
||||
@ -56,9 +56,8 @@ tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
|
||||
if PLATFORM == "Android" then
|
||||
tabs.simple_main = dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
|
||||
else
|
||||
tabs.singleplayer = dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
|
||||
tabs.multiplayer = dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
|
||||
tabs.server = dofile(menupath .. DIR_DELIM .. "tab_server.lua")
|
||||
tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
|
||||
tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")
|
||||
tabs.texturepacks = dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
|
||||
end
|
||||
|
||||
@ -119,25 +118,24 @@ local function init_globals()
|
||||
menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
|
||||
menudata.worldlist:set_sortmode("alphabetic")
|
||||
|
||||
if not core.setting_get("menu_last_game") then
|
||||
local default_game = core.setting_get("default_game") or "minetest"
|
||||
core.setting_set("menu_last_game", default_game)
|
||||
if not core.settings:get("menu_last_game") then
|
||||
local default_game = core.settings:get("default_game") or "minetest"
|
||||
core.settings:set("menu_last_game", default_game)
|
||||
end
|
||||
|
||||
mm_texture.init()
|
||||
end
|
||||
|
||||
-- Create main tabview
|
||||
local tv_main = tabview_create("maintab", {x = 12, y = 5.2}, {x = 0, y = 0})
|
||||
local tv_main = tabview_create("maintab", {x = 12, y = 5.4}, {x = 0, y = 0})
|
||||
|
||||
if PLATFORM == "Android" then
|
||||
tv_main:add(tabs.simple_main)
|
||||
tv_main:add(tabs.settings)
|
||||
else
|
||||
tv_main:set_autosave_tab(true)
|
||||
tv_main:add(tabs.singleplayer)
|
||||
tv_main:add(tabs.multiplayer)
|
||||
tv_main:add(tabs.server)
|
||||
tv_main:add(tabs.local_game)
|
||||
tv_main:add(tabs.play_online)
|
||||
tv_main:add(tabs.settings)
|
||||
tv_main:add(tabs.texturepacks)
|
||||
end
|
||||
@ -149,7 +147,7 @@ local function init_globals()
|
||||
tv_main:set_fixed_size(false)
|
||||
|
||||
if PLATFORM ~= "Android" then
|
||||
tv_main:set_tab(core.setting_get("maintab_LAST"))
|
||||
tv_main:set_tab(core.settings:get("maintab_LAST"))
|
||||
end
|
||||
ui.set_default("maintab")
|
||||
tv_main:show()
|
||||
@ -167,4 +165,3 @@ local function init_globals()
|
||||
end
|
||||
|
||||
init_globals()
|
||||
|
||||
|
@ -18,7 +18,7 @@
|
||||
--------------------------------------------------------------------------------
|
||||
function get_mods(path,retval,modpack)
|
||||
local mods = core.get_dir_list(path, true)
|
||||
|
||||
|
||||
for _, name in ipairs(mods) do
|
||||
if name:sub(1, 1) ~= "." then
|
||||
local prefix = path .. DIR_DELIM .. name .. DIR_DELIM
|
||||
@ -237,49 +237,37 @@ function modmgr.render_modlist(render_list)
|
||||
|
||||
local list = render_list:get_list()
|
||||
local last_modpack = nil
|
||||
|
||||
for i,v in ipairs(list) do
|
||||
if retval ~= "" then
|
||||
retval = retval ..","
|
||||
end
|
||||
|
||||
local retval = {}
|
||||
for i, v in ipairs(list) do
|
||||
local color = ""
|
||||
|
||||
if v.is_modpack then
|
||||
local rawlist = render_list:get_raw_list()
|
||||
color = mt_color_dark_green
|
||||
|
||||
local all_enabled = true
|
||||
for j=1,#rawlist,1 do
|
||||
for j = 1, #rawlist, 1 do
|
||||
if rawlist[j].modpack == list[i].name and
|
||||
rawlist[j].enabled ~= true then
|
||||
all_enabled = false
|
||||
break
|
||||
rawlist[j].enabled ~= true then
|
||||
-- Modpack not entirely enabled so showing as grey
|
||||
color = mt_color_grey
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if all_enabled == false then
|
||||
color = mt_color_grey
|
||||
else
|
||||
color = mt_color_dark_green
|
||||
end
|
||||
end
|
||||
|
||||
if v.typ == "game_mod" then
|
||||
elseif v.is_game_content then
|
||||
color = mt_color_blue
|
||||
else
|
||||
if v.enabled then
|
||||
color = mt_color_green
|
||||
end
|
||||
elseif v.enabled then
|
||||
color = mt_color_green
|
||||
end
|
||||
|
||||
retval = retval .. color
|
||||
if v.modpack ~= nil then
|
||||
retval = retval .. " "
|
||||
retval[#retval + 1] = color
|
||||
if v.modpack ~= nil or v.typ == "game_mod" then
|
||||
retval[#retval + 1] = "1"
|
||||
else
|
||||
retval[#retval + 1] = "0"
|
||||
end
|
||||
retval = retval .. v.name
|
||||
retval[#retval + 1] = core.formspec_escape(v.name)
|
||||
end
|
||||
|
||||
return retval
|
||||
return table.concat(retval, ",")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
@ -425,8 +413,18 @@ function modmgr.preparemodlist(data)
|
||||
local gamespec = gamemgr.find_by_gameid(data.gameid)
|
||||
gamemgr.get_game_mods(gamespec, game_mods)
|
||||
|
||||
if #game_mods > 0 then
|
||||
-- Add title
|
||||
retval[#retval + 1] = {
|
||||
typ = "game",
|
||||
is_game_content = true,
|
||||
name = fgettext("Subgame Mods")
|
||||
}
|
||||
end
|
||||
|
||||
for i=1,#game_mods,1 do
|
||||
game_mods[i].typ = "game_mod"
|
||||
game_mods[i].is_game_content = true
|
||||
retval[#retval + 1] = game_mods[i]
|
||||
end
|
||||
|
||||
|
@ -233,14 +233,14 @@ function modstore.handle_buttons(parent, fields, name, data)
|
||||
|
||||
if not core.handle_async(
|
||||
function(param)
|
||||
local fullurl = core.setting_get("modstore_download_url") ..
|
||||
local fullurl = core.settings:get("modstore_download_url") ..
|
||||
param.moddetails.download_url
|
||||
|
||||
if param.version ~= nil then
|
||||
local found = false
|
||||
for i=1,#param.moddetails.versions, 1 do
|
||||
if param.moddetails.versions[i].date:sub(1,10) == param.version then
|
||||
fullurl = core.setting_get("modstore_download_url") ..
|
||||
fullurl = core.settings:get("modstore_download_url") ..
|
||||
param.moddetails.versions[i].download_url
|
||||
found = true
|
||||
end
|
||||
@ -400,7 +400,7 @@ function modstore.getscreenshot(ypos,listentry)
|
||||
listentry.texturename = "in progress"
|
||||
|
||||
--prepare url and filename
|
||||
local fullurl = core.setting_get("modstore_download_url") ..
|
||||
local fullurl = core.settings:get("modstore_download_url") ..
|
||||
listentry.details.screenshot_url
|
||||
local filename = os.tempfolder() .. "_MID_" .. listentry.id
|
||||
|
||||
|
@ -19,61 +19,68 @@
|
||||
|
||||
local core_developers = {
|
||||
"Perttu Ahola (celeron55) <celeron55@gmail.com>",
|
||||
"Ryan Kwolek (kwolekr) <kwolekr@minetest.net>",
|
||||
"PilzAdam <pilzadam@minetest.net>",
|
||||
"sfan5 <sfan5@live.de>",
|
||||
"kahrl <kahrl@gmx.net>",
|
||||
"sapier",
|
||||
"ShadowNinja <shadowninja@minetest.net>",
|
||||
"Nathanaël Courant (Nore/Ekdohibs) <nore@mesecons.net>",
|
||||
"Loic Blot (nerzhul/nrz) <loic.blot@unix-experience.fr>",
|
||||
"Matt Gregory (paramat)",
|
||||
"est31 <MTest31@outlook.com>",
|
||||
"paramat",
|
||||
"Craig Robbins (Zeno) <craig.d.robbins@gmail.com>",
|
||||
"Auke Kok (sofar) <sofar@foo-projects.org>",
|
||||
"Andrew Ward (rubenwardy) <rubenwardy@gmail.com>",
|
||||
"rubenwardy <rw@rubenwardy.com>",
|
||||
"Krock/SmallJoker <mk939@ymail.com>",
|
||||
}
|
||||
|
||||
local active_contributors = {
|
||||
"Duane Robertson <duane@duanerobertson.com>",
|
||||
"SmallJoker <mk939@ymail.com>",
|
||||
"Lars Hofhansl <larsh@apache.org>",
|
||||
"Jeija <jeija@mesecons.net>",
|
||||
"Gregory Currie (gregorycu)",
|
||||
"Sokomine <wegwerf@anarres.dyndns.org>",
|
||||
"TeTpaAka",
|
||||
"Jean-Patrick G (kilbith) <jeanpatrick.guerrero@gmail.com>",
|
||||
"Diego Martínez (kaeza) <kaeza@users.sf.net>",
|
||||
"Dániel Juhász (juhdanad) <juhdanad@gmail.com>",
|
||||
"Rogier <rogier777@gmail.com>",
|
||||
"red-001 <red-001@outlook.ie> [CSM & Menu fixes]",
|
||||
"Dániel Juhász (juhdanad) <juhdanad@gmail.com> [Audiovisuals: lighting]",
|
||||
"numberZero [Audiovisuals: meshgen]",
|
||||
"Lars Hofhansl <larsh@apache.org> [Occulusion culling, fixes]",
|
||||
"Jean-Patrick G (kilbith) <jeanpatrick.guerrero@gmail.com> [Audiovisuals]",
|
||||
"Vincent Glize (Dumbeldor) <vincent.glize@live.fr> [CSM]",
|
||||
"bigfoot547 [CSM]",
|
||||
"Rogier <rogier777@gmail.com> [Fixes]",
|
||||
"Wuzzy [Audiovisuals]",
|
||||
"Shara/Ezhh [Settings]",
|
||||
}
|
||||
|
||||
local previous_core_developers = {
|
||||
"BlockMen",
|
||||
"Maciej Kasatkin (RealBadAngel) <maciej.kasatkin@o2.pl>",
|
||||
"Maciej Kasatkin (RealBadAngel) [RIP]",
|
||||
"Lisa Milne (darkrose) <lisa@ltmnet.com>",
|
||||
"proller",
|
||||
"Ilya Zhuravlev (xyz) <xyz@minetest.net>",
|
||||
"PilzAdam <pilzadam@minetest.net>",
|
||||
"est31 <MTest31@outlook.com>",
|
||||
"kahrl <kahrl@gmx.net>",
|
||||
"Ryan Kwolek (kwolekr) <kwolekr@minetest.net>",
|
||||
"sapier",
|
||||
}
|
||||
|
||||
local previous_contributors = {
|
||||
"Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>",
|
||||
"Jurgen Doser (doserj) <jurgen.doser@gmail.com>",
|
||||
"MirceaKitsune <mirceakitsune@gmail.com>",
|
||||
"dannydark <the_skeleton_of_a_child@yahoo.co.uk>",
|
||||
"0gb.us <0gb.us@0gb.us>",
|
||||
"Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>",
|
||||
"Jonathan Neuschafer <j.neuschaefer@gmx.net>",
|
||||
"Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>",
|
||||
"Břetislav Štec (t0suj4/TBC_x)",
|
||||
"Aaron Suen <warr1024@gmail.com>",
|
||||
"Constantin Wenger (SpeedProg) <constantin.wenger@googlemail.com>",
|
||||
"matttpt <matttpt@gmail.com>",
|
||||
"JacobF <queatz@gmail.com>",
|
||||
"TriBlade9 <triblade9@mail.com>",
|
||||
"Zefram <zefram@fysh.org>",
|
||||
"Gregory Currie (gregorycu) [optimisation]",
|
||||
"Diego Martínez (kaeza) <kaeza@users.sf.net>",
|
||||
"T4im [Profiler]",
|
||||
"TeTpaAka [Hand overriding, nametag colors]",
|
||||
"HybridDog [Fixes]",
|
||||
"Duane Robertson <duane@duanerobertson.com> [MGValleys]",
|
||||
"neoascetic [OS X Fixes]",
|
||||
"TriBlade9 <triblade9@mail.com> [Audiovisuals]",
|
||||
"Jurgen Doser (doserj) <jurgen.doser@gmail.com> [Fixes]",
|
||||
"MirceaKitsune <mirceakitsune@gmail.com> [Audiovisuals]",
|
||||
"Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com> [Fixes]",
|
||||
"matttpt <matttpt@gmail.com> [Fixes]",
|
||||
"Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net> [Minetest Logo]",
|
||||
"Jeija <jeija@mesecons.net> [HTTP, particles]",
|
||||
}
|
||||
|
||||
local function buildCreditList(source)
|
||||
ret = {}
|
||||
for i = 1, #source do
|
||||
ret[i] = core.formspec_escape(source[i])
|
||||
end
|
||||
return table.concat(ret, ",,")
|
||||
end
|
||||
|
||||
return {
|
||||
name = "credits",
|
||||
caption = fgettext("Credits"),
|
||||
@ -85,15 +92,15 @@ return {
|
||||
"label[0.5,3.5;http://minetest.net]" ..
|
||||
"tablecolumns[color;text]" ..
|
||||
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
|
||||
"table[3.5,-0.25;8.5,5.8;list_credits;" ..
|
||||
"table[3.5,-0.25;8.5,6.05;list_credits;" ..
|
||||
"#FFFF00," .. fgettext("Core Developers") .. ",," ..
|
||||
table.concat(core_developers, ",,") .. ",,," ..
|
||||
buildCreditList(core_developers) .. ",,," ..
|
||||
"#FFFF00," .. fgettext("Active Contributors") .. ",," ..
|
||||
table.concat(active_contributors, ",,") .. ",,," ..
|
||||
buildCreditList(active_contributors) .. ",,," ..
|
||||
"#FFFF00," .. fgettext("Previous Core Developers") ..",," ..
|
||||
table.concat(previous_core_developers, ",,") .. ",,," ..
|
||||
buildCreditList(previous_core_developers) .. ",,," ..
|
||||
"#FFFF00," .. fgettext("Previous Contributors") .. ",," ..
|
||||
table.concat(previous_contributors, ",,") .. "," ..
|
||||
buildCreditList(previous_contributors) .. "," ..
|
||||
";1]"
|
||||
end
|
||||
}
|
||||
|
@ -16,9 +16,9 @@
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local function current_game()
|
||||
local last_game_id = core.setting_get("menu_last_game")
|
||||
local last_game_id = core.settings:get("menu_last_game")
|
||||
local game, index = gamemgr.find_by_gameid(last_game_id)
|
||||
|
||||
|
||||
return game
|
||||
end
|
||||
|
||||
@ -36,10 +36,10 @@ local function singleplayer_refresh_gamebar()
|
||||
if ("game_btnbar_" .. gamemgr.games[j].id == key) then
|
||||
mm_texture.update("singleplayer", gamemgr.games[j])
|
||||
core.set_topleft_text(gamemgr.games[j].name)
|
||||
core.setting_set("menu_last_game",gamemgr.games[j].id)
|
||||
core.settings:set("menu_last_game",gamemgr.games[j].id)
|
||||
menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
|
||||
local index = filterlist.get_current_index(menudata.worldlist,
|
||||
tonumber(core.setting_get("mainmenu_last_selected_world")))
|
||||
tonumber(core.settings:get("mainmenu_last_selected_world")))
|
||||
if not index or index < 1 then
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
if selected ~= nil and selected < #menudata.worldlist:get_list() then
|
||||
@ -57,24 +57,24 @@ local function singleplayer_refresh_gamebar()
|
||||
|
||||
local btnbar = buttonbar_create("game_button_bar",
|
||||
game_buttonbar_button_handler,
|
||||
{x=-0.3,y=5.65}, "horizontal", {x=12.4,y=1.15})
|
||||
{x=-0.3,y=5.9}, "horizontal", {x=12.4,y=1.15})
|
||||
|
||||
for i=1,#gamemgr.games,1 do
|
||||
local btn_name = "game_btnbar_" .. gamemgr.games[i].id
|
||||
|
||||
|
||||
local image = nil
|
||||
local text = nil
|
||||
local tooltip = core.formspec_escape(gamemgr.games[i].name)
|
||||
|
||||
|
||||
if gamemgr.games[i].menuicon_path ~= nil and
|
||||
gamemgr.games[i].menuicon_path ~= "" then
|
||||
image = core.formspec_escape(gamemgr.games[i].menuicon_path)
|
||||
else
|
||||
|
||||
|
||||
local part1 = gamemgr.games[i].id:sub(1,5)
|
||||
local part2 = gamemgr.games[i].id:sub(6,10)
|
||||
local part3 = gamemgr.games[i].id:sub(11)
|
||||
|
||||
|
||||
text = part1 .. "\n" .. part2
|
||||
if part3 ~= nil and
|
||||
part3 ~= "" then
|
||||
@ -89,28 +89,57 @@ local function get_formspec(tabview, name, tabdata)
|
||||
local retval = ""
|
||||
|
||||
local index = filterlist.get_current_index(menudata.worldlist,
|
||||
tonumber(core.setting_get("mainmenu_last_selected_world"))
|
||||
tonumber(core.settings:get("mainmenu_last_selected_world"))
|
||||
)
|
||||
|
||||
retval = retval ..
|
||||
"button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
|
||||
"button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
|
||||
"button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
|
||||
"button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
|
||||
"label[4,-0.25;".. fgettext("Select World:") .. "]"..
|
||||
"checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
|
||||
dump(core.setting_getbool("creative_mode")) .. "]"..
|
||||
dump(core.settings:get_bool("creative_mode")) .. "]"..
|
||||
"checkbox[0.25,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
|
||||
dump(core.setting_getbool("enable_damage")) .. "]"..
|
||||
dump(core.settings:get_bool("enable_damage")) .. "]"..
|
||||
"checkbox[0.25,1.15;cb_server;".. fgettext("Host Server") ..";" ..
|
||||
dump(core.settings:get_bool("enable_server")) .. "]" ..
|
||||
"textlist[4,0.25;7.5,3.7;sp_worlds;" ..
|
||||
menu_render_worldlist() ..
|
||||
";" .. index .. "]"
|
||||
|
||||
if core.settings:get_bool("enable_server") then
|
||||
retval = retval ..
|
||||
"button[8.5,5;3.25,0.5;play;".. fgettext("Host Game") .. "]" ..
|
||||
"checkbox[0.25,1.6;cb_server_announce;" .. fgettext("Announce Server") .. ";" ..
|
||||
dump(core.settings:get_bool("server_announce")) .. "]" ..
|
||||
"label[0.25,2.2;" .. fgettext("Name/Password") .. "]" ..
|
||||
"field[0.55,3.2;3.5,0.5;te_playername;;" ..
|
||||
core.formspec_escape(core.settings:get("name")) .. "]" ..
|
||||
"pwdfield[0.55,4;3.5,0.5;te_passwd;]"
|
||||
|
||||
local bind_addr = core.settings:get("bind_address")
|
||||
if bind_addr ~= nil and bind_addr ~= "" then
|
||||
retval = retval ..
|
||||
"field[0.55,5.2;2.25,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
|
||||
core.formspec_escape(core.settings:get("bind_address")) .. "]" ..
|
||||
"field[2.8,5.2;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" ..
|
||||
core.formspec_escape(core.settings:get("port")) .. "]"
|
||||
else
|
||||
retval = retval ..
|
||||
"field[0.55,5.2;3.5,0.5;te_serverport;" .. fgettext("Server Port") .. ";" ..
|
||||
core.formspec_escape(core.settings:get("port")) .. "]"
|
||||
end
|
||||
else
|
||||
retval = retval ..
|
||||
"button[8.5,5;3.25,0.5;play;".. fgettext("Play Game") .. "]"
|
||||
end
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
local function main_button_handler(this, fields, name, tabdata)
|
||||
|
||||
assert(name == "singleplayer")
|
||||
assert(name == "local")
|
||||
|
||||
local world_doubleclick = false
|
||||
|
||||
@ -125,7 +154,7 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
end
|
||||
|
||||
if event.type == "CHG" and selected ~= nil then
|
||||
core.setting_set("mainmenu_last_selected_world",
|
||||
core.settings:set("mainmenu_last_selected_world",
|
||||
menudata.worldlist:get_raw_index(selected))
|
||||
return true
|
||||
end
|
||||
@ -136,7 +165,7 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
end
|
||||
|
||||
if fields["cb_creative_mode"] then
|
||||
core.setting_set("creative_mode", fields["cb_creative_mode"])
|
||||
core.settings:set("creative_mode", fields["cb_creative_mode"])
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
|
||||
|
||||
@ -144,27 +173,65 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
end
|
||||
|
||||
if fields["cb_enable_damage"] then
|
||||
core.setting_set("enable_damage", fields["cb_enable_damage"])
|
||||
core.settings:set("enable_damage", fields["cb_enable_damage"])
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["play"] ~= nil or
|
||||
world_doubleclick or
|
||||
fields["key_enter"] then
|
||||
if fields["cb_server"] then
|
||||
core.settings:set("enable_server", fields["cb_server"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_server_announce"] then
|
||||
core.settings:set("server_announce", fields["cb_server_announce"])
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
menu_worldmt(selected, "server_announce", fields["cb_server_announce"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["play"] ~= nil or world_doubleclick or fields["key_enter"] then
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
|
||||
|
||||
if selected ~= nil and gamedata.selected_world ~= 0 then
|
||||
gamedata.singleplayer = true
|
||||
core.start()
|
||||
|
||||
if core.settings:get_bool("enable_server") then
|
||||
if selected ~= nil and gamedata.selected_world ~= 0 then
|
||||
gamedata.playername = fields["te_playername"]
|
||||
gamedata.password = fields["te_passwd"]
|
||||
gamedata.port = fields["te_serverport"]
|
||||
gamedata.address = ""
|
||||
|
||||
core.settings:set("port",gamedata.port)
|
||||
if fields["te_serveraddr"] ~= nil then
|
||||
core.settings:set("bind_address",fields["te_serveraddr"])
|
||||
end
|
||||
|
||||
--update last game
|
||||
local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
|
||||
if world then
|
||||
local game, index = gamemgr.find_by_gameid(world.gameid)
|
||||
core.settings:set("menu_last_game", game.id)
|
||||
end
|
||||
|
||||
core.start()
|
||||
else
|
||||
gamedata.errormessage =
|
||||
fgettext("No world created or selected!")
|
||||
end
|
||||
else
|
||||
gamedata.errormessage =
|
||||
fgettext("No world created or selected!")
|
||||
if selected ~= nil and gamedata.selected_world ~= 0 then
|
||||
gamedata.singleplayer = true
|
||||
core.start()
|
||||
else
|
||||
gamedata.errormessage =
|
||||
fgettext("No world created or selected!")
|
||||
end
|
||||
return true
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["world_create"] ~= nil then
|
||||
@ -192,7 +259,7 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
mm_texture.update("singleplayer",current_game())
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
@ -202,7 +269,7 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
local configdialog =
|
||||
create_configure_world_dlg(
|
||||
menudata.worldlist:get_raw_index(selected))
|
||||
|
||||
|
||||
if (configdialog ~= nil) then
|
||||
configdialog:set_parent(this)
|
||||
this:hide()
|
||||
@ -210,22 +277,22 @@ local function main_button_handler(this, fields, name, tabdata)
|
||||
mm_texture.update("singleplayer",current_game())
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
local function on_change(type, old_tab, new_tab)
|
||||
local buttonbar = ui.find_by_name("game_button_bar")
|
||||
|
||||
|
||||
if ( buttonbar == nil ) then
|
||||
singleplayer_refresh_gamebar()
|
||||
buttonbar = ui.find_by_name("game_button_bar")
|
||||
end
|
||||
|
||||
|
||||
if (type == "ENTER") then
|
||||
local game = current_game()
|
||||
|
||||
|
||||
if game then
|
||||
menudata.worldlist:set_filtercriteria(game.id)
|
||||
core.set_topleft_text(game.name)
|
||||
@ -242,8 +309,8 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
return {
|
||||
name = "singleplayer",
|
||||
caption = fgettext("Singleplayer"),
|
||||
name = "local",
|
||||
caption = fgettext("Local Game"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = main_button_handler,
|
||||
on_change = on_change
|
@ -28,7 +28,8 @@ local function get_formspec(tabview, name, tabdata)
|
||||
|
||||
local retval =
|
||||
"label[0.05,-0.25;".. fgettext("Installed Mods:") .. "]" ..
|
||||
"textlist[0,0.25;5.1,5;modlist;" ..
|
||||
"tablecolumns[color;tree;text]" ..
|
||||
"table[0,0.25;5.1,5;modlist;" ..
|
||||
modmgr.render_modlist(modmgr.global_mods) ..
|
||||
";" .. tabdata.selected_mod .. "]"
|
||||
|
||||
@ -74,7 +75,7 @@ local function get_formspec(tabview, name, tabdata)
|
||||
if error == nil then
|
||||
local descriptiontext = descriptionfile:read("*all")
|
||||
|
||||
descriptionlines = core.splittext(descriptiontext,42)
|
||||
descriptionlines = core.wrap_text(descriptiontext, 42)
|
||||
descriptionfile:close()
|
||||
else
|
||||
descriptionlines = {}
|
||||
@ -127,8 +128,8 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
local function handle_buttons(tabview, fields, tabname, tabdata)
|
||||
if fields["modlist"] ~= nil then
|
||||
local event = core.explode_textlist_event(fields["modlist"])
|
||||
tabdata.selected_mod = event.index
|
||||
local event = core.explode_table_event(fields["modlist"])
|
||||
tabdata.selected_mod = event.row
|
||||
return true
|
||||
end
|
||||
|
||||
|
@ -20,28 +20,48 @@ local function get_formspec(tabview, name, tabdata)
|
||||
-- Update the cached supported proto info,
|
||||
-- it may have changed after a change by the settings menu.
|
||||
common_update_cached_supp_proto()
|
||||
local fav_selected = menudata.favorites[tabdata.fav_selected]
|
||||
local fav_selected = nil
|
||||
if menudata.search_result then
|
||||
fav_selected = menudata.search_result[tabdata.fav_selected]
|
||||
else
|
||||
fav_selected = menudata.favorites[tabdata.fav_selected]
|
||||
end
|
||||
|
||||
if not tabdata.search_for then
|
||||
tabdata.search_for = ""
|
||||
end
|
||||
|
||||
local retval =
|
||||
"label[7.75,-0.15;" .. fgettext("Address / Port") .. "]" ..
|
||||
"label[7.75,1.05;" .. fgettext("Name / Password") .. "]" ..
|
||||
"field[8,0.75;3.3,0.5;te_address;;" ..
|
||||
core.formspec_escape(core.setting_get("address")) .. "]" ..
|
||||
"field[11.15,0.75;1.4,0.5;te_port;;" ..
|
||||
core.formspec_escape(core.setting_get("remote_port")) .. "]" ..
|
||||
"button[10.1,4.9;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" ..
|
||||
"field[8,1.95;2.95,0.5;te_name;;" ..
|
||||
core.formspec_escape(core.setting_get("name")) .. "]" ..
|
||||
"pwdfield[10.78,1.95;1.77,0.5;te_pwd;]" ..
|
||||
"box[7.73,2.35;4.3,2.28;#999999]"
|
||||
-- Search
|
||||
"field[0.15,0.35;6.05,0.27;te_search;;"..core.formspec_escape(tabdata.search_for).."]"..
|
||||
"button[5.8,0.1;2,0.1;btn_mp_search;" .. fgettext("Search") .. "]" ..
|
||||
|
||||
-- Address / Port
|
||||
"label[7.75,-0.25;" .. fgettext("Address / Port") .. "]" ..
|
||||
"field[8,0.65;3.25,0.5;te_address;;" ..
|
||||
core.formspec_escape(core.settings:get("address")) .. "]" ..
|
||||
"field[11.1,0.65;1.4,0.5;te_port;;" ..
|
||||
core.formspec_escape(core.settings:get("remote_port")) .. "]" ..
|
||||
|
||||
-- Name / Password
|
||||
"label[7.75,0.95;" .. fgettext("Name / Password") .. "]" ..
|
||||
"field[8,1.85;2.9,0.5;te_name;;" ..
|
||||
core.formspec_escape(core.settings:get("name")) .. "]" ..
|
||||
"pwdfield[10.73,1.85;1.77,0.5;te_pwd;]" ..
|
||||
|
||||
-- Description Background
|
||||
"box[7.73,2.25;4.25,2.6;#999999]"..
|
||||
|
||||
-- Connect
|
||||
"button[10.1,5.15;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]"
|
||||
|
||||
if tabdata.fav_selected and fav_selected then
|
||||
if gamedata.fav then
|
||||
retval = retval .. "button[7.85,4.9;2.3,0.5;btn_delete_favorite;" ..
|
||||
retval = retval .. "button[7.75,5.15;2.3,0.5;btn_delete_favorite;" ..
|
||||
fgettext("Del. Favorite") .. "]"
|
||||
end
|
||||
if fav_selected.description then
|
||||
retval = retval .. "textarea[8.1,2.4;4.26,2.6;;" ..
|
||||
retval = retval .. "textarea[8.1,2.3;4.23,2.9;;" ..
|
||||
core.formspec_escape((gamedata.serverdescription or ""), true) .. ";]"
|
||||
end
|
||||
end
|
||||
@ -49,6 +69,7 @@ local function get_formspec(tabview, name, tabdata)
|
||||
--favourites
|
||||
retval = retval .. "tablecolumns[" ..
|
||||
image_column(fgettext("Favorite"), "favorite") .. ";" ..
|
||||
image_column(fgettext("Ping")) .. ",padding=0.25;" ..
|
||||
"color,span=3;" ..
|
||||
"text,align=right;" .. -- clients
|
||||
"text,align=center,padding=0.25;" .. -- "/"
|
||||
@ -58,9 +79,27 @@ local function get_formspec(tabview, name, tabdata)
|
||||
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
|
||||
"color,span=1;" ..
|
||||
"text,padding=1]" ..
|
||||
"table[-0.15,-0.1;7.75,5.5;favourites;"
|
||||
"table[-0.15,0.6;7.75,5.15;favourites;"
|
||||
|
||||
if #menudata.favorites > 0 then
|
||||
if menudata.search_result then
|
||||
for i = 1, #menudata.search_result do
|
||||
local favs = core.get_favorites("local")
|
||||
local server = menudata.search_result[i]
|
||||
|
||||
for fav_id = 1, #favs do
|
||||
if server.address == favs[fav_id].address and
|
||||
server.port == favs[fav_id].port then
|
||||
server.is_favorite = true
|
||||
end
|
||||
end
|
||||
|
||||
if i ~= 1 then
|
||||
retval = retval .. ","
|
||||
end
|
||||
|
||||
retval = retval .. render_serverlist_row(server, server.is_favorite)
|
||||
end
|
||||
elseif #menudata.favorites > 0 then
|
||||
local favs = core.get_favorites("local")
|
||||
if #favs > 0 then
|
||||
for i = 1, #favs do
|
||||
@ -75,9 +114,9 @@ local function get_formspec(tabview, name, tabdata)
|
||||
end
|
||||
end
|
||||
end
|
||||
retval = retval .. render_favorite(menudata.favorites[1], (#favs > 0))
|
||||
retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
|
||||
for i = 2, #menudata.favorites do
|
||||
retval = retval .. "," .. render_favorite(menudata.favorites[i], (i <= #favs))
|
||||
retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
|
||||
end
|
||||
end
|
||||
|
||||
@ -92,17 +131,19 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function main_button_handler(tabview, fields, name, tabdata)
|
||||
local serverlist = menudata.search_result or menudata.favorites
|
||||
|
||||
if fields.te_name then
|
||||
gamedata.playername = fields.te_name
|
||||
core.setting_set("name", fields.te_name)
|
||||
core.settings:set("name", fields.te_name)
|
||||
end
|
||||
|
||||
if fields.favourites then
|
||||
local event = core.explode_table_event(fields.favourites)
|
||||
local fav = menudata.favorites[event.row]
|
||||
local fav = serverlist[event.row]
|
||||
|
||||
if event.type == "DCL" then
|
||||
if event.row <= #menudata.favorites then
|
||||
if event.row <= #serverlist then
|
||||
if menudata.favorites_is_public and
|
||||
not is_server_protocol_compat_or_error(
|
||||
fav.proto_min, fav.proto_max) then
|
||||
@ -122,8 +163,8 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
gamedata.serverdescription = fav.description
|
||||
|
||||
if gamedata.address and gamedata.port then
|
||||
core.setting_set("address", gamedata.address)
|
||||
core.setting_set("remote_port", gamedata.port)
|
||||
core.settings:set("address", gamedata.address)
|
||||
core.settings:set("remote_port", gamedata.port)
|
||||
core.start()
|
||||
end
|
||||
end
|
||||
@ -131,7 +172,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
end
|
||||
|
||||
if event.type == "CHG" then
|
||||
if event.row <= #menudata.favorites then
|
||||
if event.row <= #serverlist then
|
||||
gamedata.fav = false
|
||||
local favs = core.get_favorites("local")
|
||||
local address = fav.address
|
||||
@ -146,8 +187,8 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
end
|
||||
|
||||
if address and port then
|
||||
core.setting_set("address", address)
|
||||
core.setting_set("remote_port", port)
|
||||
core.settings:set("address", address)
|
||||
core.settings:set("remote_port", port)
|
||||
end
|
||||
tabdata.fav_selected = event.row
|
||||
end
|
||||
@ -157,7 +198,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
|
||||
if fields.key_up or fields.key_down then
|
||||
local fav_idx = core.get_table_index("favourites")
|
||||
local fav = menudata.favorites[fav_idx]
|
||||
local fav = serverlist[fav_idx]
|
||||
|
||||
if fav_idx then
|
||||
if fields.key_up and fav_idx > 1 then
|
||||
@ -176,10 +217,10 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
|
||||
local address = fav.address
|
||||
local port = fav.port
|
||||
|
||||
gamedata.serverdescription = fav.description
|
||||
if address and port then
|
||||
core.setting_set("address", address)
|
||||
core.setting_set("remote_port", port)
|
||||
core.settings:set("address", address)
|
||||
core.settings:set("remote_port", port)
|
||||
end
|
||||
|
||||
tabdata.fav_selected = fav_idx
|
||||
@ -194,21 +235,81 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
asyncOnlineFavourites()
|
||||
tabdata.fav_selected = nil
|
||||
|
||||
core.setting_set("address", "")
|
||||
core.setting_set("remote_port", "30000")
|
||||
core.settings:set("address", "")
|
||||
core.settings:set("remote_port", "30000")
|
||||
return true
|
||||
end
|
||||
|
||||
if (fields.btn_mp_connect or fields.key_enter) and fields.te_address and fields.te_port then
|
||||
if fields.btn_mp_search or fields.key_enter_field == "te_search" then
|
||||
tabdata.fav_selected = 1
|
||||
local input = fields.te_search:lower()
|
||||
tabdata.search_for = fields.te_search
|
||||
|
||||
if #menudata.favorites < 2 then
|
||||
return true
|
||||
end
|
||||
|
||||
menudata.search_result = {}
|
||||
|
||||
-- setup the keyword list
|
||||
local keywords = {}
|
||||
for word in input:gmatch("%S+") do
|
||||
table.insert(keywords, word)
|
||||
end
|
||||
|
||||
if #keywords == 0 then
|
||||
menudata.search_result = nil
|
||||
return true
|
||||
end
|
||||
|
||||
-- Search the serverlist
|
||||
local search_result = {}
|
||||
for i = 1, #menudata.favorites do
|
||||
local server = menudata.favorites[i]
|
||||
local found = 0
|
||||
for k = 1, #keywords do
|
||||
local keyword = keywords[k]
|
||||
if server.name then
|
||||
local name = server.name:lower()
|
||||
local _, count = name:gsub(keyword, keyword)
|
||||
found = found + count * 4
|
||||
end
|
||||
|
||||
if server.description then
|
||||
local desc = server.description:lower()
|
||||
local _, count = desc:gsub(keyword, keyword)
|
||||
found = found + count * 2
|
||||
end
|
||||
end
|
||||
if found > 0 then
|
||||
local points = (#menudata.favorites - i) / 5 + found
|
||||
server.points = points
|
||||
table.insert(search_result, server)
|
||||
end
|
||||
end
|
||||
if #search_result > 0 then
|
||||
table.sort(search_result, function(a, b)
|
||||
return a.points > b.points
|
||||
end)
|
||||
menudata.search_result = search_result
|
||||
local first_server = search_result[1]
|
||||
core.settings:set("address", first_server.address)
|
||||
core.settings:set("remote_port", first_server.port)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if (fields.btn_mp_connect or fields.key_enter)
|
||||
and fields.te_address ~= "" and fields.te_port then
|
||||
gamedata.playername = fields.te_name
|
||||
gamedata.password = fields.te_pwd
|
||||
gamedata.address = fields.te_address
|
||||
gamedata.port = fields.te_port
|
||||
gamedata.selected_world = 0
|
||||
local fav_idx = core.get_table_index("favourites")
|
||||
local fav = menudata.favorites[fav_idx]
|
||||
local fav = serverlist[fav_idx]
|
||||
|
||||
if fav_idx and fav_idx <= #menudata.favorites and
|
||||
if fav_idx and fav_idx <= #serverlist and
|
||||
fav.address == fields.te_address and
|
||||
fav.port == fields.te_port then
|
||||
|
||||
@ -225,8 +326,8 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
gamedata.serverdescription = ""
|
||||
end
|
||||
|
||||
core.setting_set("address", fields.te_address)
|
||||
core.setting_set("remote_port", fields.te_port)
|
||||
core.settings:set("address", fields.te_address)
|
||||
core.settings:set("remote_port", fields.te_port)
|
||||
|
||||
core.start()
|
||||
return true
|
||||
@ -241,8 +342,8 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
return {
|
||||
name = "multiplayer",
|
||||
caption = fgettext("Client"),
|
||||
name = "online",
|
||||
caption = fgettext("Play Online"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = main_button_handler,
|
||||
on_change = on_change
|
@ -1,195 +0,0 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_formspec(tabview, name, tabdata)
|
||||
|
||||
local index = menudata.worldlist:get_current_index(
|
||||
tonumber(core.setting_get("mainmenu_last_selected_world"))
|
||||
)
|
||||
|
||||
local retval =
|
||||
"button[4,4.15;2.6,0.5;world_delete;" .. fgettext("Delete") .. "]" ..
|
||||
"button[6.5,4.15;2.8,0.5;world_create;" .. fgettext("New") .. "]" ..
|
||||
"button[9.2,4.15;2.55,0.5;world_configure;" .. fgettext("Configure") .. "]" ..
|
||||
"button[8.5,4.95;3.25,0.5;start_server;" .. fgettext("Start Game") .. "]" ..
|
||||
"label[4,-0.25;" .. fgettext("Select World:") .. "]" ..
|
||||
"checkbox[0.25,0.25;cb_creative_mode;" .. fgettext("Creative Mode") .. ";" ..
|
||||
dump(core.setting_getbool("creative_mode")) .. "]" ..
|
||||
"checkbox[0.25,0.7;cb_enable_damage;" .. fgettext("Enable Damage") .. ";" ..
|
||||
dump(core.setting_getbool("enable_damage")) .. "]" ..
|
||||
"checkbox[0.25,1.15;cb_server_announce;" .. fgettext("Public") .. ";" ..
|
||||
dump(core.setting_getbool("server_announce")) .. "]" ..
|
||||
"label[0.25,2.2;" .. fgettext("Name/Password") .. "]" ..
|
||||
"field[0.55,3.2;3.5,0.5;te_playername;;" ..
|
||||
core.formspec_escape(core.setting_get("name")) .. "]" ..
|
||||
"pwdfield[0.55,4;3.5,0.5;te_passwd;]"
|
||||
|
||||
local bind_addr = core.setting_get("bind_address")
|
||||
if bind_addr ~= nil and bind_addr ~= "" then
|
||||
retval = retval ..
|
||||
"field[0.55,5.2;2.25,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
|
||||
core.formspec_escape(core.setting_get("bind_address")) .. "]" ..
|
||||
"field[2.8,5.2;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" ..
|
||||
core.formspec_escape(core.setting_get("port")) .. "]"
|
||||
else
|
||||
retval = retval ..
|
||||
"field[0.55,5.2;3.5,0.5;te_serverport;" .. fgettext("Server Port") .. ";" ..
|
||||
core.formspec_escape(core.setting_get("port")) .. "]"
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
"textlist[4,0.25;7.5,3.7;srv_worlds;" ..
|
||||
menu_render_worldlist() ..
|
||||
";" .. index .. "]"
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function main_button_handler(this, fields, name, tabdata)
|
||||
|
||||
local world_doubleclick = false
|
||||
|
||||
if fields["srv_worlds"] ~= nil then
|
||||
local event = core.explode_textlist_event(fields["srv_worlds"])
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
|
||||
menu_worldmt_legacy(selected)
|
||||
|
||||
if event.type == "DCL" then
|
||||
world_doubleclick = true
|
||||
end
|
||||
if event.type == "CHG" then
|
||||
core.setting_set("mainmenu_last_selected_world",
|
||||
menudata.worldlist:get_raw_index(core.get_textlist_index("srv_worlds")))
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if menu_handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world") then
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_creative_mode"] then
|
||||
core.setting_set("creative_mode", fields["cb_creative_mode"])
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_enable_damage"] then
|
||||
core.setting_set("enable_damage", fields["cb_enable_damage"])
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_server_announce"] then
|
||||
core.setting_set("server_announce", fields["cb_server_announce"])
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
menu_worldmt(selected, "server_announce", fields["cb_server_announce"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["start_server"] ~= nil or
|
||||
world_doubleclick or
|
||||
fields["key_enter"] then
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
|
||||
if selected ~= nil and gamedata.selected_world ~= 0 then
|
||||
gamedata.playername = fields["te_playername"]
|
||||
gamedata.password = fields["te_passwd"]
|
||||
gamedata.port = fields["te_serverport"]
|
||||
gamedata.address = ""
|
||||
|
||||
core.setting_set("port",gamedata.port)
|
||||
if fields["te_serveraddr"] ~= nil then
|
||||
core.setting_set("bind_address",fields["te_serveraddr"])
|
||||
end
|
||||
|
||||
--update last game
|
||||
local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
|
||||
if world then
|
||||
local game, index = gamemgr.find_by_gameid(world.gameid)
|
||||
core.setting_set("menu_last_game", game.id)
|
||||
end
|
||||
|
||||
core.start()
|
||||
else
|
||||
gamedata.errormessage =
|
||||
fgettext("No world created or selected!")
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["world_create"] ~= nil then
|
||||
local create_world_dlg = create_create_world_dlg(true)
|
||||
create_world_dlg:set_parent(this)
|
||||
create_world_dlg:show()
|
||||
this:hide()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["world_delete"] ~= nil then
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
if selected ~= nil and
|
||||
selected <= menudata.worldlist:size() then
|
||||
local world = menudata.worldlist:get_list()[selected]
|
||||
if world ~= nil and
|
||||
world.name ~= nil and
|
||||
world.name ~= "" then
|
||||
local index = menudata.worldlist:get_raw_index(selected)
|
||||
local delete_world_dlg = create_delete_world_dlg(world.name,index)
|
||||
delete_world_dlg:set_parent(this)
|
||||
delete_world_dlg:show()
|
||||
this:hide()
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["world_configure"] ~= nil then
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
if selected ~= nil then
|
||||
local configdialog =
|
||||
create_configure_world_dlg(
|
||||
menudata.worldlist:get_raw_index(selected))
|
||||
|
||||
if (configdialog ~= nil) then
|
||||
configdialog:set_parent(this)
|
||||
configdialog:show()
|
||||
this:hide()
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
return {
|
||||
name = "server",
|
||||
caption = fgettext("Server"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = main_button_handler,
|
||||
on_change = nil
|
||||
}
|
@ -25,7 +25,8 @@ local labels = {
|
||||
},
|
||||
node_highlighting = {
|
||||
fgettext("Node Outlining"),
|
||||
fgettext("Node Highlighting")
|
||||
fgettext("Node Highlighting"),
|
||||
fgettext("None")
|
||||
},
|
||||
filters = {
|
||||
fgettext("No Filter"),
|
||||
@ -52,7 +53,7 @@ local dd_options = {
|
||||
},
|
||||
node_highlighting = {
|
||||
table.concat(labels.node_highlighting, ","),
|
||||
{"box", "halo"}
|
||||
{"box", "halo", "none"}
|
||||
},
|
||||
filters = {
|
||||
table.concat(labels.filters, ","),
|
||||
@ -70,39 +71,39 @@ local dd_options = {
|
||||
|
||||
local getSettingIndex = {
|
||||
Leaves = function()
|
||||
local style = core.setting_get("leaves_style")
|
||||
local style = core.settings:get("leaves_style")
|
||||
for idx, name in pairs(dd_options.leaves[2]) do
|
||||
if style == name then return idx end
|
||||
end
|
||||
return 1
|
||||
end,
|
||||
NodeHighlighting = function()
|
||||
local style = core.setting_get("node_highlighting")
|
||||
local style = core.settings:get("node_highlighting")
|
||||
for idx, name in pairs(dd_options.node_highlighting[2]) do
|
||||
if style == name then return idx end
|
||||
end
|
||||
return 1
|
||||
end,
|
||||
Filter = function()
|
||||
if core.setting_get(dd_options.filters[2][3]) == "true" then
|
||||
if core.settings:get(dd_options.filters[2][3]) == "true" then
|
||||
return 3
|
||||
elseif core.setting_get(dd_options.filters[2][3]) == "false" and
|
||||
core.setting_get(dd_options.filters[2][2]) == "true" then
|
||||
elseif core.settings:get(dd_options.filters[2][3]) == "false" and
|
||||
core.settings:get(dd_options.filters[2][2]) == "true" then
|
||||
return 2
|
||||
end
|
||||
return 1
|
||||
end,
|
||||
Mipmap = function()
|
||||
if core.setting_get(dd_options.mipmap[2][3]) == "true" then
|
||||
if core.settings:get(dd_options.mipmap[2][3]) == "true" then
|
||||
return 3
|
||||
elseif core.setting_get(dd_options.mipmap[2][3]) == "false" and
|
||||
core.setting_get(dd_options.mipmap[2][2]) == "true" then
|
||||
elseif core.settings:get(dd_options.mipmap[2][3]) == "false" and
|
||||
core.settings:get(dd_options.mipmap[2][2]) == "true" then
|
||||
return 2
|
||||
end
|
||||
return 1
|
||||
end,
|
||||
Antialiasing = function()
|
||||
local antialiasing_setting = core.setting_get("fsaa")
|
||||
local antialiasing_setting = core.settings:get("fsaa")
|
||||
for i = 1, #dd_options.antialiasing[2] do
|
||||
if antialiasing_setting == dd_options.antialiasing[2][i] then
|
||||
return i
|
||||
@ -177,20 +178,20 @@ local function formspec(tabview, name, tabdata)
|
||||
local tab_string =
|
||||
"box[0,0;3.5,4.5;#999999]" ..
|
||||
"checkbox[0.25,0;cb_smooth_lighting;" .. fgettext("Smooth Lighting") .. ";"
|
||||
.. dump(core.setting_getbool("smooth_lighting")) .. "]" ..
|
||||
.. dump(core.settings:get_bool("smooth_lighting")) .. "]" ..
|
||||
"checkbox[0.25,0.5;cb_particles;" .. fgettext("Particles") .. ";"
|
||||
.. dump(core.setting_getbool("enable_particles")) .. "]" ..
|
||||
.. dump(core.settings:get_bool("enable_particles")) .. "]" ..
|
||||
"checkbox[0.25,1;cb_3d_clouds;" .. fgettext("3D Clouds") .. ";"
|
||||
.. dump(core.setting_getbool("enable_3d_clouds")) .. "]" ..
|
||||
.. dump(core.settings:get_bool("enable_3d_clouds")) .. "]" ..
|
||||
"checkbox[0.25,1.5;cb_opaque_water;" .. fgettext("Opaque Water") .. ";"
|
||||
.. dump(core.setting_getbool("opaque_water")) .. "]" ..
|
||||
.. dump(core.settings:get_bool("opaque_water")) .. "]" ..
|
||||
"checkbox[0.25,2.0;cb_connected_glass;" .. fgettext("Connected Glass") .. ";"
|
||||
.. dump(core.setting_getbool("connected_glass")) .. "]" ..
|
||||
.. dump(core.settings:get_bool("connected_glass")) .. "]" ..
|
||||
"dropdown[0.25,2.8;3.3;dd_node_highlighting;" .. dd_options.node_highlighting[1] .. ";"
|
||||
.. getSettingIndex.NodeHighlighting() .. "]" ..
|
||||
"dropdown[0.25,3.6;3.3;dd_leaves_style;" .. dd_options.leaves[1] .. ";"
|
||||
.. getSettingIndex.Leaves() .. "]" ..
|
||||
"box[3.75,0;3.75,3.45;#999999]" ..
|
||||
"box[3.75,0;3.75,4.45;#999999]" ..
|
||||
"label[3.85,0.1;" .. fgettext("Texturing:") .. "]" ..
|
||||
"dropdown[3.85,0.55;3.85;dd_filters;" .. dd_options.filters[1] .. ";"
|
||||
.. getSettingIndex.Filter() .. "]" ..
|
||||
@ -199,9 +200,12 @@ local function formspec(tabview, name, tabdata)
|
||||
"label[3.85,2.15;" .. fgettext("Antialiasing:") .. "]" ..
|
||||
"dropdown[3.85,2.6;3.85;dd_antialiasing;" .. dd_options.antialiasing[1] .. ";"
|
||||
.. getSettingIndex.Antialiasing() .. "]" ..
|
||||
"label[3.85,3.45;" .. fgettext("Screen:") .. "]" ..
|
||||
"checkbox[3.85,3.6;cb_autosave_screensize;" .. fgettext("Autosave screen size") .. ";"
|
||||
.. dump(core.settings:get_bool("autosave_screensize")) .. "]" ..
|
||||
"box[7.75,0;4,4.4;#999999]" ..
|
||||
"checkbox[8,0;cb_shaders;" .. fgettext("Shaders") .. ";"
|
||||
.. dump(core.setting_getbool("enable_shaders")) .. "]"
|
||||
.. dump(core.settings:get_bool("enable_shaders")) .. "]"
|
||||
|
||||
if PLATFORM == "Android" then
|
||||
tab_string = tab_string ..
|
||||
@ -209,38 +213,38 @@ local function formspec(tabview, name, tabdata)
|
||||
.. fgettext("Reset singleplayer world") .. "]"
|
||||
else
|
||||
tab_string = tab_string ..
|
||||
"button[8,4.75;3.75,0.5;btn_change_keys;"
|
||||
"button[8,4.85;3.75,0.5;btn_change_keys;"
|
||||
.. fgettext("Change keys") .. "]"
|
||||
end
|
||||
|
||||
tab_string = tab_string ..
|
||||
"button[0,4.75;3.75,0.5;btn_advanced_settings;"
|
||||
"button[0,4.85;3.75,0.5;btn_advanced_settings;"
|
||||
.. fgettext("Advanced Settings") .. "]"
|
||||
|
||||
|
||||
if core.setting_get("touchscreen_threshold") ~= nil then
|
||||
if core.settings:get("touchscreen_threshold") ~= nil then
|
||||
tab_string = tab_string ..
|
||||
"label[4.3,4.1;" .. fgettext("Touchthreshold (px)") .. "]" ..
|
||||
"dropdown[3.85,4.55;3.85;dd_touchthreshold;0,10,20,30,40,50;" ..
|
||||
((tonumber(core.setting_get("touchscreen_threshold")) / 10) + 1) .. "]"
|
||||
((tonumber(core.settings:get("touchscreen_threshold")) / 10) + 1) .. "]"
|
||||
end
|
||||
|
||||
if core.setting_getbool("enable_shaders") then
|
||||
if core.settings:get_bool("enable_shaders") then
|
||||
tab_string = tab_string ..
|
||||
"checkbox[8,0.5;cb_bumpmapping;" .. fgettext("Bump Mapping") .. ";"
|
||||
.. dump(core.setting_getbool("enable_bumpmapping")) .. "]" ..
|
||||
.. dump(core.settings:get_bool("enable_bumpmapping")) .. "]" ..
|
||||
"checkbox[8,1;cb_tonemapping;" .. fgettext("Tone Mapping") .. ";"
|
||||
.. dump(core.setting_getbool("tone_mapping")) .. "]" ..
|
||||
.. dump(core.settings:get_bool("tone_mapping")) .. "]" ..
|
||||
"checkbox[8,1.5;cb_generate_normalmaps;" .. fgettext("Normal Mapping") .. ";"
|
||||
.. dump(core.setting_getbool("generate_normalmaps")) .. "]" ..
|
||||
.. dump(core.settings:get_bool("generate_normalmaps")) .. "]" ..
|
||||
"checkbox[8,2;cb_parallax;" .. fgettext("Parallax Occlusion") .. ";"
|
||||
.. dump(core.setting_getbool("enable_parallax_occlusion")) .. "]" ..
|
||||
.. dump(core.settings:get_bool("enable_parallax_occlusion")) .. "]" ..
|
||||
"checkbox[8,2.5;cb_waving_water;" .. fgettext("Waving Water") .. ";"
|
||||
.. dump(core.setting_getbool("enable_waving_water")) .. "]" ..
|
||||
.. dump(core.settings:get_bool("enable_waving_water")) .. "]" ..
|
||||
"checkbox[8,3;cb_waving_leaves;" .. fgettext("Waving Leaves") .. ";"
|
||||
.. dump(core.setting_getbool("enable_waving_leaves")) .. "]" ..
|
||||
.. dump(core.settings:get_bool("enable_waving_leaves")) .. "]" ..
|
||||
"checkbox[8,3.5;cb_waving_plants;" .. fgettext("Waving Plants") .. ";"
|
||||
.. dump(core.setting_getbool("enable_waving_plants")) .. "]"
|
||||
.. dump(core.settings:get_bool("enable_waving_plants")) .. "]"
|
||||
else
|
||||
tab_string = tab_string ..
|
||||
"tablecolumns[color;text]" ..
|
||||
@ -271,60 +275,64 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
return true
|
||||
end
|
||||
if fields["cb_smooth_lighting"] then
|
||||
core.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
|
||||
core.settings:set("smooth_lighting", fields["cb_smooth_lighting"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_particles"] then
|
||||
core.setting_set("enable_particles", fields["cb_particles"])
|
||||
core.settings:set("enable_particles", fields["cb_particles"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_3d_clouds"] then
|
||||
core.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
|
||||
core.settings:set("enable_3d_clouds", fields["cb_3d_clouds"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_opaque_water"] then
|
||||
core.setting_set("opaque_water", fields["cb_opaque_water"])
|
||||
core.settings:set("opaque_water", fields["cb_opaque_water"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_connected_glass"] then
|
||||
core.setting_set("connected_glass", fields["cb_connected_glass"])
|
||||
core.settings:set("connected_glass", fields["cb_connected_glass"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_autosave_screensize"] then
|
||||
core.settings:set("autosave_screensize", fields["cb_autosave_screensize"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_shaders"] then
|
||||
if (core.setting_get("video_driver") == "direct3d8" or
|
||||
core.setting_get("video_driver") == "direct3d9") then
|
||||
core.setting_set("enable_shaders", "false")
|
||||
if (core.settings:get("video_driver") == "direct3d8" or
|
||||
core.settings:get("video_driver") == "direct3d9") then
|
||||
core.settings:set("enable_shaders", "false")
|
||||
gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
|
||||
else
|
||||
core.setting_set("enable_shaders", fields["cb_shaders"])
|
||||
core.settings:set("enable_shaders", fields["cb_shaders"])
|
||||
end
|
||||
return true
|
||||
end
|
||||
if fields["cb_bumpmapping"] then
|
||||
core.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
|
||||
core.settings:set("enable_bumpmapping", fields["cb_bumpmapping"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_tonemapping"] then
|
||||
core.setting_set("tone_mapping", fields["cb_tonemapping"])
|
||||
core.settings:set("tone_mapping", fields["cb_tonemapping"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_generate_normalmaps"] then
|
||||
core.setting_set("generate_normalmaps", fields["cb_generate_normalmaps"])
|
||||
core.settings:set("generate_normalmaps", fields["cb_generate_normalmaps"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_parallax"] then
|
||||
core.setting_set("enable_parallax_occlusion", fields["cb_parallax"])
|
||||
core.settings:set("enable_parallax_occlusion", fields["cb_parallax"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_waving_water"] then
|
||||
core.setting_set("enable_waving_water", fields["cb_waving_water"])
|
||||
core.settings:set("enable_waving_water", fields["cb_waving_water"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_waving_leaves"] then
|
||||
core.setting_set("enable_waving_leaves", fields["cb_waving_leaves"])
|
||||
core.settings:set("enable_waving_leaves", fields["cb_waving_leaves"])
|
||||
end
|
||||
if fields["cb_waving_plants"] then
|
||||
core.setting_set("enable_waving_plants", fields["cb_waving_plants"])
|
||||
core.settings:set("enable_waving_plants", fields["cb_waving_plants"])
|
||||
return true
|
||||
end
|
||||
if fields["btn_change_keys"] then
|
||||
@ -332,7 +340,7 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
return true
|
||||
end
|
||||
if fields["cb_touchscreen_target"] then
|
||||
core.setting_set("touchtarget", fields["cb_touchscreen_target"])
|
||||
core.settings:set("touchtarget", fields["cb_touchscreen_target"])
|
||||
return true
|
||||
end
|
||||
if fields["btn_reset_singleplayer"] then
|
||||
@ -345,49 +353,49 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
|
||||
for i = 1, #labels.leaves do
|
||||
if fields["dd_leaves_style"] == labels.leaves[i] then
|
||||
core.setting_set("leaves_style", dd_options.leaves[2][i])
|
||||
core.settings:set("leaves_style", dd_options.leaves[2][i])
|
||||
ddhandled = true
|
||||
end
|
||||
end
|
||||
for i = 1, #labels.node_highlighting do
|
||||
if fields["dd_node_highlighting"] == labels.node_highlighting[i] then
|
||||
core.setting_set("node_highlighting", dd_options.node_highlighting[2][i])
|
||||
core.settings:set("node_highlighting", dd_options.node_highlighting[2][i])
|
||||
ddhandled = true
|
||||
end
|
||||
end
|
||||
if fields["dd_filters"] == labels.filters[1] then
|
||||
core.setting_set("bilinear_filter", "false")
|
||||
core.setting_set("trilinear_filter", "false")
|
||||
core.settings:set("bilinear_filter", "false")
|
||||
core.settings:set("trilinear_filter", "false")
|
||||
ddhandled = true
|
||||
elseif fields["dd_filters"] == labels.filters[2] then
|
||||
core.setting_set("bilinear_filter", "true")
|
||||
core.setting_set("trilinear_filter", "false")
|
||||
core.settings:set("bilinear_filter", "true")
|
||||
core.settings:set("trilinear_filter", "false")
|
||||
ddhandled = true
|
||||
elseif fields["dd_filters"] == labels.filters[3] then
|
||||
core.setting_set("bilinear_filter", "false")
|
||||
core.setting_set("trilinear_filter", "true")
|
||||
core.settings:set("bilinear_filter", "false")
|
||||
core.settings:set("trilinear_filter", "true")
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_mipmap"] == labels.mipmap[1] then
|
||||
core.setting_set("mip_map", "false")
|
||||
core.setting_set("anisotropic_filter", "false")
|
||||
core.settings:set("mip_map", "false")
|
||||
core.settings:set("anisotropic_filter", "false")
|
||||
ddhandled = true
|
||||
elseif fields["dd_mipmap"] == labels.mipmap[2] then
|
||||
core.setting_set("mip_map", "true")
|
||||
core.setting_set("anisotropic_filter", "false")
|
||||
core.settings:set("mip_map", "true")
|
||||
core.settings:set("anisotropic_filter", "false")
|
||||
ddhandled = true
|
||||
elseif fields["dd_mipmap"] == labels.mipmap[3] then
|
||||
core.setting_set("mip_map", "true")
|
||||
core.setting_set("anisotropic_filter", "true")
|
||||
core.settings:set("mip_map", "true")
|
||||
core.settings:set("anisotropic_filter", "true")
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_antialiasing"] then
|
||||
core.setting_set("fsaa",
|
||||
core.settings:set("fsaa",
|
||||
antialiasing_fname_to_name(fields["dd_antialiasing"]))
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_touchthreshold"] then
|
||||
core.setting_set("touchscreen_threshold", fields["dd_touchthreshold"])
|
||||
core.settings:set("touchscreen_threshold", fields["dd_touchthreshold"])
|
||||
ddhandled = true
|
||||
end
|
||||
|
||||
|
@ -25,12 +25,12 @@ local function get_formspec(tabview, name, tabdata)
|
||||
local retval =
|
||||
"label[9.5,0;".. fgettext("Name / Password") .. "]" ..
|
||||
"field[0.25,3.35;5.5,0.5;te_address;;" ..
|
||||
core.formspec_escape(core.setting_get("address")) .."]" ..
|
||||
core.formspec_escape(core.settings:get("address")) .."]" ..
|
||||
"field[5.75,3.35;2.25,0.5;te_port;;" ..
|
||||
core.formspec_escape(core.setting_get("remote_port")) .."]" ..
|
||||
core.formspec_escape(core.settings:get("remote_port")) .."]" ..
|
||||
"button[10,2.6;2,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
|
||||
"field[9.8,1;2.6,0.5;te_name;;" ..
|
||||
core.formspec_escape(core.setting_get("name")) .."]" ..
|
||||
core.formspec_escape(core.settings:get("name")) .."]" ..
|
||||
"pwdfield[9.8,2;2.6,0.5;te_pwd;]"
|
||||
|
||||
|
||||
@ -43,6 +43,7 @@ local function get_formspec(tabview, name, tabdata)
|
||||
|
||||
retval = retval .. "tablecolumns[" ..
|
||||
image_column(fgettext("Favorite"), "favorite") .. ";" ..
|
||||
image_column(fgettext("Ping"), "") .. ",padding=0.25;" ..
|
||||
"color,span=3;" ..
|
||||
"text,align=right;" .. -- clients
|
||||
"text,align=center,padding=0.25;" .. -- "/"
|
||||
@ -70,9 +71,9 @@ local function get_formspec(tabview, name, tabdata)
|
||||
end
|
||||
end
|
||||
end
|
||||
retval = retval .. render_favorite(menudata.favorites[1], (#favs > 0))
|
||||
retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
|
||||
for i = 2, #menudata.favorites do
|
||||
retval = retval .. "," .. render_favorite(menudata.favorites[i], (i <= #favs))
|
||||
retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
|
||||
end
|
||||
end
|
||||
|
||||
@ -88,9 +89,9 @@ local function get_formspec(tabview, name, tabdata)
|
||||
-- checkboxes
|
||||
retval = retval ..
|
||||
"checkbox[8.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" ..
|
||||
dump(core.setting_getbool("creative_mode")) .. "]"..
|
||||
dump(core.settings:get_bool("creative_mode")) .. "]"..
|
||||
"checkbox[8.0,4.4;cb_damage;".. fgettext("Enable Damage") .. ";" ..
|
||||
dump(core.setting_getbool("enable_damage")) .. "]"
|
||||
dump(core.settings:get_bool("enable_damage")) .. "]"
|
||||
-- buttons
|
||||
retval = retval ..
|
||||
"button[0,3.7;8,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
|
||||
@ -127,8 +128,8 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
end
|
||||
|
||||
if address and port then
|
||||
core.setting_set("address", address)
|
||||
core.setting_set("remote_port", port)
|
||||
core.settings:set("address", address)
|
||||
core.settings:set("remote_port", port)
|
||||
end
|
||||
tabdata.fav_selected = event.row
|
||||
end
|
||||
@ -144,18 +145,18 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
asyncOnlineFavourites()
|
||||
tabdata.fav_selected = nil
|
||||
|
||||
core.setting_set("address", "")
|
||||
core.setting_set("remote_port", "30000")
|
||||
core.settings:set("address", "")
|
||||
core.settings:set("remote_port", "30000")
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.cb_creative then
|
||||
core.setting_set("creative_mode", fields.cb_creative)
|
||||
core.settings:set("creative_mode", fields.cb_creative)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.cb_damage then
|
||||
core.setting_set("enable_damage", fields.cb_damage)
|
||||
core.settings:set("enable_damage", fields.cb_damage)
|
||||
return true
|
||||
end
|
||||
|
||||
@ -185,12 +186,12 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
|
||||
gamedata.selected_world = 0
|
||||
|
||||
core.setting_set("address", fields.te_address)
|
||||
core.setting_set("remote_port", fields.te_port)
|
||||
|
||||
core.start()
|
||||
return true
|
||||
end
|
||||
core.settings:set("address", fields.te_address)
|
||||
core.settings:set("remote_port", fields.te_port)
|
||||
|
||||
core.start()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.btn_config_sp_world then
|
||||
local configdialog = create_configure_world_dlg(1)
|
||||
|
@ -54,9 +54,9 @@ local function get_formspec(tabview, name, tabdata)
|
||||
local retval = "label[4,-0.25;" .. fgettext("Select texture pack:") .. "]" ..
|
||||
"textlist[4,0.25;7.5,5.0;TPs;"
|
||||
|
||||
local current_texture_path = core.setting_get("texture_path")
|
||||
local current_texture_path = core.settings:get("texture_path")
|
||||
local list = filter_texture_pack_list(core.get_dir_list(core.get_texturepath(), true))
|
||||
local index = tonumber(core.setting_get("mainmenu_last_selected_TP"))
|
||||
local index = tonumber(core.settings:get("mainmenu_last_selected_TP"))
|
||||
|
||||
if not index then index = 1 end
|
||||
|
||||
@ -106,7 +106,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
local event = core.explode_textlist_event(fields["TPs"])
|
||||
if event.type == "CHG" or event.type == "DCL" then
|
||||
local index = core.get_textlist_index("TPs")
|
||||
core.setting_set("mainmenu_last_selected_TP", index)
|
||||
core.settings:set("mainmenu_last_selected_TP", index)
|
||||
local list = filter_texture_pack_list(core.get_dir_list(core.get_texturepath(), true))
|
||||
local current_index = core.get_textlist_index("TPs")
|
||||
if current_index and #list >= current_index then
|
||||
@ -114,7 +114,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
if list[current_index] == fgettext("None") then
|
||||
new_path = ""
|
||||
end
|
||||
core.setting_set("texture_path", new_path)
|
||||
core.settings:set("texture_path", new_path)
|
||||
end
|
||||
end
|
||||
return true
|
||||
|
@ -24,7 +24,7 @@ function mm_texture.init()
|
||||
DIR_DELIM .. "pack" .. DIR_DELIM
|
||||
mm_texture.basetexturedir = mm_texture.defaulttexturedir
|
||||
|
||||
mm_texture.texturepack = core.setting_get("texture_path")
|
||||
mm_texture.texturepack = core.settings:get("texture_path")
|
||||
|
||||
mm_texture.gameid = nil
|
||||
end
|
||||
@ -61,7 +61,7 @@ function mm_texture.reset()
|
||||
mm_texture.set_generic("header")
|
||||
|
||||
if not have_bg then
|
||||
if core.setting_getbool("menu_clouds") then
|
||||
if core.settings:get_bool("menu_clouds") then
|
||||
core.set_clouds(true)
|
||||
else
|
||||
mm_texture.set_dirt_bg()
|
||||
@ -88,7 +88,7 @@ function mm_texture.update_game(gamedetails)
|
||||
|
||||
if not have_bg then
|
||||
|
||||
if core.setting_getbool("menu_clouds") then
|
||||
if core.settings:get_bool("menu_clouds") then
|
||||
core.set_clouds(true)
|
||||
else
|
||||
mm_texture.set_dirt_bg()
|
||||
|
@ -15,10 +15,18 @@
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local function get_bool_default(name, default)
|
||||
local val = core.settings:get_bool(name)
|
||||
if val == nil then
|
||||
return default
|
||||
end
|
||||
return val
|
||||
end
|
||||
|
||||
local profiler_path = core.get_builtin_path()..DIR_DELIM.."profiler"..DIR_DELIM
|
||||
local profiler = {}
|
||||
local sampler = assert(loadfile(profiler_path .. "sampling.lua"))(profiler)
|
||||
local instrumentation = assert(loadfile(profiler_path .. "instrumentation.lua"))(profiler, sampler)
|
||||
local instrumentation = assert(loadfile(profiler_path .. "instrumentation.lua"))(profiler, sampler, get_bool_default)
|
||||
local reporter = dofile(profiler_path .. "reporter.lua")
|
||||
profiler.instrument = instrumentation.instrument
|
||||
|
||||
@ -27,7 +35,7 @@ profiler.instrument = instrumentation.instrument
|
||||
-- Is called later, after `core.register_chatcommand` was set up.
|
||||
--
|
||||
function profiler.init_chatcommand()
|
||||
local instrument_profiler = core.setting_getbool("instrument.profiler") or false
|
||||
local instrument_profiler = get_bool_default("instrument.profiler", false)
|
||||
if instrument_profiler then
|
||||
instrumentation.init_chatcommand()
|
||||
end
|
||||
|
@ -17,8 +17,9 @@
|
||||
|
||||
local format, pairs, type = string.format, pairs, type
|
||||
local core, get_current_modname = core, core.get_current_modname
|
||||
local profiler, sampler = ...
|
||||
local instrument_builtin = core.setting_getbool("instrument.builtin") or false
|
||||
local profiler, sampler, get_bool_default = ...
|
||||
|
||||
local instrument_builtin = get_bool_default("instrument.builtin", false)
|
||||
|
||||
local register_functions = {
|
||||
register_globalstep = 0,
|
||||
@ -137,7 +138,7 @@ local function instrument_register(func, func_name)
|
||||
end
|
||||
|
||||
local function init_chatcommand()
|
||||
if core.setting_getbool("instrument.chatcommand") or true then
|
||||
if get_bool_default("instrument.chatcommand", true) then
|
||||
local orig_register_chatcommand = core.register_chatcommand
|
||||
core.register_chatcommand = function(cmd, def)
|
||||
def.func = instrument {
|
||||
@ -153,8 +154,7 @@ end
|
||||
-- Start instrumenting selected functions
|
||||
--
|
||||
local function init()
|
||||
local is_set = core.setting_getbool
|
||||
if is_set("instrument.entity") or true then
|
||||
if get_bool_default("instrument.entity", true) then
|
||||
-- Explicitly declare entity api-methods.
|
||||
-- Simple iteration would ignore lookup via __index.
|
||||
local entity_instrumentation = {
|
||||
@ -180,7 +180,7 @@ local function init()
|
||||
end
|
||||
end
|
||||
|
||||
if is_set("instrument.abm") or true then
|
||||
if get_bool_default("instrument.abm", true) then
|
||||
-- Wrap register_abm() to automatically instrument abms.
|
||||
local orig_register_abm = core.register_abm
|
||||
core.register_abm = function(spec)
|
||||
@ -193,7 +193,7 @@ local function init()
|
||||
end
|
||||
end
|
||||
|
||||
if is_set("instrument.lbm") or true then
|
||||
if get_bool_default("instrument.lbm", true) then
|
||||
-- Wrap register_lbm() to automatically instrument lbms.
|
||||
local orig_register_lbm = core.register_lbm
|
||||
core.register_lbm = function(spec)
|
||||
@ -206,13 +206,13 @@ local function init()
|
||||
end
|
||||
end
|
||||
|
||||
if is_set("instrument.global_callback") or true then
|
||||
if get_bool_default("instrument.global_callback", true) then
|
||||
for func_name, _ in pairs(register_functions) do
|
||||
core[func_name] = instrument_register(core[func_name], func_name)
|
||||
end
|
||||
end
|
||||
|
||||
if is_set("instrument.profiler") or false then
|
||||
if get_bool_default("instrument.profiler", false) then
|
||||
-- Measure overhead of instrumentation, but keep it down for functions
|
||||
-- So keep the `return` for better optimization.
|
||||
profiler.empty_instrument = instrument {
|
||||
|
@ -18,7 +18,7 @@
|
||||
local DIR_DELIM, LINE_DELIM = DIR_DELIM, "\n"
|
||||
local table, unpack, string, pairs, io, os = table, unpack, string, pairs, io, os
|
||||
local rep, sprintf, tonumber = string.rep, string.format, tonumber
|
||||
local core, setting_get = core, core.setting_get
|
||||
local core, settings = core, core.settings
|
||||
local reporter = {}
|
||||
|
||||
---
|
||||
@ -229,7 +229,7 @@ end
|
||||
|
||||
local worldpath = core.get_worldpath()
|
||||
local function get_save_path(format, filter)
|
||||
local report_path = setting_get("profiler.report_path") or ""
|
||||
local report_path = settings:get("profiler.report_path") or ""
|
||||
if report_path ~= "" then
|
||||
core.mkdir(sprintf("%s%s%s", worldpath, DIR_DELIM, report_path))
|
||||
end
|
||||
@ -249,7 +249,7 @@ end
|
||||
--
|
||||
function reporter.save(profile, format, filter)
|
||||
if not format or format == "" then
|
||||
format = setting_get("profiler.default_report_format") or "txt"
|
||||
format = settings:get("profiler.default_report_format") or "txt"
|
||||
end
|
||||
if filter == "" then
|
||||
filter = nil
|
||||
|
@ -185,7 +185,7 @@ end
|
||||
function sampler.init()
|
||||
sampler.reset()
|
||||
|
||||
if core.setting_getbool("instrument.profiler") then
|
||||
if core.settings:get_bool("instrument.profiler") then
|
||||
core.register_globalstep(function()
|
||||
if logged_time == 0 then
|
||||
return
|
||||
|
@ -107,6 +107,12 @@ continuous_forward (Continuous forward) bool false
|
||||
# Enable Joysticks
|
||||
enable_joysticks (Enable Joysticks) bool false
|
||||
|
||||
# The identifier of the joystick to use
|
||||
joystick_id (Joystick ID) int 0
|
||||
|
||||
# The type of joystick
|
||||
joystick_type (Joystick Type) enum auto auto,generic,xbox
|
||||
|
||||
# The time in seconds it takes between repeated events
|
||||
# when holding down a joystick button combination.
|
||||
repeat_joystick_button_time (Joystick button repetition interval) float 0.17
|
||||
@ -156,6 +162,10 @@ keymap_chat (Chat key) key KEY_KEY_T
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_cmd (Command key) key /
|
||||
|
||||
# Key for opening the chat window to type local commands.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_cmd_local (Command key) key .
|
||||
|
||||
# Key for opening the chat console.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keyman_console (Console key) key KEY_F10
|
||||
@ -176,6 +186,26 @@ keymap_fastmove (Fast key) key KEY_KEY_J
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_noclip (Noclip key) key KEY_KEY_H
|
||||
|
||||
# Key for selecting the next item in the hotbar.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_hotbar_next (Hotbar next key) key KEY_KEY_N
|
||||
|
||||
# Key for selecting the previous item in the hotbar.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_hotbar_previous (Hotbar previous key) key KEY_KEY_B
|
||||
|
||||
# Key for muting the game.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_mute (Mute key) key KEY_KEY_M
|
||||
|
||||
# Key for increasing the volume.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_increase_volume (Inc. volume key) key
|
||||
|
||||
# Key for decreasing the volume.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_decrease_volume (Dec. volume key) key
|
||||
|
||||
# Key for toggling autorun.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_autorun (Autorun key) key
|
||||
@ -196,6 +226,10 @@ keymap_screenshot (Screenshot) key KEY_F12
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_drop (Drop item key) key KEY_KEY_Q
|
||||
|
||||
# Key to use view zoom when possible.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_zoom (View zoom key) key KEY_KEY_Z
|
||||
|
||||
# Key for toggling the display of the HUD.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_toggle_hud (HUD toggle key) key KEY_F1
|
||||
@ -204,6 +238,10 @@ keymap_toggle_hud (HUD toggle key) key KEY_F1
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_toggle_chat (Chat toggle key) key KEY_F2
|
||||
|
||||
# Key for toggling the display of the large chat console.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_console (Large chat console key) key KEY_F10
|
||||
|
||||
# Key for toggling the display of the fog.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_toggle_force_fog_off (Fog toggle key) key KEY_F3
|
||||
@ -264,12 +302,19 @@ show_entity_selectionbox (Show entity selection boxes) bool true
|
||||
# when connecting to the server.
|
||||
enable_remote_media_server (Connect to external media server) bool true
|
||||
|
||||
# Enable Lua modding support on client.
|
||||
# This support is experimental and API can change.
|
||||
enable_client_modding (Client modding) bool false
|
||||
|
||||
# URL to the server list displayed in the Multiplayer Tab.
|
||||
serverlist_url (Serverlist URL) string servers.minetest.net
|
||||
|
||||
# File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.
|
||||
serverlist_file (Serverlist file) string favoriteservers.txt
|
||||
|
||||
# Maximum size of the out chat queue. 0 to disable queueing and -1 to make the queue size unlimited
|
||||
max_out_chat_queue_size (Maximum size of the out chat queue) int 20
|
||||
|
||||
[*Graphics]
|
||||
|
||||
[**In-Game]
|
||||
@ -302,7 +347,10 @@ enable_clouds (Clouds) bool true
|
||||
enable_3d_clouds (3D clouds) bool true
|
||||
|
||||
# Method used to highlight selected object.
|
||||
node_highlighting (Node highlighting) enum box box,halo
|
||||
node_highlighting (Node highlighting) enum box box,halo,none
|
||||
|
||||
# Adds particles when digging a node.
|
||||
enable_particles (Digging particles) bool true
|
||||
|
||||
[***Filtering]
|
||||
|
||||
@ -337,12 +385,20 @@ texture_min_size (Minimum texture size for filters) int 64
|
||||
# when set to higher number than 0.
|
||||
fsaa (FSAA) enum 0 0,1,2,4,8,16
|
||||
|
||||
# Undersampling is similar to using lower screen resolution, but it applies
|
||||
# to the game world only, keeping the GUI intact.
|
||||
# It should give significant performance boost at the cost of less detailed image.
|
||||
undersampling (Undersampling) enum 0 0,2,3,4
|
||||
|
||||
[***Shaders]
|
||||
|
||||
# Shaders allow advanced visual effects and may increase performance on some video cards.
|
||||
# Thy only work with the OpenGL video backend.
|
||||
# This only works with the OpenGL video backend.
|
||||
enable_shaders (Shaders) bool true
|
||||
|
||||
# Path to shader directory. If no path is defined, default location will be used.
|
||||
shader_path (Shader path) path
|
||||
|
||||
[****Tone Mapping]
|
||||
|
||||
# Enables filmic tone mapping
|
||||
@ -377,7 +433,7 @@ enable_parallax_occlusion (Parallax occlusion) bool false
|
||||
parallax_occlusion_mode (Parallax occlusion mode) int 1 0 1
|
||||
|
||||
# Strength of parallax.
|
||||
3d_parallax_strength (Parallax occlusion strength) float 0.025
|
||||
3d_paralax_strength (Parallax occlusion strength) float 0.025
|
||||
|
||||
# Number of parallax occlusion iterations.
|
||||
parallax_occlusion_iterations (Parallax occlusion iterations) int 4
|
||||
@ -426,6 +482,9 @@ screenW (Screen width) int 800
|
||||
# Height component of the initial window size.
|
||||
screenH (Screen height) int 600
|
||||
|
||||
# Save window size automatically when modified.
|
||||
autosave_screensize (Autosave Screen Size) bool true
|
||||
|
||||
# Fullscreen mode.
|
||||
fullscreen (Full screen) bool false
|
||||
|
||||
@ -440,11 +499,11 @@ fov (Field of view) int 72 30 160
|
||||
|
||||
# Field of view while zooming in degrees.
|
||||
# This requires the "zoom" privilege on the server.
|
||||
zoom_fov (Field of view for zoom) int 15 15 160
|
||||
zoom_fov (Field of view for zoom) int 15 7 160
|
||||
|
||||
# Adjust the gamma encoding for the light tables. Lower numbers are brighter.
|
||||
# Adjust the gamma encoding for the light tables. Higher numbers are brighter.
|
||||
# This setting is for the client only and is ignored by the server.
|
||||
display_gamma (Gamma) float 1.8 1.0 3.0
|
||||
display_gamma (Gamma) float 2.2 1.0 3.0
|
||||
|
||||
# Path to texture directory. All textures are first searched from here.
|
||||
texture_path (Texture path) path
|
||||
@ -459,13 +518,13 @@ cloud_height (Cloud height) int 120
|
||||
# Values larger than 26 will start to produce sharp cutoffs at cloud area corners.
|
||||
cloud_radius (Cloud radius) int 12
|
||||
|
||||
# Multiplier for view bobbing.
|
||||
# Enable view bobbing and amount of view bobbing.
|
||||
# For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.
|
||||
view_bobbing_amount (View bobbing) float 1.0
|
||||
view_bobbing_amount (View bobbing factor) float 1.0
|
||||
|
||||
# Multiplier for fall bobbing.
|
||||
# For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.
|
||||
fall_bobbing_amount (Fall bobbing) float 0.0
|
||||
fall_bobbing_amount (Fall bobbing factor) float 0.0
|
||||
|
||||
# 3D support.
|
||||
# Currently supported:
|
||||
@ -477,6 +536,9 @@ fall_bobbing_amount (Fall bobbing) float 0.0
|
||||
# - pageflip: quadbuffer based 3d.
|
||||
3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,pageflip
|
||||
|
||||
# In-game chat console height, between 0.1 (10%) and 1.0 (100%).
|
||||
console_height (Console height) float 1.0 0.1 1.0
|
||||
|
||||
# In-game chat console background color (R,G,B).
|
||||
console_color (Console color) string (0,0,0)
|
||||
|
||||
@ -502,9 +564,21 @@ desynchronize_mapblock_texture_animation (Desynchronize block animation) bool tr
|
||||
# Useful if there's something to be displayed right or left of hotbar.
|
||||
hud_hotbar_max_width (Maximum hotbar width) float 1.0
|
||||
|
||||
# Modifies the size of the hudbar elements.
|
||||
hud_scaling (HUD scale factor) float 1.0
|
||||
|
||||
# Enables caching of facedir rotated meshes.
|
||||
enable_mesh_cache (Mesh cache) bool false
|
||||
|
||||
# Delay between mesh updates on the client in ms. Increasing this will slow
|
||||
# down the rate of mesh updates, thus reducing jitter on slower clients.
|
||||
mesh_generation_interval (Mapblock mesh generation delay) int 0 0 50
|
||||
|
||||
# Size of the MapBlock cache of the mesh generator. Increasing this will
|
||||
# increase the cache hit %, reducing the data being copied from the main
|
||||
# thread, thus reducing jitter.
|
||||
meshgen_block_cache_size (Mapblock mesh generator's MapBlock cache size MB) int 20 0 1000
|
||||
|
||||
# Enables minimap.
|
||||
enable_minimap (Minimap) bool true
|
||||
|
||||
@ -528,9 +602,16 @@ ambient_occlusion_gamma (Ambient occlusion gamma) float 2.2 0.25 4.0
|
||||
# Enables animation of inventory items.
|
||||
inventory_items_animations (Inventory items animations) bool false
|
||||
|
||||
# Android systems only: Tries to create inventory textures from meshes
|
||||
# when no supported render was found.
|
||||
inventory_image_hack (Inventory image hack) bool false
|
||||
|
||||
# Fraction of the visible distance at which fog starts to be rendered
|
||||
fog_start (Fog Start) float 0.4 0.0 0.99
|
||||
|
||||
# Makes all liquids opaque
|
||||
opaque_water (Opaque liquids) bool false
|
||||
|
||||
[**Menus]
|
||||
|
||||
# Use a cloud animation for the main menu background.
|
||||
@ -597,6 +678,10 @@ screenshot_quality (Screenshot quality) int 0 0 100
|
||||
# Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.
|
||||
screen_dpi (DPI) int 72
|
||||
|
||||
# Windows systems only: Start Minetest with the command line window in the background.
|
||||
# Contains the same information as the file debug.txt (default name).
|
||||
enable_console (Enable console window) bool false
|
||||
|
||||
[*Sound]
|
||||
|
||||
enable_sound (Sound) bool true
|
||||
@ -703,9 +788,15 @@ map-dir (Map directory) path
|
||||
# Setting it to -1 disables the feature.
|
||||
item_entity_ttl (Item entity TTL) int 900
|
||||
|
||||
# If enabled, show the server status message on player connection.
|
||||
show_statusline_on_connect (Status message on connection) bool true
|
||||
|
||||
# Enable players getting damage and dying.
|
||||
enable_damage (Damage) bool false
|
||||
|
||||
# Enable creative mode for new created maps.
|
||||
creative_mode (Creative) bool false
|
||||
|
||||
# A chosen map seed for a new map, leave empty for random.
|
||||
# Will be overridden when creating a new world in the main menu.
|
||||
fixed_map_seed (Fixed map seed) string
|
||||
@ -758,7 +849,7 @@ active_object_send_range_blocks (Active object send range) int 3
|
||||
|
||||
# How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).
|
||||
# In active blocks objects are loaded and ABMs run.
|
||||
active_block_range (Active block range) int 2
|
||||
active_block_range (Active block range) int 3
|
||||
|
||||
# From how far blocks are sent to clients, stated in mapblocks (16 nodes).
|
||||
max_block_send_distance (Max block send distance) int 10
|
||||
@ -793,9 +884,8 @@ movement_acceleration_fast (Fast mode acceleration) float 10
|
||||
movement_speed_walk (Walking speed) float 4
|
||||
movement_speed_crouch (Crouch speed) float 1.35
|
||||
movement_speed_fast (Fast mode speed) float 20
|
||||
movement_speed_climb (Climbing speed) float 2
|
||||
movement_speed_climb (Climbing speed) float 3
|
||||
movement_speed_jump (Jumping speed) float 6.5
|
||||
movement_speed_descend (Descending speed) float 6
|
||||
movement_liquid_fluidity (Liquid fluidity) float 1
|
||||
movement_liquid_fluidity_smooth (Liquid fluidity smoothing) float 0.5
|
||||
movement_liquid_sink (Liquid sink) float 10
|
||||
@ -834,7 +924,7 @@ active_block_mgmt_interval (Active Block Management interval) float 2.0
|
||||
abm_interval (Active Block Modifier interval) float 1.0
|
||||
|
||||
# Length of time between NodeTimer execution cycles
|
||||
nodetimer_interval (NodeTimer interval) float 1.0
|
||||
nodetimer_interval (NodeTimer interval) float 0.2
|
||||
|
||||
# If enabled, invalid world data won't cause the server to shut down.
|
||||
# Only enable this if you know what you are doing.
|
||||
@ -858,6 +948,12 @@ liquid_update (Liquid update tick) float 1.0
|
||||
# Stated in mapblocks (16 nodes)
|
||||
block_send_optimize_distance (block send optimize distance) int 4 2
|
||||
|
||||
# If enabled the server will perform map block occlusion culling based on
|
||||
# on the eye position of the player. This can reduce the number of blocks
|
||||
# sent to the client 50-80%. The client will not longer receive most invisible
|
||||
# so that the utility of noclip mode is reduced.
|
||||
server_side_occlusion_culling (Server side occlusion culling) bool true
|
||||
|
||||
[*Mapgen]
|
||||
|
||||
# Name of map generator to be used when creating a new world.
|
||||
@ -870,13 +966,10 @@ water_level (Water level) int 1
|
||||
# From how far blocks are generated for clients, stated in mapblocks (16 nodes).
|
||||
max_block_generate_distance (Max block generate distance) int 6
|
||||
|
||||
# Where the map generator stops.
|
||||
# Please note:
|
||||
# - Limited to 31000 (setting above has no effect)
|
||||
# - The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).
|
||||
# - Those groups have an offset of -32, -32 nodes from the origin.
|
||||
# - Only groups which are within the map_generation_limit are generated
|
||||
map_generation_limit (Map generation limit) int 31000 0 31000
|
||||
# Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).
|
||||
# Only mapchunks completely within the mapgen limit are generated.
|
||||
# Value is stored per-world.
|
||||
mapgen_limit (Map generation limit) int 31000 0 31000
|
||||
|
||||
# Global map generation attributes.
|
||||
# In Mapgen v6 the 'decorations' flag controls all decorations except trees
|
||||
@ -909,23 +1002,63 @@ emergequeue_limit_generate (Limit of emerge queues to generate) int 32
|
||||
# at the cost of slightly buggy caves.
|
||||
num_emerge_threads (Number of emerge threads) int 1
|
||||
|
||||
# Noise parameters for biome API temperature, humidity and biome blend.
|
||||
mg_biome_np_heat (Mapgen biome heat noise parameters) noise_params 50, 50, (750, 750, 750), 5349, 3, 0.5, 2.0
|
||||
mg_biome_np_heat_blend (Mapgen heat blend noise parameters) noise_params 0, 1.5, (8, 8, 8), 13, 2, 1.0, 2.0
|
||||
mg_biome_np_humidity (Mapgen biome humidity noise parameters) noise_params 50, 50, (750, 750, 750), 842, 3, 0.5, 2.0
|
||||
mg_biome_np_humidity_blend (Mapgen biome humidity blend noise parameters) noise_params 0, 1.5, (8, 8, 8), 90003, 2, 1.0, 2.0
|
||||
[***Biome API temperature and humidity noise parameters]
|
||||
|
||||
# Temperature variation for biomes.
|
||||
mg_biome_np_heat (Heat noise) noise_params 50, 50, (1000, 1000, 1000), 5349, 3, 0.5, 2.0
|
||||
|
||||
# Small-scale temperature variation for blending biomes on borders.
|
||||
mg_biome_np_heat_blend (Heat blend noise) noise_params 0, 1.5, (8, 8, 8), 13, 2, 1.0, 2.0
|
||||
|
||||
# Humidity variation for biomes.
|
||||
mg_biome_np_humidity (Humidity noise) noise_params 50, 50, (1000, 1000, 1000), 842, 3, 0.5, 2.0
|
||||
|
||||
# Small-scale humidity variation for blending biomes on borders.
|
||||
mg_biome_np_humidity_blend (Humidity blend noise) noise_params 0, 1.5, (8, 8, 8), 90003, 2, 1.0, 2.0
|
||||
|
||||
[***Mapgen v5]
|
||||
|
||||
# Controls width of tunnels, a smaller value creates wider tunnels.
|
||||
mgv5_cave_width (Mapgen v5 cave width) float 0.125
|
||||
# Map generation attributes specific to Mapgen v5.
|
||||
# Flags that are not specified in the flag string are not modified from the default.
|
||||
# Flags starting with 'no' are used to explicitly disable them.
|
||||
mgv5_spflags (Mapgen v5 specific flags) flags caverns caverns,nocaverns
|
||||
|
||||
# Controls width of tunnels, a smaller value creates wider tunnels.
|
||||
mgv5_cave_width (Cave width) float 0.125
|
||||
|
||||
# Y-level of cavern upper limit.
|
||||
mgv5_cavern_limit (Cavern limit) int -256
|
||||
|
||||
# Y-distance over which caverns expand to full size.
|
||||
mgv5_cavern_taper (Cavern taper) int 256
|
||||
|
||||
# Defines full size of caverns, smaller values create larger caverns.
|
||||
mgv5_cavern_threshold (Cavern threshold) float 0.7
|
||||
|
||||
# Variation of biome filler depth.
|
||||
mgv5_np_filler_depth (Filler depth noise) noise_params 0, 1, (150, 150, 150), 261, 4, 0.7, 2.0
|
||||
|
||||
# Variation of terrain vertical scale.
|
||||
# When noise is < -0.55 terrain is near-flat.
|
||||
mgv5_np_factor (Factor noise) noise_params 0, 1, (250, 250, 250), 920381, 3, 0.45, 2.0
|
||||
|
||||
# Y-level of average terrain surface.
|
||||
mgv5_np_height (Height noise) noise_params 0, 10, (250, 250, 250), 84174, 4, 0.5, 2.0
|
||||
|
||||
# First of 2 3D noises that together define tunnels.
|
||||
mgv5_np_cave1 (Cave1 noise) noise_params 0, 12, (50, 50, 50), 52534, 4, 0.5, 2.0
|
||||
|
||||
# Second of 2 3D noises that together define tunnels.
|
||||
mgv5_np_cave2 (Cave2 noise) noise_params 0, 12, (50, 50, 50), 10325, 4, 0.5, 2.0
|
||||
|
||||
# 3D noise defining giant caverns.
|
||||
mgv5_np_cavern (Cavern noise) noise_params 0, 1, (384, 128, 384), 723, 5, 0.63, 2.0
|
||||
|
||||
mgv5_np_filler_depth (Mapgen v5 filler depth noise parameters) noise_params 0, 1, (150, 150, 150), 261, 4, 0.7, 2.0
|
||||
mgv5_np_factor (Mapgen v5 factor noise parameters) noise_params 0, 1, (250, 250, 250), 920381, 3, 0.45, 2.0
|
||||
mgv5_np_height (Mapgen v5 height noise parameters) noise_params 0, 10, (250, 250, 250), 84174, 4, 0.5, 2.0
|
||||
mgv5_np_cave1 (Mapgen v5 cave1 noise parameters) noise_params 0, 12, (50, 50, 50), 52534, 4, 0.5, 2.0
|
||||
mgv5_np_cave2 (Mapgen v5 cave2 noise parameters) noise_params 0, 12, (50, 50, 50), 10325, 4, 0.5, 2.0
|
||||
# TODO
|
||||
# Noise parameters in group format, unsupported by advanced settings
|
||||
# menu but settable in minetest.conf.
|
||||
# See documentation of noise parameter formats in minetest.conf.example.
|
||||
# 3D noise defining terrain.
|
||||
#mgv5_np_ground = {
|
||||
# offset = 0
|
||||
# scale = 40
|
||||
@ -940,27 +1073,52 @@ mgv5_np_cave2 (Mapgen v5 cave2 noise parameters) noise_params 0, 12, (50, 50, 50
|
||||
[***Mapgen v6]
|
||||
|
||||
# Map generation attributes specific to Mapgen v6.
|
||||
# When snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.
|
||||
# The 'snowbiomes' flag enables the new 5 biome system.
|
||||
# When the new biome system is enabled jungles are automatically enabled and
|
||||
# the 'jungles' flag is ignored.
|
||||
# Flags that are not specified in the flag string are not modified from the default.
|
||||
# Flags starting with 'no' are used to explicitly disable them.
|
||||
mgv6_spflags (Mapgen v6 flags) flags jungles,biomeblend,mudflow,snowbiomes,trees jungles,biomeblend,mudflow,snowbiomes,flat,trees,nojungles,nobiomeblend,nomudflow,nosnowbiomes,noflat,notrees
|
||||
mgv6_spflags (Mapgen v6 specific flags) flags jungles,biomeblend,mudflow,snowbiomes,trees jungles,biomeblend,mudflow,snowbiomes,flat,trees,nojungles,nobiomeblend,nomudflow,nosnowbiomes,noflat,notrees
|
||||
|
||||
# Controls size of deserts and beaches in Mapgen v6.
|
||||
# When snowbiomes are enabled 'mgv6_freq_desert' is ignored.
|
||||
mgv6_freq_desert (Mapgen v6 desert frequency) float 0.45
|
||||
mgv6_freq_beach (Mapgen v6 beach frequency) float 0.15
|
||||
# Deserts occur when np_biome exceeds this value.
|
||||
# When the new biome system is enabled, this is ignored.
|
||||
mgv6_freq_desert (Desert noise threshold) float 0.45
|
||||
|
||||
mgv6_np_terrain_base (Mapgen v6 terrain base noise parameters) noise_params -4, 20, (250, 250, 250), 82341, 5, 0.6, 2.0
|
||||
mgv6_np_terrain_higher (Mapgen v6 terrain altitude noise parameters) noise_params 20, 16, (500, 500, 500), 85039, 5, 0.6, 2.0
|
||||
mgv6_np_steepness (Mapgen v6 steepness noise parameters) noise_params 0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2.0
|
||||
mgv6_np_height_select (Mapgen v6 height select noise parameters) noise_params 0.5, 1, (250, 250, 250), 4213, 5, 0.69, 2.0
|
||||
mgv6_np_mud (Mapgen v6 mud noise parameters) noise_params 4, 2, (200, 200, 200), 91013, 3, 0.55, 2.0
|
||||
mgv6_np_beach (Mapgen v6 beach noise parameters) noise_params 0, 1, (250, 250, 250), 59420, 3, 0.50, 2.0
|
||||
mgv6_np_biome (Mapgen v6 biome noise parameters) noise_params 0, 1, (500, 500, 500), 9130, 3, 0.50, 2.0
|
||||
mgv6_np_cave (Mapgen v6 cave noise parameters) noise_params 6, 6, (250, 250, 250), 34329, 3, 0.50, 2.0
|
||||
mgv6_np_humidity (Mapgen v6 humidity noise parameters) noise_params 0.5, 0.5, (500, 500, 500), 72384, 3, 0.50, 2.0
|
||||
mgv6_np_trees (Mapgen v6 trees noise parameters) noise_params 0, 1, (125, 125, 125), 2, 4, 0.66, 2.0
|
||||
mgv6_np_apple_trees (Mapgen v6 apple trees noise parameters) noise_params 0, 1, (100, 100, 100), 342902, 3, 0.45, 2.0
|
||||
# Sandy beaches occur when np_beach exceeds this value.
|
||||
mgv6_freq_beach (Beach noise threshold) float 0.15
|
||||
|
||||
# Y-level of lower terrain and lakebeds.
|
||||
mgv6_np_terrain_base (Terrain base noise) noise_params -4, 20, (250, 250, 250), 82341, 5, 0.6, 2.0
|
||||
|
||||
# Y-level of higher (cliff-top) terrain.
|
||||
mgv6_np_terrain_higher (Terrain higher noise) noise_params 20, 16, (500, 500, 500), 85039, 5, 0.6, 2.0
|
||||
|
||||
# Varies steepness of cliffs.
|
||||
mgv6_np_steepness (Steepness noise) noise_params 0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2.0
|
||||
|
||||
# Defines areas of 'terrain_higher' (cliff-top terrain).
|
||||
mgv6_np_height_select (Height select noise) noise_params 0.5, 1, (250, 250, 250), 4213, 5, 0.69, 2.0
|
||||
|
||||
# Varies depth of biome surface nodes.
|
||||
mgv6_np_mud (Mud noise) noise_params 4, 2, (200, 200, 200), 91013, 3, 0.55, 2.0
|
||||
|
||||
# Defines areas with sandy beaches.
|
||||
mgv6_np_beach (Beach noise) noise_params 0, 1, (250, 250, 250), 59420, 3, 0.50, 2.0
|
||||
|
||||
# Temperature variation for biomes.
|
||||
mgv6_np_biome (Biome noise) noise_params 0, 1, (500, 500, 500), 9130, 3, 0.50, 2.0
|
||||
|
||||
# Variation of number of caves.
|
||||
mgv6_np_cave (Cave noise) noise_params 6, 6, (250, 250, 250), 34329, 3, 0.50, 2.0
|
||||
|
||||
# Humidity variation for biomes.
|
||||
mgv6_np_humidity (Humidity noise) noise_params 0.5, 0.5, (500, 500, 500), 72384, 3, 0.50, 2.0
|
||||
|
||||
# Defines tree areas and tree density.
|
||||
mgv6_np_trees (Trees noise) noise_params 0, 1, (125, 125, 125), 2, 4, 0.66, 2.0
|
||||
|
||||
# Defines areas where trees have apples.
|
||||
mgv6_np_apple_trees (Apple trees noise) noise_params 0, 1, (100, 100, 100), 342902, 3, 0.45, 2.0
|
||||
|
||||
[***Mapgen v7]
|
||||
|
||||
@ -969,37 +1127,77 @@ mgv6_np_apple_trees (Mapgen v6 apple trees noise parameters) noise_params 0, 1,
|
||||
# Floatlands are currently experimental and subject to change.
|
||||
# Flags that are not specified in the flag string are not modified from the default.
|
||||
# Flags starting with 'no' are used to explicitly disable them.
|
||||
mgv7_spflags (Mapgen v7 flags) flags mountains,ridges mountains,ridges,floatlands,nomountains,noridges,nofloatlands
|
||||
mgv7_spflags (Mapgen v7 specific flags) flags mountains,ridges,nofloatlands,caverns mountains,ridges,floatlands,caverns,nomountains,noridges,nofloatlands,nocaverns
|
||||
|
||||
# Controls width of tunnels, a smaller value creates wider tunnels.
|
||||
mgv7_cave_width (Mapgen v7 cave width) float 0.09
|
||||
mgv7_cave_width (Cave width) float 0.09
|
||||
|
||||
# Controls the density of floatland mountain terrain.
|
||||
# Is an offset added to the 'np_mountain' noise value.
|
||||
mgv7_float_mount_density (Mapgen v7 floatland mountain density) float 0.6
|
||||
mgv7_float_mount_density (Floatland mountain density) float 0.6
|
||||
|
||||
# Typical maximum height, above and below midpoint, of floatland mountain terrain.
|
||||
mgv7_float_mount_height (Mapgen v7 floatland mountain height) float 128.0
|
||||
mgv7_float_mount_height (Floatland mountain height) float 128.0
|
||||
|
||||
# Y-level of floatland midpoint and lake surface.
|
||||
mgv7_floatland_level (Mapgen v7 floatland level) int 1280
|
||||
mgv7_floatland_level (Floatland level) int 1280
|
||||
|
||||
# Y-level to which floatland shadows extend.
|
||||
mgv7_shadow_limit (Mapgen v7 shadow limit) int 1024
|
||||
mgv7_shadow_limit (Shadow limit) int 1024
|
||||
|
||||
mgv7_np_terrain_base (Mapgen v7 terrain base noise parameters) noise_params 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0
|
||||
mgv7_np_terrain_alt (Mapgen v7 terrain altitude noise parameters) noise_params 4, 25, (600, 600, 600), 5934, 5, 0.6, 2.0
|
||||
mgv7_np_terrain_persist (Mapgen v7 terrain persistation noise parameters) noise_params 0.6, 0.1, (2000, 2000, 2000), 539, 3, 0.6, 2.0
|
||||
mgv7_np_height_select (Mapgen v7 height select noise parameters) noise_params -8, 16, (500, 500, 500), 4213, 6, 0.7, 2.0
|
||||
mgv7_np_filler_depth (Mapgen v7 filler depth noise parameters) noise_params 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
|
||||
mgv7_np_mount_height (Mapgen v7 mount height noise parameters) noise_params 256, 112, (1000, 1000, 1000), 72449, 3, 0.6, 2.0
|
||||
mgv7_np_ridge_uwater (Mapgen v7 river course noise parameters) noise_params 0, 1, (1000, 1000, 1000), 85039, 5, 0.6, 2.0
|
||||
mgv7_np_floatland_base (Mapgen v7 floatland base terrain noise parameters) noise_params -0.6, 1.5, (600, 600, 600), 114, 5, 0.6, 2.0
|
||||
mgv7_np_float_base_height (Mapgen v7 floatland base terrain height noise parameters) noise_params 48, 24, (300, 300, 300), 907, 4, 0.7, 2.0
|
||||
mgv7_np_mountain (Mapgen v7 mountain noise parameters) noise_params -0.6, 1, (250, 350, 250), 5333, 5, 0.63, 2.0
|
||||
mgv7_np_ridge (Mapgen v7 river channel wall noise parameters) noise_params 0, 1, (100, 100, 100), 6467, 4, 0.75, 2.0
|
||||
mgv7_np_cave1 (Mapgen v7 cave1 noise parameters) noise_params 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
|
||||
mgv7_np_cave2 (Mapgen v7 cave2 noise parameters) noise_params 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
|
||||
# Y-level of cavern upper limit.
|
||||
mgv7_cavern_limit (Cavern limit) int -256
|
||||
|
||||
# Y-distance over which caverns expand to full size.
|
||||
mgv7_cavern_taper (Cavern taper) int 256
|
||||
|
||||
# Defines full size of caverns, smaller values create larger caverns.
|
||||
mgv7_cavern_threshold (Cavern threshold) float 0.7
|
||||
|
||||
# Y-level of higher (cliff-top) terrain.
|
||||
mgv7_np_terrain_base (Terrain base noise) noise_params 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0
|
||||
|
||||
# Y-level of lower terrain and lakebeds.
|
||||
mgv7_np_terrain_alt (Terrain alt noise) noise_params 4, 25, (600, 600, 600), 5934, 5, 0.6, 2.0
|
||||
|
||||
# Varies roughness of terrain.
|
||||
# Defines the 'persistence' value for terrain_base and terrain_alt noises.
|
||||
mgv7_np_terrain_persist (Terrain persistence noise) noise_params 0.6, 0.1, (2000, 2000, 2000), 539, 3, 0.6, 2.0
|
||||
|
||||
# Defines areas of higher (cliff-top) terrain and affects steepness of cliffs.
|
||||
mgv7_np_height_select (Height select noise) noise_params -8, 16, (500, 500, 500), 4213, 6, 0.7, 2.0
|
||||
|
||||
# Variation of biome filler depth.
|
||||
mgv7_np_filler_depth (Filler depth noise) noise_params 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
|
||||
|
||||
# Variation of maximum mountain height (in nodes).
|
||||
mgv7_np_mount_height (Mountain height noise) noise_params 256, 112, (1000, 1000, 1000), 72449, 3, 0.6, 2.0
|
||||
|
||||
# Defines large-scale river channel structure.
|
||||
mgv7_np_ridge_uwater (Ridge underwater noise) noise_params 0, 1, (1000, 1000, 1000), 85039, 5, 0.6, 2.0
|
||||
|
||||
# Defines areas of floatland smooth terrain.
|
||||
# Smooth floatlands occur when noise > 0.
|
||||
mgv7_np_floatland_base (Floatland base noise) noise_params -0.6, 1.5, (600, 600, 600), 114, 5, 0.6, 2.0
|
||||
|
||||
# Variation of hill height and lake depth on floatland smooth terrain.
|
||||
mgv7_np_float_base_height (Floatland base height noise) noise_params 48, 24, (300, 300, 300), 907, 4, 0.7, 2.0
|
||||
|
||||
# 3D noise defining mountain structure and height.
|
||||
# Also defines structure of floatland mountain terrain.
|
||||
mgv7_np_mountain (Mountain noise) noise_params -0.6, 1, (250, 350, 250), 5333, 5, 0.63, 2.0
|
||||
|
||||
# 3D noise defining structure of river canyon walls.
|
||||
mgv7_np_ridge (Ridge noise) noise_params 0, 1, (100, 100, 100), 6467, 4, 0.75, 2.0
|
||||
|
||||
# 3D noise defining giant caverns.
|
||||
mgv7_np_cavern (Cavern noise) noise_params 0, 1, (384, 128, 384), 723, 5, 0.63, 2.0
|
||||
|
||||
# First of 2 3D noises that together define tunnels.
|
||||
mgv7_np_cave1 (Cave1 noise) noise_params 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
|
||||
|
||||
# Second of 2 3D noises that together define tunnels.
|
||||
mgv7_np_cave2 (Cave2 noise) noise_params 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
|
||||
|
||||
[***Mapgen flat]
|
||||
|
||||
@ -1007,46 +1205,49 @@ mgv7_np_cave2 (Mapgen v7 cave2 noise parameters) noise_params 0, 12, (67, 67, 67
|
||||
# Occasional lakes and hills can be added to the flat world.
|
||||
# Flags that are not specified in the flag string are not modified from the default.
|
||||
# Flags starting with 'no' are used to explicitly disable them.
|
||||
mgflat_spflags (Mapgen flat flags) flags lakes,hills,,nolakes,nohills
|
||||
mgflat_spflags (Mapgen flat specific flags) flags nolakes,nohills lakes,hills,nolakes,nohills
|
||||
|
||||
# Y of flat ground.
|
||||
mgflat_ground_level (Mapgen flat ground level) int 8
|
||||
mgflat_ground_level (Ground level) int 8
|
||||
|
||||
# Y of upper limit of large pseudorandom caves.
|
||||
mgflat_large_cave_depth (Mapgen flat large cave depth) int -33
|
||||
mgflat_large_cave_depth (Large cave depth) int -33
|
||||
|
||||
# Controls width of tunnels, a smaller value creates wider tunnels.
|
||||
mgflat_cave_width (Mapgen flat cave width) float 0.09
|
||||
mgflat_cave_width (Cave width) float 0.09
|
||||
|
||||
# Terrain noise threshold for lakes.
|
||||
# Controls proportion of world area covered by lakes.
|
||||
# Adjust towards 0.0 for a larger proportion.
|
||||
mgflat_lake_threshold (Mapgen flat lake threshold) float -0.45
|
||||
mgflat_lake_threshold (Lake threshold) float -0.45
|
||||
|
||||
# Controls steepness/depth of lake depressions.
|
||||
mgflat_lake_steepness (Mapgen flat lake steepness) float 48.0
|
||||
mgflat_lake_steepness (Lake steepness) float 48.0
|
||||
|
||||
# Terrain noise threshold for hills.
|
||||
# Controls proportion of world area covered by hills.
|
||||
# Adjust towards 0.0 for a larger proportion.
|
||||
mgflat_hill_threshold (Mapgen flat hill threshold) float 0.45
|
||||
mgflat_hill_threshold (Hill threshold) float 0.45
|
||||
|
||||
# Controls steepness/height of hills.
|
||||
mgflat_hill_steepness (Mapgen flat hill steepness) float 64.0
|
||||
mgflat_hill_steepness (Hill steepness) float 64.0
|
||||
|
||||
# Determines terrain shape.
|
||||
# The 3 numbers in brackets control the scale of the
|
||||
# terrain, the 3 numbers should be identical.
|
||||
mgflat_np_terrain (Mapgen flat terrain noise parameters) noise_params 0, 1, (600, 600, 600), 7244, 5, 0.6, 2.0
|
||||
# Defines location and terrain of optional hills and lakes.
|
||||
mgflat_np_terrain (Terrain noise) noise_params 0, 1, (600, 600, 600), 7244, 5, 0.6, 2.0
|
||||
|
||||
mgflat_np_filler_depth (Mapgen flat filler depth noise parameters) noise_params 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
|
||||
mgflat_np_cave1 (Mapgen flat cave1 noise parameters) noise_params 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
|
||||
mgflat_np_cave2 (Mapgen flat cave2 noise parameters) noise_params 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
|
||||
# Variation of biome filler depth.
|
||||
mgflat_np_filler_depth (Filler depth noise) noise_params 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
|
||||
|
||||
# First of 2 3D noises that together define tunnels.
|
||||
mgflat_np_cave1 (Cave1 noise) noise_params 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
|
||||
|
||||
# Second of 2 3D noises that together define tunnels.
|
||||
mgflat_np_cave2 (Cave2 noise) noise_params 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
|
||||
|
||||
[***Mapgen fractal]
|
||||
|
||||
# Controls width of tunnels, a smaller value creates wider tunnels.
|
||||
mgfractal_cave_width (Mapgen fractal cave width) float 0.09
|
||||
mgfractal_cave_width (Cave width) float 0.09
|
||||
|
||||
# Choice of 18 fractals from 9 formulas.
|
||||
# 1 = 4D "Roundy" mandelbrot set.
|
||||
@ -1067,48 +1268,55 @@ mgfractal_cave_width (Mapgen fractal cave width) float 0.09
|
||||
# 16 = 3D "Cosine Mandelbulb" julia set.
|
||||
# 17 = 4D "Mandelbulb" mandelbrot set.
|
||||
# 18 = 4D "Mandelbulb" julia set.
|
||||
mgfractal_fractal (Mapgen fractal fractal) int 1 1 18
|
||||
mgfractal_fractal (Fractal type) int 1 1 18
|
||||
|
||||
# Iterations of the recursive function.
|
||||
# Controls the amount of fine detail.
|
||||
mgfractal_iterations (Mapgen fractal iterations) int 11
|
||||
mgfractal_iterations (Iterations) int 11
|
||||
|
||||
# Approximate (X,Y,Z) scale of fractal in nodes.
|
||||
mgfractal_scale (Mapgen fractal scale) v3f (4096.0, 1024.0, 4096.0)
|
||||
mgfractal_scale (Scale) v3f (4096.0, 1024.0, 4096.0)
|
||||
|
||||
# (X,Y,Z) offset of fractal from world centre in units of 'scale'.
|
||||
# Used to move a suitable spawn area of low land close to (0, 0).
|
||||
# The default is suitable for mandelbrot sets, it needs to be edited for julia sets.
|
||||
# Range roughly -2 to 2. Multiply by 'scale' for offset in nodes.
|
||||
mgfractal_offset (Mapgen fractal offset) v3f (1.79, 0.0, 0.0)
|
||||
mgfractal_offset (Offset) v3f (1.79, 0.0, 0.0)
|
||||
|
||||
# W co-ordinate of the generated 3D slice of a 4D fractal.
|
||||
# Determines which 3D slice of the 4D shape is generated.
|
||||
# Has no effect on 3D fractals.
|
||||
# Range roughly -2 to 2.
|
||||
mgfractal_slice_w (Mapgen fractal slice w) float 0.0
|
||||
mgfractal_slice_w (Slice w) float 0.0
|
||||
|
||||
# Julia set only: X component of hypercomplex constant determining julia shape.
|
||||
# Range roughly -2 to 2.
|
||||
mgfractal_julia_x (Mapgen fractal julia x) float 0.33
|
||||
mgfractal_julia_x (Julia x) float 0.33
|
||||
|
||||
# Julia set only: Y component of hypercomplex constant determining julia shape.
|
||||
# Range roughly -2 to 2.
|
||||
mgfractal_julia_y (Mapgen fractal julia y) float 0.33
|
||||
mgfractal_julia_y (Julia y) float 0.33
|
||||
|
||||
# Julia set only: Z component of hypercomplex constant determining julia shape.
|
||||
# Range roughly -2 to 2.
|
||||
mgfractal_julia_z (Mapgen fractal julia z) float 0.33
|
||||
mgfractal_julia_z (Julia z) float 0.33
|
||||
|
||||
# Julia set only: W component of hypercomplex constant determining julia shape.
|
||||
# Has no effect on 3D fractals.
|
||||
# Range roughly -2 to 2.
|
||||
mgfractal_julia_w (Mapgen fractal julia w) float 0.33
|
||||
mgfractal_julia_w (Julia w) float 0.33
|
||||
|
||||
mgfractal_np_seabed (Mapgen fractal seabed noise parameters) noise_params -14, 9, (600, 600, 600), 41900, 5, 0.6, 2.0
|
||||
mgfractal_np_filler_depth (Mapgen fractal filler depth noise parameters) noise_params 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
|
||||
mgfractal_np_cave1 (Mapgen fractal cave1 noise parameters) noise_params 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
|
||||
mgfractal_np_cave2 (Mapgen fractal cave2 noise parameters) noise_params 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
|
||||
# Y-level of seabed.
|
||||
mgfractal_np_seabed (Seabed noise) noise_params -14, 9, (600, 600, 600), 41900, 5, 0.6, 2.0
|
||||
|
||||
# Variation of biome filler depth.
|
||||
mgfractal_np_filler_depth (Filler depth noise) noise_params 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
|
||||
|
||||
# First of 2 3D noises that together define tunnels.
|
||||
mgfractal_np_cave1 (Cave1 noise) noise_params 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
|
||||
|
||||
# Second of 2 3D noises that together define tunnels.
|
||||
mgfractal_np_cave2 (Cave2 noise) noise_params 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
|
||||
|
||||
# Mapgen Valleys parameters
|
||||
[***Mapgen Valleys]
|
||||
@ -1186,7 +1394,7 @@ mgvalleys_np_inter_valley_slope (Valley Slope) noise_params 0.5, 0.5, (128, 128,
|
||||
[*Security]
|
||||
|
||||
# Prevent mods from doing insecure things like running shell commands.
|
||||
secure.enable_security (Enable mod security) bool false
|
||||
secure.enable_security (Enable mod security) bool true
|
||||
|
||||
# Comma-separated list of trusted mods that are allowed to access insecure
|
||||
# functions even when mod security is on (via request_insecure_environment()).
|
||||
@ -1209,7 +1417,6 @@ profiler.load (Load the game profiler) bool false
|
||||
profiler.default_report_format (Default report format) enum txt txt,csv,lua,json,json_pretty
|
||||
|
||||
# The file path relative to your worldpath in which profiles will be saved to.
|
||||
#
|
||||
profiler.report_path (Report path) string ""
|
||||
|
||||
[***Instrumentation]
|
||||
@ -1260,7 +1467,7 @@ language (Language) enum ,be,ca,cs,da,de,en,eo,es,et,fr,he,hu,id,it,ja,jbo,ko,
|
||||
# - action
|
||||
# - info
|
||||
# - verbose
|
||||
debug_log_level (Debug log level) enum action ,warning,action,info,verbose
|
||||
debug_log_level (Debug log level) enum action ,none,error,warning,action,info,verbose
|
||||
|
||||
# IPv6 support.
|
||||
enable_ipv6 (IPv6) bool true
|
||||
|
@ -37,7 +37,7 @@ const float fogShadingParameter = 1 / ( 1 - fogStart);
|
||||
|
||||
vec3 uncharted2Tonemap(vec3 x)
|
||||
{
|
||||
return ((x * (0.22 * x + 0.03) + 0.002) / (x * (0.22 * x + 0.3) + 0.06)) - 0.03334;
|
||||
return ((x * (0.22 * x + 0.03) + 0.002) / (x * (0.22 * x + 0.3) + 0.06)) - 0.03333;
|
||||
}
|
||||
|
||||
vec4 applyToneMapping(vec4 color)
|
||||
@ -163,7 +163,8 @@ void main(void)
|
||||
}
|
||||
#endif
|
||||
|
||||
if (GENERATE_NORMALMAPS == 1 && normalTexturePresent == false) {
|
||||
#if GENERATE_NORMALMAPS == 1
|
||||
if (normalTexturePresent == false) {
|
||||
float tl = get_rgb_height(vec2(uv.x - SAMPLE_STEP, uv.y + SAMPLE_STEP));
|
||||
float t = get_rgb_height(vec2(uv.x - SAMPLE_STEP, uv.y - SAMPLE_STEP));
|
||||
float tr = get_rgb_height(vec2(uv.x + SAMPLE_STEP, uv.y + SAMPLE_STEP));
|
||||
@ -177,7 +178,7 @@ void main(void)
|
||||
bump = vec4(normalize(vec3 (dX, dY, NORMALMAPS_STRENGTH)), 1.0);
|
||||
use_normalmap = true;
|
||||
}
|
||||
|
||||
#endif
|
||||
vec4 base = texture2D(baseTexture, uv).rgba;
|
||||
|
||||
#ifdef ENABLE_BUMPMAPPING
|
||||
@ -200,20 +201,18 @@ void main(void)
|
||||
col = applyToneMapping(col);
|
||||
#endif
|
||||
|
||||
if (fogDistance != 0.0) {
|
||||
// Due to a bug in some (older ?) graphics stacks (possibly in the glsl compiler ?),
|
||||
// the fog will only be rendered correctly if the last operation before the
|
||||
// clamp() is an addition. Else, the clamp() seems to be ignored.
|
||||
// E.g. the following won't work:
|
||||
// float clarity = clamp(fogShadingParameter
|
||||
// * (fogDistance - length(eyeVec)) / fogDistance), 0.0, 1.0);
|
||||
// As additions usually come for free following a multiplication, the new formula
|
||||
// should be more efficient as well.
|
||||
// Note: clarity = (1 - fogginess)
|
||||
float clarity = clamp(fogShadingParameter
|
||||
- fogShadingParameter * length(eyeVec) / fogDistance, 0.0, 1.0);
|
||||
col = mix(skyBgColor, col, clarity);
|
||||
}
|
||||
// Due to a bug in some (older ?) graphics stacks (possibly in the glsl compiler ?),
|
||||
// the fog will only be rendered correctly if the last operation before the
|
||||
// clamp() is an addition. Else, the clamp() seems to be ignored.
|
||||
// E.g. the following won't work:
|
||||
// float clarity = clamp(fogShadingParameter
|
||||
// * (fogDistance - length(eyeVec)) / fogDistance), 0.0, 1.0);
|
||||
// As additions usually come for free following a multiplication, the new formula
|
||||
// should be more efficient as well.
|
||||
// Note: clarity = (1 - fogginess)
|
||||
float clarity = clamp(fogShadingParameter
|
||||
- fogShadingParameter * length(eyeVec) / fogDistance, 0.0, 1.0);
|
||||
col = mix(skyBgColor, col, clarity);
|
||||
col = vec4(col.rgb, base.a);
|
||||
|
||||
gl_FragColor = col;
|
||||
|
@ -1,7 +1,8 @@
|
||||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
uniform float dayNightRatio;
|
||||
// Color of the light emitted by the sun.
|
||||
uniform vec3 dayLight;
|
||||
uniform vec3 eyePosition;
|
||||
uniform float animationTimer;
|
||||
|
||||
@ -14,6 +15,8 @@ varying vec3 tsEyeVec;
|
||||
varying vec3 tsLightVec;
|
||||
varying float area_enable_parallax;
|
||||
|
||||
// Color of the light emitted by the light sources.
|
||||
const vec3 artificialLight = vec3(1.04, 1.04, 1.04);
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
|
||||
@ -119,31 +122,23 @@ float disp_z;
|
||||
v.z = dot(eyeVec, normal);
|
||||
tsEyeVec = normalize (v);
|
||||
|
||||
// Calculate color.
|
||||
// Red, green and blue components are pre-multiplied with
|
||||
// the brightness, so now we have to multiply these
|
||||
// colors with the color of the incoming light.
|
||||
// The pre-baked colors are halved to prevent overflow.
|
||||
vec4 color;
|
||||
float day = gl_Color.r;
|
||||
float night = gl_Color.g;
|
||||
float light_source = gl_Color.b;
|
||||
|
||||
float rg = mix(night, day, dayNightRatio);
|
||||
rg += light_source * 2.5; // Make light sources brighter
|
||||
float b = rg;
|
||||
|
||||
// Moonlight is blue
|
||||
b += (day - night) / 13.0;
|
||||
rg -= (day - night) / 23.0;
|
||||
|
||||
// The alpha gives the ratio of sunlight in the incoming light.
|
||||
float nightRatio = 1 - gl_Color.a;
|
||||
color.rgb = gl_Color.rgb * (gl_Color.a * dayLight.rgb +
|
||||
nightRatio * artificialLight.rgb) * 2;
|
||||
color.a = 1;
|
||||
|
||||
// Emphase blue a bit in darker places
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
b += max(0.0, (1.0 - abs(b - 0.13) / 0.17) * 0.025);
|
||||
|
||||
// Artificial light is yellow-ish
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
rg += max(0.0, (1.0 - abs(rg - 0.85) / 0.15) * 0.065);
|
||||
|
||||
color.r = rg;
|
||||
color.g = rg;
|
||||
color.b = b;
|
||||
|
||||
color.a = gl_Color.a;
|
||||
float brightness = (color.r + color.g + color.b) / 3;
|
||||
color.b += max(0.0, 0.021 - abs(0.2 * brightness - 0.021) +
|
||||
0.07 * brightness);
|
||||
|
||||
gl_FrontColor = gl_BackColor = clamp(color, 0.0, 1.0);
|
||||
}
|
||||
|
@ -1,176 +0,0 @@
|
||||
uniform sampler2D baseTexture;
|
||||
uniform sampler2D normalTexture;
|
||||
uniform sampler2D textureFlags;
|
||||
|
||||
uniform vec4 skyBgColor;
|
||||
uniform float fogDistance;
|
||||
uniform vec3 eyePosition;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying vec3 tsEyeVec;
|
||||
varying vec3 lightVec;
|
||||
varying vec3 tsLightVec;
|
||||
|
||||
bool normalTexturePresent = false;
|
||||
bool texTileableHorizontal = false;
|
||||
bool texTileableVertical = false;
|
||||
bool texSeamless = false;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
const float fogStart = FOG_START;
|
||||
const float fogShadingParameter = 1 / ( 1 - fogStart);
|
||||
|
||||
#ifdef ENABLE_TONE_MAPPING
|
||||
|
||||
/* Hable's UC2 Tone mapping parameters
|
||||
A = 0.22;
|
||||
B = 0.30;
|
||||
C = 0.10;
|
||||
D = 0.20;
|
||||
E = 0.01;
|
||||
F = 0.30;
|
||||
W = 11.2;
|
||||
equation used: ((x * (A * x + C * B) + D * E) / (x * (A * x + B) + D * F)) - E / F
|
||||
*/
|
||||
|
||||
vec3 uncharted2Tonemap(vec3 x)
|
||||
{
|
||||
return ((x * (0.22 * x + 0.03) + 0.002) / (x * (0.22 * x + 0.3) + 0.06)) - 0.03334;
|
||||
}
|
||||
|
||||
vec4 applyToneMapping(vec4 color)
|
||||
{
|
||||
color = vec4(pow(color.rgb, vec3(2.2)), color.a);
|
||||
const float gamma = 1.6;
|
||||
const float exposureBias = 5.5;
|
||||
color.rgb = uncharted2Tonemap(exposureBias * color.rgb);
|
||||
// Precalculated white_scale from
|
||||
//vec3 whiteScale = 1.0 / uncharted2Tonemap(vec3(W));
|
||||
vec3 whiteScale = vec3(1.036015346);
|
||||
color.rgb *= whiteScale;
|
||||
return vec4(pow(color.rgb, vec3(1.0 / gamma)), color.a);
|
||||
}
|
||||
#endif
|
||||
|
||||
void get_texture_flags()
|
||||
{
|
||||
vec4 flags = texture2D(textureFlags, vec2(0.0, 0.0));
|
||||
if (flags.r > 0.5) {
|
||||
normalTexturePresent = true;
|
||||
}
|
||||
if (flags.g > 0.5) {
|
||||
texTileableHorizontal = true;
|
||||
}
|
||||
if (flags.b > 0.5) {
|
||||
texTileableVertical = true;
|
||||
}
|
||||
if (texTileableHorizontal && texTileableVertical) {
|
||||
texSeamless = true;
|
||||
}
|
||||
}
|
||||
|
||||
float intensity(vec3 color)
|
||||
{
|
||||
return (color.r + color.g + color.b) / 3.0;
|
||||
}
|
||||
|
||||
float get_rgb_height(vec2 uv)
|
||||
{
|
||||
return intensity(texture2D(baseTexture,uv).rgb);
|
||||
}
|
||||
|
||||
vec4 get_normal_map(vec2 uv)
|
||||
{
|
||||
vec4 bump = texture2D(normalTexture, uv).rgba;
|
||||
bump.xyz = normalize(bump.xyz * 2.0 -1.0);
|
||||
bump.y = -bump.y;
|
||||
return bump;
|
||||
}
|
||||
|
||||
void main(void)
|
||||
{
|
||||
vec3 color;
|
||||
vec4 bump;
|
||||
vec2 uv = gl_TexCoord[0].st;
|
||||
bool use_normalmap = false;
|
||||
get_texture_flags();
|
||||
|
||||
#ifdef ENABLE_PARALLAX_OCCLUSION
|
||||
if (normalTexturePresent) {
|
||||
vec3 tsEye = normalize(tsEyeVec);
|
||||
float height = PARALLAX_OCCLUSION_SCALE * texture2D(normalTexture, uv).a - PARALLAX_OCCLUSION_BIAS;
|
||||
uv = uv + texture2D(normalTexture, uv).z * height * vec2(tsEye.x,-tsEye.y);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef USE_NORMALMAPS
|
||||
if (normalTexturePresent) {
|
||||
bump = get_normal_map(uv);
|
||||
use_normalmap = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (GENERATE_NORMALMAPS == 1 && use_normalmap == false) {
|
||||
float tl = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y+SAMPLE_STEP));
|
||||
float t = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y-SAMPLE_STEP));
|
||||
float tr = get_rgb_height (vec2(uv.x+SAMPLE_STEP,uv.y+SAMPLE_STEP));
|
||||
float r = get_rgb_height (vec2(uv.x+SAMPLE_STEP,uv.y));
|
||||
float br = get_rgb_height (vec2(uv.x+SAMPLE_STEP,uv.y-SAMPLE_STEP));
|
||||
float b = get_rgb_height (vec2(uv.x,uv.y-SAMPLE_STEP));
|
||||
float bl = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y-SAMPLE_STEP));
|
||||
float l = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y));
|
||||
float dX = (tr + 2.0 * r + br) - (tl + 2.0 * l + bl);
|
||||
float dY = (bl + 2.0 * b + br) - (tl + 2.0 * t + tr);
|
||||
bump = vec4 (normalize(vec3 (dX, -dY, NORMALMAPS_STRENGTH)),1.0);
|
||||
use_normalmap = true;
|
||||
}
|
||||
|
||||
vec4 base = texture2D(baseTexture, uv).rgba;
|
||||
|
||||
#ifdef ENABLE_BUMPMAPPING
|
||||
if (use_normalmap) {
|
||||
vec3 L = normalize(lightVec);
|
||||
vec3 E = normalize(eyeVec);
|
||||
float specular = pow(clamp(dot(reflect(L, bump.xyz), E), 0.0, 1.0),0.5);
|
||||
float diffuse = dot(E,bump.xyz);
|
||||
/* Mathematic optimization
|
||||
* Original: color = 0.05*base.rgb + diffuse*base.rgb + 0.2*specular*base.rgb;
|
||||
* This optimization save 2 multiplications (orig: 4 multiplications + 3 additions
|
||||
* end: 2 multiplications + 3 additions)
|
||||
*/
|
||||
color = (0.05 + diffuse + 0.2 * specular) * base.rgb;
|
||||
} else {
|
||||
color = base.rgb;
|
||||
}
|
||||
#else
|
||||
color = base.rgb;
|
||||
#endif
|
||||
|
||||
vec4 col = vec4(color.rgb * gl_Color.rgb, 1.0);
|
||||
|
||||
#ifdef ENABLE_TONE_MAPPING
|
||||
col = applyToneMapping(col);
|
||||
#endif
|
||||
|
||||
if (fogDistance != 0.0) {
|
||||
// Due to a bug in some (older ?) graphics stacks (possibly in the glsl compiler ?),
|
||||
// the fog will only be rendered correctly if the last operation before the
|
||||
// clamp() is an addition. Else, the clamp() seems to be ignored.
|
||||
// E.g. the following won't work:
|
||||
// float clarity = clamp(fogShadingParameter
|
||||
// * (fogDistance - length(eyeVec)) / fogDistance), 0.0, 1.0);
|
||||
// As additions usually come for free following a multiplication, the new formula
|
||||
// should be more efficient as well.
|
||||
// Note: clarity = (1 - fogginess)
|
||||
float clarity = clamp(fogShadingParameter
|
||||
- fogShadingParameter * length(eyeVec) / fogDistance, 0.0, 1.0);
|
||||
col = mix(skyBgColor, col, clarity);
|
||||
}
|
||||
col = vec4(col.rgb, base.a);
|
||||
|
||||
gl_FragColor = col;
|
||||
}
|
@ -1,142 +0,0 @@
|
||||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
uniform float dayNightRatio;
|
||||
uniform vec3 eyePosition;
|
||||
uniform float animationTimer;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying vec3 lightVec;
|
||||
varying vec3 tsEyeVec;
|
||||
varying vec3 tsLightVec;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
|
||||
float smoothCurve(float x)
|
||||
{
|
||||
return x * x * (3.0 - 2.0 * x);
|
||||
}
|
||||
float triangleWave(float x)
|
||||
{
|
||||
return abs(fract( x + 0.5 ) * 2.0 - 1.0);
|
||||
}
|
||||
float smoothTriangleWave(float x)
|
||||
{
|
||||
return smoothCurve(triangleWave( x )) * 2.0 - 1.0;
|
||||
}
|
||||
|
||||
void main(void)
|
||||
{
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
|
||||
#if (MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE) && ENABLE_WAVING_WATER
|
||||
vec4 pos = gl_Vertex;
|
||||
pos.y -= 2.0;
|
||||
|
||||
float posYbuf = (pos.z / WATER_WAVE_LENGTH + animationTimer * WATER_WAVE_SPEED * WATER_WAVE_LENGTH);
|
||||
|
||||
pos.y -= sin(posYbuf) * WATER_WAVE_HEIGHT + sin(posYbuf / 7.0) * WATER_WAVE_HEIGHT;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_LEAVES && ENABLE_WAVING_LEAVES
|
||||
vec4 pos = gl_Vertex;
|
||||
vec4 pos2 = mWorld * gl_Vertex;
|
||||
/*
|
||||
* Mathematic optimization: pos2.x * A + pos2.z * A (2 multiplications + 1 addition)
|
||||
* replaced with: (pos2.x + pos2.z) * A (1 addition + 1 multiplication)
|
||||
* And bufferize calcul to a float
|
||||
*/
|
||||
float pos2XpZ = pos2.x + pos2.z;
|
||||
pos.x += (smoothTriangleWave(animationTimer*10.0 + pos2XpZ * 0.01) * 2.0 - 1.0) * 0.4;
|
||||
pos.y += (smoothTriangleWave(animationTimer*15.0 + pos2XpZ * -0.01) * 2.0 - 1.0) * 0.2;
|
||||
pos.z += (smoothTriangleWave(animationTimer*10.0 + pos2XpZ * -0.01) * 2.0 - 1.0) * 0.4;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_PLANTS && ENABLE_WAVING_PLANTS
|
||||
vec4 pos = gl_Vertex;
|
||||
vec4 pos2 = mWorld * gl_Vertex;
|
||||
if (gl_TexCoord[0].y < 0.05) {
|
||||
/*
|
||||
* Mathematic optimization: pos2.x * A + pos2.z * A (2 multiplications + 1 addition)
|
||||
* replaced with: (pos2.x + pos2.z) * A (1 addition + 1 multiplication)
|
||||
* And bufferize calcul to a float
|
||||
*/
|
||||
float pos2XpZ = pos2.x + pos2.z;
|
||||
pos.x += (smoothTriangleWave(animationTimer * 20.0 + pos2XpZ * 0.1) * 2.0 - 1.0) * 0.8;
|
||||
pos.y -= (smoothTriangleWave(animationTimer * 10.0 + pos2XpZ * -0.5) * 2.0 - 1.0) * 0.4;
|
||||
}
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#else
|
||||
gl_Position = mWorldViewProj * gl_Vertex;
|
||||
#endif
|
||||
|
||||
vPosition = gl_Position.xyz;
|
||||
worldPosition = (mWorld * gl_Vertex).xyz;
|
||||
vec3 sunPosition = vec3 (0.0, eyePosition.y * BS + 900.0, 0.0);
|
||||
|
||||
vec3 normal, tangent, binormal;
|
||||
normal = normalize(gl_NormalMatrix * gl_Normal);
|
||||
if (gl_Normal.x > 0.5) {
|
||||
// 1.0, 0.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, -1.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.x < -0.5) {
|
||||
// -1.0, 0.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.y > 0.5) {
|
||||
// 0.0, 1.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
} else if (gl_Normal.y < -0.5) {
|
||||
// 0.0, -1.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
} else if (gl_Normal.z > 0.5) {
|
||||
// 0.0, 0.0, 1.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.z < -0.5) {
|
||||
// 0.0, 0.0, -1.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3(-1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
}
|
||||
mat3 tbnMatrix = mat3(tangent.x, binormal.x, normal.x,
|
||||
tangent.y, binormal.y, normal.y,
|
||||
tangent.z, binormal.z, normal.z);
|
||||
|
||||
lightVec = sunPosition - worldPosition;
|
||||
tsLightVec = lightVec * tbnMatrix;
|
||||
eyeVec = (gl_ModelViewMatrix * gl_Vertex).xyz;
|
||||
tsEyeVec = eyeVec * tbnMatrix;
|
||||
|
||||
vec4 color;
|
||||
float day = gl_Color.r;
|
||||
float night = gl_Color.g;
|
||||
float light_source = gl_Color.b;
|
||||
|
||||
float rg = mix(night, day, dayNightRatio);
|
||||
rg += light_source * 2.5; // Make light sources brighter
|
||||
float b = rg;
|
||||
|
||||
// Moonlight is blue
|
||||
b += (day - night) / 13.0;
|
||||
rg -= (day - night) / 23.0;
|
||||
|
||||
// Emphase blue a bit in darker places
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
b += max(0.0, (1.0 - abs(b - 0.13)/0.17) * 0.025);
|
||||
|
||||
// Artificial light is yellow-ish
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
rg += max(0.0, (1.0 - abs(rg - 0.85)/0.15) * 0.065);
|
||||
|
||||
color.r = rg;
|
||||
color.g = rg;
|
||||
color.b = b;
|
||||
|
||||
color.a = gl_Color.a;
|
||||
gl_FrontColor = gl_BackColor = clamp(color,0.0,1.0);
|
||||
}
|
@ -75,7 +75,8 @@ void main(void)
|
||||
}
|
||||
#endif
|
||||
|
||||
if (GENERATE_NORMALMAPS == 1 && normalTexturePresent == false) {
|
||||
#if GENERATE_NORMALMAPS == 1
|
||||
if (normalTexturePresent == false) {
|
||||
float tl = get_rgb_height(vec2(uv.x - SAMPLE_STEP, uv.y + SAMPLE_STEP));
|
||||
float t = get_rgb_height(vec2(uv.x - SAMPLE_STEP, uv.y - SAMPLE_STEP));
|
||||
float tr = get_rgb_height(vec2(uv.x + SAMPLE_STEP, uv.y + SAMPLE_STEP));
|
||||
@ -89,6 +90,7 @@ void main(void)
|
||||
bump = vec4(normalize(vec3 (dX, dY, NORMALMAPS_STRENGTH)), 1.0);
|
||||
use_normalmap = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
vec4 base = texture2D(baseTexture, uv).rgba;
|
||||
|
||||
@ -108,19 +110,18 @@ void main(void)
|
||||
|
||||
vec4 col = vec4(color.rgb, base.a);
|
||||
col *= gl_Color;
|
||||
if (fogDistance != 0.0) {
|
||||
// Due to a bug in some (older ?) graphics stacks (possibly in the glsl compiler ?),
|
||||
// the fog will only be rendered correctly if the last operation before the
|
||||
// clamp() is an addition. Else, the clamp() seems to be ignored.
|
||||
// E.g. the following won't work:
|
||||
// float clarity = clamp(fogShadingParameter
|
||||
// * (fogDistance - length(eyeVec)) / fogDistance), 0.0, 1.0);
|
||||
// As additions usually come for free following a multiplication, the new formula
|
||||
// should be more efficient as well.
|
||||
// Note: clarity = (1 - fogginess)
|
||||
float clarity = clamp(fogShadingParameter
|
||||
- fogShadingParameter * length(eyeVec) / fogDistance, 0.0, 1.0);
|
||||
col = mix(skyBgColor, col, clarity);
|
||||
}
|
||||
// Due to a bug in some (older ?) graphics stacks (possibly in the glsl compiler ?),
|
||||
// the fog will only be rendered correctly if the last operation before the
|
||||
// clamp() is an addition. Else, the clamp() seems to be ignored.
|
||||
// E.g. the following won't work:
|
||||
// float clarity = clamp(fogShadingParameter
|
||||
// * (fogDistance - length(eyeVec)) / fogDistance), 0.0, 1.0);
|
||||
// As additions usually come for free following a multiplication, the new formula
|
||||
// should be more efficient as well.
|
||||
// Note: clarity = (1 - fogginess)
|
||||
float clarity = clamp(fogShadingParameter
|
||||
- fogShadingParameter * length(eyeVec) / fogDistance, 0.0, 1.0);
|
||||
col = mix(skyBgColor, col, clarity);
|
||||
|
||||
gl_FragColor = vec4(col.rgb, base.a);
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
uniform float dayNightRatio;
|
||||
uniform vec3 eyePosition;
|
||||
uniform float animationTimer;
|
||||
|
||||
|
152
clientmods/preview/init.lua
Normal file
@ -0,0 +1,152 @@
|
||||
local modname = core.get_current_modname() or "??"
|
||||
local modstorage = core.get_mod_storage()
|
||||
|
||||
-- This is an example function to ensure it's working properly, should be removed before merge
|
||||
core.register_on_shutdown(function()
|
||||
print("[PREVIEW] shutdown client")
|
||||
end)
|
||||
|
||||
core.register_on_connect(function()
|
||||
print("[PREVIEW] Player connection completed")
|
||||
local server_info = core.get_server_info()
|
||||
print("Server version: " .. server_info.protocol_version)
|
||||
print("Server ip: " .. server_info.ip)
|
||||
print("Server address: " .. server_info.address)
|
||||
print("Server port: " .. server_info.port)
|
||||
end)
|
||||
|
||||
core.register_on_placenode(function(pointed_thing, node)
|
||||
print("The local player place a node!")
|
||||
print("pointed_thing :" .. dump(pointed_thing))
|
||||
print("node placed :" .. dump(node))
|
||||
return false
|
||||
end)
|
||||
|
||||
core.register_on_item_use(function(itemstack, pointed_thing)
|
||||
print("The local player used an item!")
|
||||
print("pointed_thing :" .. dump(pointed_thing))
|
||||
print("item = " .. itemstack:get_name())
|
||||
return false
|
||||
end)
|
||||
|
||||
-- This is an example function to ensure it's working properly, should be removed before merge
|
||||
core.register_on_receiving_chat_messages(function(message)
|
||||
print("[PREVIEW] Received message " .. message)
|
||||
return false
|
||||
end)
|
||||
|
||||
-- This is an example function to ensure it's working properly, should be removed before merge
|
||||
core.register_on_sending_chat_messages(function(message)
|
||||
print("[PREVIEW] Sending message " .. message)
|
||||
return false
|
||||
end)
|
||||
|
||||
-- This is an example function to ensure it's working properly, should be removed before merge
|
||||
core.register_on_hp_modification(function(hp)
|
||||
print("[PREVIEW] HP modified " .. hp)
|
||||
end)
|
||||
|
||||
-- This is an example function to ensure it's working properly, should be removed before merge
|
||||
core.register_on_damage_taken(function(hp)
|
||||
print("[PREVIEW] Damage taken " .. hp)
|
||||
end)
|
||||
|
||||
-- This is an example function to ensure it's working properly, should be removed before merge
|
||||
core.register_globalstep(function(dtime)
|
||||
-- print("[PREVIEW] globalstep " .. dtime)
|
||||
end)
|
||||
|
||||
-- This is an example function to ensure it's working properly, should be removed before merge
|
||||
core.register_chatcommand("dump", {
|
||||
func = function(param)
|
||||
return true, dump(_G)
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("colorize_test", {
|
||||
func = function(param)
|
||||
return true, core.colorize("red", param)
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("test_node", {
|
||||
func = function(param)
|
||||
core.display_chat_message(dump(core.get_node({x=0, y=0, z=0})))
|
||||
core.display_chat_message(dump(core.get_node_or_nil({x=0, y=0, z=0})))
|
||||
end,
|
||||
})
|
||||
|
||||
local function preview_minimap()
|
||||
local minimap = core.ui.minimap
|
||||
if not minimap then
|
||||
print("[PREVIEW] Minimap is disabled. Skipping.")
|
||||
return
|
||||
end
|
||||
minimap:set_mode(4)
|
||||
minimap:show()
|
||||
minimap:set_pos({x=5, y=50, z=5})
|
||||
minimap:set_shape(math.random(0, 1))
|
||||
|
||||
print("[PREVIEW] Minimap: mode => " .. dump(minimap:get_mode()) ..
|
||||
" position => " .. dump(minimap:get_pos()) ..
|
||||
" angle => " .. dump(minimap:get_angle()))
|
||||
end
|
||||
|
||||
core.after(2, function()
|
||||
print("[PREVIEW] loaded " .. modname .. " mod")
|
||||
modstorage:set_string("current_mod", modname)
|
||||
print(modstorage:get_string("current_mod"))
|
||||
preview_minimap()
|
||||
end)
|
||||
|
||||
core.after(5, function()
|
||||
if core.ui.minimap then
|
||||
core.ui.minimap:show()
|
||||
end
|
||||
|
||||
print("[PREVIEW] Day count: " .. core.get_day_count() ..
|
||||
" time of day " .. core.get_timeofday())
|
||||
|
||||
print("[PREVIEW] Node level: " .. core.get_node_level({x=0, y=20, z=0}) ..
|
||||
" max level " .. core.get_node_max_level({x=0, y=20, z=0}))
|
||||
|
||||
print("[PREVIEW] Find node near: " .. dump(core.find_node_near({x=0, y=20, z=0}, 10,
|
||||
{"group:tree", "default:dirt", "default:stone"})))
|
||||
end)
|
||||
|
||||
core.register_on_dignode(function(pos, node)
|
||||
print("The local player dug a node!")
|
||||
print("pos:" .. dump(pos))
|
||||
print("node:" .. dump(node))
|
||||
return false
|
||||
end)
|
||||
|
||||
core.register_on_punchnode(function(pos, node)
|
||||
print("The local player punched a node!")
|
||||
local itemstack = core.get_wielded_item()
|
||||
--[[
|
||||
-- getters
|
||||
print(dump(itemstack:is_empty()))
|
||||
print(dump(itemstack:get_name()))
|
||||
print(dump(itemstack:get_count()))
|
||||
print(dump(itemstack:get_wear()))
|
||||
print(dump(itemstack:get_meta()))
|
||||
print(dump(itemstack:get_metadata()
|
||||
print(dump(itemstack:is_known()))
|
||||
--print(dump(itemstack:get_definition()))
|
||||
print(dump(itemstack:get_tool_capabilities()))
|
||||
print(dump(itemstack:to_string()))
|
||||
print(dump(itemstack:to_table()))
|
||||
-- setters
|
||||
print(dump(itemstack:set_name("default:dirt")))
|
||||
print(dump(itemstack:set_count("95")))
|
||||
print(dump(itemstack:set_wear(934)))
|
||||
print(dump(itemstack:get_meta()))
|
||||
print(dump(itemstack:get_metadata()))
|
||||
--]]
|
||||
print(dump(itemstack:to_table()))
|
||||
print("pos:" .. dump(pos))
|
||||
print("node:" .. dump(node))
|
||||
return false
|
||||
end)
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
option(ENABLE_SYSTEM_GMP "Use GMP from system" TRUE)
|
||||
mark_as_advanced(GMP_LIBRARY GMP_INCLUDE_DIR)
|
||||
set(USE_SYSTEM_GMP FALSE)
|
||||
@ -19,9 +18,9 @@ endif()
|
||||
|
||||
if(NOT USE_SYSTEM_GMP)
|
||||
message(STATUS "Using bundled mini-gmp library.")
|
||||
set(GMP_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/gmp)
|
||||
set(GMP_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lib/gmp)
|
||||
set(GMP_LIBRARY gmp)
|
||||
add_subdirectory(gmp)
|
||||
add_subdirectory(lib/gmp)
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
@ -20,8 +20,7 @@ endif()
|
||||
|
||||
if(NOT JSONCPP_FOUND)
|
||||
message(STATUS "Using bundled JSONCPP library.")
|
||||
set(JSON_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/jsoncpp)
|
||||
set(JSON_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lib/jsoncpp)
|
||||
set(JSON_LIBRARY jsoncpp)
|
||||
add_subdirectory(jsoncpp/json)
|
||||
add_subdirectory(lib/jsoncpp)
|
||||
endif()
|
||||
|
||||
|
28
cmake/Modules/FindLua.cmake
Normal file
@ -0,0 +1,28 @@
|
||||
# Look for Lua library to use
|
||||
# This selects LuaJIT by default
|
||||
|
||||
option(ENABLE_LUAJIT "Enable LuaJIT support" TRUE)
|
||||
set(USE_LUAJIT FALSE)
|
||||
option(REQUIRE_LUAJIT "Require LuaJIT support" FALSE)
|
||||
if(REQUIRE_LUAJIT)
|
||||
set(ENABLE_LUAJIT TRUE)
|
||||
endif()
|
||||
if(ENABLE_LUAJIT)
|
||||
find_package(LuaJIT)
|
||||
if(LUAJIT_FOUND)
|
||||
set(USE_LUAJIT TRUE)
|
||||
message (STATUS "Using LuaJIT provided by system.")
|
||||
elseif(REQUIRE_LUAJIT)
|
||||
message(FATAL_ERROR "LuaJIT not found whereas REQUIRE_LUAJIT=\"TRUE\" is used.\n"
|
||||
"To continue, either install LuaJIT or do not use REQUIRE_LUAJIT=\"TRUE\".")
|
||||
endif()
|
||||
else()
|
||||
message (STATUS "LuaJIT detection disabled! (ENABLE_LUAJIT=0)")
|
||||
endif()
|
||||
|
||||
if(NOT USE_LUAJIT)
|
||||
message(STATUS "LuaJIT not found, using bundled Lua.")
|
||||
set(LUA_LIBRARY lua)
|
||||
set(LUA_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lib/lua/src)
|
||||
add_subdirectory(lib/lua)
|
||||
endif()
|
1149
doc/client_lua_api.md
Normal file
823
doc/lua_api.txt
@ -1,4 +1,4 @@
|
||||
Minetest Lua Mainmenu API Reference 0.4.15
|
||||
Minetest Lua Mainmenu API Reference 0.4.16
|
||||
========================================
|
||||
|
||||
Introduction
|
||||
|
@ -76,6 +76,9 @@ by texture packs. All existing fallback textures can be found in the directory
|
||||
* `player.png`: front texture of the 2D upright sprite player
|
||||
* `player_back.png`: back texture of the 2D upright sprite player
|
||||
|
||||
* `progress_bar.png`: foreground texture of the loading screen's progress bar
|
||||
* `progress_bar_bg.png`: background texture of the loading screen's progress bar
|
||||
|
||||
* `moon.png`: texture of the moon. Default texture is generated by Minetest
|
||||
* `moon_tonemap.png`: tonemap to be used when `moon.png` was found
|
||||
* `sun.png`: texture of the sun. Default texture is generated by Minetest
|
||||
|
@ -1,12 +1,13 @@
|
||||
=============================
|
||||
Minetest World Format 22...25
|
||||
Minetest World Format 22...27
|
||||
=============================
|
||||
|
||||
This applies to a world format carrying the block serialization version
|
||||
22...25, used at least in
|
||||
22...27, used at least in
|
||||
- 0.4.dev-20120322 ... 0.4.dev-20120606 (22...23)
|
||||
- 0.4.0 (23)
|
||||
- 24 was never released as stable and existed for ~2 days
|
||||
- 27 was added in 0.4.15-dev
|
||||
|
||||
The block serialization version does not fully specify every aspect of this
|
||||
format; if compliance with this format is to be checked, it needs to be
|
||||
@ -262,15 +263,36 @@ u8 flags
|
||||
- 0x02: day_night_differs: Whether the lighting of the block is different
|
||||
on day and night. Only blocks that have this bit set are updated when
|
||||
day transforms to night.
|
||||
- 0x04: lighting_expired: If true, lighting is invalid and should be
|
||||
updated. If you can't calculate lighting in your generator properly,
|
||||
you could try setting this 1 to everything and setting the uppermost
|
||||
block in every sector as is_underground=0. I am quite sure it doesn't
|
||||
work properly, though.
|
||||
- 0x04: lighting_expired: Not used in version 27 and above. If true,
|
||||
lighting is invalid and should be updated. If you can't calculate
|
||||
lighting in your generator properly, you could try setting this 1 to
|
||||
everything and setting the uppermost block in every sector as
|
||||
is_underground=0. I am quite sure it doesn't work properly, though.
|
||||
- 0x08: generated: True if the block has been generated. If false, block
|
||||
is mostly filled with CONTENT_IGNORE and is likely to contain eg. parts
|
||||
of trees of neighboring blocks.
|
||||
|
||||
u16 lighting_complete
|
||||
- Added in version 27.
|
||||
- This contains 12 flags, each of them corresponds to a direction.
|
||||
- Indicates if the light is correct at the sides of a map block.
|
||||
Lighting may not be correct if the light changed, but a neighbor
|
||||
block was not loaded at that time.
|
||||
If these flags are false, Minetest will automatically recompute light
|
||||
when both this block and its required neighbor are loaded.
|
||||
- The bit order is:
|
||||
nothing, nothing, nothing, nothing,
|
||||
night X-, night Y-, night Z-, night Z+, night Y+, night X+,
|
||||
day X-, day Y-, day Z-, day Z+, day Y+, day X+.
|
||||
Where 'day' is for the day light bank, 'night' is for the night
|
||||
light bank.
|
||||
The 'nothing' bits should be always set, as they will be used
|
||||
to indicate if direct sunlight spreading is finished.
|
||||
- Example: if the block at (0, 0, 0) has
|
||||
lighting_complete = 0b1111111111111110,
|
||||
then Minetest will correct lighting in the day light bank when
|
||||
the block at (1, 0, 0) is also loaded.
|
||||
|
||||
u8 content_width
|
||||
- Number of bytes in the content (param0) fields of nodes
|
||||
if map format version <= 23:
|
||||
|
2
fonts/Arimo-LICENSE.txt
Normal file
@ -0,0 +1,2 @@
|
||||
Arimo - Apache License, version 2.0
|
||||
Arimo-Regular.ttf: Digitized data copyright (c) 2010-2012 Google Corporation.
|
BIN
fonts/Arimo-Regular.ttf
Normal file
2
fonts/Cousine-LICENSE.txt
Normal file
@ -0,0 +1,2 @@
|
||||
Cousine - Apache License, version 2.0
|
||||
Cousine-Regular.ttf: Digitized data copyright (c) 2010-2012 Google Corporation.
|
BIN
fonts/Cousine-Regular.ttf
Normal file
13
fonts/DroidSansFallbackFull-LICENSE.txt
Normal file
@ -0,0 +1,13 @@
|
||||
Copyright (C) 2008 The Android Open Source Project
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
Before Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 47 KiB |
Before Width: | Height: | Size: 55 KiB |
Before Width: | Height: | Size: 67 KiB |
Before Width: | Height: | Size: 73 KiB |