forked from Mirrorlandia_minetest/minetest
Add nametag background setting and object property (#10937)
This commit is contained in:
parent
a8f6befd39
commit
f85e9ab925
@ -29,3 +29,4 @@ AlignAfterOpenBracket: DontAlign
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ContinuationIndentWidth: 16
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ConstructorInitializerIndentWidth: 16
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BreakConstructorInitializers: AfterColon
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AlwaysBreakTemplateDeclarations: Yes
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@ -451,6 +451,10 @@ keymap_decrease_viewing_range_min (View range decrease key) key -
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[**Basic]
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# Whether nametag backgrounds should be shown by default.
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# Mods may still set a background.
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show_nametag_backgrounds (Show nametag backgrounds by default) bool true
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# Enable vertex buffer objects.
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# This should greatly improve graphics performance.
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enable_vbo (VBO) bool true
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@ -6274,15 +6274,21 @@ object you are working with still exists.
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* `get_nametag_attributes()`
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* returns a table with the attributes of the nametag of an object
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* {
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color = {a=0..255, r=0..255, g=0..255, b=0..255},
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text = "",
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color = {a=0..255, r=0..255, g=0..255, b=0..255},
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bgcolor = {a=0..255, r=0..255, g=0..255, b=0..255},
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}
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* `set_nametag_attributes(attributes)`
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* sets the attributes of the nametag of an object
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* `attributes`:
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{
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color = ColorSpec,
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text = "My Nametag",
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color = ColorSpec,
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-- ^ Text color
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bgcolor = ColorSpec or false,
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-- ^ Sets background color of nametag
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-- `false` will cause the background to be set automatically based on user settings
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-- Default: false
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}
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#### Lua entity only (no-op for other objects)
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@ -6956,9 +6962,13 @@ Player properties need to be saved manually.
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-- For all other objects, a nil or empty string removes the nametag.
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-- To hide a nametag, set its color alpha to zero. That will disable it entirely.
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nametag_color = <ColorSpec>,
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-- Sets color of nametag
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-- Sets text color of nametag
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nametag_bgcolor = <ColorSpec>,
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-- Sets background color of nametag
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-- `false` will cause the background to be set automatically based on user settings.
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-- Default: false
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infotext = "",
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-- By default empty, text to be shown when pointed at object
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@ -103,23 +103,35 @@ minetest.register_entity("testentities:nametag", {
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on_activate = function(self, staticdata)
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if staticdata ~= "" then
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self.color = minetest.deserialize(staticdata).color
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local data = minetest.deserialize(staticdata)
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self.color = data.color
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self.bgcolor = data.bgcolor
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else
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self.color = {
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r = math.random(0, 255),
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g = math.random(0, 255),
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b = math.random(0, 255),
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}
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if math.random(0, 10) > 5 then
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self.bgcolor = {
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r = math.random(0, 255),
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g = math.random(0, 255),
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b = math.random(0, 255),
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a = math.random(0, 255),
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}
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end
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end
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assert(self.color)
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self.object:set_properties({
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nametag = tostring(math.random(1000, 10000)),
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nametag_color = self.color,
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nametag_bgcolor = self.bgcolor,
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})
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end,
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get_staticdata = function(self)
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return minetest.serialize({ color = self.color })
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return minetest.serialize({ color = self.color, bgcolor = self.bgcolor })
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end,
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})
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@ -25,7 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class TestClientActiveObjectMgr;
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class TestServerActiveObjectMgr;
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template <typename T> class ActiveObjectMgr
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template <typename T>
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class ActiveObjectMgr
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{
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friend class ::TestClientActiveObjectMgr;
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friend class ::TestServerActiveObjectMgr;
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@ -79,6 +79,7 @@ Camera::Camera(MapDrawControl &draw_control, Client *client):
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m_cache_fov = std::fmax(g_settings->getFloat("fov"), 45.0f);
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m_arm_inertia = g_settings->getBool("arm_inertia");
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m_nametags.clear();
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m_show_nametag_backgrounds = g_settings->getBool("show_nametag_backgrounds");
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}
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Camera::~Camera()
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@ -696,18 +697,14 @@ void Camera::drawNametags()
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v2u32 screensize = driver->getScreenSize();
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for (const Nametag *nametag : m_nametags) {
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if (nametag->nametag_color.getAlpha() == 0) {
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// Enforce hiding nametag,
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// because if freetype is enabled, a grey
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// shadow can remain.
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continue;
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}
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v3f pos = nametag->parent_node->getAbsolutePosition() + nametag->nametag_pos * BS;
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// Nametags are hidden in GenericCAO::updateNametag()
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v3f pos = nametag->parent_node->getAbsolutePosition() + nametag->pos * BS;
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f32 transformed_pos[4] = { pos.X, pos.Y, pos.Z, 1.0f };
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trans.multiplyWith1x4Matrix(transformed_pos);
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if (transformed_pos[3] > 0) {
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std::wstring nametag_colorless =
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unescape_translate(utf8_to_wide(nametag->nametag_text));
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unescape_translate(utf8_to_wide(nametag->text));
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core::dimension2d<u32> textsize = font->getDimension(
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nametag_colorless.c_str());
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f32 zDiv = transformed_pos[3] == 0.0f ? 1.0f :
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@ -720,26 +717,22 @@ void Camera::drawNametags()
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core::rect<s32> size(0, 0, textsize.Width, textsize.Height);
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core::rect<s32> bg_size(-2, 0, textsize.Width+2, textsize.Height);
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video::SColor textColor = nametag->nametag_color;
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bool darkBackground = textColor.getLuminance() > 186;
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video::SColor backgroundColor = darkBackground
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? video::SColor(50, 50, 50, 50)
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: video::SColor(50, 255, 255, 255);
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driver->draw2DRectangle(backgroundColor, bg_size + screen_pos);
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auto bgcolor = nametag->getBgColor(m_show_nametag_backgrounds);
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if (bgcolor.getAlpha() != 0)
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driver->draw2DRectangle(bgcolor, bg_size + screen_pos);
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font->draw(
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translate_string(utf8_to_wide(nametag->nametag_text)).c_str(),
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size + screen_pos, textColor);
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translate_string(utf8_to_wide(nametag->text)).c_str(),
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size + screen_pos, nametag->textcolor);
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}
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}
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}
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Nametag *Camera::addNametag(scene::ISceneNode *parent_node,
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const std::string &nametag_text, video::SColor nametag_color,
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const v3f &pos)
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const std::string &text, video::SColor textcolor,
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Optional<video::SColor> bgcolor, const v3f &pos)
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{
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Nametag *nametag = new Nametag(parent_node, nametag_text, nametag_color, pos);
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Nametag *nametag = new Nametag(parent_node, text, textcolor, bgcolor, pos);
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m_nametags.push_back(nametag);
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return nametag;
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}
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@ -25,27 +25,47 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <ICameraSceneNode.h>
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#include <ISceneNode.h>
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#include <list>
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#include "util/Optional.h"
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class LocalPlayer;
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struct MapDrawControl;
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class Client;
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class WieldMeshSceneNode;
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struct Nametag {
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struct Nametag
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{
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scene::ISceneNode *parent_node;
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std::string text;
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video::SColor textcolor;
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Optional<video::SColor> bgcolor;
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v3f pos;
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Nametag(scene::ISceneNode *a_parent_node,
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const std::string &a_nametag_text,
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const video::SColor &a_nametag_color,
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const v3f &a_nametag_pos):
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const std::string &text,
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const video::SColor &textcolor,
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const Optional<video::SColor> &bgcolor,
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const v3f &pos):
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parent_node(a_parent_node),
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nametag_text(a_nametag_text),
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nametag_color(a_nametag_color),
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nametag_pos(a_nametag_pos)
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text(text),
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textcolor(textcolor),
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bgcolor(bgcolor),
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pos(pos)
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{
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}
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scene::ISceneNode *parent_node;
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std::string nametag_text;
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video::SColor nametag_color;
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v3f nametag_pos;
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video::SColor getBgColor(bool use_fallback) const
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{
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if (bgcolor)
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return bgcolor.value();
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else if (!use_fallback)
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return video::SColor(0, 0, 0, 0);
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else if (textcolor.getLuminance() > 186)
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// Dark background for light text
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return video::SColor(50, 50, 50, 50);
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else
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// Light background for dark text
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return video::SColor(50, 255, 255, 255);
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}
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};
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enum CameraMode {CAMERA_MODE_FIRST, CAMERA_MODE_THIRD, CAMERA_MODE_THIRD_FRONT};
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@ -164,8 +184,8 @@ public:
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}
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Nametag *addNametag(scene::ISceneNode *parent_node,
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const std::string &nametag_text, video::SColor nametag_color,
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const v3f &pos);
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const std::string &text, video::SColor textcolor,
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Optional<video::SColor> bgcolor, const v3f &pos);
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void removeNametag(Nametag *nametag);
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@ -245,4 +265,5 @@ private:
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bool m_arm_inertia;
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std::list<Nametag *> m_nametags;
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bool m_show_nametag_backgrounds;
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};
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@ -934,7 +934,7 @@ void GenericCAO::updateNametag()
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if (m_is_local_player) // No nametag for local player
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return;
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if (m_prop.nametag.empty()) {
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if (m_prop.nametag.empty() || m_prop.nametag_color.getAlpha() == 0) {
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// Delete nametag
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if (m_nametag) {
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m_client->getCamera()->removeNametag(m_nametag);
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@ -952,12 +952,14 @@ void GenericCAO::updateNametag()
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if (!m_nametag) {
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// Add nametag
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m_nametag = m_client->getCamera()->addNametag(node,
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m_prop.nametag, m_prop.nametag_color, pos);
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m_prop.nametag, m_prop.nametag_color,
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m_prop.nametag_bgcolor, pos);
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} else {
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// Update nametag
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m_nametag->nametag_text = m_prop.nametag;
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m_nametag->nametag_color = m_prop.nametag_color;
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m_nametag->nametag_pos = pos;
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m_nametag->text = m_prop.nametag;
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m_nametag->textcolor = m_prop.nametag_color;
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m_nametag->bgcolor = m_prop.nametag_bgcolor;
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m_nametag->pos = pos;
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}
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}
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@ -240,6 +240,7 @@ void set_default_settings()
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#endif
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settings->setDefault("enable_particles", "true");
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settings->setDefault("arm_inertia", "true");
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settings->setDefault("show_nametag_backgrounds", "true");
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settings->setDefault("enable_minimap", "true");
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settings->setDefault("minimap_shape_round", "true");
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@ -24,6 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "util/basic_macros.h"
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#include <sstream>
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static const video::SColor NULL_BGCOLOR{0, 1, 1, 1};
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ObjectProperties::ObjectProperties()
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{
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textures.emplace_back("unknown_object.png");
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@ -62,6 +64,13 @@ std::string ObjectProperties::dump()
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os << ", nametag=" << nametag;
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os << ", nametag_color=" << "\"" << nametag_color.getAlpha() << "," << nametag_color.getRed()
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<< "," << nametag_color.getGreen() << "," << nametag_color.getBlue() << "\" ";
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if (nametag_bgcolor)
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os << ", nametag_bgcolor=" << "\"" << nametag_color.getAlpha() << "," << nametag_color.getRed()
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<< "," << nametag_color.getGreen() << "," << nametag_color.getBlue() << "\" ";
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else
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os << ", nametag_bgcolor=null ";
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os << ", selectionbox=" << PP(selectionbox.MinEdge) << "," << PP(selectionbox.MaxEdge);
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os << ", pointable=" << pointable;
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os << ", static_save=" << static_save;
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@ -121,6 +130,13 @@ void ObjectProperties::serialize(std::ostream &os) const
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writeU8(os, shaded);
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writeU8(os, show_on_minimap);
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if (!nametag_bgcolor)
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writeARGB8(os, NULL_BGCOLOR);
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else if (nametag_bgcolor.value().getAlpha() == 0)
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writeARGB8(os, video::SColor(0, 0, 0, 0));
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else
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writeARGB8(os, nametag_bgcolor.value());
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// Add stuff only at the bottom.
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// Never remove anything, because we don't want new versions of this
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}
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@ -182,5 +198,11 @@ void ObjectProperties::deSerialize(std::istream &is)
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if (is.eof())
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return;
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show_on_minimap = tmp;
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auto bgcolor = readARGB8(is);
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if (bgcolor != NULL_BGCOLOR)
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nametag_bgcolor = bgcolor;
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else
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nametag_bgcolor = nullopt;
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} catch (SerializationError &e) {}
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}
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <iostream>
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#include <map>
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#include <vector>
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#include "util/Optional.h"
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struct ObjectProperties
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{
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@ -53,6 +54,7 @@ struct ObjectProperties
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s8 glow = 0;
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std::string nametag = "";
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video::SColor nametag_color = video::SColor(255, 255, 255, 255);
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Optional<video::SColor> nametag_bgcolor = nullopt;
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f32 automatic_face_movement_max_rotation_per_sec = -1.0f;
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std::string infotext;
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//! For dropped items, this contains item information.
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@ -312,6 +312,17 @@ void read_object_properties(lua_State *L, int index,
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prop->nametag_color = color;
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}
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lua_pop(L, 1);
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lua_getfield(L, -1, "nametag_bgcolor");
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if (!lua_isnil(L, -1)) {
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if (lua_toboolean(L, -1)) {
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video::SColor color;
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if (read_color(L, -1, &color))
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prop->nametag_bgcolor = color;
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} else {
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prop->nametag_bgcolor = nullopt;
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}
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}
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lua_pop(L, 1);
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lua_getfield(L, -1, "automatic_face_movement_max_rotation_per_sec");
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if (lua_isnumber(L, -1)) {
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@ -403,6 +414,13 @@ void push_object_properties(lua_State *L, ObjectProperties *prop)
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lua_setfield(L, -2, "nametag");
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push_ARGB8(L, prop->nametag_color);
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lua_setfield(L, -2, "nametag_color");
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if (prop->nametag_bgcolor) {
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push_ARGB8(L, prop->nametag_bgcolor.value());
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lua_setfield(L, -2, "nametag_bgcolor");
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} else {
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lua_pushboolean(L, false);
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lua_setfield(L, -2, "nametag_bgcolor");
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}
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lua_pushnumber(L, prop->automatic_face_movement_max_rotation_per_sec);
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lua_setfield(L, -2, "automatic_face_movement_max_rotation_per_sec");
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lua_pushlstring(L, prop->infotext.c_str(), prop->infotext.size());
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@ -50,22 +50,26 @@ bool LuaHelper::isNaN(lua_State *L, int idx)
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/*
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* Read template functions
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*/
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template <> bool LuaHelper::readParam(lua_State *L, int index)
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template <>
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bool LuaHelper::readParam(lua_State *L, int index)
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{
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return lua_toboolean(L, index) != 0;
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}
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template <> s16 LuaHelper::readParam(lua_State *L, int index)
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template <>
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s16 LuaHelper::readParam(lua_State *L, int index)
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{
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return lua_tonumber(L, index);
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}
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template <> int LuaHelper::readParam(lua_State *L, int index)
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template <>
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int LuaHelper::readParam(lua_State *L, int index)
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{
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return luaL_checkint(L, index);
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}
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template <> float LuaHelper::readParam(lua_State *L, int index)
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template <>
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float LuaHelper::readParam(lua_State *L, int index)
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{
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if (isNaN(L, index))
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throw LuaError("NaN value is not allowed.");
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@ -73,7 +77,8 @@ template <> float LuaHelper::readParam(lua_State *L, int index)
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return (float)luaL_checknumber(L, index);
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}
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template <> v2s16 LuaHelper::readParam(lua_State *L, int index)
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template <>
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v2s16 LuaHelper::readParam(lua_State *L, int index)
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{
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v2s16 p;
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CHECK_POS_TAB(index);
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@ -88,7 +93,8 @@ template <> v2s16 LuaHelper::readParam(lua_State *L, int index)
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return p;
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||||
}
|
||||
|
||||
template <> v2f LuaHelper::readParam(lua_State *L, int index)
|
||||
template <>
|
||||
v2f LuaHelper::readParam(lua_State *L, int index)
|
||||
{
|
||||
v2f p;
|
||||
CHECK_POS_TAB(index);
|
||||
@ -103,7 +109,8 @@ template <> v2f LuaHelper::readParam(lua_State *L, int index)
|
||||
return p;
|
||||
}
|
||||
|
||||
template <> v3f LuaHelper::readParam(lua_State *L, int index)
|
||||
template <>
|
||||
v3f LuaHelper::readParam(lua_State *L, int index)
|
||||
{
|
||||
v3f p;
|
||||
CHECK_POS_TAB(index);
|
||||
@ -122,7 +129,8 @@ template <> v3f LuaHelper::readParam(lua_State *L, int index)
|
||||
return p;
|
||||
}
|
||||
|
||||
template <> std::string LuaHelper::readParam(lua_State *L, int index)
|
||||
template <>
|
||||
std::string LuaHelper::readParam(lua_State *L, int index)
|
||||
{
|
||||
size_t length;
|
||||
std::string result;
|
||||
|
@ -38,7 +38,8 @@ protected:
|
||||
* @param index Lua Index to read
|
||||
* @return read value from Lua
|
||||
*/
|
||||
template <typename T> static T readParam(lua_State *L, int index);
|
||||
template <typename T>
|
||||
static T readParam(lua_State *L, int index);
|
||||
|
||||
/**
|
||||
* Read a value using a template type T from Lua State L and index
|
||||
|
@ -737,6 +737,18 @@ int ObjectRef::l_set_nametag_attributes(lua_State *L)
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_getfield(L, -1, "bgcolor");
|
||||
if (!lua_isnil(L, -1)) {
|
||||
if (lua_toboolean(L, -1)) {
|
||||
video::SColor color;
|
||||
if (read_color(L, -1, &color))
|
||||
prop->nametag_bgcolor = color;
|
||||
} else {
|
||||
prop->nametag_bgcolor = nullopt;
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
std::string nametag = getstringfield_default(L, 2, "text", "");
|
||||
prop->nametag = nametag;
|
||||
|
||||
@ -758,13 +770,24 @@ int ObjectRef::l_get_nametag_attributes(lua_State *L)
|
||||
if (!prop)
|
||||
return 0;
|
||||
|
||||
video::SColor color = prop->nametag_color;
|
||||
|
||||
lua_newtable(L);
|
||||
push_ARGB8(L, color);
|
||||
|
||||
push_ARGB8(L, prop->nametag_color);
|
||||
lua_setfield(L, -2, "color");
|
||||
|
||||
if (prop->nametag_bgcolor) {
|
||||
push_ARGB8(L, prop->nametag_bgcolor.value());
|
||||
lua_setfield(L, -2, "bgcolor");
|
||||
} else {
|
||||
lua_pushboolean(L, false);
|
||||
lua_setfield(L, -2, "bgcolor");
|
||||
}
|
||||
|
||||
lua_pushstring(L, prop->nametag.c_str());
|
||||
lua_setfield(L, -2, "text");
|
||||
|
||||
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
77
src/util/Optional.h
Normal file
77
src/util/Optional.h
Normal file
@ -0,0 +1,77 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2021 rubenwardy
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "debug.h"
|
||||
|
||||
struct nullopt_t
|
||||
{
|
||||
};
|
||||
constexpr nullopt_t nullopt{};
|
||||
|
||||
/**
|
||||
* An implementation of optional for C++11, which aims to be
|
||||
* compatible with a subset of std::optional features.
|
||||
*
|
||||
* Unfortunately, Minetest doesn't use C++17 yet.
|
||||
*
|
||||
* @tparam T The type to be stored
|
||||
*/
|
||||
template <typename T>
|
||||
class Optional
|
||||
{
|
||||
bool m_has_value = false;
|
||||
T m_value;
|
||||
|
||||
public:
|
||||
Optional() noexcept {}
|
||||
Optional(nullopt_t) noexcept {}
|
||||
Optional(const T &value) noexcept : m_has_value(true), m_value(value) {}
|
||||
Optional(const Optional<T> &other) noexcept :
|
||||
m_has_value(other.m_has_value), m_value(other.m_value)
|
||||
{
|
||||
}
|
||||
|
||||
void operator=(nullopt_t) noexcept { m_has_value = false; }
|
||||
|
||||
void operator=(const Optional<T> &other) noexcept
|
||||
{
|
||||
m_has_value = other.m_has_value;
|
||||
m_value = other.m_value;
|
||||
}
|
||||
|
||||
T &value()
|
||||
{
|
||||
FATAL_ERROR_IF(!m_has_value, "optional doesn't have value");
|
||||
return m_value;
|
||||
}
|
||||
|
||||
const T &value() const
|
||||
{
|
||||
FATAL_ERROR_IF(!m_has_value, "optional doesn't have value");
|
||||
return m_value;
|
||||
}
|
||||
|
||||
const T &value_or(const T &def) const { return m_has_value ? m_value : def; }
|
||||
|
||||
bool has_value() const noexcept { return m_has_value; }
|
||||
|
||||
explicit operator bool() const { return m_has_value; }
|
||||
};
|
@ -290,7 +290,7 @@ inline void writeS8(u8 *data, s8 i)
|
||||
|
||||
inline void writeS16(u8 *data, s16 i)
|
||||
{
|
||||
writeU16(data, (u16)i);
|
||||
writeU16(data, (u16)i);
|
||||
}
|
||||
|
||||
inline void writeS32(u8 *data, s32 i)
|
||||
|
Loading…
Reference in New Issue
Block a user