SmallJoker
1c1f1b1615
Revert "Enable connected glass by default ( #13242 )"
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This reverts commit a93f3542d92e87c3d728f067358e6f42b31cfe96 for
the upcoming 5.7.0 release.
See https://github.com/minetest/minetest/issues/8290 for a detailed discussion.
2023-04-02 20:56:31 +02:00
x2048
93898957b6
Return 'loops' occlusion culler under a setting ( #13352 )
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* Add occlusion_culler setting to minetest.conf.example
* Add raytraced occlusion culling to 'loops' algorithm
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Co-authored-by: sfan5 <sfan5@live.de>
2023-03-30 00:10:23 +02:00
sfan5
0a698d92c3
Update credits tab and mailmap
2023-03-29 23:19:11 +02:00
DS
ea095d3f69
Fix core.item_eat for same-item replace_with_item and split stacks before dropping ( #13286 )
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The replace_with_item can be added to the slot of the wield item, which
is afterwards overwritten. This causes item loss.
2023-03-27 20:02:23 +02:00
Muhammad Rifqi Priyo Susanto
baf99f826c
Add Indonesian translation of builtin
2023-03-24 12:35:12 +01:00
Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi (MNH48)
9c07bf68f1
Add Malay translation of builtin
2023-03-24 12:34:58 +01:00
x2048
f3b198e490
Return shadow_sky_body_orbit_tilt setting
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Used as a default value when the game does not change the value via API (e.g. legacy server)
2023-03-24 12:34:21 +01:00
Gregor Parzefall
38e005294f
Remove default keybind for pitchmove ( #13319 )
2023-03-16 14:57:44 +01:00
olive
b1c8a7d055
Fix empty port assertion error in 'Join Game' menu
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Pressing "Register" when the port field was empty led to an assertion error inside `create_register_dialog`, it was simply checking the port was a number.
2023-03-16 14:57:20 +01:00
Wuzzy
1aeb0280df
Update German translation of builtin
2023-03-11 17:46:09 +01:00
Wuzzy
e73a4ea506
Update builtin locale
2023-03-11 17:46:09 +01:00
x2048
705195b43e
Scale culler steps proportionally to the mesh sizes ( #13250 )
2023-03-11 14:10:26 +01:00
ROllerozxa
c91f3f99fd
Minor adjustments now that OpenGLES 2 is the default driver on Android ( #12391 )
2023-03-05 15:07:40 +01:00
PrairieWind
a93f3542d9
Enable connected glass by default ( #13242 )
2023-03-02 19:56:55 +01:00
rubenwardy
39f4d26177
Add minetest.get_player_window_information() ( #12367 )
2023-02-27 22:58:41 +00:00
sofar
2083252c05
Sky: transmit body_orbit_tilt to client. ( #13193 )
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This obsoletes the current client-side setting entirely. The server can
transmit the tilt to the client directly and will send 0.0f as default
value.
Co-authored-by: x2048 <codeforsmile@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2023-02-26 01:08:33 +01:00
Vitra Suchovich
2dafce6206
Say /setpassword is insecure
2023-02-18 00:04:52 +01:00
lhofhansl
d3a6ee00e6
Generalize mesh chunking, and make it configurable. ( #13179 )
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* Generalize mesh chunking. Set 3x3x3 chunks.
* Make mesh chunk size configurable... Default to 1 (off).
* Extract all mesh grid maths into a dedicated class
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Co-authored-by: x2048 <codeforsmile@gmail.com>
2023-02-08 13:42:12 -08:00
x2048
b8aaad4f1e
Remove the 'loops' occlusion culler ( #13169 )
2023-01-23 10:58:29 +01:00
DS
8478796226
Decrease minimum for repeat_place_time ( #13165 )
2023-01-23 00:20:12 +01:00
Muhammad Rifqi Priyo Susanto
a2a280691c
Fix Enter key after creating a new world ( #12997 )
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Prevents Enter key or "double-click" event to play the world just after creating a new world
2023-01-16 20:16:08 +01:00
Jude Melton-Houghton
ab1fe80150
Error when string.split is given empty separator ( #13132 )
2023-01-10 09:25:48 -05:00
Jude Melton-Houghton
d69cb4fb5d
Always set globals in __newindex ( #13131 )
2023-01-09 15:00:49 -05:00
x2048
6d45c243f8
Add dynamic exposure correction ( #12959 )
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* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
2023-01-06 22:33:25 +01:00
x2048
2715cc8bf6
Occlusion culling algorithm based on recursive descend ( #13104 )
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Co-authored-by: DS <vorunbekannt75@web.de>
2023-01-06 22:31:06 +01:00
x2048
89e7f72c92
Use multiple threads for mesh generation ( #13062 )
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Co-authored-by: sfan5 <sfan5@live.de>
2022-12-27 18:44:18 +01:00
lhofhansl
1e7804aaf6
Allow saturation to be controlled by the server. ( #13075 )
2022-12-25 16:15:32 -08:00
ROllerozxa
afd5caa26a
Fully remove pageflip 3D mode ( #13074 )
2022-12-25 10:57:39 -05:00
ROllerozxa
7f01471141
Fix join game tab being slightly shorter than the others ( #13073 )
2022-12-25 10:57:21 -05:00
Jude Melton-Houghton
5c248c2d7d
Add callback on_mapblocks_changed
2022-12-24 08:24:59 -05:00
Jude Melton-Houghton
0fc97a1483
Use a Lua error handler that calls tostring ( #11913 )
2022-12-15 07:37:49 -05:00
sfan5
504e43e0da
Remove Irrlicht documentation URL from key settings ( #13010 )
2022-12-04 12:35:28 +01:00
Jude Melton-Houghton
b85831e389
Fix startup after removing last game ( #13015 )
2022-12-03 11:35:38 -05:00
Jude Melton-Houghton
f80ea73bfb
Let mods choose a forceload limit ( #13002 )
2022-12-03 10:41:34 -05:00
Jude Melton-Houghton
3ff8adf599
Avoid resetting music when dialog opens ( #13003 )
2022-11-30 10:42:30 -05:00
Jude Melton-Houghton
da4a4086cf
Fix /help privs checks ( #13008 )
2022-11-29 18:25:47 -05:00
Jude Melton-Houghton
aac1635bf7
Have minetest.debug call tostring ( #13004 )
2022-11-29 07:12:08 -05:00
Jude Melton-Houghton
8817af07fb
Deprecate special handling of ${key}
syntax in metadata values ( #12970 )
2022-11-24 17:56:43 -05:00
Wuzzy
3c7f26d937
Add support for attached facedir/4dir nodes ( #11432 )
2022-11-24 17:56:07 -05:00
Jude Melton-Houghton
475005012a
Improve ABM and LBM registration error handling ( #12969 )
2022-11-20 21:26:54 +01:00
lhofhansl
7bf64fc61a
Add configurable saturation ( #12865 )
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* Add configurable saturation
Co-authored-by: Pevernow <3450354617@qq.com>
Co-authored-by: x2048 <codeforsmile@gmail.com>
Author: Lars <larsh@apache.org>
2022-11-18 11:49:52 -08:00
Abdou-31
d1b80b462e
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
x2048
9b24041394
Improve bloom effect ( #12916 )
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* Remove the built-in exposure factor of 2.5
* Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom )
* Add luminance scaling for bloom layer to simulate HDR
* Add setting to control bloom strength
2022-11-02 09:09:48 +01:00
x2048
260de1c2b5
Enable negative values for sun/moon orbit tilt (Northern hemisphere) ( #12904 )
2022-10-30 16:54:06 +01:00
Jude Melton-Houghton
8f1593e4e8
Add VoxelArea() constructor ( #12886 )
2022-10-22 08:05:45 -04:00
Jude Melton-Houghton
b38ffdec27
Implement vector and node conversion in Lua ( #12609 )
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Co-authored-by: sfan5 <sfan5@live.de>
2022-10-18 18:01:44 -04:00
sfan5
23e9f5db43
Fix list sorting behaviour with missing geoip
2022-10-17 20:16:39 +02:00
sfan5
87051fca26
Take geographic distance into account for server list ordering ( #12790 )
2022-10-17 07:56:28 -04:00
DS
22cbc05808
Add an item pick up callback (2) ( #7712 )
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Co-authored-by: SmallJoker <mk939@ymail.com>
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2022-10-01 15:21:06 -04:00
x2048
9df79a4b2d
Bloom ( #12791 )
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Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings.
2022-09-29 20:34:05 +02:00