nerzhul
fefa148d69
v2d & aabbox3d<f32> & sky cleanups
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* Sky: rename Box => m_box and inline getBoundingBox
* Uniformize aabbox3d<f32> to aabb3f
2016-02-11 16:55:15 +01:00
Kahrl
e80a044818
Fix use of uninit data in Sky and (potentially) GUIChatConsole constructors
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Clean up nearby code a bit
As a small side effect, it is now possible to add a background texture
to the chat console by simply providing background_chat.jpg, it is no
longer necessary to also add "console_color =" to minetest.conf.
2015-01-18 13:16:01 +01:00
Craig Robbins
076c5ee223
Various uninitialised variable fixes
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sky.cpp: m_bgcolor.getAlpha() was being used before initialised
mesh related: m_highlight_mesh_color was being used uninitialised
2014-10-19 15:33:08 +02:00
sapier
09970b7b6d
Add support for interlaced polarized 3d screens
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Add (experimental) support for topbottom as well as sidebyside 3d mode
2014-05-18 01:08:13 +02:00
RealBadAngel
f20267862f
Textureable sun and moon.
2014-04-21 22:00:16 +02:00
Sfan5
118e2ae865
Fix all warnings reported by clang
2014-04-15 21:34:53 +02:00
Perttu Ahola
86a6cca3cf
Add player:set_sky() with simple skybox support
2014-02-01 18:34:26 +01:00
sapier
c120ea57c9
Add setting to disable direction dependent fog and sky colors
2013-12-15 15:30:02 +01:00
MirceaKitsune
848f80b2e5
Directional fog + horizon colors, based on sun & moon positions at sunrise / sunset
2013-12-15 14:28:50 +01:00
Sfan5
6d0ea26c2d
Update Copyright Years
2013-02-24 20:15:24 +01:00
PilzAdam
497ff1ecd6
Change Minetest-c55 to Minetest
2013-02-24 18:49:03 +01:00
Perttu Ahola
9f031a6759
Optimize headers
2012-06-17 04:03:39 +03:00
Perttu Ahola
037b259197
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
2012-06-05 18:54:07 +03:00
Perttu Ahola
2e90ed07ac
Dynamic sky, fog and cloud colors; sun and moon
2012-03-18 13:42:18 +02:00