Commit Graph

1747 Commits

Author SHA1 Message Date
teddydestodes
544aeb0840 fast_move and free_move can now be toggled 2011-05-29 19:17:42 +02:00
teddydestodes
ca26de72c9 fast_move and free_move can now be toggled 2011-05-29 19:17:42 +02:00
Nils Dagsson Moskopp
5f063ce97c + .gitignore 2011-05-29 19:08:59 +02:00
Nils Dagsson Moskopp
af574e58fe + .gitignore 2011-05-29 19:08:59 +02:00
Nils Dagsson Moskopp
5200f96707 + README in main directory 2011-05-29 19:03:59 +02:00
Nils Dagsson Moskopp
ed81aa8aae + README in main directory 2011-05-29 19:03:59 +02:00
Nils Dagsson Moskopp
16c8826041 * better heart icon 2011-05-29 18:49:02 +02:00
Nils Dagsson Moskopp
9ab64658ba * better heart icon 2011-05-29 18:49:02 +02:00
Nils Dagsson Moskopp
c484aaf6f6 * better glass graphics 2011-05-29 18:48:39 +02:00
Nils Dagsson Moskopp
3504a66eda * better glass graphics 2011-05-29 18:48:39 +02:00
Nils Dagsson Moskopp
cd71566a46 * better rat graphics 2011-05-29 18:48:21 +02:00
Nils Dagsson Moskopp
3f0ac7adce * better rat graphics 2011-05-29 18:48:21 +02:00
Nils Dagsson Moskopp
50021073bf * enemies are now omsk birds 2011-05-29 18:47:40 +02:00
Nils Dagsson Moskopp
0076339914 * enemies are now omsk birds 2011-05-29 18:47:40 +02:00
Nils Dagsson Moskopp
c39a03d803 * better player graphics 2011-05-29 18:45:50 +02:00
Nils Dagsson Moskopp
2176f4d697 * better player graphics 2011-05-29 18:45:50 +02:00
Nils Dagsson Moskopp
e76f4155d5 + sandstone 2011-05-29 18:44:42 +02:00
Nils Dagsson Moskopp
843ffba567 + sandstone 2011-05-29 18:44:42 +02:00
Ciaran Gultnieks
99c2ac0125 A very poor (but better than nothing) inventory icon for fences 2011-05-24 23:18:41 +01:00
Perttu Ahola
acd7ce897d when pause menu is activated, move mouse cursor on top of the disconnect button, for convenience. 2011-05-24 21:04:22 +03:00
Perttu Ahola
12ca835e14 Merged CiaranG's fence and fixed two things 2011-05-24 20:13:21 +03:00
Perttu Ahola
0c5f580365 a work-in-progress map modified callback interface (committing because i want to merge the fence stuff) 2011-05-24 20:05:30 +03:00
Perttu Ahola
ab02f0aa1b Added a check that avoids server crash (unhandled exception) when map generation is attempted near limit 2011-05-24 20:03:19 +03:00
Ciaran Gultnieks
c5e583e059 Added fences (but still needs an icon or something to display in inventory) 2011-05-24 17:52:04 +01:00
Ciaran Gultnieks
8bbc512fe5 Added 'shout' player privilege 2011-05-23 20:40:25 +01:00
Ciaran Gultnieks
a9940c2ccf Allow default privileges for new players to be set in the server config 2011-05-22 23:56:57 +01:00
Perttu Ahola
e1a2b8f600 merged password change menu 2011-05-23 00:12:24 +03:00
Perttu Ahola
4a6b9a6ac1 Some work-in-progress stuff and many comment updates 2011-05-22 23:55:02 +03:00
Ciaran Gultnieks
a8a3271470 Added the ability to change your password (via pause menu)
--HG--
extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
2011-05-22 21:09:12 +01:00
Perttu Ahola
e0329a3cae mud placed in sunlight no longer instantly turns to grass; also tuned transforming speed a bit (will be made a lot longer when testing is complete) 2011-05-22 17:25:52 +03:00
Perttu Ahola
0af5311538 Preliminary "active block" stuff + set up test code to grow grass. 2011-05-22 17:00:09 +03:00
Perttu Ahola
af7d50e910 Fixed a small memory leak in ServerEnvironment and cleaned the code a bit 2011-05-21 14:28:58 +03:00
Perttu Ahola
eb6f1804fb fixed a small memory leak in game.cpp 2011-05-21 14:28:28 +03:00
Perttu Ahola
60bb663bf8 fixed a small memory leak in mapnode.cpp 2011-05-21 14:28:13 +03:00
Perttu Ahola
e3f62f354e updated readme a bit 2011-05-21 12:52:57 +03:00
Perttu Ahola
c1b164cbcb added a delay to menu loop 2011-05-21 12:28:33 +03:00
Perttu Ahola
fe02a19f17 Cleaned networking code a bit (had this one on the to-do list for like 4 months already) 2011-05-21 12:25:08 +03:00
Perttu Ahola
3b707b8a4a fix in readme 2011-05-21 11:44:29 +03:00
Perttu Ahola
49a22e1291 some documentation updates 2011-05-21 11:31:48 +03:00
Perttu Ahola
99047ac802 and the changelog 2011-05-21 11:07:45 +03:00
Perttu Ahola
969fbb189d All textures are are now searched first from the directory specified by the texture_path setting. 2011-05-21 11:07:03 +03:00
Perttu Ahola
a8acf3c391 updated changelog 2011-05-21 10:13:10 +03:00
Perttu Ahola
76e241392d Merge: New map directory structure and player passwords 2011-05-21 01:11:58 +03:00
Ciaran Gultnieks
52d857cf15 Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
Ciaran Gultnieks
d4d49ee8f4 Passwords - password entry at main menu, stored and checked by server 2011-05-20 20:28:03 +01:00
Perttu Ahola
73a18b9271 change default sneak key from RSHIFT to LSHIFT 2011-05-19 22:59:10 +03:00
Perttu Ahola
26bbe66288 Moved the temporary mapgen test files and added a modified map.cpp too... These are probably useful in the next mapgen update and shouldn't be lost.
--HG--
rename : src/noise.cpp.new => misc/noise.cpp
rename : src/noise.h.new => misc/noise.h
2011-05-19 20:10:17 +03:00
Perttu Ahola
bc6d477cbb Add (possibly non-compatible) work-in-progress noise.{h,cpp} so that they won't be accidentally lost. These are useful for upcoming mapgen updates. 2011-05-19 20:06:54 +03:00
Perttu Ahola
58ffdf6d9c add recent major changes to changelog 2011-05-19 20:04:59 +03:00
Ciaran Gultnieks
b5ceaf445a Don't say 'Creating server and client' if the server is remote, so not being created 2011-05-19 12:18:42 +01:00