Loïc Blot
29ab20c272
Player data to Database ( #5475 )
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* Player data to Database
Add player data into databases (SQLite3 & PG only)
PostgreSQL & SQLite: better POO Design for databases
Add --migrate-players argument to server + deprecation warning
* Remove players directory if empty
2017-04-23 14:35:08 +02:00
Loïc Blot
987eb2b761
Clang-format: trivial fix on some headers ( #5495 )
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Fix some headers style and remove them from whitelist
2017-04-01 14:48:16 +02:00
Loic Blot
143401451c
DB::loadBlock copy removal & DB backend cleanup
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* Remove the copy from db::loadBlock by using a pointer to the destination
* cleanup db backend, the child backend doesn't have to set their functions as virtual
2016-05-17 06:52:16 +02:00
ShadowNinja
708337dfc2
Clean up database API and save the local map on an interval
2015-03-06 00:20:45 -05:00
Loic Blot
718bcafd51
Replace std::list by std::vector into ServerMap::listAllLoadableBlocks ServerMap::listAllLoadedBlocks and their database backends.
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This adds a speedup on database migration and /clearobjects command
2015-02-17 14:35:44 +01:00
kwolekr
9736548720
Add ability to delete MapBlocks from map
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Also add a Lua API and chatcommand for this
2015-01-15 16:48:56 -05:00
sfan5
eec456be63
Move MapBlock (de)serializing code out of Database class
2014-07-12 17:38:17 +02:00
kwolekr
8b3ed78e53
Don't unload blocks if save failed
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Improve error handling in saveBlock()
2014-07-07 01:20:25 -04:00
Kahrl
95e4a93b1b
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
Sfan5
f1e4a671dc
Use STL containers instead of irr::core::list
2013-09-09 22:50:51 +02:00
Ilya Zhuravlev
58841ef12f
Add dummy and LevelDB database backends
2013-09-09 22:50:50 +02:00