sfan5
531e7ef8eb
Serialize tool capabilities JSON without whitespace
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fixes #11087
2021-03-20 22:06:17 +01:00
SmallJoker
947466ab28
(se)SerializeString: Include max length in the name
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This commit clarifies the maximal length of the serialized strings.
It will avoid accidental use of serializeString() when a larger string can be expected.
Removes unused Wide String serialization functions
2020-10-01 09:52:59 +02:00
sfan5
471e567657
Value copy / allocation optimizations mostly in server, SAO and serialize code
2020-05-27 21:58:40 +02:00
sfan5
70f9e1aafa
Punchwear (improved) ( #8959 )
2019-09-22 22:12:21 +02:00
SmallJoker
e462a9a5ef
Unify wield item handling ( #8677 )
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This moves the wield item functions to Player and the tool utils for range calculation
Also 'local_inventory' was removed due to redundancy in Client
2019-08-07 19:16:31 +02:00
sfan5
3296952ae5
Allow toolcaps to override the built-in times for dig_immediate
2019-07-31 18:28:21 +02:00
SmallJoker
bba4563d89
Proselytize the network. Use IEEE F32 ( #8030 )
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* Proselytize the network. Use IEEE F32
* Remove unused V2F1000 functions
2019-01-03 17:04:26 +01:00
Hybrid Dog
345e1041a2
Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code
2018-01-03 04:01:15 +00:00
Hybrid Dog
d7c1f6c92e
Tool getDigParams: Fix selecting the best fitting time
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Previously, time was compared with result_time before dividing it by
the level difference.
2018-01-03 03:58:11 +00:00
raymoo
a637107a4e
Allow overriding tool capabilities through itemstack metadata
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This makes it possible to modify the tool capabilities of individual
itemstacks by calling a method on itemstack metadata references.
2017-10-29 11:57:38 +00:00
SmallJoker
b7ee608e70
Bump minimal protocol version to 36 ( #6319 )
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* Bump minimal protocol version to 36
Item/Node/TileDef, NodeBox, TileAnimation: Remove old compat code
* Accept future serialisation versions
2017-08-29 19:26:55 +02:00
Loïc Blot
1c1c97cbd1
Modernize source code: last part ( #6285 )
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* Modernize source code: last par
* Use empty when needed
* Use emplace_back instead of push_back when needed
* For range-based loops
* Initializers fixes
* constructors, destructors default
* c++ C stl includes
2017-08-20 13:30:50 +02:00
Loïc Blot
a98baef5e4
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h ( #5821 )
2017-06-04 21:00:04 +02:00
you
7f4cdbcbe9
Fix click-digging torches ( #5652 )
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Torches are dug instantly again.
When the digging time is 0, a delay of 0.15 seconds is added between digging nodes. If the left mouse button is released, the delay is set to 0, thus click-digging.
2017-04-28 20:12:28 +02:00
Hybrid Dog
858c722974
Tools: Fix tool digging speed limit
2017-04-19 02:01:15 +01:00
Loïc Blot
f8ad01ab7c
Update server min protocol version to v24 ( #5411 )
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* Update server min protocol version to v24
It's based on @sfan5 stats. See https://kitsunemimi.pw/tmp/serverlist_stats_2017-03-17.txt
v24 was bumped 25/08/14 and 0.4.11 was released 25/12/14
* Drop protocol v23 and lesser code
2017-03-19 08:44:29 +01:00
Loic Blot
5f084cd98d
Make some maps unordered to improve performance
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* This permit to improve performance on C++11 builds
* use some existing typedefs in tools maps
* minor code style changes
2016-10-05 07:30:32 +02:00
David Jones
34b7a147dc
Change i++ to ++i
2015-08-25 18:33:52 -04:00
Novatux
3d6d66b181
Fix inversion of full_punch_interval
2014-07-02 16:48:11 +02:00
Kahrl
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
PilzAdam
7d9329ecfe
New damage system, add damageGroups to ToolCapabilities, bump protocol version
2013-03-29 20:14:09 +01:00
Sfan5
6d0ea26c2d
Update Copyright Years
2013-02-24 20:15:24 +01:00
PilzAdam
497ff1ecd6
Change Minetest-c55 to Minetest
2013-02-24 18:49:03 +01:00
Perttu Ahola
d0ea6f9920
Properly and efficiently use split utility headers
2012-06-17 02:40:36 +03:00
Perttu Ahola
037b259197
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
2012-06-05 18:54:07 +03:00
Perttu Ahola
440e9cdbef
Rework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff)
2012-03-29 13:35:20 +03:00
Perttu Ahola
77120a021d
Digging and placing sounds
2012-03-24 04:24:26 +02:00
Perttu Ahola
55d310b05a
dig_immediate=2 -> 0.5 seconds digging time
2012-03-10 17:25:14 +02:00
Perttu Ahola
06d2bc7fbd
dig_immediate=3 instead of 1 means 0 seconds
2012-03-10 11:28:14 +02:00
Perttu Ahola
501b8fe743
Damage groups WIP
2012-03-10 11:28:13 +02:00
Perttu Ahola
f1cb91cd93
Small fix in getHitParams
2012-03-10 11:28:13 +02:00
Perttu Ahola
07ed57476f
itemgroup.h and ItemGroupList typedef
2012-03-10 11:28:13 +02:00
Perttu Ahola
0b21618a05
Tune group digging time stuff a bit
2012-03-10 11:28:13 +02:00
Perttu Ahola
562ac3bce9
Digging time groups WIP
2012-03-10 11:28:12 +02:00
Perttu Ahola
c6fd2986d4
GameDef compiles
2011-11-29 19:13:42 +02:00
Perttu Ahola
abceeee92f
Create framework for getting rid of global definitions of node/tool/item/whatever types
2011-11-29 19:13:41 +02:00
Perttu Ahola
5fc791ac9a
Move tool stuff to tool.{h,cpp}
2011-11-29 19:13:41 +02:00