Perttu Ahola
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cd0014b24f
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Update field names to non-deprecated ones in node definition prototype
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2012-06-16 17:05:21 +03:00 |
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Perttu Ahola
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b3786d84c5
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Use new field names and reorder fields a bit in minimal game
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2012-06-16 16:47:41 +03:00 |
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Perttu Ahola
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fd1135c7af
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Node texture animation
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2012-06-16 16:47:28 +03:00 |
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Perttu Ahola
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f7147d9c0a
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Add experimental_tester_tool_1.png to minimal game (was accidentally left out)
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2012-06-08 16:46:02 +03:00 |
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Perttu Ahola
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a435cfcd82
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Allow groups in crafting recipes
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2012-06-06 23:39:17 +03:00 |
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Perttu Ahola
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3a0562bebc
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Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them
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2012-06-05 23:51:37 +03:00 |
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Perttu Ahola
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c3658e7c79
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place_node, dig_node and punch_node; an in-game tester tool; remove old code
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2012-06-05 23:10:07 +03:00 |
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darkrose
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3e419ffb38
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Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game
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2012-06-03 22:31:02 +03:00 |
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darkrose
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3f18e9a2da
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fix locked chest to not destroy denied items (minimal game)
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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4b0494062e
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Add fire visualization to minimal furnace menu
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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9c3830dd35
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Use proper furnace cook time
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2012-06-03 22:31:01 +03:00 |
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darkrose
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b8cf6dee3e
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Lua implementation of furnace with visible active state
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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35df1ee253
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Implement locked chest; add after_place_node and after_dig_node node callbacks
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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353f9fd43c
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minetest.get_craft_result
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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d7447cdf9e
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Implement sign using form field protocol
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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70c98c9972
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Properly create metadata inventories in minimal
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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f3ec1452cd
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Random node metadata things
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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29f03756bd
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Attempt to begin to implement chests and furnace in Lua (with problems)
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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e8660cfd8e
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Add missing mapgen.lua to games/minimal
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2012-04-06 21:09:23 +03:00 |
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Perttu Ahola
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20c377ca65
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experimental:soundblock dig_immediate=3
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2012-04-06 11:20:51 +03:00 |
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Perttu Ahola
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4107390337
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Make the minimal development test somewhat playable by adding ore generation and removing the player visual switch test
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2012-04-05 21:42:33 +03:00 |
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Perttu Ahola
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a869d23451
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Fix sound direction and add experimental:soundblock alias sb in minimal for testing
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2012-04-04 13:32:08 +03:00 |
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Perttu Ahola
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dc70f50b59
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initial_properties field in entity definition
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2012-03-31 13:50:25 +03:00 |
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Perttu Ahola
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80a64341f0
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Add minetest.get_connected_players()
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2012-03-30 13:45:51 +03:00 |
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Perttu Ahola
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3241ad3ae8
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ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too!
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2012-03-30 13:34:21 +03:00 |
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Perttu Ahola
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072c265c30
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Modify minimal/give_initial_stuff to always give stuff
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2012-03-29 13:39:18 +03:00 |
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Perttu Ahola
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440e9cdbef
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Rework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff)
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2012-03-29 13:35:20 +03:00 |
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Perttu Ahola
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49c2ca0216
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Make mapgen use mapgen_* node aliases rather than the LEGN macro
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2012-03-28 01:26:15 +03:00 |
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Perttu Ahola
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04172e3dd0
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Add PseudoRandom in Lua API
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2012-03-28 00:38:20 +03:00 |
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Perttu Ahola
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37b64ff616
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Add minetest.after(time, func)
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2012-03-27 00:37:31 +03:00 |
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Perttu Ahola
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a2fd8d1db1
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Add default_grass_footstep.1.ogg as a test sound in minimal
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2012-03-27 00:36:31 +03:00 |
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Perttu Ahola
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d01387a82f
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Add games/minimal/game.conf
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2012-03-26 23:50:24 +03:00 |
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Perttu Ahola
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862d76b617
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Move games/minetest to games/minimal and update README.txt
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2012-03-26 23:28:19 +03:00 |
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