darkrose
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3e419ffb38
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Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game
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2012-06-03 22:31:02 +03:00 |
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darkrose
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3f18e9a2da
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fix locked chest to not destroy denied items (minimal game)
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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4b0494062e
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Add fire visualization to minimal furnace menu
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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9c3830dd35
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Use proper furnace cook time
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2012-06-03 22:31:01 +03:00 |
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darkrose
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b8cf6dee3e
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Lua implementation of furnace with visible active state
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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35df1ee253
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Implement locked chest; add after_place_node and after_dig_node node callbacks
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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353f9fd43c
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minetest.get_craft_result
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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d7447cdf9e
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Implement sign using form field protocol
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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70c98c9972
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Properly create metadata inventories in minimal
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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f3ec1452cd
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Random node metadata things
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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29f03756bd
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Attempt to begin to implement chests and furnace in Lua (with problems)
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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4107390337
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Make the minimal development test somewhat playable by adding ore generation and removing the player visual switch test
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2012-04-05 21:42:33 +03:00 |
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Perttu Ahola
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440e9cdbef
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Rework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff)
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2012-03-29 13:35:20 +03:00 |
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Perttu Ahola
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49c2ca0216
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Make mapgen use mapgen_* node aliases rather than the LEGN macro
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2012-03-28 01:26:15 +03:00 |
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Perttu Ahola
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862d76b617
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Move games/minetest to games/minimal and update README.txt
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2012-03-26 23:28:19 +03:00 |
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