Vitaliy
528908a4c3
Optimize entity-entity collision ( #6587 )
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* Add IrrLicht type aliases
* Add hash for IrrLicht vector
* Add object map
2018-04-03 08:23:46 +02:00
Loïc Blot
2481ea27ce
Fix many issues reported by clang-tidy ( #7189 )
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* Fix many issues reported by clang-tidy
We have many issues in code related to some performance to float <-> double.
Clang-tidy reported it in performance-type-promotion-in-math-fn
I fixed many of them. It's not ready for a promote to blocking
Also fix some value which should be const-ref
2018-04-02 23:51:08 +02:00
SmallJoker
e98fd934ce
'fix' LINT, use InventoryLocation==
2018-04-02 17:18:48 +02:00
SmallJoker
9fa547bb80
Run callback in IDropAction, refactor function arguments
2018-04-02 17:18:48 +02:00
SmallJoker
f6eff57f7c
Add player inventory callbacks
2018-04-02 17:18:48 +02:00
you
12edb200eb
Formspecs: Use mouse wheel to pick up and deposit single items
2018-04-02 15:52:07 +01:00
Loïc Blot
d88c4e1822
LINT: add clang-tidy step ( #6295 )
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* Implement new travis clang-tidy build step
* This step enable some rules and enforce one rule as error
* This permits to have some C++ quality rules based on clang & clang contributor guidelines
* Fix clang-tidy reported problems on push_back -> emplace_back
2018-04-01 23:57:55 +02:00
you
93eb0794d6
ObjectRef: Add add_velocity() ( #3208 )
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Allow changing the velocity of objects relatively to their current velocity
2018-03-31 14:50:17 +02:00
SmallJoker
0a8ca59891
event.h: Fix import GCC warning caused by ce87310
2018-03-31 14:33:54 +02:00
Loïc Blot
ce873108aa
Client eventmanager refactor ( #7179 )
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* Drop EventManager from GameDef & do some client cleanups
* EventManager is only used by Client. Don't expose it on Server & GameDef for nothing
* Drop Client::event() in favor of direct calls to getEventManager
* Cleanup some event put from new + put to put(new)
* MtEvent: add Type(u8) enum
* This will enhance event performance & ensure stricter type
* Drop MtEvent::checkIs (unused)
* clang-tidy reported fixes
* Code style
* Move event_manager.h to the client directory as it's only used by client
Add EventManager unittests + switch to unordered_map as order is not important here
Drop a unused function
2018-03-30 18:32:52 +02:00
Paramat
2c490dddc0
Mgcarpathian: Mapgen loop optimisations. fabs() -> std::fabs()
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* Mgcarpathian: ZYX -> ZXY mapgen loop optimisation.
* 'pow(n, 3)' to 'n * n * n' type optimisations.
* fabs() -> std::fabs().
2018-03-29 21:08:42 +01:00
nOOb3167
376ed5cd3c
Sound: fix static initialization order dependency by not having one ( #7168 )
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Ensure singleton is reset
2018-03-29 21:43:57 +02:00
stujones11
821e3f7072
Optional alpha channel support for entities
2018-03-29 14:53:12 +01:00
Loic Blot
0396717256
Fix a warning introduced by c5b4e541749c50805519ce040d98a0a8e5e0ec03
2018-03-29 13:54:44 +02:00
Loic Blot
ef979ee2e9
Fix a warning reported by clang
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minetest/src/script/cpp_api/s_player.h:27:1: warning: struct 'PlayerHPChangeReason' was previously declared as a class [-Wmismatched-tags]
struct PlayerHPChangeReason;
2018-03-29 13:37:24 +02:00
Loic Blot
83fc0fd2f1
Fix various Client class functions not marked as override (virtual)
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Also switch some of them which are reported by clang-tidy
2018-03-29 13:33:32 +02:00
Andrew Ward
71b2570f09
Load dependencies and description from mod.conf
2018-03-28 22:14:16 +01:00
Andrew Ward
dfc8198349
Add reasons to on_dieplayer and on_hpchange
2018-03-28 16:05:18 +01:00
Andrew Ward
2323842dd3
Add formspec theming using prepended strings
2018-03-28 16:04:41 +01:00
nOOb3167
b0fef16a27
Guard sound manager initialization with "enable_sound" ( #7167 )
2018-03-26 17:44:40 +02:00
D Tim Cummings
9802e59724
macOS: don't require X11 libraries during compilation ( #7149 )
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The xxf86vm needs to be removed from Apple builds to avoid CMake Error XXF86VM_LIBRARY is NOTFOUND
2018-03-26 17:43:59 +02:00
Paramat
2f280cc672
Mapgen: Remove unused mgv7 code and some unused biometypes
2018-03-26 04:59:49 +01:00
nOOb3167
43f98eb47c
Make sounds stop playing when entering game or mainmenu
2018-03-24 16:05:26 +01:00
Loïc Blot
4fd9715876
Cleanup sound manager class ( #7158 )
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* Cleanup sound manager client
* Use some const refs
* Use auto on iterators
* Drop unused parameters
* Move sound_openal.* to client folder
* Move sound.cpp + OnDemandSoundFetcher to client/ folder + reorganize includes properly
2018-03-24 15:45:25 +01:00
you
bcd22fc34c
Print the mod loading time ( #7137 )
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* Print the mod loading time
2018-03-24 00:31:33 +01:00
Loic Blot
eab652fd52
Fix some gcc 7.3 reported warnings
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```
src/client/joystick_controller.h:85:2: warning: duplicate 'virtual' declaration specifier [-Wduplicate-decl-specifier]
virtual bool isTriggered(const irr::SEvent::SJoystickEvent &ev) const;
/usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/7.3.1/../../../../include/c++/7.3.1/ext/new_allocator.h:140:22: warning: destructor called on non-final 'JoystickAxisCmb' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
destroy(_Up* __p) { __p->~_Up(); }
/usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/7.3.1/../../../../include/c++/7.3.1/ext/new_allocator.h:140:22: warning: destructor called on non-final 'JoystickButtonCmb' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
destroy(_Up* __p) { __p->~_Up(); }
```
2018-03-23 22:12:48 +01:00
nOOb3167
9293d8e271
Global initialization of sound using SoundManagerGlobal ( #7063 )
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* Global initialization of sound using SoundManagerGlobal
2018-03-23 15:31:43 +01:00
Vitaliy
9fcc0c1217
Update mesh collector and move it to a separate file ( #6904 )
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* Update MeshCollector
* Simplify MeshCollector
2018-03-22 20:59:49 +01:00
paramat
cd6bcef6d9
Minetest ASCII art: Move from actionstream to rawstream
2018-03-21 04:31:46 +00:00
Vitaliy
0358ae789a
Fix node-nodebox lighting difference in direct sunlight ( #7061 )
2018-03-17 10:10:16 +01:00
Loic Blot
e800684ead
Fix a crash or random memory leak when reseting saved environment variable in test_servermodmanager.cpp
2018-03-16 19:34:41 +01:00
Loic Blot
478b785bc8
Drop Server::m_enable_rollback_recording it's only used in server constructor
2018-03-16 09:12:39 +01:00
Loic Blot
95ce5583a9
ServerEnvironment::loadDefaultMeta: Loading default meta is only possible for ServerEnv itself
2018-03-16 08:52:42 +01:00
Loic Blot
858c95630f
Forgot to remove obsolete Server::m_mods
2018-03-16 08:44:57 +01:00
Loïc Blot
6c184947c3
Server: delegate mod management & config to ServerModConfiguration ( #7131 )
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* Server: delegate mod management & config to ServerModConfiguration (rename it to ServerModManager)
* Use c++11 range based loops
* Add unittests + experimental/default mod as a test case to permit testing mod loading in future tests
2018-03-16 08:41:33 +01:00
Loic Blot
5e61f64ce2
Fix an alone if to be with a missing else
2018-03-16 08:40:21 +01:00
paramat
19c993bc39
Biomes: Fix vertical biome blend
2018-03-16 02:59:38 +00:00
paramat
7ad6cdd09b
Biome API: Add 'get_biome_name(biome_id)' API
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Change name of default biome to a more suitable lowercase 'default'.
2018-03-11 23:06:17 +00:00
Loïc Blot
a09a994417
Add Voxelarea unittests ( #7121 )
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* Add voxelarea unittests
2018-03-11 21:16:19 +01:00
Loic Blot
f7938fab9f
Finally fix android build
2018-03-11 17:52:46 +01:00
Loic Blot
a1c5a01142
Fix Android build, but there is a remaining linking issue in guiConfirmRegistration
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* Also fix variable name overloading in guiConfirmRegistration
2018-03-11 17:45:58 +01:00
stujones11
22a891a925
Android build fixes for c++11
2018-03-11 16:56:27 +01:00
Vitaliy
cf8d579abc
Drop texture file list cache ( #6660 )
2018-03-10 19:33:37 +01:00
SmallJoker
ee20433425
Fix typo in lighting code since bcdb3d5
2018-03-10 09:37:43 +01:00
paramat
644d0ab2bb
Spawn level: Add 'get_spawn_level(x, z)' API
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Returns a suitable player spawn y co-ordinate for unmodified terrain.
2018-03-10 03:38:27 +00:00
SmallJoker
473d81f2e2
Formspecs: Unify textarea and field parsing functions, fix wrong fallback text
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* textarea[], field[]: Unify function, fix wrong fallback text
* Remove apparently superflous mainmenumanager.h incldue
* intlGUIEditBox.cpp: make read-only boxes really read-only
* Use elseif (trivial)
2018-03-09 23:24:57 +00:00
Loic Blot
12d1e4ff04
VoxelArea: add_{x,y,z,p} must be static
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Fix some documentations issues
Use getNodeNoCheck(v3s16, ...) in some cases instead of getNodeNoCheck(x, y, z, ...)
2018-03-09 23:27:26 +01:00
Loic Blot
3b27cf30d9
Drop unused struct ModLicenseInfo & ModAuthorInfo + default constructor in ModMetadata
2018-03-09 23:27:26 +01:00
Loic Blot
2c860a6a42
ServerEnvironment & StaticObject cleanups
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* isFreeServerActiveObjectId is now part of ServerEnvironment
* getFreeServerActiveObjectId is now part of ServerEnvironment
* StaticObject constructor now take ServerActiveObject instead of type + string. This permits to remove a big string copy in some code parts
2018-03-09 23:27:26 +01:00
Loic Blot
def46c6cdb
Drop unused Server::m_ignore_map_edit_events_peer_id
2018-03-09 23:27:26 +01:00