Perttu Ahola
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fd1135c7af
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Node texture animation
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2012-06-16 16:47:28 +03:00 |
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Perttu Ahola
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f4a7e11bce
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Add some missing object properties to doc/lua_api.txt
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2012-06-10 15:04:24 +03:00 |
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Perttu Ahola
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6a0388bb4b
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Node placement client-side prediction
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2012-06-10 12:46:48 +03:00 |
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Perttu Ahola
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81554fbf72
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Add minetest.serialize() and minetest.deserialize()
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2012-06-07 00:05:00 +03:00 |
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Perttu Ahola
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a435cfcd82
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Allow groups in crafting recipes
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2012-06-06 23:39:17 +03:00 |
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Perttu Ahola
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430d6e1cca
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Fix small errors in lua_api.txt
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2012-06-06 00:15:33 +03:00 |
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Perttu Ahola
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3a0562bebc
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Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them
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2012-06-05 23:51:37 +03:00 |
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Perttu Ahola
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c3658e7c79
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place_node, dig_node and punch_node; an in-game tester tool; remove old code
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2012-06-05 23:10:07 +03:00 |
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darkrose
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3e419ffb38
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Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game
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2012-06-03 22:31:02 +03:00 |
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darkrose
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a149c6ecde
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Add can_dig callback
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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1709fd854a
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Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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7bf446f671
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Reshape inventory menu code
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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bf8cfce50e
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Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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35df1ee253
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Implement locked chest; add after_place_node and after_dig_node node callbacks
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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353f9fd43c
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minetest.get_craft_result
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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3899f83da8
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NodeMetaRef:{to,from}_table and lua_api.txt additions
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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aba7134301
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on_metadata_inventory_{move,offer,take}
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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d7447cdf9e
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Implement sign using form field protocol
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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f3ec1452cd
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Random node metadata things
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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29f03756bd
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Attempt to begin to implement chests and furnace in Lua (with problems)
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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fe8c5546f0
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Add node on_construct, on_destruct callbacks and update lua_api.txt
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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747ff7daf8
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Add support for putting modpacks directly into mod directories
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2012-05-21 19:49:35 +03:00 |
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Perttu Ahola
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9c5cc217bf
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Add "Registered definitions of stuff" to doc/lua_api.txt
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2012-04-14 11:24:18 +03:00 |
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Perttu Ahola
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93cdc9b9dc
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Support static_spawnpoint setting
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2012-04-09 23:32:13 +03:00 |
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Perttu Ahola
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251c0c8508
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Improve doc/lua_api.txt and add minetest.get_item_group(name, group)
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2012-04-09 12:36:25 +03:00 |
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Perttu Ahola
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4eaaa0ec53
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Add minimal documentation about the $world/game/ addition
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2012-04-08 23:32:53 +03:00 |
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Perttu Ahola
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2b4d21160f
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minetest.get_node_group(name, group)
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2012-04-08 18:39:55 +03:00 |
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Perttu Ahola
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e29a5b11e4
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EnvRef:find_nodes_in_area(minp, maxp, nodenames)
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2012-04-08 14:37:12 +03:00 |
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Perttu Ahola
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2eec788544
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Improve doc/lua_api.txt
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2012-04-07 19:59:03 +03:00 |
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Sergey Gilfanov
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5608f12f9b
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PerlinNoise for Lua.
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2012-04-07 13:39:01 +03:00 |
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Perttu Ahola
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578fc5bb44
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Add EnvRef:find_node_near(pos, radius, nodenames)
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2012-04-06 22:44:42 +03:00 |
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Perttu Ahola
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f0e7da8a63
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Implement dropped items as LuaEntities; leave the old ones as is for compatibility
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2012-04-01 16:06:01 +03:00 |
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Perttu Ahola
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8ecfd88d92
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Remplement and improve /setting in Lua, now called /set
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2012-04-01 13:08:52 +03:00 |
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Perttu Ahola
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36c9463467
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Improve /grant and /revoke output, add /auth_reload
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2012-03-31 17:26:44 +03:00 |
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Perttu Ahola
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52122c342d
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Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
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2012-03-31 16:25:02 +03:00 |
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Perttu Ahola
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96ee73f790
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Fix doc/lua_api.txt
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2012-03-31 14:27:04 +03:00 |
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Perttu Ahola
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dc70f50b59
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initial_properties field in entity definition
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2012-03-31 13:50:25 +03:00 |
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Perttu Ahola
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e297c73913
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More documentation in doc/lua_api.txt
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2012-03-31 13:08:17 +03:00 |
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Perttu Ahola
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280e1a2512
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Allow group:groupname in ABM definition and implement minetest.hash_node_position()
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2012-03-31 12:30:11 +03:00 |
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Perttu Ahola
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4cee9a86ac
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Improved teleport command
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2012-03-30 20:54:57 +03:00 |
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Perttu Ahola
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7cad0a2dcd
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Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler()
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2012-03-30 18:42:18 +03:00 |
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Perttu Ahola
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3241ad3ae8
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ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too!
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2012-03-30 13:34:21 +03:00 |
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Perttu Ahola
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b9ffb5f30d
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minetest.register_chatcommand(cmd, def)
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2012-03-30 01:45:23 +03:00 |
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Perttu Ahola
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92ae11bd3b
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Use GenericCAO in place of LuaEntityCAO and PlayerCAO
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2012-03-29 19:42:42 +03:00 |
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Perttu Ahola
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440e9cdbef
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Rework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff)
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2012-03-29 13:35:20 +03:00 |
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Perttu Ahola
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a3a400992e
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Add EnvRef:set_node()
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2012-03-28 22:50:08 +03:00 |
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Perttu Ahola
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68625b047f
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Add range option to PseudoRandom:next()
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2012-03-28 22:01:23 +03:00 |
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Perttu Ahola
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9a1df7bf38
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Add blockseed to on_generated
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2012-03-28 22:01:21 +03:00 |
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Perttu Ahola
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ae7aa65069
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Add minetest.is_singleplayer()
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2012-03-28 13:22:48 +03:00 |
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Perttu Ahola
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9e0f969b8b
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doc/lua_api.txt: minetest.get_worldpath(modname) -> minetest.get_worldpath()
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2012-03-28 13:01:35 +03:00 |
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