rubenwardy
664f5ce960
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
Vitaliy
707c8c1e95
Shaders for Android (GLES 2) ( #10506 )
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Shader support for OpenGL ES 2 devices (Android)
Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 18:01:03 +01:00
Lars
ed22260822
Remove all bump mapping and parallax occlusion related code.
2020-10-17 13:09:16 -07:00
Paramat
d671102546
Give unnamed world names incrementing numbers. Format 'world<number>' ( #10247 )
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Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
2020-10-13 00:52:53 +01:00
Paramat
a69bc67ce2
Improve layout of main menu 'local' tab ( #10366 )
2020-09-29 23:37:03 +01:00
hecks
fcff9f2911
Remove "generate normal maps" feature ( #10313 )
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Erase all traces of normal "generation" from fragment shaders
Remove the "feature" from the engine and default config
Remove any leftover documentation of it
2020-09-14 19:27:25 +02:00
Maksim
788f297595
Android: drop simple MainMenu ( #10227 )
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The default (PC-style) MainMenu works great on Android. Provides access to ContentDB and allows players to create many worlds in a few clicks.
Makes the interface consistent and eliminates player confusion.
2020-08-27 21:46:57 +02:00
rubenwardy
7242de1d4b
ContentDB: Add Update All and download queuing ( #9995 )
2020-08-17 19:09:33 +01:00
Paramat
f92a393f6f
Mapgen Flat: Add caverns, disabled by default ( #9913 )
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Add the caverns used in V5, V7, Valleys, Carpathian.
Disabled by default to not be force-enabled in existing worlds.
2020-08-05 05:00:00 +01:00
rubenwardy
f948e2c585
Fix incorrect view URL for games
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package.id is a sanitised combination of author and basename, used to
compare remote and local content. Minetest ignores `_game` when comparing
game names, so package.id has `_game` removed. This meant that the wrong
URL was being generated for View.
2020-07-28 17:02:32 +01:00
sfan5
21de17e3b6
Fix ContentDB menu icons not appearing on Windows
2020-07-08 23:37:14 +02:00
rubenwardy
36099ba947
Fix incorrect extension used for ContentDB thumbnails
2020-06-06 18:31:39 +01:00
rubenwardy
60bab8b2d7
Add HTTP API to main menu ( #9998 )
2020-06-06 17:17:08 +01:00
rubenwardy
850af80089
Add buttons to ContentDB in game bar and configure world ( #9944 )
2020-06-04 21:53:26 +01:00
rubenwardy
9a64a9fd94
Update ContentDB dialog ( #9949 )
2020-05-29 00:52:48 +01:00
rubenwardy
f90ca96c73
Make ContentDB downloads not block the UI ( #9948 )
2020-05-27 17:02:09 +01:00
Wuzzy
083b285f43
Rename “Minimal development test” to “Development Test” ( #9928 )
2020-05-26 00:17:52 +02:00
rubenwardy
b3c79906d4
Add engine version string to ContentDB API request ( #9890 )
2020-05-24 14:46:50 +01:00
sfan5
11723cffe0
builtin: Move common/async_event.lua to mainmenu/async_event.lua
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It only works in the context of the mainmenu.
2020-05-17 21:37:01 +02:00
rubenwardy
a9c3a42323
Add core.open_url() to main menu API ( #8592 )
2020-05-17 19:09:10 +01:00
Wuzzy
7ec76e530d
Add mapgen settings to world creation dialog ( #9254 )
2020-05-12 02:52:52 +01:00
rubenwardy
3833396cfa
Fix delayed error message in start game tab
2020-04-12 00:12:18 +01:00
Wren Turkal
f91124a0c0
Add allowed_mapgens option in game.conf. ( #9263 )
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The game.conf has a disallowed_mapgens option. However, some games
require a certain mapgen to be used, like the CTF plugin. This change
adds an option to specify allowed mapgens so that the setting can be
specified in a way that needn't be updated as map generators are added
to Minetest.
2020-04-06 16:06:16 +02:00
rubenwardy
09b8f5d1be
Update credits for 5.2.0 ( #9593 )
2020-04-05 18:30:44 +02:00
Wuzzy
625b100593
Add comments for translators ( #9510 )
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* Add translator comments for "special" strings
* Add translator comments for some "tricky" strings
2020-03-20 09:41:07 +01:00
Wuzzy
ce8cdc0333
Cleanup global namespace pollution in builtin ( #9451 )
2020-03-06 20:19:14 +00:00
rubenwardy
d3255f92d7
Fix luacheck errors
2019-12-07 23:50:12 +01:00
Muhammad Rifqi Priyo Susanto
b79741c90f
All settings: Fix missing flags checkbox caused by 'possible flags' order ( #8997 )
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Previously, the 'rivers' checkbox was missing for mgcarpathian, caused by the 'possible flags' order: 'caverns,nocaverns,rivers,norivers'.
Also reorder mgcarpathian 'possible flags', but only for consistency.
2019-09-27 19:13:08 +01:00
HybridDog
9e95bac75d
Automatically enable depends of mods when enabling the mods in the world config menu ( #3473 )
2019-09-26 21:03:54 +02:00
Muhammad Rifqi Priyo Susanto
cd1d01b8b4
'All Settings': Don't use checkboxes for 'no...' mapgen flags ( #7847 )
2019-09-01 22:43:41 +01:00
DS
082066e813
Fix undeclared global warning because of _ ( #8798 )
2019-08-14 23:35:47 +02:00
rubenwardy
8e757859d6
Add luacheck to check builtin ( #7895 )
2019-08-06 19:30:18 +01:00
rubenwardy
9541165752
Add styles to most elements
2019-08-03 19:36:30 +01:00
rubenwardy
ec3795a55c
Add style[] tag with button support
2019-08-03 19:36:30 +01:00
Paul Ouellette
4c11574e9d
Use CDB author and name in installed package's config ( #8550 )
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They are used for tracking the package, so should match ContentDB.
2019-06-10 19:49:00 +02:00
DS
2ba6785f09
Remove modstore leftovers. Fix core.show_path_select_dialog documentation ( #8572 )
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This was forgotten in #5852 .
2019-06-07 22:12:20 +02:00
Paramat
42e1a12714
Require 'waving = 3' in a nodedef to apply the liquid waving shader ( #8418 )
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Makes the liquid waving shader per-nodedef like waving leaves/plants,
instead of being applied to all liquids.
Like the waving leaves/plants shaders, the liquid waving shader can
also be applied to meshes and nodeboxes.
Derived from a PR by t0ny2.
2019-03-27 00:18:43 +00:00
HybridDog
3066d76e33
World config: Make depends easier to read ( #7396 )
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* Do not always show every depends textfieds
When there are no dependencies, it does not longer show an empty list.
* Adjust the list height to avoid a scrollbar when possible
* change minimum height and no dependencies message
* Do not get depends for modpacks
2019-03-07 08:23:03 +01:00
rubenwardy
5d2624ab82
Hide uninstall package button on unmodifiable paths ( #8255 )
2019-03-05 08:12:58 +01:00
Paramat
ae1caba6aa
Update minetest.conf.example and settings_translation_file.cpp ( #8278 )
2019-02-23 20:24:59 +00:00
rubenwardy
85389ad994
Content store: Ignore '_game' in game names in ID generation ( #8270 )
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Fixes 'install' button continuing to be displayed after installing a game whose
name ends with '_game'.
2019-02-22 03:19:52 +00:00
Paul Ouellette
0ad96cc73f
Update gamebar on tab enter ( #8192 )
2019-02-18 21:04:43 +00:00
rubenwardy
57517628f0
Fix games not updating on deletion
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As reported by @random-geek
2019-02-18 16:39:28 +00:00
Paul Ouellette
cc9bed9321
Fix content store crash ( #8244 )
2019-02-18 12:46:55 +01:00
rubenwardy
568540f8e9
Update credits ( #8162 )
2019-02-16 00:41:30 +00:00
SmallJoker
a809f7361e
Builtin: Fix grayed-out but enabled modpacks
2019-02-09 21:54:39 +01:00
Wuzzy
705b454026
Remove fgettext("") in builtin
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This call is useless and wrong, the empty string has a special meaning in Gettext.
2019-02-09 20:12:56 +01:00
rubenwardy
5b965e08bd
Content store: Fix assertion failed on unsuccessful package list fetch
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Fixes #8168
2019-02-03 19:54:50 +00:00
rubenwardy
626b0b7e6a
Add setting to hide mature content from ContentDB
2019-02-03 17:54:56 +00:00
rubenwardy
809cb9fc0b
Fix rename modpack dialog not appearing to take affect
2019-02-03 13:43:00 +00:00