10 Commits

Author SHA1 Message Date
Wuzzy
3c7f26d937 Add support for attached facedir/4dir nodes (#11432) 2022-11-24 17:56:07 -05:00
Wuzzy
c73d79841c DevTest: More node textures to tell them apart 2022-10-23 21:58:56 +02:00
Wuzzy
1d04903c19 Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).

color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-16 13:18:55 +02:00
Wuzzy
fe299e24d6 DevTest: Add nodes and items for testing overlays (#12304) 2022-05-27 21:39:36 +02:00
Nils Dagsson Moskopp
7c227d2a00 Add TGA test nodes to devtest (#11978) 2022-02-22 19:17:40 +01:00
Wuzzy
21113ad410 Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) 2021-10-01 16:21:24 +02:00
Wuzzy
f4d8cc0f0b Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2021-07-15 21:19:59 +02:00
Wuzzy
9b64834c6a Devtest: Remove bumpmap/parallax occl. test nodes (#10902) 2021-02-04 21:43:29 +01:00
HybridDog
c61c175e9c Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) 2020-10-09 19:13:42 +01:00
Wuzzy
083b285f43 Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00