x2048
442e48b84f
Move updating shadows outside of RenderingCore::drawAll. ( #11491 )
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Fixes indirect rendering modes such as some 3D modes mentioned in #11437 and undersampled rendering.
Does not fully fix anaglyph 3d mode.
2021-08-12 20:07:09 +02:00
Liso
c47313db65
Shadow mapping render pass ( #11244 )
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Co-authored-by: x2048 <codeforsmile@gmail.com>
2021-06-06 18:51:21 +02:00
Seth Traverse
16e5b39e1d
Add a key to toggle map block bounds ( #11172 )
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It's often useful to know where the map block boundaries are for doing server admin work and the like.
Adds three modes: single mapblock, range of 5, and disabled.
2021-04-20 19:23:31 +02:00
Jean-Patrick Guerrero
285ba74723
GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls
2021-03-16 23:28:16 +01:00
sfan5
3579dd2186
Restore Irrlicht 1.9 support
2021-03-09 21:53:17 +01:00
Muhammad Rifqi Priyo Susanto
3ac07ad34d
Fall back to default when rendering mode (3d_mode) is set invalid ( #10922 )
2021-02-06 13:47:12 +01:00
Vitaliy
ccbf8029ea
Cleanup shader generation code ( #10663 )
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Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented.
2020-12-19 20:57:10 +01:00
LoneWolfHT
88ffd64124
Add object crosshair, disable entity selectionboxes by default ( #9523 )
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Adds new object crosshair base pack texture
2020-07-14 19:13:04 +02:00
Awkor
037422fdba
Modernize include guards and add missing ones ( #9898 )
2020-05-23 13:23:05 +02:00
Hugo Locurcio
05a7da6279
Improve undersampling settings
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The setting now accepts values between 1 and 8 in the
Advanced Settings menu.
Values 0 and 1 now behave the same way (setting it to 1 won't
disable MSAA anymore), so there's no need to expose 0 as a value.
This closes #8939 .
2019-09-17 19:06:51 +02:00
SmallJoker
e462a9a5ef
Unify wield item handling ( #8677 )
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This moves the wield item functions to Player and the tool utils for range calculation
Also 'local_inventory' was removed due to redundancy in Client
2019-08-07 19:16:31 +02:00
Quentin Bazin
5f1cd555cd
Move client-specific files to 'src/client' ( #7902 )
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Update Android.mk
Remove 'src/client' from include_directories
2018-11-28 20:01:49 +01:00
number Zero
4f9c33de64
Disable HW stereo for IrrLicht 1.9 (not supported anymore)
2018-11-11 18:08:15 +01:00
otdav33
3f0720e721
Add crossview support ( #7361 )
2018-05-29 18:38:58 +02:00
Vitaliy
11928b7af1
Render copyright notice: Fix name spelling ( #7042 )
2018-02-15 21:19:34 +01:00
red-001
9649e47214
[CSM] Add basic HUD manipulation. ( #6067 )
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* [CSM] Add basic HUD manipulation.
Workaround for on_connect not working right now.
2018-01-20 14:09:58 +01:00
paramat
179476d833
LINT: Add files to whitelist, fix detected indent errors
2017-11-06 12:54:08 +00:00
Vitaliy
28841961ba
Rewrite rendering engine ( #6253 )
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* Clean draw_*() arguments
* Split rendering core
* Add anaglyph 3D
* Interlaced 3D
* Drop obsolete methods
2017-10-31 19:27:10 +01:00