SmallJoker
d99a033fd6
Fix builtin inventory list crash when size = 0 ( #7297 )
2018-05-05 22:37:07 +02:00
SmallJoker
f547452685
Unkown nodes: Provide position on interact ( #6505 )
...
* Unkown nodes: Provide position on interact
2017-10-07 15:11:07 +02:00
DTA7
5a3b8e34b3
Set placer to nil instead of a non-functional one in item_OnPlace ( #6449 )
...
* Set placer to nil instead of a non-functional one
This requires nil checks in core.rotate_node and core.rotate_and_place.
2017-09-21 21:52:52 +02:00
Loïc Blot
1c1c97cbd1
Modernize source code: last part ( #6285 )
...
* Modernize source code: last par
* Use empty when needed
* Use emplace_back instead of push_back when needed
* For range-based loops
* Initializers fixes
* constructors, destructors default
* c++ C stl includes
2017-08-20 13:30:50 +02:00
Vincent Glize
dc5bc6cac7
[CSM] Add event on_place_node API lua ( #5548 )
...
* [CSM] Add event on_place_node API lua
2017-04-29 12:08:16 +02:00
red-001
88df9fb5b6
Add get_wielded_item
2017-03-13 23:56:05 +01:00
Alex Ford
97908cc656
Add on_secondary_use when right clicking an item in the air
2015-12-02 02:18:44 +00:00
Kahrl
3304e1e517
Push error handler afresh each time lua_pcall is used
...
Fixes "double fault" / "error in error handling" messages
(issue #1423 ) and instead shows a complete backtrace.
2015-08-27 01:56:06 +02:00
kwolekr
2b04ab874d
SAPI: Track last executed mod and include in error messages
2015-08-12 23:56:12 -04:00
kwolekr
bcf47bc67c
Improve Script CPP API diagnostics
2015-08-05 21:13:03 -04:00
ShadowNinja
741df993ff
Fix object reference pushing functions when called from coroutines
2014-10-07 16:37:45 -04:00
ShadowNinja
c4359ff65c
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
ShadowNinja
db4ea4658c
Only push the Lua error handler once
2014-04-27 16:15:53 -04:00
ShadowNinja
f3d83a4516
Add more informative error messages for inventory and item method errors
2014-03-15 17:20:52 -04:00
ShadowNinja
371b39a09a
Pass a errfunc to lua_pcall to get a traceback
2013-11-15 14:13:31 -05:00
Novatux
bd6d4666ab
Add a callback: minetest.register_on_craft(itemstack, player,
...
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
Kahrl
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
sapier
ab43377577
Move scriptapi to separate folder (by sapier)
...
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00