Lars Müller
1f27bf6380
Remove unneeded ObjectRef setter return values ( #12179 )
2022-04-10 23:20:51 +02:00
ShadowNinja
7993909fab
Spacing fixes
2022-04-08 14:55:21 +01:00
DS
8d387433b1
Fix the documentation of InvRef:get_lists() and clean up code ( #12150 )
2022-03-29 18:06:16 +02:00
x2048
0f25fa7af6
Add API to control shadow intensity from the game/mod ( #11944 )
...
* Also Disable shadows when sun/moon is hidden. Fixes #11972 .
2022-03-26 16:58:26 +01:00
DS
8d55702d13
Improve lua vector helper class doumentation ( #12090 )
2022-03-19 12:06:55 +01:00
Lars Müller
b9e886726c
Readd basic_debug as a HUD flag ( #12020 )
2022-03-05 22:16:17 +01:00
Zughy
44fc888bd6
Allow get_sky to return a table ( #11963 )
2022-03-05 22:15:41 +01:00
SmallJoker
f7311e0d97
Lua API documentation: Various fixes ( #12059 )
...
Change 1: Clarify when on_step collision information is provided
Change 2: Document PostgreSQL and Redis settings
Change 3: Overall AreaStore documentation improvements including consistent parameter naming based on community suggestions
2022-02-23 21:21:37 +01:00
Lars Müller
0a0fb11c21
Lua API: Consistently use double vs. single quotes ( #12075 )
2022-02-22 19:17:08 +01:00
Wuzzy
10cf2f3edd
Add support for 'seed' in disallow_mapgen_settings ( #12023 )
2022-02-12 20:23:58 +01:00
Dennis Jenkins
0cd9c5b5be
Correct world_format.txt specification ( #12061 )
...
The node timers appear at the end of a mapblock for map format version >= 25, not just map format version 25.
2022-02-12 20:23:46 +01:00
DS
a8707158a5
Allow to set the displayed item count and its alignment via meta ( #8448 )
...
* Allow to set the displayed item count and its offset via meta
* fix rect constr call
* devtest: add dump_item chatcommand
* fix rect2 constr call (sdim is a position (typedef for v2s32), not a dimension) and remove background because it would work now
* add missing utf8 to wide conversion
* rename to count_meta
2022-02-10 06:17:52 -05:00
DS
d387e9b6d3
Add more documentation for the list[] fs element ( #11979 )
2022-02-03 11:43:28 +01:00
Lars Mueller
80812b86d6
Document moon orientation relative to sun
2022-01-31 07:36:39 -05:00
rubenwardy
128f6359e9
Use virtual paths to specify exact mod to enable ( #11784 )
2022-01-30 22:40:53 +00:00
sfan5
8c0331d244
Continue with 5.6.0-dev
2022-01-30 22:58:19 +01:00
Lars Müller
fe0b2d02bf
Define control(bits) as "unset" for entities ( #11995 )
2022-01-27 22:22:58 +01:00
Vincent Robinson
95a775cd3a
Bump formspec version ( #11980 )
2022-01-23 00:55:43 +01:00
sfan5
f8cef52ea0
Fix consistency of sky sun/moon texture behaviour
...
Also cleans up related code somewhat.
2022-01-22 11:18:34 -05:00
Zughy
37d80784dd
Allow resetting celestial vault elements by leaving its arguments empty ( #11922 )
2022-01-22 12:42:49 +01:00
sfan5
76dbd0d2d0
Fully remove bitmap font support ( #11863 )
...
Freetype is now a build requirement.
2022-01-08 14:53:25 +01:00
Jude Melton-Houghton
bf22569019
Use a database for mod storage ( #11763 )
2022-01-07 20:28:49 +02:00
Wuzzy
b81948a14c
Fix damage wraparound if very high damage ( #11872 )
2022-01-06 21:16:35 +01:00
Aritz Erkiaga
85da2e284b
Fix incorrect bit positions in paramtype documentation
2022-01-06 21:16:23 +01:00
Zughy
8910c7f8ae
Better document sky_color scope ( #11892 )
2022-01-01 22:46:00 +01:00
Vincent Robinson
544b9d5c72
Add padding[] element to formspecs ( #11821 )
2021-12-30 12:54:47 -08:00
sfan5
0c4929f025
Remove wrong function from lua_api.txt
2021-12-19 17:03:16 +01:00
ROllerozxa
fcf86ded8f
Disable inventory if player's inventory formspec is blank ( #11827 )
2021-12-13 17:43:29 +01:00
Francisco
a8c58d5cbb
Add pauloue's ItemStack example to docs ( #9853 )
2021-12-10 12:24:42 +01:00
Corey Powell
413be76c63
Implemented disconnect_player ( #10492 )
...
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-26 19:19:40 +00:00
Lejo
b9051386ae
Add Lua bitop library ( #9847 )
2021-11-26 19:31:05 +01:00
sfan5
206e131854
Add backwards-compatible behaviour if too few CAO textures specified
...
(#11766 )
2021-11-22 17:27:49 +00:00
ExeVirus
52bfbf6ed0
Allow for Game-Specific Menu Music ( #11241 )
2021-11-22 17:26:46 +00:00
Elijah Duffy
cbf658f83d
Lua API: Add rmdir
, cpdir
and mvdir
( #9638 )
...
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-10 19:10:20 +01:00
Wuzzy
6910c8d920
Fix number of tool uses being off by 1..32767 ( #11110 )
2021-10-31 22:33:33 +00:00
sfan5
660e63dbae
Fix item duplication if player dies during interact callback (alternative) ( #11662 )
2021-10-25 20:30:27 +02:00
Wuzzy
86b44ecd82
Add no_texture.png as fallback for unspecified textures
2021-10-20 21:50:16 +02:00
hecks
02292e03e4
Add embedded PNG texture modifier ( #11498 )
2021-10-13 17:51:37 +02:00
sfan5
2b5075f0e2
Move archive extraction in content store to async job
2021-10-07 00:20:01 +02:00
emixa-d
9fab5d594c
Add "MINETEST_MOD_PATH" environment variable ( #11515 )
...
This adds an environment variable MINETEST_MOD_PATH.
When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
2021-10-07 00:19:41 +02:00
Wuzzy
4fca601e0c
Add get_server_max_lag() ( #11671 )
2021-10-05 15:35:55 +03:00
Wuzzy
21113ad410
Split liquid_viscosity to liquid_viscosity and move_resistance ( #10810 )
2021-10-01 16:21:24 +02:00
sfan5
16a62426d6
Add feature table entry for new dynamic media API
2021-09-19 13:54:06 +02:00
DS
2cefe51d3b
Split vector.new into 3 constructors
2021-09-10 23:16:16 +02:00
sfan5
bbfae0cc67
Dynamic_Add_Media v2 ( #11550 )
2021-09-09 16:51:35 +02:00
lhofhansl
d1624a5521
Switch MapBlock compression to zstd ( #10788 )
...
* Add zstd support.
* Rearrange serialization order
* Compress entire mapblock
Co-authored-by: sfan5 <sfan5@live.de>
2021-08-31 17:32:31 -07:00
Treer
149d8fc8d6
Add group-based tool filtering for node drops ( #10141 )
...
Supports both AND and OR requirements, e.g.
* "a tool that's in any of these groups"
* "a tool that's in all of these groups"
2021-08-27 20:23:20 +02:00
Wuzzy
63e8224636
Fix 6th line of infotext being cut off in half ( #11456 )
2021-08-23 22:13:17 +02:00
Wuzzy
2eec997e97
Clarify the meaning of "rightclick"/"use" in documentation ( #11471 )
2021-08-16 17:57:07 +02:00
Hugues Ross
47c146120a
Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mode"/"Host Server" checkboxes ( #11524 )
...
This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported.
Co-authored-by: Wuzzy <Wuzzy2@mail.ru>
Co-authored-by: Aaron Suen <warr1024@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-08-12 20:08:12 +02:00