sfan5
2da1eee394
Fix broken BiomeGen
abstraction ( #11107 )
2021-03-23 15:43:26 +01:00
Jean-Patrick Guerrero
c9eba8440d
Fix segfault for model[] without animation speed
2021-03-21 23:23:30 +01:00
Hugues Ross
afe988d83d
lua_api.txt: Fix style selector examples
2021-03-21 23:23:14 +01:00
Vitaliy
44ed05ddf0
Restore minimal normal texture support (for minimap shading)
2021-03-21 23:22:22 +01:00
sfan5
531e7ef8eb
Serialize tool capabilities JSON without whitespace
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fixes #11087
2021-03-20 22:06:17 +01:00
sfan5
042131d91d
Mainmenu: Improve "Join Game" tab ( #11078 )
2021-03-20 19:48:25 +01:00
SmallJoker
05719913ac
Schematic: Properly deal with before/after node resolving and document ( #11011 )
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This fixes an out-of-bounds index access when the node resolver was already applied to the schematic (i.e. biome decoration).
Also improves the handling of the two cases: prior node resolving (m_nodenames), and after node resolving (manual lookup)
2021-03-20 13:02:15 +01:00
Wuzzy
a8cc3bdb08
Builtin: Translatable join, leave, profiler msgs ( #11064 )
2021-03-19 21:46:11 +01:00
Zughy
ee2d46dcbe
Builtin: Italian translation ( #11038 )
2021-03-19 21:45:46 +01:00
Elias Fleckenstein
492110a640
Check for duplicate login in TOSERVER_INIT handler ( #11017 )
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i.e. checks for duplicate logins before sending all media data to the client.
2021-03-19 21:45:29 +01:00
Elias Åström
59a1b53d67
Scale mouse/joystick sensitivity depending on FOV ( #11007 )
2021-03-19 21:43:01 +01:00
sfan5
96d4df995c
Drop old text input workarounds ( #11089 )
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* Drop unused intlGUIEditBox
* Drop unnecessary Linux text input workarounds
2021-03-19 18:44:32 +01:00
Jean-Patrick Guerrero
285ba74723
GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls
2021-03-16 23:28:16 +01:00
Jean-Patrick Guerrero
66b5c08664
Fix deprecated calls with Irrlicht 1.9
2021-03-16 23:27:15 +01:00
Wuzzy
62e3593944
Tweak duration_to_string formatting
2021-03-16 18:37:46 +01:00
Wuzzy
9113538142
DevTest: Formspec tests, children getter, better lighttool ( #10918 )
2021-03-16 18:37:24 +01:00
Wuzzy
88f514ad7a
Devtest: Fix missing log level in minetest.log ( #11068 )
2021-03-15 10:13:15 +01:00
HybridDog
88b052cbea
Chatcommands: Show the execution time if the command takes a long time ( #10472 )
2021-03-13 11:18:25 +01:00
sfan5
051bc9e662
Enable Irrlicht debug logging with --trace
2021-03-12 20:56:02 +01:00
sfan5
1bc85a47cb
Avoid unnecessary copies during media/mesh loading
2021-03-12 20:56:02 +01:00
sfan5
cff35cf0b3
Handle mesh load failure without crashing
2021-03-12 20:56:02 +01:00
sfan5
f213376b35
Update Gitlab-CI configuration too
2021-03-12 20:55:51 +01:00
sfan5
bb1c4badfb
Clean up cmake DLL installation and other minor things
2021-03-12 20:55:51 +01:00
sfan5
75eb28b959
CI: update configurations for Irrlicht fork
2021-03-09 21:53:17 +01:00
sfan5
91c9313c87
Switch Irrlicht dependency to our own fork
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-> https://github.com/minetest/irrlicht
2021-03-09 21:53:17 +01:00
sfan5
3579dd2186
Restore Irrlicht 1.9 support
2021-03-09 21:53:17 +01:00
Lejo
13b50f55a4
Fix missing jsoncpp in the Docker image
2021-03-09 00:57:12 +01:00
sfan5
bf8fb2672e
Use place_param2 client-side for item appearance & prediction ( #11024 )
2021-03-09 00:56:53 +01:00
Wuzzy
a21402b38f
Translate builtin into German (server-side) ( #11032 )
2021-03-08 20:27:48 +01:00
Wuzzy
c48bbfd067
Fix misleading chat messages of /clearobjects ( #10690 )
2021-03-08 20:27:32 +01:00
SmallJoker
176f5866cb
Protect dropping from far node inventories
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Also changes if/if to switch/case
2021-03-07 17:18:02 +01:00
SmallJoker
fc864029b9
Protect per-player detached inventory actions
2021-03-07 17:18:02 +01:00
Wuzzy
d9b78d6492
Predict failing placement of ignore nodes
2021-03-07 14:26:50 +01:00
sfan5
dcb30a593d
Set ENABLE_SYSTEM_JSONCPP to TRUE by default
2021-03-07 14:26:09 +01:00
sfan5
593d5f4465
Clean up ClientEvent hudadd/hudchange internals
2021-03-06 23:02:10 +01:00
sfan5
dd228fd92e
buildbot: Drop i586-mingw32msvc, add i686-w64-mingw32-posix detection
2021-03-06 23:01:50 +01:00
sfan5
1c7b69f9cf
Fix function override warnings in mg_ore.h
2021-03-06 14:21:08 +01:00
Vitaliy
abb0c99a6c
Pause animations while game is paused ( #10658 )
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Pauses all mesh animations while game is paused.
2021-03-05 16:30:01 +01:00
Wuzzy
cafad6ac03
Translate builtin ( #10693 )
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This PR is the second attempt to translate builtin.
Server-sent translation files can be added to `builtin/locale/`, whereas client-side translations depend on gettext.
2021-03-05 16:29:48 +01:00
sfan5
ac8ac19169
Protect mg_name and mg_flags from being set by Lua ( #11010 )
2021-03-04 20:38:28 +01:00
Elias Fleckenstein
5b42b5a8c2
Add mod.conf to preview clientmod ( #11020 )
2021-03-04 20:37:41 +01:00
Muhammad Rifqi Priyo Susanto
1abb83b1ab
Use vec4 for varTexCoord in interlaced shader ( #11004 )
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Somewhen in the past, inTexCoord0 was a vec2. Now, it is a vec4.
2021-03-01 13:37:32 +01:00
SmallJoker
3a2f55bc19
Settings: Push groups in to_table as well
2021-03-01 12:14:41 +01:00
Elias Fleckenstein
c401a06f8a
Make pkgmgr handle modpacks containing modpacks properly
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fixes #10550
2021-03-01 12:13:47 +01:00
rubenwardy
ccdaf5de54
Disable clang-format, clean up scripts
2021-03-01 12:12:52 +01:00
rubenwardy
b390bd2ea5
pkgmgr: Fix crash when .conf release field is invalid
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Fixes #10942
2021-02-28 17:11:41 +00:00
hecks
225e69063f
Keep mapblocks in memory if they're in range ( #10714 )
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Some other minor parts of clientmap.cpp have been cleaned up along the way
2021-02-26 21:23:46 +01:00
savilli
3edb1ddb81
Fix hud_change and hud_remove after hud_add ( #10997 )
2021-02-26 21:21:20 +01:00
Lars Müller
b5eda416ce
Slap u64 on everything time-y ( #10984 )
2021-02-24 12:05:17 +01:00
Yaman Qalieh
d51d0d77c4
Allow toggling of texture pack by double clicking
2021-02-24 11:50:19 +01:00