Perttu Ahola
af32240545
Players are more like objects + related stuff
2011-12-01 23:33:48 +02:00
Giuseppe Bilotta
96c30452f9
Fix structs being declared as classes
...
Some compilers complain when a class is declared as a struct or vice
versa. Fix by making sure that the correct tag is used both in
declaration and definition.
2011-12-01 10:39:47 +02:00
Perttu Ahola
6a417c538f
Remove burn time definitions from FurnaceNodeMetadata
2011-11-29 19:13:46 +02:00
Perttu Ahola
eed727c61b
Completely generalized mesh generation; ContentFeatures serialization
2011-11-29 19:13:44 +02:00
Perttu Ahola
c6fd2986d4
GameDef compiles
2011-11-29 19:13:42 +02:00
Perttu Ahola
abceeee92f
Create framework for getting rid of global definitions of node/tool/item/whatever types
2011-11-29 19:13:41 +02:00
Perttu Ahola
f97d4355be
New kind of tool speed and wear calculation thingy
2011-11-29 19:13:41 +02:00
Perttu Ahola
90d793f8f3
extended content-type range
2011-07-23 16:55:26 +03:00
Perttu Ahola
6378a71ea5
Updated comments
2011-06-17 23:28:25 +03:00
Perttu Ahola
dc5319b6c9
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp}
2011-06-17 22:20:15 +03:00
Perttu Ahola
fa64103aa8
better debug output in segfaults and stack overflows in windows
2010-12-27 14:34:17 +02:00
Perttu Ahola
699d0e9a5e
minecraft-like crafting
2010-12-25 01:54:39 +02:00