Commit Graph

10931 Commits

Author SHA1 Message Date
Wuzzy
6b3deaa170 Add disable_descend to disable active node sinking 2023-06-16 20:14:08 +02:00
Muhammad Rifqi Priyo Susanto
a4e69d6843
TouchScreenGUI: Read coordinates directly for virtual joystick (#13567)
The movement's direction and speed are calculated directly from the button's relative screen coordinate. The previous method was to trigger the movement using a keyboard event.
The only virtual joystick status left is Aux1 button.

---------

Co-authored-by: Gregor Parzefall <gregor.parzefall@posteo.de>
2023-06-16 22:40:16 +07:00
Desour
c549e84abb Silence a -Wsign-compare warning for invlist indices 2023-06-15 13:55:20 +02:00
Desour
dade95e142 Fix curl deprecation warnings, and set minimum curl version to 7.56.0 2023-06-15 13:55:20 +02:00
Desour
f947e2afec Fix some gcc -Wself-move warnings 2023-06-15 13:55:20 +02:00
Desour
6a05d63993 Use [[noreturn]] 2023-06-15 10:38:44 +02:00
Desour
5e6d144567 Enable -Wimplicit-fallthrough and use [[fallthrough]] attribute 2023-06-15 10:38:44 +02:00
Desour
9c348d057e Replace the old STATIC_ASSERT macro with static_assert 2023-06-15 10:38:44 +02:00
Desour
8b108ed5f2 Use nicer syntax for nested namespace definitions 2023-06-15 10:38:44 +02:00
Desour
e700182f44 Replace Optional with std::optional 2023-06-15 10:38:44 +02:00
Desour
34ad551efc Use MutexAutoLock for Thread::m_start_finished_mutex 2023-06-15 10:38:44 +02:00
Desour
5d863d7e9c Bump C++ std to 17 2023-06-15 10:38:44 +02:00
Desour
28766d1879 Bump minimum gcc and clang versions 2023-06-15 10:38:44 +02:00
Pascal Abresch
ba80d1ce1f Implement check_offset for decorations 2023-06-15 10:36:46 +02:00
DS
c91182e1b3
Move the platform-dependent stuff in renderingengine.cpp to irrlicht (#13348) 2023-06-11 14:17:39 +02:00
DS
553dc02deb
Fix some memleaks from GUIButtonImage (#13564)
* `m_foreground_image` was grabbed, but not dropped in the destructor.
* `m_image` was created with new. It is grabbed by itself and by the env (not only by the env!, so it's an owning ptr). This owning ptr also was never dropped.
2023-06-06 19:01:32 +02:00
Desour
1b51ff333a Use unique_ptr for ServerInventoryManager::DetachedInventory::inventory 2023-06-05 20:43:33 +02:00
Desour
1780d1bbde Use unique_ptrs for MapSector::m_blocks 2023-06-05 20:43:33 +02:00
Desour
08ea467bfe Use unique_ptr for g_httpfetch_thread 2023-06-05 20:43:33 +02:00
Desour
cfb1b879e0 Use unique_ptrs for CurlFetchThread::m_all_ongoing 2023-06-05 20:43:33 +02:00
Desour
d0bcdff5ce Use unique_ptrs for leveldb db and iterators 2023-06-05 20:43:33 +02:00
Zughy
8445c5fe60
Extend roadmap approval time from one week to one month 2023-06-05 12:02:59 +02:00
Gregor Parzefall
a1463263b5
Auto-detect locale on Android (#13561) 2023-06-05 12:02:10 +02:00
Gregor Parzefall
a857c46e6e
Make the settings GUI more usable on Android (#13543) 2023-06-05 12:01:54 +02:00
Desour
d9f478cbfb Remove a misleading MutexAutoLock in l_to_table
The temporary is immediately destructed, so the mutex isn't locked
after the line.
Removed the lock, because the Settings member-functions used by
push_settings_table lock the mutex and are thread-safe, but would
cause a dead-lock.
2023-06-05 12:01:08 +02:00
OgelGames
252c79d53a
Inventory mouse shortcut improvements (#13146)
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
2023-06-05 12:00:32 +02:00
mazes-80
23f7aab354
Item Entity: prevent moveresult assert when attached (#13353) 2023-06-05 12:00:11 +02:00
Gregor Parzefall
e5a5d5a672 Fix various cases of double-escaped error messages 2023-06-05 11:59:37 +02:00
Riley Adams
29b7aea38b
Cavegen y biome check (#13472) 2023-06-05 11:59:22 +02:00
sfan5
1ef9fc9d1f Bump used IrrlichtMt version 2023-06-04 20:36:46 +02:00
Muhammad Rifqi Priyo Susanto
7221de6ede Option to invert direction or disable mouse wheel for hotbar item selection
More changed callbacks for the settings are added in readSettings(). Those are also deregistered when the Game object is destroyed.
2023-05-31 12:40:00 +07:00
Treer
8cd1296049
Add additional texture modifiers (#10100)
* Adjust hue, saturation, and lightness
* Colorize using hue, saturation, and lightness
* Adjust contrast & brightness
* Hard light
* Overlay
* Screen
* Create texture of a given size and color
2023-05-29 20:17:39 +01:00
lhofhansl
a8ec6092e2
Load blocks and objects behind player when in third-persion front-view (#13431) 2023-05-29 10:26:42 -07:00
Gregor Parzefall
fc3d6c1dd9
Place nodes with single tap on Android (+ bugfix) (#13187)
Don't place nodes when closing button bars.
Update docs (also in-game).
Rename "Default controls" -> "Controls" in Android pause menu since players can't change them (normally), so calling them "default" doesn't make sense.
2023-05-29 12:30:30 +07:00
lhofhansl
6832bf044e
Avoid jittering when player is attached (#12439)
* Avoid very jittering when player is attached.

Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Vitaliy <numzer0@yandex.ru>
2023-05-28 11:36:34 -07:00
ROllerozxa
394dd9ffa5
Fix settings dialog not resetting filter when closed (#13513) 2023-05-27 15:35:01 +01:00
sfan5
8cccd75e81
Android build via CMake (#13528)
* the thing

* the thing 2
2023-05-26 15:21:23 +02:00
Thresher
00c647e4cc
Convert spaces to tabs (#13506)
* Convert spaces to tabs

* Desour reviews 1-3 fix

* Desour fixes

* Undo alignment changes
2023-05-26 15:13:57 +02:00
ROllerozxa
f4cb16cc2d
Disable desynchronize_mapblock_texture_animation by default (#13514) 2023-05-26 13:48:37 +02:00
Zughy
d6eb6ff973
Reset player lighting when passing no arguments (#13525)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2023-05-26 13:47:16 +02:00
Zughy
b60d38b7f9
Reset day/night ratio even when passing no arguments (#13524)
* reset day_night_ratio when passing zero fields

* Update lua_api.md

---------

Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2023-05-26 13:45:42 +02:00
Thresher
180ec92ef9
Remove trailing whitespace (#13505) 2023-05-18 20:34:18 +02:00
SmallJoker
95a9f4ab7c
Inventory: Allow InvRef:set_list with new_size >= old_size (#13497)
Fixes a regression introduced by enforced checks to work with
valid pointers within inventory actions.
2023-05-18 20:32:55 +02:00
Gregor Parzefall
f393214fef
Settings menu improvements regarding default values (#13489)
The reset button now removes the setting from minetest.conf instead of setting it to its default value.
The reset button is now shown whenever a value is present in minetest.conf
Float settings now get a .0 suffix if they have no decimal places.
2023-05-18 20:32:26 +02:00
savilli
5ba70cf5ef
Fix crash on handling wallmounted nodes with invalid param2 (#13487) 2023-05-18 20:31:04 +02:00
Zemtzov7
35112f2453
Disable vertical movement when both jump and sneak keys are pressed (#13426) 2023-05-18 20:30:21 +02:00
Gregor Parzefall
15fb4cab15
Fix Android segfault when game exits before TouchScreenGUI is initalized 2023-05-11 22:51:16 +02:00
sfan5
15445a0fbe Raise and clean up _WIN32_WINNT constant 2023-05-11 22:51:01 +02:00
Wuzzy
80574cdbe8
Fix rotation of 4dir in schematic placement (#13432) 2023-05-11 22:50:52 +02:00
Stvk imension
3de54039ae
Document Android controls (#13061) 2023-05-11 22:50:38 +02:00