Perttu Ahola
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fcda11c6b0
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Add to README.txt's example dependencies on Linux: libogg-dev libvorbis-dev libopenal-dev
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2012-04-04 21:13:03 +03:00 |
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Perttu Ahola
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66e1cb324c
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Fix visual='cube' size
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2012-04-04 18:10:10 +03:00 |
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Perttu Ahola
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a869d23451
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Fix sound direction and add experimental:soundblock alias sb in minimal for testing
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2012-04-04 13:32:08 +03:00 |
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Perttu Ahola
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41f4941b74
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Remove debug output
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2012-04-04 13:20:56 +03:00 |
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Perttu Ahola
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b22168d3da
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Fix dropped nodeitem visuals
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2012-04-04 13:16:09 +03:00 |
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Perttu Ahola
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b9b56bac6b
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Fix buildbot
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2012-04-03 08:55:13 +03:00 |
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Perttu Ahola
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fa670fa4b5
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Add util/buildbot
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2012-04-03 08:48:44 +03:00 |
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Perttu Ahola
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b131a0cf0c
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Add optional MINGWM10_DLL to cmake install
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2012-04-03 01:03:31 +03:00 |
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Perttu Ahola
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d7cef8d762
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Add multiplayer test script
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2012-04-03 00:32:08 +03:00 |
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Perttu Ahola
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4483fc7df3
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Fix installation path of minetest_game/mods (// in place of / doesn't work on virtualbox network drives)
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2012-04-02 22:50:46 +03:00 |
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Perttu Ahola
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2cd5addc0c
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Fix things for cross-compiling using mingw
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2012-04-02 21:14:30 +03:00 |
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Perttu Ahola
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5bf06efb2a
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Tune cave generation
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2012-04-02 08:51:05 +03:00 |
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Perttu Ahola
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5196e309b8
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Improve caves more
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2012-04-02 02:49:21 +03:00 |
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Perttu Ahola
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bee1adc651
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Some completely crapshit coding to make caves more varied
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2012-04-01 20:54:36 +03:00 |
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Perttu Ahola
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f0e7da8a63
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Implement dropped items as LuaEntities; leave the old ones as is for compatibility
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2012-04-01 16:06:01 +03:00 |
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Perttu Ahola
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5bd32eca0f
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Fix disabling of player movement cheat detection in singleplayer
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2012-04-01 13:37:07 +03:00 |
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Perttu Ahola
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491287c0af
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Don't apply player movement cheat detection in singleplayer
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2012-04-01 13:19:50 +03:00 |
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Perttu Ahola
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8ecfd88d92
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Remplement and improve /setting in Lua, now called /set
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2012-04-01 13:08:52 +03:00 |
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Perttu Ahola
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b54178bbbd
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Don't allow /granting unknown privileges
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2012-04-01 12:45:38 +03:00 |
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Perttu Ahola
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67547f74fc
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Split builtin.lua to multiple files
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2012-04-01 12:38:19 +03:00 |
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Perttu Ahola
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56ba193c77
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Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")
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2012-04-01 12:38:14 +03:00 |
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Perttu Ahola
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d5594e431c
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granting and revoking of all privileges at once
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2012-04-01 01:10:29 +03:00 |
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Perttu Ahola
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7bfa2d4da6
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Add license of Lua in README.txt
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2012-03-31 19:30:17 +03:00 |
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Perttu Ahola
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4cf00f5698
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Change default privileges from "build, shout" to "interact, shout"
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2012-03-31 17:48:46 +03:00 |
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Perttu Ahola
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a18326e97a
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Fix authentication handler reporting failed password change while it isn't
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2012-03-31 17:41:04 +03:00 |
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Perttu Ahola
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36c9463467
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Improve /grant and /revoke output, add /auth_reload
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2012-03-31 17:26:44 +03:00 |
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Perttu Ahola
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13159c1a48
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Add server-side enforcement of the 'fast' privilege; also fix client checking 'fly' instead of 'fast'
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2012-03-31 17:08:39 +03:00 |
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Perttu Ahola
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0fbef74f31
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Fix client.h getting included on the server build
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2012-03-31 16:32:00 +03:00 |
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Perttu Ahola
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52122c342d
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Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
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2012-03-31 16:25:02 +03:00 |
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Perttu Ahola
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96ee73f790
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Fix doc/lua_api.txt
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2012-03-31 14:27:04 +03:00 |
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Perttu Ahola
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dc70f50b59
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initial_properties field in entity definition
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2012-03-31 13:50:25 +03:00 |
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Perttu Ahola
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e297c73913
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More documentation in doc/lua_api.txt
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2012-03-31 13:08:17 +03:00 |
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Perttu Ahola
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280e1a2512
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Allow group:groupname in ABM definition and implement minetest.hash_node_position()
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2012-03-31 12:30:11 +03:00 |
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Jonathan Neuschäfer
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1518b8f753
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cmake: lua: use COMMON_CFLAGS
This fixes LUA_USE_DLOPEN having no effect.
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2012-03-31 01:31:17 +03:00 |
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Perttu Ahola
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5403b1cf6d
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Install minetest_game without .git and other unnecessary things
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2012-03-31 00:05:01 +03:00 |
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Perttu Ahola
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29110d5428
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Fix handling of missing auth.txt in the new handler
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2012-03-30 23:12:01 +03:00 |
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Perttu Ahola
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462003363f
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Make server ignore media files with unknown filename extensions
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2012-03-30 22:49:44 +03:00 |
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Perttu Ahola
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b494324ec3
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Fix admin password handling in minetest.builtin_auth_handler.get_auth
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2012-03-30 21:25:54 +03:00 |
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Perttu Ahola
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4cee9a86ac
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Improved teleport command
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2012-03-30 20:54:57 +03:00 |
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Perttu Ahola
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7cad0a2dcd
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Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler()
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2012-03-30 18:42:18 +03:00 |
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Perttu Ahola
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ed1ff06867
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Fix the position of LuaEntityCAOs not getting updated at all
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2012-03-30 13:55:08 +03:00 |
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Perttu Ahola
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80a64341f0
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Add minetest.get_connected_players()
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2012-03-30 13:45:51 +03:00 |
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Perttu Ahola
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bbf3eebb1a
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Fix object visuals flashing brightly or disappearing when switching them at night
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2012-03-30 13:44:48 +03:00 |
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Perttu Ahola
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6b20ea0752
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Fix walking sound of other players (and other objects)
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2012-03-30 13:34:25 +03:00 |
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Perttu Ahola
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3241ad3ae8
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ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too!
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2012-03-30 13:34:21 +03:00 |
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Perttu Ahola
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9e7ccedba4
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ObjectProperties
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2012-03-30 12:51:51 +03:00 |
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Perttu Ahola
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b9ffb5f30d
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minetest.register_chatcommand(cmd, def)
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2012-03-30 01:45:23 +03:00 |
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Perttu Ahola
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9d456ca87a
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Raise the player fall damage threshold to a much more fun level
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2012-03-29 23:32:56 +03:00 |
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Perttu Ahola
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18350ad37f
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Improve the look of fences
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2012-03-29 22:59:43 +03:00 |
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Kahrl
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0983f65da7
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[transformN image modifier
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2012-03-29 22:58:01 +03:00 |
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