sfan5
35b476c65d
Update credits tab and mailmap
2021-02-23 19:40:44 +01:00
Wuzzy
c12e9cdcba
Fail gracefully if main_menu_script has bad value ( #10938 )
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Builtin: Move :close() before dofile
2021-02-19 19:59:48 +01:00
Elias Fleckenstein
b2ab5fd161
Replace deprecated call to add_player_velocity in builtin ( #10968 )
2021-02-18 14:39:04 +00:00
rubenwardy
f85e9ab925
Add nametag background setting and object property ( #10937 )
2021-02-17 19:51:28 +00:00
rubenwardy
a8f6befd39
Fix short_description fallback order ( #10943 )
2021-02-17 18:53:44 +00:00
rubenwardy
4db7fb4a3b
Replace 'minetest.' with 'core.' in builtin
2021-02-11 10:18:22 +00:00
rubenwardy
b28749057a
Fix crash in tab_online when cURL is disabled
2021-02-09 12:41:11 +00:00
rubenwardy
3a8c37181a
Use consistent temp folder path ( #10892 )
2021-02-07 15:27:24 +00:00
sfan5
40ad976753
Revise dynamic_add_media API to better accomodate future changes
2021-02-01 23:00:13 +01:00
sfan5
a01a02f7a1
Preserve immortal group for players when damage is disabled
2021-01-31 20:38:12 +01:00
rubenwardy
6e0e0324a4
Fix minetest.dig_node returning true when node isn't diggable ( #10890 )
2021-01-31 18:49:51 +00:00
sfan5
83229921e5
Rework use_texture_alpha to provide three opaque/clip/blend modes
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The change that turns nodeboxes and meshes opaque when possible is kept,
as is the compatibility code that warns modders to adjust their nodedefs.
2021-01-29 17:34:41 +01:00
sfan5
edd8c3c664
Drop never documented 'alpha' property from nodedef
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Includes minimal support code for practical reasons.
We'll need it for a slightly different purpose next commit.
2021-01-29 17:34:41 +01:00
rubenwardy
82deed2d7d
ContentDB: Order installed content first ( #10864 )
2021-01-28 11:24:36 +00:00
Yaman Qalieh
6417f4d314
Fix ESC in error dialog from closing Minetest ( #10838 )
2021-01-23 21:40:48 +00:00
rubenwardy
67aa75d444
Use JSON for favorites, move server list code to Lua ( #10085 )
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Co-authored-by: sfan5 <sfan5@live.de>
2021-01-22 15:08:57 +00:00
Zughy
8ff209c412
Load system-wide texture packs too ( #10791 )
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-21 19:01:37 +00:00
Zughy
45ccfe26fb
Removed some obsolete code ( #10562 )
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-21 18:17:09 +00:00
Zughy
eb8af614a5
Local tab: rename 'Configure' to 'Select Mods' ( #10779 )
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-20 22:32:18 +00:00
rubenwardy
5e6df0e7be
ContentDB: Ignore content not installed from ContentDB
2021-01-16 17:51:49 +00:00
JDiaz
08ee9794fb
Implement on_rightclickplayer callback ( #10775 )
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Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-11 18:03:31 +01:00
Zughy
fcb3ed840a
Sanitize server IP field in mainmenu ( #10793 )
2021-01-10 20:10:12 +01:00
rubenwardy
edd0836011
ContentDB: Add overwrite dialog when content is already installed ( #10768 )
2021-01-04 15:18:31 +00:00
hecks
dd5a732fa9
Add on_deactivate callback for luaentities ( #10723 )
2021-01-02 15:14:29 +01:00
Zughy
92aac69b36
"Browse online content" formspec improvement ( #10756 )
2021-01-02 15:13:02 +01:00
Zughy
55dba1bc6d
Display Minetest header when menu_last_game value isn't available anymore ( #10751 )
2020-12-28 13:56:58 +01:00
Lars Mueller
8f72d4b294
Fix minetest.is_nan
2020-12-24 22:07:04 +01:00
rubenwardy
d2bbf13dfe
Add dependency resolution to ContentDB ( #9997 )
2020-12-23 14:42:18 +00:00
Wuzzy
535557cc2e
Fix fallnode rotation of wallmounted nodebox/mesh ( #10643 )
2020-12-22 14:54:27 +01:00
Markus
af22dd86e3
Fix some more joystick issues ( #10624 )
2020-12-19 22:01:05 +01:00
Andrey
5066fe7583
MainMenu: Add clear button and icon for search input ( #10363 )
2020-12-19 22:00:20 +01:00
rubenwardy
664f5ce960
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
Lars
e638056523
Allow configuring block disk and net compression. Change default disk level.
2020-12-15 10:15:25 -08:00
sfan5
07e0b527cf
Revert "Increase limit for simultaneous blocks sent per client and the meshgen cache."
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This reverts commit 2f6393f49d5ebf21abfaa7bff876b8c0cf4ca191.
2020-12-04 19:06:16 -08:00
HybridDog
e73c5d4585
Fix MSAA stripes ( #9247 )
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This only works when shaders are enabled.
The centroid varying avoids that the textures (which repeat themselves out of bounds) are sampled out of bounds in MSAA.
If MSAA (called FSAA in minetest) is disabled, the centroid keyword does nothing.
2020-12-04 20:16:12 +01:00
sfan5
ecd4f45318
Fix certain connected nodeboxes crashing when falling
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fixes #10695
2020-12-04 11:28:45 +01:00
Lars
2f6393f49d
Increase limit for simultaneous blocks sent per client and the meshgen cache.
2020-11-16 10:30:52 -08:00
Wuzzy
ee1853e9bc
Fix falling image of torchlike if paramtype2="none" ( #10612 )
2020-11-15 17:37:09 +01:00
sfan5
61bbdd6807
Copy position for can_dig
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fixes #10514
2020-11-12 21:08:26 +01:00
Lars
be8d1d2d99
Increase default emerge queue limits and limit enqueue requests for active blocks.
2020-11-12 09:04:10 -08:00
DS
be3fe161fc
Do not set a default for description in itemdef table ( #10559 )
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* Do not set a default for description in itemdef table
* improve documentation
2020-11-10 21:03:10 +01:00
Lars
aa4d3cb148
Increase defaults for viewing_range, active_object_range and related settings #10597
2020-11-03 15:55:53 -08:00
rubenwardy
89dd05fdf3
Fix segfault in deprecation logging due to tail call, log by default ( #10174 )
2020-10-31 18:19:23 +00:00
Vitaliy
707c8c1e95
Shaders for Android (GLES 2) ( #10506 )
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Shader support for OpenGL ES 2 devices (Android)
Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 18:01:03 +01:00
DS
9d370b78da
Add documentation to builtin core.run_callbacks ( #10494 )
2020-10-21 21:05:32 +01:00
Lars
ed22260822
Remove all bump mapping and parallax occlusion related code.
2020-10-17 13:09:16 -07:00
Paramat
d671102546
Give unnamed world names incrementing numbers. Format 'world<number>' ( #10247 )
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Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
2020-10-13 00:52:53 +01:00
DS
f3ae45b2b2
Add a short_description to be used by mods ( #8980 )
2020-10-09 19:11:21 +01:00
Hugo Locurcio
aae7d4ff8e
Improve the fsaa
setting description ( #10279 )
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See https://github.com/minetest/minetest/issues/8459 .
2020-10-06 20:50:20 +02:00
HybridDog
2f4037752b
Add minetest.get_artificial_light and minetest.get_natural_light ( #5680 )
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Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-06 20:49:46 +02:00