Sebastian Rühl
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9d09103e48
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Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge
Conflicts:
.gitignore
CMakeLists.txt
data/heart.png
src/CMakeLists.txt
src/game.cpp
src/guiMainMenu.cpp
src/inventory.cpp
src/map.cpp
src/mapblock.cpp
src/mapnode.cpp
src/mapnode.h
src/materials.cpp
src/server.cpp
Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
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2011-06-26 12:24:32 +02:00 |
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Perttu Ahola
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e8a731adc5
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added correct data to new images, added comments in main.cpp
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2011-06-25 04:41:38 +03:00 |
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Perttu Ahola
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7538b4c620
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New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)
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2011-06-25 04:25:14 +03:00 |
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Perttu Ahola
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bf947833e9
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uh oh, forgot to add treeprop.png to the repo
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2011-06-19 12:37:00 +03:00 |
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Perttu Ahola
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0bd1b782d0
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modified health bar a bit
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2011-06-18 09:04:31 +03:00 |
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Nils Dagsson Moskopp
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3be6891938
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+ rail
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2011-06-07 19:24:30 +02:00 |
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Nils Dagsson Moskopp
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8835433b5e
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+ paper, book, bookshelf
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2011-06-03 13:12:56 +02:00 |
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Nils Dagsson Moskopp
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ccc0420c52
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+ papyrus
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2011-06-03 00:55:28 +02:00 |
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Nils Dagsson Moskopp
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ba1460a582
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+ clay and associated items
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2011-06-01 04:57:46 +02:00 |
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Nils Dagsson Moskopp
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d7b768dc4b
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+ brick
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2011-05-31 22:04:09 +02:00 |
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Nils Dagsson Moskopp
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8d580ddf29
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* menulogo now shows minetest delta
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2011-05-31 20:52:20 +02:00 |
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Nils Dagsson Moskopp
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6ca51de990
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+ fence inventory icon
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2011-05-31 03:54:39 +02:00 |
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Nils Dagsson Moskopp
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289e31ed98
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+ cactii
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2011-05-30 14:42:08 +02:00 |
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Nils Dagsson Moskopp
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16c8826041
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* better heart icon
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2011-05-29 18:49:02 +02:00 |
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Nils Dagsson Moskopp
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c484aaf6f6
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* better glass graphics
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2011-05-29 18:48:39 +02:00 |
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Nils Dagsson Moskopp
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cd71566a46
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* better rat graphics
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2011-05-29 18:48:21 +02:00 |
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Nils Dagsson Moskopp
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50021073bf
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* enemies are now omsk birds
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2011-05-29 18:47:40 +02:00 |
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Nils Dagsson Moskopp
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c39a03d803
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* better player graphics
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2011-05-29 18:45:50 +02:00 |
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Nils Dagsson Moskopp
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e76f4155d5
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+ sandstone
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2011-05-29 18:44:42 +02:00 |
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Ciaran Gultnieks
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99c2ac0125
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A very poor (but better than nothing) inventory icon for fences
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2011-05-24 23:18:41 +01:00 |
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Ciaran Gultnieks
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e16c78aac1
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Added glass texture (poor artwork skills, apologies in advance)
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2011-05-09 19:28:12 +01:00 |
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Perttu Ahola
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a73b10eb1c
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made proper skyboxes for dawn/evening and night
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2011-04-29 17:53:07 +03:00 |
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Perttu Ahola
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0847e550f0
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added simple skybox
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2011-04-29 16:00:36 +03:00 |
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Perttu Ahola
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0fecd24758
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didn't actually change everything, just re-saved the grass texture.
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2011-04-29 00:38:11 +03:00 |
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Perttu Ahola
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0034744568
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Made the main menu a bit more unique looking
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2011-04-24 00:11:23 +03:00 |
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Perttu Ahola
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c638442e78
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Some work-in-progress in hp and mobs and a frightening amount of random fixes.
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2011-04-21 19:35:17 +03:00 |
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Perttu Ahola
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89aa8b9be1
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Furnace is now usable. Added more tools.
--HG--
rename : data/tool_stpick.png => data/tool_stonepick.png
rename : data/tool_wpick.png => data/tool_woodpick.png
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2011-04-05 18:23:30 +03:00 |
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Perttu Ahola
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4a92df6ff0
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Chests work now!
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2011-04-04 15:13:19 +03:00 |
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Perttu Ahola
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e4f7f97e6c
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Removed lua stuff
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2011-04-03 12:28:55 +03:00 |
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Perttu Ahola
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685a635aea
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reverted mud to old texture
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2011-04-03 12:13:53 +03:00 |
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Perttu Ahola
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8581bf0091
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tuned water texture and removed two debug prints from server
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2011-04-02 21:10:53 +03:00 |
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Perttu Ahola
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bc66bb2d40
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Mapgen is better now. Not a lot, but a bit!
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2011-04-02 20:55:22 +03:00 |
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Perttu Ahola
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2990f5d90b
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commit before some radical changes
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2011-04-02 13:44:06 +03:00 |
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Perttu Ahola
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2e7b15fed3
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mapgen work-in-progress
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2011-03-02 02:00:11 +02:00 |
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Perttu Ahola
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231386d501
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tweaked mapgen
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2011-02-28 14:51:57 +02:00 |
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Perttu Ahola
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ad9e084e94
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added trees (very glitchy) and changed grass texture
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2011-02-28 02:48:31 +02:00 |
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Perttu Ahola
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c8be58a65c
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A third try on terrain generation. No trees yet.
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2011-02-28 02:01:40 +02:00 |
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Perttu Ahola
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5707c309c9
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modified grass texture
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2011-02-28 01:58:08 +02:00 |
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Perttu Ahola
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be32adc872
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updated scripting api a bit
--HG--
rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua
rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
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2011-02-23 11:10:09 +02:00 |
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Perttu Ahola
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9778347c7f
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mainly work on object scripting api
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2011-02-23 02:49:57 +02:00 |
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Perttu Ahola
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69dbc046eb
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preliminary lua scripting framework for objects
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2011-02-21 16:10:36 +02:00 |
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Perttu Ahola
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c57637b4c3
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Temporary commit; lots of test code and stuff
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2011-02-21 00:45:14 +02:00 |
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Perttu Ahola
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3264ac4390
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Better texture handling. Textures are not added to atlas if they are big, and atlas is not further made after it is full.
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2011-02-17 19:07:14 +02:00 |
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Perttu Ahola
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92432a28c0
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small fixes: crack texture, server build on windows, configuration file example, adding config file example to install
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2011-02-16 20:03:31 +02:00 |
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Perttu Ahola
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a0e8f3afd3
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might work good on cmake+msvc now
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2011-02-15 20:53:29 +02:00 |
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Perttu Ahola
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be7391c2b1
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mud gets now grass onto it when placed into sunlight. also removed three old files
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2011-02-15 12:33:59 +02:00 |
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Perttu Ahola
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1704badc30
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work-in-progress texture atlas optimization
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2011-02-10 02:13:03 +02:00 |
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Perttu Ahola
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dd9e82f5bc
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bug-fixin'
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2011-02-08 01:12:55 +02:00 |
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Perttu Ahola
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7f2aa30bf2
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added sand to map generator
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2011-02-04 14:32:30 +02:00 |
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Perttu Ahola
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64b5975732
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Now texture handling is fast. Also now players are saved on disk.
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2011-01-28 01:38:16 +02:00 |
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