Commit Graph

991 Commits

Author SHA1 Message Date
DS
d387e9b6d3
Add more documentation for the list[] fs element (#11979) 2022-02-03 11:43:28 +01:00
Lars Mueller
80812b86d6 Document moon orientation relative to sun 2022-01-31 07:36:39 -05:00
Lars Müller
fe0b2d02bf
Define control(bits) as "unset" for entities (#11995) 2022-01-27 22:22:58 +01:00
Vincent Robinson
95a775cd3a
Bump formspec version (#11980) 2022-01-23 00:55:43 +01:00
sfan5
f8cef52ea0 Fix consistency of sky sun/moon texture behaviour
Also cleans up related code somewhat.
2022-01-22 11:18:34 -05:00
Zughy
37d80784dd
Allow resetting celestial vault elements by leaving its arguments empty (#11922) 2022-01-22 12:42:49 +01:00
Wuzzy
b81948a14c
Fix damage wraparound if very high damage (#11872) 2022-01-06 21:16:35 +01:00
Aritz Erkiaga
85da2e284b Fix incorrect bit positions in paramtype documentation 2022-01-06 21:16:23 +01:00
Zughy
8910c7f8ae
Better document sky_color scope (#11892) 2022-01-01 22:46:00 +01:00
Vincent Robinson
544b9d5c72
Add padding[] element to formspecs (#11821) 2021-12-30 12:54:47 -08:00
sfan5
0c4929f025 Remove wrong function from lua_api.txt 2021-12-19 17:03:16 +01:00
ROllerozxa
fcf86ded8f
Disable inventory if player's inventory formspec is blank (#11827) 2021-12-13 17:43:29 +01:00
Francisco
a8c58d5cbb
Add pauloue's ItemStack example to docs (#9853) 2021-12-10 12:24:42 +01:00
Corey Powell
413be76c63
Implemented disconnect_player (#10492)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-26 19:19:40 +00:00
Lejo
b9051386ae
Add Lua bitop library (#9847) 2021-11-26 19:31:05 +01:00
sfan5
206e131854
Add backwards-compatible behaviour if too few CAO textures specified
(#11766)
2021-11-22 17:27:49 +00:00
ExeVirus
52bfbf6ed0
Allow for Game-Specific Menu Music (#11241) 2021-11-22 17:26:46 +00:00
Elijah Duffy
cbf658f83d
Lua API: Add rmdir, cpdir and mvdir (#9638)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-10 19:10:20 +01:00
Wuzzy
6910c8d920
Fix number of tool uses being off by 1..32767 (#11110) 2021-10-31 22:33:33 +00:00
sfan5
660e63dbae
Fix item duplication if player dies during interact callback (alternative) (#11662) 2021-10-25 20:30:27 +02:00
hecks
02292e03e4
Add embedded PNG texture modifier (#11498) 2021-10-13 17:51:37 +02:00
Wuzzy
4fca601e0c
Add get_server_max_lag() (#11671) 2021-10-05 15:35:55 +03:00
Wuzzy
21113ad410
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) 2021-10-01 16:21:24 +02:00
sfan5
16a62426d6 Add feature table entry for new dynamic media API 2021-09-19 13:54:06 +02:00
DS
2cefe51d3b
Split vector.new into 3 constructors 2021-09-10 23:16:16 +02:00
sfan5
bbfae0cc67
Dynamic_Add_Media v2 (#11550) 2021-09-09 16:51:35 +02:00
Treer
149d8fc8d6
Add group-based tool filtering for node drops (#10141)
Supports both AND and OR requirements, e.g.

 * "a tool that's in any of these groups"
 * "a tool that's in all of these groups"
2021-08-27 20:23:20 +02:00
Wuzzy
63e8224636
Fix 6th line of infotext being cut off in half (#11456) 2021-08-23 22:13:17 +02:00
Wuzzy
2eec997e97
Clarify the meaning of "rightclick"/"use" in documentation (#11471) 2021-08-16 17:57:07 +02:00
Hugues Ross
47c146120a
Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mode"/"Host Server" checkboxes (#11524)
This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported.

Co-authored-by: Wuzzy <Wuzzy2@mail.ru>
Co-authored-by: Aaron Suen <warr1024@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-08-12 20:08:12 +02:00
hecks
80d12dbedb
Add a simple PNG image encoder with Lua API (#11485)
* Add a simple PNG image encoder with Lua API
Add ColorSpec to RGBA converter
Make a safety wrapper for the encoder
Create devtest examples

Co-authored-by: hecktest <>
Co-authored-by: sfan5 <sfan5@live.de>
2021-07-29 05:10:10 +02:00
sfan5
6e8aebf432
Add bold, italic and monospace font styling for HUD text elements (#11478)
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2021-07-27 19:11:46 +02:00
Wuzzy
216728cc5e
Improve documentation of tools (#11128) 2021-07-27 19:09:14 +02:00
random-geek
5d27cc5096
Document glasslikeliquidlevel merge bits (#11479) 2021-07-25 12:34:53 +02:00
Wuzzy
f4d8cc0f0b
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2021-07-15 21:19:59 +02:00
Hugues Ross
68143ed8ec
Fix documented default colors for set_sky 2021-07-14 17:14:45 +02:00
hecktest
29522017a3 Fix typo in lua_api.txt 2021-07-10 16:37:18 -07:00
Lean Rada
42fbc757b1
Use persistence instead of persist in NoiseParams examples 2021-07-10 14:19:33 +02:00
Warr1024
52128ae11e
Add API for mods to hook liquid transformation events (#11405)
Add API for mods to hook liquid transformation events

Without this API, there is no reliable way for mods to be
notified when liquid transform modifies nodes and mods are
forced to poll for changes.  This allows mods to detect
changes to flowing liquid nodes and liquid renewal using
event-driven logic.
2021-07-09 09:08:40 -04:00
Wuzzy
b5c09ada79
Document hypertext escaping (#11374) 2021-06-22 13:42:40 +01:00
sfence
b10091be9b
Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
This check can be used by ABM to reduce CPU usage.
2021-06-20 17:21:35 +02:00
DS
8f085e02a1
Add metatables to lua vectors (#11039)
Add backwards-compatible metatable functions for vectors.
2021-06-04 21:22:33 +02:00
SmallJoker
c9144ae5e2
Add core.compare_block_status function (#11247)
Makes it possible to check the status of the mapblock in a future-extensible way.
2021-05-30 20:24:12 +02:00
Lars Müller
89f3991351
Fix base64 validation and add unittests (#10515)
Implement proper padding character checks
2021-05-30 20:23:12 +02:00
SmallJoker
5bf72468f3
UnitSAO: Prevent circular attachments 2021-05-29 11:44:48 +02:00
Wuzzy
1bb8449734
Improve liquid documentation (#11158) 2021-05-06 19:24:11 +02:00
Vincent Robinson
074e6a67de
Add minetest.colorspec_to_colorstring (#10425) 2021-04-23 21:37:24 +02:00
Wuzzy
90a7bd6a0a
Put torch/signlike node on floor if no paramtype2 (#11074) 2021-04-20 19:50:03 +02:00
benrob0329
a106bfd456
Also return the ObjectRef from minetest.spawn_falling_node() (#11184) 2021-04-13 20:02:43 +02:00
Wuzzy
4b8209d9a4
Modifying fall damage via armor group (#11080)
Adds a new fall_damage_add_percent armor group which influences the fall damage in addition to the existing node group.
2021-04-11 17:09:37 +02:00