kwolekr
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1cb6ea6346
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Refactor decoration-related code
Split up ModApiMapgen::l_register_decoration()
Define and make use of CONTAINS() and ARRLEN() macros
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2014-10-29 01:56:37 -04:00 |
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kwolekr
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e46c527733
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Accept hexadecimal and string values for seeds
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2013-11-04 23:59:26 -05:00 |
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Kahrl
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4e1f50035e
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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proller
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3aedfac968
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Weather support
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2013-07-27 23:21:48 +04:00 |
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kwolekr
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c1b829077a
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Decoration: Add Schematic decoration type
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2013-06-22 01:11:52 -04:00 |
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Ilya Zhuravlev
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6a1670dbc3
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Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |
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Sfan5
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6d0ea26c2d
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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PilzAdam
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497ff1ecd6
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Change Minetest-c55 to Minetest
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2013-02-24 18:49:03 +01:00 |
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kwolekr
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11afcbff69
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The new mapgen, noise functions, et al.
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2013-01-21 21:41:33 +02:00 |
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Perttu Ahola
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9f031a6759
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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Perttu Ahola
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1bc37d576c
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Initially split utility.h to multiple files in util/
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2012-06-17 01:29:13 +03:00 |
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