Perttu Ahola
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81554fbf72
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Add minetest.serialize() and minetest.deserialize()
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2012-06-07 00:05:00 +03:00 |
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Perttu Ahola
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a435cfcd82
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Allow groups in crafting recipes
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2012-06-06 23:39:17 +03:00 |
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Perttu Ahola
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7631918a12
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Remove obsolete "footprints" default setting from defaultsettings.cpp
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2012-06-06 20:04:05 +03:00 |
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Kahrl
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e070f1e525
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Allow replacements in cooking and fuel recipes
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2012-06-06 00:22:34 +03:00 |
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Perttu Ahola
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430d6e1cca
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Fix small errors in lua_api.txt
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2012-06-06 00:15:33 +03:00 |
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Perttu Ahola
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3a0562bebc
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Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them
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2012-06-05 23:51:37 +03:00 |
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Perttu Ahola
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c3658e7c79
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place_node, dig_node and punch_node; an in-game tester tool; remove old code
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2012-06-05 23:10:07 +03:00 |
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Perttu Ahola
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b0f81c3253
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Fix NDT_RAILLIKE tweakings
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2012-06-05 21:51:01 +03:00 |
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darkrose
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31c171fc1e
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Shadily clean up NDT_RAILLIKE to surely differ from the few leftover non-LGPLv2 parts from the standpoint of copyright law.
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2012-06-05 19:47:19 +03:00 |
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Perttu Ahola
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e9c123b1b9
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Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left
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2012-06-05 18:54:42 +03:00 |
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Perttu Ahola
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037b259197
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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Perttu Ahola
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a569961e0f
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Update translation template po/minetest.pot
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2012-06-04 23:29:14 +03:00 |
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Perttu Ahola
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7eabde6aee
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Use gettext for more basic user interface strings
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2012-06-04 23:24:31 +03:00 |
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Perttu Ahola
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ed772da0cc
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Remove misdesigned exception from ReliablePacketBuffer
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2012-06-04 22:43:33 +03:00 |
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Perttu Ahola
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f48882213e
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Add ignore_world_load_errors configuration option and provide better error messages
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2012-06-04 22:34:40 +03:00 |
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Perttu Ahola
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1cd2076d42
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Improve GUIMessageMenu (move and resize elements based on size of text)
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2012-06-04 22:33:47 +03:00 |
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Perttu Ahola
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816b9c8d71
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Fix loading of old signs
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2012-06-04 18:19:23 +03:00 |
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Perttu Ahola
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3bea1a944e
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Call this 0.4.dev-20120603
0.4.dev-20120603
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2012-06-04 00:37:51 +03:00 |
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darkrose
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3e419ffb38
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Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game
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2012-06-03 22:31:02 +03:00 |
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darkrose
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a149c6ecde
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Add can_dig callback
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2012-06-03 22:31:02 +03:00 |
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darkrose
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3f18e9a2da
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fix locked chest to not destroy denied items (minimal game)
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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4b0494062e
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Add fire visualization to minimal furnace menu
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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a09d86dd3c
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Update inventory menu from formspec on-the-fly
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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3ccb0f691b
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Add texture modification [lowpart:percent:filename
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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1709fd854a
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Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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7bf446f671
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Reshape inventory menu code
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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e4bc76f55c
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Add a bit of unit test for inventory
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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81c5e5200b
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Fix loading of legacy chests
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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9c3830dd35
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Use proper furnace cook time
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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bf8cfce50e
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Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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b235e4d290
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Make GUIinventoryMenu::drawList more robust with invalid data
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2012-06-03 22:31:01 +03:00 |
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darkrose
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b8cf6dee3e
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Lua implementation of furnace with visible active state
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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35df1ee253
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Implement locked chest; add after_place_node and after_dig_node node callbacks
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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353f9fd43c
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minetest.get_craft_result
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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3899f83da8
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NodeMetaRef:{to,from}_table and lua_api.txt additions
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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5f3c70061d
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Properly handle dropping of items from nodes, and disallow moving items directly between nodes
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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aba7134301
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on_metadata_inventory_{move,offer,take}
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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d7447cdf9e
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Implement sign using form field protocol
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2012-06-03 22:31:01 +03:00 |
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Perttu Ahola
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ff8d2bbc36
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Convert legacy chest inventory list "0" to "main"
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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70c98c9972
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Properly create metadata inventories in minimal
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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45f32838b9
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Improve GUIInventoryMenu error messages more
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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7d6e80a423
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Add proper error messages to GUIInventoryMenu when inventory lists are invalid
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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f3ec1452cd
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Random node metadata things
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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29f03756bd
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Attempt to begin to implement chests and furnace in Lua (with problems)
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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fe8c5546f0
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Add node on_construct, on_destruct callbacks and update lua_api.txt
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2012-06-03 22:31:00 +03:00 |
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darkrose
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c4315a7afa
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Strip unneeded variables from NodeMetadata
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2012-06-03 22:31:00 +03:00 |
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Kahrl
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704782c95b
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WIP node metadata, node timers
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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67059e1932
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Catch VersionMismatchException while loading world data
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2012-06-03 20:42:49 +03:00 |
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Perttu Ahola
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e2ea711136
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Check password hash validity
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2012-06-03 20:32:44 +03:00 |
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Perttu Ahola
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74aa598769
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Fix MSVC build (pow type overload stuff)
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2012-05-31 20:22:37 +03:00 |
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