Desour
91c0439922
Use our GUIButton in our GUIScrollBar
...
Note that GUIScrollBar needs an ISimpleTextureSource now due to button styling.
2023-08-14 18:13:47 +02:00
Desour
9d62abbe46
Replace any uses of CGUIScrollBar and IGUIScrollBar with GUIScrollBar
2023-08-14 18:13:47 +02:00
SmallJoker
051181fa6e
Enforce limits of settings that could cause buggy behaviour ( #12450 )
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Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
2022-07-09 22:32:08 +02:00
TheBrokenRail
3dcf9e963e
Touch UI support for desktop builds ( #10729 )
2021-09-26 18:04:09 +02:00
v-rob
cd0e213a36
Add font styling options to tables and textlists ( #10203 )
2020-08-11 20:07:17 +02:00
DS-Minetest
115ef6c09c
Rename guiScrollBar to GUIScrollBar
2019-07-29 21:45:39 +02:00
stujones11
b917ea4723
Add IGUIScrollbar implementation with variable bar sizes ( #8507 )
2019-05-24 16:42:05 +01:00
Quentin Bazin
5f1cd555cd
Move client-specific files to 'src/client' ( #7902 )
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Update Android.mk
Remove 'src/client' from include_directories
2018-11-28 20:01:49 +01:00
stujones11
3b11288989
Android: Improve UI scaling on smaller high-density displays ( #7834 )
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* Android: Improve UI scaling on smaller high-density displays
2018-11-18 11:31:19 +01:00
Loïc Blot
a78659ed05
Fix more GCC 8.1 warnings 1 master
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Fix 3 warnings reported by GCC 8.1 of the following type
```src/client/gameui.cpp:191:43: warning: « void* memset(void*, int, size_t) » effacement d'un objet du type non trivial « struct GameUI::Flags »; use assignment or value-initialization instead [-Wclass-memaccess]
memset(&m_flags, 0, sizeof(GameUI::Flags));
```
2018-05-28 15:39:04 +02:00
Vitaliy
20a85d76d9
Move files to subdirectories ( #6599 )
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* Move files around
2017-11-08 23:56:20 +01:00