Commit Graph

206 Commits

Author SHA1 Message Date
rubenwardy
3014e8b33b Release test build to Android beta program 2020-06-25 15:40:37 +01:00
Wuzzy
083b285f43
Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
sfan5
61d93988d8
ci: Update Github Actions workflows (#9774) 2020-05-02 12:52:51 +02:00
Loic Blot
56bababcdf Add MetricsBackend with prometheus counter support 2020-04-29 07:48:08 +02:00
Loïc Blot
27a485a472
Replace travis with github actions (#9641)
* Move outside of travis to Github actions

This will permit to have better integrated CI workflow than the previous
travis one.
2020-04-20 20:18:40 +02:00
sfan5
032d90b9f6
Update wireshark dissector (#9621) 2020-04-14 21:22:19 +02:00
Hugues Ross
5cf6318117
Refactor texture overrides and add new features (#9600)
* Refactor texture overrides, and add new features:

- Texture overrides can support multiple targets in one line
- Texture override files can have comment lines
- Item images/wield images can be overridden

* Formatting changes

* Address soime feedback

- Pass vectors by const reference
- Log syntax errors as warnings
- Remove 'C' prefix from TextureOverrideSource

* Simplify override target checks with an inline helper function

* make linter happy

* Apply feedback suggestions

Co-Authored-By: rubenwardy <rw@rubenwardy.com>

* Remove remaining != 0 checks

* Update copyright notice

Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-04-14 20:41:29 +02:00
Loic Blot
5146086a64 Drop content_sao.{cpp,h}
Move LuaEntitySAO to a new dedicated file
Drop TestSAO (useless object)
Drop the old static startup initialized SAO factory, which was pretty useless.
This factory was using a std::map for 2 elements, now just use a simple condition owned by ServerEnvironment, which will be lightweight, that will also drop a one time useful test on each LuaEntitySAO creation. This should reduce server load on massive SAO creation
2020-04-11 16:07:17 +02:00
Loic Blot
6d43736172 Move serveractiveobject & unitsao
Move serverobject.{cpp,h} to server/serveractiveobject.{cpp,h}
Move UnitSAO class to dedicated files
2020-04-11 16:07:17 +02:00
Loïc Blot
f648fb76ae
Drop genericobject.{cpp,h} (#9629)
* Drop genericobject.{cpp,h}

This file is not for generic object but for ActiveObject message passing.
Put ownership of the various commands to the right objects and cleanup the related code.

* Protect ServerActiveObject::m_messages_out

* typo fix
2020-04-10 19:49:20 +02:00
sfan5
d6ad587ab8 Travis: Build clang jobs with LuaJIT enabled for better coverage 2020-04-08 21:21:53 +02:00
sfan5
fe21aa1f4a Utility script to help with Weblate commit import 2020-04-03 23:26:07 +02:00
sfan5
c6d6358b92 Travis: Correct Linux dependencies so that PostgreSQL is found by CMake 2020-03-28 13:04:15 +01:00
Wuzzy
625b100593
Add comments for translators (#9510)
* Add translator comments for "special" strings

* Add translator comments for some "tricky" strings
2020-03-20 09:41:07 +01:00
sfan5
8546d6089a Update clang-tidy configuration and scripts 2020-03-12 00:10:09 +01:00
sfan5
7908b20dd9 buildbot: Update to newer MinGW gcc 9.2 2020-03-12 00:10:09 +01:00
sfan5
245876cddb Update travis build infrastructure
Ubuntu 14.04 -> 18.04
clang-format, clang-tidy 7 -> 8
clang 3.6 -> 3.9
clang 7 -> 9
2020-03-12 00:10:09 +01:00
Hugues Ross
7ce21788f8
Add animated_image[] formspec element (#9258) 2020-02-15 15:33:18 +00:00
sfan5
2d5e0ce5ba Update some libraries for buildbot 2020-02-12 22:25:36 +01:00
DS
1116918dbb
Formspec: Create a new class for inventorylists (#9287) 2020-02-01 13:55:13 +01:00
Hugues Ross
60544ac56f Add 9-slice background support to button formspec elements (#9290) 2020-01-26 19:35:26 +00:00
Hugues Ross
9284313d17 Refactor to centralize GUIButton styling/rendering code (#9090) 2019-12-09 20:06:51 +00:00
sfan5
02111e4961 Fix clang-tidy and lint travis checks 2019-11-11 14:06:48 +01:00
Paramat
dfd5f7cb10
Silence invalid Clang Format report (#9095) 2019-11-09 03:01:22 +00:00
Pierre-Yves Rollo
72416a6a1f Formspec: add hypertext element 2019-11-03 11:45:33 +01:00
ANAND
3799ffd9d5 Move Quicktune code to util/ (#8871) 2019-09-29 13:41:13 +02:00
sfan5
ac856b20bf Update curl dependency in buildbot 2019-08-05 22:48:13 +02:00
rubenwardy
d1a1c5cbf0 Add custom colorable GUIButton implementation 2019-08-03 19:36:30 +01:00
Paramat
245e628d40
Silence invalid clang format warnings in guiScrollBar.cpp (#8724) 2019-07-31 01:30:17 +01:00
Pierre-Yves Rollo
39c54e13c3 Improve buildbot script
PR created under the employment of EvidenceBKidscode

* Variables to set git repositories urls (allows to build from another repo)
* Variables to set git branch to build from (allows to build from non-master branch)
* Variables to change built name
* Make -j uses the proper number of processors (autodetect)
* Changed toolchain from win32 to adpat it to non-debian distros
2019-06-21 01:46:00 +01:00
Loïc Blot
a6a04c4b5b Update our tooling (Clang 5 -> 7, GCC 7 -> 8)
This change permits to use up-to-date compilers, clang-tidy and
clang-format

It also refactor the tidy/format step to drop the binary selection from
scripts and perform it directly in travis
2019-03-14 12:30:13 +01:00
sfan5
557afdc429 Update a few dependency versions for buildbot (#8319) 2019-03-07 08:17:01 +01:00
Loïc Blot
111f1dc9c5 Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)"
This reverts commit 01cd63bd3bca0192dab2834faf414b022706a77e.
2019-02-26 08:53:53 +01:00
Paramat
01cd63bd3b
Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)
Reverts 5dab7426451842793b183fbd961ad2ae83c8acbd
"[CSM] Add functions to create particles and particlespawners."
2019-02-26 04:26:25 +00:00
Paramat
20fb04d9fb
Attend to LINT sillyness (#8276) 2019-02-23 02:41:36 +00:00
Jozef Behran
03cc93f489 Fix fake LINT check success (#8092)
The code 'if [ -z ${something} ]; then ... fi' means "if
${something} is an empty string, yell at the command line
about 'binary operator expected' and ignore the body of the
if statement, if ${something} is not an empty string,
the condition is false so ignore the body of the if
statement" which clearly isn't what the author wanted. Fix
it by adding a few quotes around the offending ${something}.
2019-01-12 16:15:42 +01:00
meme
f7cccd4df3 Fix dissector script to work with newer versions of Wireshark (#7957) 2018-12-10 14:47:35 +01:00
Quentin Bazin
5f1cd555cd Move client-specific files to 'src/client' (#7902)
Update Android.mk
Remove 'src/client' from include_directories
2018-11-28 20:01:49 +01:00
stujones11
9519d57017 Make non-formspec modal menus respect gui scale (#7850) 2018-11-26 22:55:24 +01:00
Carles Pastor Badosa
226bf8b870 Add release information to appdata file (#7771) 2018-10-16 21:04:06 +02:00
lhofhansl
94cd2bfeac Revert 6587 - Optimize entity-entity collision (#7539) 2018-07-08 21:30:55 +01:00
Loïc Blot
09eea421a9
Fix release script
client_lua_api.md -> client_lua_api.txt
2018-06-14 19:40:23 +02:00
Loic Blot
fb4e4f048e
Disable clang-tidy when no C/C++ files has been modified. 2018-06-10 18:33:33 +02:00
Loïc Blot
077f231111
[clang-tidy] Promote some performance-* as a coding error (#7194)
* Promote performance-type-promotion-in-math-fn as a coding error
* Promote performance-faster-string-find too (which is not problematic currently)
* Same for performance-implicit-cast-in-loop
* Fix remaining tidy points
2018-04-04 20:49:42 +02:00
Vitaliy
528908a4c3 Optimize entity-entity collision (#6587)
* Add IrrLicht type aliases
* Add hash for IrrLicht vector
* Add object map
2018-04-03 08:23:46 +02:00
SmallJoker
e98fd934ce 'fix' LINT, use InventoryLocation== 2018-04-02 17:18:48 +02:00
Loïc Blot
d88c4e1822
LINT: add clang-tidy step (#6295)
* Implement new travis clang-tidy build step

* This step enable some rules and enforce one rule as error
* This permits to have some C++ quality rules based on clang & clang contributor guidelines

* Fix clang-tidy reported problems on push_back -> emplace_back
2018-04-01 23:57:55 +02:00
Loïc Blot
ce873108aa
Client eventmanager refactor (#7179)
* Drop EventManager from GameDef & do some client cleanups

* EventManager is only used by Client. Don't expose it on Server & GameDef for nothing
* Drop Client::event() in favor of direct calls to getEventManager
* Cleanup some event put from new + put to put(new)
* MtEvent: add Type(u8) enum
* This will enhance event performance & ensure stricter type
* Drop MtEvent::checkIs (unused)

* clang-tidy reported fixes

* Code style

* Move event_manager.h to the client directory as it's only used by client

Add EventManager unittests + switch to unordered_map as order is not important here

Drop a unused function
2018-03-30 18:32:52 +02:00
Loïc Blot
4fd9715876
Cleanup sound manager class (#7158)
* Cleanup sound manager client

* Use some const refs
* Use auto on iterators
* Drop unused parameters
* Move sound_openal.* to client folder
* Move sound.cpp + OnDemandSoundFetcher to client/ folder + reorganize includes properly
2018-03-24 15:45:25 +01:00
red-001
5dab742645 [CSM] Add functions to create particles and particlespawners. (#6072) 2018-01-20 23:31:53 +01:00