master #7

Merged
BRNSystems merged 95 commits from Mirrorlandia_minetest/minetest:master into master 2024-01-28 00:16:42 +01:00
Showing only changes of commit a46fe79939 - Show all commits

@ -39,7 +39,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
/*
A cache from texture name to texture path
*/
MutexedMap<std::string, std::string> g_texturename_to_path_cache;
static MutexedMap<std::string, std::string> g_texturename_to_path_cache;
/*
Replaces the filename extension.
@ -186,11 +186,11 @@ struct TextureInfo
TextureInfo(
const std::string &name_,
video::ITexture *texture_,
std::set<std::string> &sourceImages_
std::set<std::string> &&sourceImages_
):
name(name_),
texture(texture_),
sourceImages(sourceImages_)
sourceImages(std::move(sourceImages_))
{
}
};
@ -487,8 +487,6 @@ TextureSource::~TextureSource()
u32 TextureSource::getTextureId(const std::string &name)
{
//infostream<<"getTextureId(): \""<<name<<"\""<<std::endl;
{
/*
See if texture already exists
@ -553,16 +551,16 @@ static void blit_with_alpha_overlay(video::IImage *src, video::IImage *dst,
// color alpha with the destination alpha.
// Otherwise, any pixels that are not fully transparent get the color alpha.
static void apply_colorize(video::IImage *dst, v2u32 dst_pos, v2u32 size,
const video::SColor &color, int ratio, bool keep_alpha);
const video::SColor color, int ratio, bool keep_alpha);
// paint a texture using the given color
static void apply_multiplication(video::IImage *dst, v2u32 dst_pos, v2u32 size,
const video::SColor &color);
const video::SColor color);
// Perform a Screen blend with the given color. The opposite effect of a
// Multiply blend.
static void apply_screen(video::IImage *dst, v2u32 dst_pos, v2u32 size,
const video::SColor &color);
const video::SColor color);
// Adjust the hue, saturation, and lightness of destination. Like
// "Hue-Saturation" in GIMP.
@ -608,8 +606,6 @@ void imageTransform(u32 transform, video::IImage *src, video::IImage *dst);
*/
u32 TextureSource::generateTexture(const std::string &name)
{
//infostream << "generateTexture(): name=\"" << name << "\"" << std::endl;
// Empty name means texture 0
if (name.empty()) {
infostream<<"generateTexture(): name is empty"<<std::endl;
@ -621,8 +617,7 @@ u32 TextureSource::generateTexture(const std::string &name)
See if texture already exists
*/
MutexAutoLock lock(m_textureinfo_cache_mutex);
std::map<std::string, u32>::iterator n;
n = m_name_to_id.find(name);
auto n = m_name_to_id.find(name);
if (n != m_name_to_id.end()) {
return n->second;
}
@ -661,8 +656,8 @@ u32 TextureSource::generateTexture(const std::string &name)
MutexAutoLock lock(m_textureinfo_cache_mutex);
u32 id = m_textureinfo_cache.size();
TextureInfo ti(name, tex, source_image_names);
m_textureinfo_cache.push_back(ti);
TextureInfo ti(name, tex, std::move(source_image_names));
m_textureinfo_cache.emplace_back(std::move(ti));
m_name_to_id[name] = id;
return id;
@ -780,19 +775,12 @@ void TextureSource::processQueue()
GetRequest<std::string, u32, std::thread::id, u8>
request = m_get_texture_queue.pop();
/*infostream<<"TextureSource::processQueue(): "
<<"got texture request with "
<<"name=\""<<request.key<<"\""
<<std::endl;*/
m_get_texture_queue.pushResult(request, generateTexture(request.key));
}
}
void TextureSource::insertSourceImage(const std::string &name, video::IImage *img)
{
//infostream<<"TextureSource::insertSourceImage(): name="<<name<<std::endl;
sanity_check(std::this_thread::get_id() == m_main_thread);
m_sourcecache.insert(name, img, true);
@ -839,8 +827,7 @@ void TextureSource::rebuildImagesAndTextures()
void TextureSource::rebuildTexture(video::IVideoDriver *driver, TextureInfo &ti)
{
if (ti.name.empty())
return; // this shouldn't happen, just a precaution
assert(!ti.name.empty());
// replaces the previous sourceImages
// shouldn't really need to be done, but can't hurt
@ -857,7 +844,7 @@ void TextureSource::rebuildTexture(video::IVideoDriver *driver, TextureInfo &ti)
video::ITexture *t_old = ti.texture;
// Replace texture
ti.texture = t;
ti.sourceImages = source_image_names;
ti.sourceImages = std::move(source_image_names);
if (t_old)
m_texture_trash.push_back(t_old);
@ -1183,6 +1170,26 @@ void blitBaseImage(video::IImage* &src, video::IImage* &dst)
blit_with_alpha(src, dst, pos_from, pos_to, dim_dst);
}
#define CHECK_BASEIMG() \
do { \
if (!baseimg) { \
errorstream << "generateImagePart(): baseimg == NULL " \
<< "for part_of_name=\"" << part_of_name \
<< "\", cancelling." << std::endl; \
return false; \
} \
} while(0)
#define CHECK_DIM(w, h) \
do { \
if ((w) <= 0 || (h) <= 0 || (w) >= 0xffff || (h) >= 0xffff) { \
errorstream << "generateImagePart(): invalid width or height " \
<< "for part_of_name=\"" << part_of_name \
<< "\", cancelling." << std::endl; \
return false; \
} \
} while(0)
bool TextureSource::generateImagePart(std::string part_of_name,
video::IImage *& baseimg, std::set<std::string> &source_image_names)
{
@ -1210,28 +1217,16 @@ bool TextureSource::generateImagePart(std::string part_of_name,
}
// Just create a dummy image
//core::dimension2d<u32> dim(2,2);
core::dimension2d<u32> dim(1,1);
image = driver->createImage(video::ECF_A8R8G8B8, dim);
sanity_check(image != NULL);
/*image->setPixel(0,0, video::SColor(255,255,0,0));
image->setPixel(1,0, video::SColor(255,0,255,0));
image->setPixel(0,1, video::SColor(255,0,0,255));
image->setPixel(1,1, video::SColor(255,255,0,255));*/
image->setPixel(0,0, video::SColor(255,myrand()%256,
myrand()%256,myrand()%256));
/*image->setPixel(1,0, video::SColor(255,myrand()%256,
myrand()%256,myrand()%256));
image->setPixel(0,1, video::SColor(255,myrand()%256,
myrand()%256,myrand()%256));
image->setPixel(1,1, video::SColor(255,myrand()%256,
myrand()%256,myrand()%256));*/
}
// If base image is NULL, load as base.
if (baseimg == NULL)
{
//infostream<<"Setting "<<part_of_name<<" as base"<<std::endl;
/*
Copy it this way to get an alpha channel.
Otherwise images with alpha cannot be blitted on
@ -1246,17 +1241,13 @@ bool TextureSource::generateImagePart(std::string part_of_name,
{
blitBaseImage(image, baseimg);
}
//cleanup
image->drop();
}
else
{
// A special texture modification
/*infostream<<"generateImage(): generating special "
<<"modification \""<<part_of_name<<"\""
<<std::endl;*/
/*
[crack:N:P
[cracko:N:P
@ -1265,12 +1256,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
*/
if (str_starts_with(part_of_name, "[crack"))
{
if (baseimg == NULL) {
errorstream<<"generateImagePart(): baseimg == NULL "
<<"for part_of_name=\""<<part_of_name
<<"\", cancelling."<<std::endl;
return false;
}
CHECK_BASEIMG();
// Crack image number and overlay option
// Format: crack[o][:<tiles>]:<frame_count>:<frame>
@ -1318,6 +1304,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
sf.next(":");
u32 w0 = stoi(sf.next("x"));
u32 h0 = stoi(sf.next(":"));
CHECK_DIM(w0, h0);
core::dimension2d<u32> dim(w0,h0);
if (baseimg == NULL) {
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
@ -1338,10 +1325,6 @@ bool TextureSource::generateImagePart(std::string part_of_name,
driver->createImage(video::ECF_A8R8G8B8, dim);
img->copyTo(img2);
img->drop();
/*img2->copyToWithAlpha(baseimg, pos_base,
core::rect<s32>(v2s32(0,0), dim),
video::SColor(255,255,255,255),
NULL);*/
blit_with_alpha(img2, baseimg, v2s32(0,0), pos_base, dim);
img2->drop();
} else {
@ -1378,6 +1361,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
}
core::dimension2d<u32> dim(width, height);
CHECK_DIM(dim.Width, dim.Height);
video::IImage *img = driver->createImage(video::ECF_A8R8G8B8, dim);
img->fill(color);
@ -1393,12 +1377,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
*/
else if (str_starts_with(part_of_name, "[brighten"))
{
if (baseimg == NULL) {
errorstream<<"generateImagePart(): baseimg==NULL "
<<"for part_of_name=\""<<part_of_name
<<"\", cancelling."<<std::endl;
return false;
}
CHECK_BASEIMG();
brighten(baseimg);
}
@ -1411,13 +1390,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
*/
else if (str_starts_with(part_of_name, "[noalpha"))
{
if (baseimg == NULL){
errorstream<<"generateImagePart(): baseimg==NULL "
<<"for part_of_name=\""<<part_of_name
<<"\", cancelling."<<std::endl;
return false;
}
CHECK_BASEIMG();
core::dimension2d<u32> dim = baseimg->getDimension();
// Set alpha to full
@ -1435,12 +1408,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
*/
else if (str_starts_with(part_of_name, "[makealpha:"))
{
if (baseimg == NULL) {
errorstream<<"generateImagePart(): baseimg == NULL "
<<"for part_of_name=\""<<part_of_name
<<"\", cancelling."<<std::endl;
return false;
}
CHECK_BASEIMG();
Strfnd sf(part_of_name.substr(11));
u32 r1 = stoi(sf.next(","));
@ -1449,12 +1417,6 @@ bool TextureSource::generateImagePart(std::string part_of_name,
core::dimension2d<u32> dim = baseimg->getDimension();
/*video::IImage *oldbaseimg = baseimg;
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
oldbaseimg->copyTo(baseimg);
oldbaseimg->drop();*/
// Set alpha to full
for (u32 y=0; y<dim.Height; y++)
for (u32 x=0; x<dim.Width; x++)
{
@ -1490,12 +1452,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
*/
else if (str_starts_with(part_of_name, "[transform"))
{
if (baseimg == NULL) {
errorstream<<"generateImagePart(): baseimg == NULL "
<<"for part_of_name=\""<<part_of_name
<<"\", cancelling."<<std::endl;
return false;
}
CHECK_BASEIMG();
u32 transform = parseImageTransform(part_of_name.substr(10));
core::dimension2d<u32> dim = imageTransformDimension(
@ -1517,7 +1474,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
*/
else if (str_starts_with(part_of_name, "[inventorycube"))
{
if (baseimg != NULL){
if (baseimg) {
errorstream<<"generateImagePart(): baseimg != NULL "
<<"for part_of_name=\""<<part_of_name
<<"\", cancelling."<<std::endl;
@ -1594,6 +1551,8 @@ bool TextureSource::generateImagePart(std::string part_of_name,
*/
else if (str_starts_with(part_of_name, "[verticalframe:"))
{
CHECK_BASEIMG();
Strfnd sf(part_of_name);
sf.next(":");
u32 frame_count = stoi(sf.next(":"));
@ -1606,24 +1565,11 @@ bool TextureSource::generateImagePart(std::string part_of_name,
frame_count = 1;
}
if (baseimg == NULL){
errorstream<<"generateImagePart(): baseimg != NULL "
<<"for part_of_name=\""<<part_of_name
<<"\", cancelling."<<std::endl;
return false;
}
v2u32 frame_size = baseimg->getDimension();
frame_size.Y /= frame_count;
video::IImage *img = driver->createImage(video::ECF_A8R8G8B8,
frame_size);
if (!img){
errorstream<<"generateImagePart(): Could not create image "
<<"for part_of_name=\""<<part_of_name
<<"\", cancelling."<<std::endl;
return false;
}
// Fill target image with transparency
img->fill(video::SColor(0,0,0,0));
@ -1645,12 +1591,8 @@ bool TextureSource::generateImagePart(std::string part_of_name,
*/
else if (str_starts_with(part_of_name, "[mask:"))
{
if (baseimg == NULL) {
errorstream << "generateImage(): baseimg == NULL "
<< "for part_of_name=\"" << part_of_name
<< "\", cancelling." << std::endl;
return false;
}
CHECK_BASEIMG();
Strfnd sf(part_of_name);
sf.next(":");
std::string filename = unescape_string(sf.next_esc(":", escape), escape);
@ -1681,12 +1623,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
sf.next(":");
std::string color_str = sf.next(":");
if (baseimg == NULL) {
errorstream << "generateImagePart(): baseimg != NULL "
<< "for part_of_name=\"" << part_of_name
<< "\", cancelling." << std::endl;
return false;
}
CHECK_BASEIMG();
video::SColor color;
@ -1712,12 +1649,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
std::string color_str = sf.next(":");
std::string ratio_str = sf.next(":");
if (baseimg == NULL) {
errorstream << "generateImagePart(): baseimg != NULL "
<< "for part_of_name=\"" << part_of_name
<< "\", cancelling." << std::endl;
return false;
}
CHECK_BASEIMG();
video::SColor color;
int ratio = -1;
@ -1742,12 +1674,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
/* IMPORTANT: When changing this, getTextureForMesh() needs to be
* updated too. */
if (!baseimg) {
errorstream << "generateImagePart(): baseimg == NULL "
<< "for part_of_name=\"" << part_of_name
<< "\", cancelling." << std::endl;
return false;
}
CHECK_BASEIMG();
// Apply the "clean transparent" filter, if needed
if (m_setting_mipmap || m_setting_bilinear_filter ||
@ -1769,12 +1696,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
* equal to the target minimum. If e.g. this is a vertical frames
* animation, the short dimension will be the real size.
*/
if (dim.Width == 0 || dim.Height == 0) {
errorstream << "generateImagePart(): Illegal 0 dimension "
<< "for part_of_name=\""<< part_of_name
<< "\", cancelling." << std::endl;
return false;
}
CHECK_DIM(dim.Width, dim.Height);
u32 xscale = scaleto / dim.Width;
u32 yscale = scaleto / dim.Height;
const s32 scale = std::max(xscale, yscale);
@ -1798,21 +1720,16 @@ bool TextureSource::generateImagePart(std::string part_of_name,
*/
else if (str_starts_with(part_of_name, "[resize"))
{
if (baseimg == NULL) {
errorstream << "generateImagePart(): baseimg == NULL "
<< "for part_of_name=\""<< part_of_name
<< "\", cancelling." << std::endl;
return false;
}
CHECK_BASEIMG();
Strfnd sf(part_of_name);
sf.next(":");
u32 width = stoi(sf.next("x"));
u32 height = stoi(sf.next(""));
core::dimension2d<u32> dim(width, height);
CHECK_DIM(width, height);
video::IImage *image = RenderingEngine::get_video_driver()->
createImage(video::ECF_A8R8G8B8, dim);
createImage(video::ECF_A8R8G8B8, {width, height});
baseimg->copyToScaling(image);
baseimg->drop();
baseimg = image;
@ -1825,12 +1742,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
255 means totally opaque.
*/
else if (str_starts_with(part_of_name, "[opacity:")) {
if (baseimg == NULL) {
errorstream << "generateImagePart(): baseimg == NULL "
<< "for part_of_name=\"" << part_of_name
<< "\", cancelling." << std::endl;
return false;
}
CHECK_BASEIMG();
Strfnd sf(part_of_name);
sf.next(":");
@ -1855,12 +1767,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
will be inverted.
*/
else if (str_starts_with(part_of_name, "[invert:")) {
if (baseimg == NULL) {
errorstream << "generateImagePart(): baseimg == NULL "
<< "for part_of_name=\"" << part_of_name
<< "\", cancelling." << std::endl;
return false;
}
CHECK_BASEIMG();
Strfnd sf(part_of_name);
sf.next(":");
@ -1892,13 +1799,8 @@ bool TextureSource::generateImagePart(std::string part_of_name,
from the base image it assumes to be a
tilesheet with dimensions W,H (in tiles).
*/
else if (part_of_name.substr(0,7) == "[sheet:") {
if (baseimg == NULL) {
errorstream << "generateImagePart(): baseimg != NULL "
<< "for part_of_name=\"" << part_of_name
<< "\", cancelling." << std::endl;
return false;
}
else if (str_starts_with(part_of_name, "[sheet:")) {
CHECK_BASEIMG();
Strfnd sf(part_of_name);
sf.next(":");
@ -1907,24 +1809,13 @@ bool TextureSource::generateImagePart(std::string part_of_name,
u32 x0 = stoi(sf.next(","));
u32 y0 = stoi(sf.next(":"));
if (w0 == 0 || h0 == 0) {
errorstream << "generateImagePart(): invalid width or height "
<< "for part_of_name=\"" << part_of_name
<< "\", cancelling." << std::endl;
return false;
}
CHECK_DIM(w0, h0);
core::dimension2d<u32> img_dim = baseimg->getDimension();
core::dimension2d<u32> tile_dim(v2u32(img_dim) / v2u32(w0, h0));
video::IImage *img = driver->createImage(
video::ECF_A8R8G8B8, tile_dim);
if (!img) {
errorstream << "generateImagePart(): Could not create image "
<< "for part_of_name=\"" << part_of_name
<< "\", cancelling." << std::endl;
return false;
}
img->fill(video::SColor(0,0,0,0));
v2u32 vdim(tile_dim);
@ -1996,12 +1887,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
else if (str_starts_with(part_of_name, "[hsl:") ||
str_starts_with(part_of_name, "[colorizehsl:")) {
if (baseimg == nullptr) {
errorstream << "generateImagePart(): baseimg == NULL "
<< "for part_of_name=\"" << part_of_name
<< "\", cancelling." << std::endl;
return false;
}
CHECK_BASEIMG();
bool colorize = str_starts_with(part_of_name, "[colorizehsl:");
@ -2038,12 +1924,8 @@ bool TextureSource::generateImagePart(std::string part_of_name,
else if (str_starts_with(part_of_name, "[overlay:") ||
str_starts_with(part_of_name, "[hardlight:")) {
if (baseimg == nullptr) {
errorstream << "generateImage(): baseimg == NULL "
<< "for part_of_name=\"" << part_of_name
<< "\", cancelling." << std::endl;
return false;
}
CHECK_BASEIMG();
Strfnd sf(part_of_name);
sf.next(":");
std::string filename = unescape_string(sf.next_esc(":", escape), escape);
@ -2072,12 +1954,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
*/
else if (str_starts_with(part_of_name, "[contrast:")) {
if (baseimg == nullptr) {
errorstream << "generateImagePart(): baseimg == NULL "
<< "for part_of_name=\"" << part_of_name
<< "\", cancelling." << std::endl;
return false;
}
CHECK_BASEIMG();
Strfnd sf(part_of_name);
sf.next(":");
@ -2105,7 +1982,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
pixel with alpha=64 drawn atop a pixel with alpha=128 should yield a
pixel with alpha=160, while getInterpolated would yield alpha=96.
*/
static inline video::SColor blitPixel(const video::SColor &src_c, const video::SColor &dst_c, u32 ratio)
static inline video::SColor blitPixel(const video::SColor src_c, const video::SColor dst_c, u32 ratio)
{
if (dst_c.getAlpha() == 0)
return src_c;
@ -2198,7 +2075,7 @@ static void blit_with_interpolate_overlay(video::IImage *src, video::IImage *dst
Apply color to destination, using a weighted interpolation blend
*/
static void apply_colorize(video::IImage *dst, v2u32 dst_pos, v2u32 size,
const video::SColor &color, int ratio, bool keep_alpha)
const video::SColor color, int ratio, bool keep_alpha)
{
u32 alpha = color.getAlpha();
video::SColor dst_c;
@ -2236,7 +2113,7 @@ static void apply_colorize(video::IImage *dst, v2u32 dst_pos, v2u32 size,
Apply color to destination, using a Multiply blend mode
*/
static void apply_multiplication(video::IImage *dst, v2u32 dst_pos, v2u32 size,
const video::SColor &color)
const video::SColor color)
{
video::SColor dst_c;
@ -2257,7 +2134,7 @@ static void apply_multiplication(video::IImage *dst, v2u32 dst_pos, v2u32 size,
Apply color to destination, using a Screen blend mode
*/
static void apply_screen(video::IImage *dst, v2u32 dst_pos, v2u32 size,
const video::SColor &color)
const video::SColor color)
{
video::SColor dst_c;
@ -2700,7 +2577,7 @@ namespace {
return v / 12.92f;
}
v3f srgb_to_linear(const video::SColor &col_srgb)
v3f srgb_to_linear(const video::SColor col_srgb)
{
v3f col(col_srgb.getRed(), col_srgb.getGreen(), col_srgb.getBlue());
col /= 255.0f;
@ -2710,7 +2587,7 @@ namespace {
return col;
}
video::SColor linear_to_srgb(const v3f &col_linear)
video::SColor linear_to_srgb(const v3f col_linear)
{
v3f col;
col.X = linear_to_srgb_component(col_linear.X);