forked from Mirrorlandia_minetest/minetest
'player.png' and 'player_back.png' are hardcoded into the engine as the default appearence of the player object, so the textures should be present in the engine. This results in a functional fallback sprite player for when a game has no player appearence related code.
142 B
16x32px
142 B
16x32px
![](/BRNSystems/minetest/raw/commit/0530ec11c0371bbe10a22c1800e65ad10234c0b8/textures/base/pack/player.png)