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CMakeLists.txt
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Implement mod communication channels (#6351)
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2017-09-26 00:11:20 +02:00 |
s_async.cpp
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Async-related script cleanups
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2021-08-28 12:15:12 +02:00 |
s_async.h
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Async-related script cleanups
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2021-08-28 12:15:12 +02:00 |
s_base.cpp
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Store vector metatable in registry
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2022-03-29 18:07:00 +02:00 |
s_base.h
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Restructure devtest's unittests and run them in CI (#11859)
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2021-12-18 20:36:43 +01:00 |
s_client.cpp
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Fix the documentation of InvRef:get_lists() and clean up code (#12150)
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2022-03-29 18:06:16 +02:00 |
s_client.h
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CSM/SSM: Add on_mods_loaded callback (#7411)
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2018-06-06 12:53:59 +02:00 |
s_entity.cpp
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Fix damage wraparound if very high damage (#11872)
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2022-01-06 21:16:35 +01:00 |
s_entity.h
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Fix damage wraparound if very high damage (#11872)
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2022-01-06 21:16:35 +01:00 |
s_env.cpp
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Clean up/improve some scriptapi error handling code
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2021-09-10 23:16:46 +02:00 |
s_env.h
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Add API for mods to hook liquid transformation events (#11405)
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2021-07-09 09:08:40 -04:00 |
s_internal.h
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Optimize headers (part 2) (#6272)
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2017-08-18 19:25:07 +02:00 |
s_inventory.cpp
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Run callback in IDropAction, refactor function arguments
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2018-04-02 17:18:48 +02:00 |
s_inventory.h
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Run callback in IDropAction, refactor function arguments
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2018-04-02 17:18:48 +02:00 |
s_item.cpp
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Fix item duplication if player dies during interact callback (alternative) (#11662)
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2021-10-25 20:30:27 +02:00 |
s_item.h
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Fix item duplication if player dies during interact callback (alternative) (#11662)
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2021-10-25 20:30:27 +02:00 |
s_mainmenu.cpp
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Pass clang-format on various cpp/header files (#5559)
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2017-04-23 09:52:40 +02:00 |
s_mainmenu.h
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Fix trivial typos
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2021-09-19 13:54:20 +02:00 |
s_modchannels.cpp
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Implement mod communication channels (#6351)
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2017-09-26 00:11:20 +02:00 |
s_modchannels.h
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Implement mod communication channels (#6351)
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2017-09-26 00:11:20 +02:00 |
s_node.cpp
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Degrotate support for mesh nodes (#7840)
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2021-03-30 00:25:11 +02:00 |
s_node.h
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Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
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2021-10-01 16:21:24 +02:00 |
s_nodemeta.cpp
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Clean up/improve some scriptapi error handling code
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2021-09-10 23:16:46 +02:00 |
s_nodemeta.h
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Run callback in IDropAction, refactor function arguments
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2018-04-02 17:18:48 +02:00 |
s_player.cpp
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Fix damage wraparound if very high damage (#11872)
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2022-01-06 21:16:35 +01:00 |
s_player.h
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Fix damage wraparound if very high damage (#11872)
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2022-01-06 21:16:35 +01:00 |
s_security.cpp
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Store vector metatable in registry
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2022-03-29 18:07:00 +02:00 |
s_security.h
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Minor improvements to Lua sandbox
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2022-01-15 17:45:08 +01:00 |
s_server.cpp
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Restructure devtest's unittests and run them in CI (#11859)
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2021-12-18 20:36:43 +01:00 |
s_server.h
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Restructure devtest's unittests and run them in CI (#11859)
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2021-12-18 20:36:43 +01:00 |