.. |
CMakeLists.txt
|
Add Lua interface to HTTPFetchRequest
|
2016-02-22 15:39:41 +01:00 |
l_areastore.cpp
|
v2d & aabbox3d<f32> & sky cleanups
|
2016-02-11 16:55:15 +01:00 |
l_areastore.h
|
v2d & aabbox3d<f32> & sky cleanups
|
2016-02-11 16:55:15 +01:00 |
l_base.cpp
|
Use numeric indices and raw table access with LUA_REGISTRYINDEX
|
2015-08-27 01:56:06 +02:00 |
l_base.h
|
Document for api functions that rely on current_modname, that it doesn't work when not loading mods
|
2015-04-08 23:05:26 +02:00 |
l_craft.cpp
|
Fix minetest.get_(all)_craft_recipe(s) regression
|
2015-07-25 17:33:41 +02:00 |
l_craft.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
l_env.cpp
|
Add '/clearobjects quick'
|
2016-02-11 04:22:58 +00:00 |
l_env.h
|
Add '/clearobjects quick'
|
2016-02-11 04:22:58 +00:00 |
l_http.cpp
|
Require minetest.request_http_api to be called from the mod's main scope
|
2016-03-03 22:42:00 +01:00 |
l_http.h
|
Add Lua interface to HTTPFetchRequest
|
2016-02-22 15:39:41 +01:00 |
l_internal.h
|
SAPI: Mark all Lua API functions requiring envlock
|
2015-10-25 23:06:48 -04:00 |
l_inventory.cpp
|
SAPI: Mark all Lua API functions requiring envlock
|
2015-10-25 23:06:48 -04:00 |
l_inventory.h
|
Use "core" namespace internally
|
2014-05-08 13:02:04 -04:00 |
l_item.cpp
|
Make ItemStack:set_count(0) clear the item stack
|
2016-01-15 13:44:45 +01:00 |
l_item.h
|
Use "core" namespace internally
|
2014-05-08 13:02:04 -04:00 |
l_mainmenu.cpp
|
Remove wstrgettext
|
2015-10-18 02:29:06 +02:00 |
l_mainmenu.h
|
l_mainmenu.h: remove unused l_get_dirlist function
|
2015-08-30 01:17:03 +02:00 |
l_mapgen.cpp
|
Fix threshold type
|
2015-12-07 09:57:45 +01:00 |
l_mapgen.h
|
Schematics: Add core.place_schematic_on_vmanip API
|
2015-11-05 01:18:32 -05:00 |
l_nodemeta.cpp
|
SAPI: Mark all Lua API functions requiring envlock
|
2015-10-25 23:06:48 -04:00 |
l_nodemeta.h
|
Fixed potential NULL pointer and leak when setting node metadata
|
2013-11-29 23:35:16 -05:00 |
l_nodetimer.cpp
|
SAPI: Mark all Lua API functions requiring envlock
|
2015-10-25 23:06:48 -04:00 |
l_nodetimer.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
l_noise.cpp
|
Add LuaSecureRandom
|
2015-11-08 15:57:15 -05:00 |
l_noise.h
|
Add LuaSecureRandom
|
2015-11-08 15:57:15 -05:00 |
l_object.cpp
|
Add option to give every object a nametag
|
2015-12-15 23:32:19 +01:00 |
l_object.h
|
Added get_player_velocity() method. Fixes #1176
|
2015-07-20 05:40:44 +02:00 |
l_particles.cpp
|
SAPI: Mark all Lua API functions requiring envlock
|
2015-10-25 23:06:48 -04:00 |
l_particles.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
l_rollback.cpp
|
SAPI: Mark all Lua API functions requiring envlock
|
2015-10-25 23:06:48 -04:00 |
l_rollback.h
|
Rollback fixes and get_node_actions
|
2013-11-27 18:13:06 -05:00 |
l_server.cpp
|
Add server side ncurses terminal
|
2015-11-06 08:51:14 +01:00 |
l_server.h
|
Add server side ncurses terminal
|
2015-11-06 08:51:14 +01:00 |
l_settings.cpp
|
Add mod security
|
2015-05-16 18:32:31 -04:00 |
l_settings.h
|
Add Settings interface for Lua
|
2013-09-10 18:31:38 +02:00 |
l_util.cpp
|
Fix main menu being unable to set secure settings
|
2016-03-03 00:57:19 -05:00 |
l_util.h
|
Add server side ncurses terminal
|
2015-11-06 08:51:14 +01:00 |
l_vmanip.cpp
|
Mapgen: Add propagate_shadow bool to calcLighting
|
2015-12-07 03:18:24 +00:00 |
l_vmanip.h
|
Shorten ManualMapVoxelManipulator to MMVManip
|
2015-01-05 02:42:27 -05:00 |